Skyrim is overall the best TES game.

Post » Sat Jun 09, 2012 9:19 am

I think Skyrim is a more cohesive game in line with the "TES Experience"; a first-person action game with character customization in an open-ended world.

It's not trying to be a traditional role-playing game, a business simulator, a social simulation game, a dungeon-crawler and a resource management game all at once and that is its' strength. Bethesda has looked at what TES has to offer that either other games don't or they do better than other games, and then stripped those aspects which other games does so much better. Some call this dumbed down, I call it designing a game that plays according to its' strengths, rather than its' weaknesses.
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Stacyia
 
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Post » Sat Jun 09, 2012 9:31 am

Nope, its nostalgia, thinking something in the past was better even though it wasen't. Honestly sometimes I wish Morrowind and Co had been created after Skyrim and Skyrim was the 1st of its kind, everyone would be calling it the greatest game ever bar none. Then if you created Morrowind and Daggerfall people would get all nostalgic of Skyrim and complain that the cities in Morrowind and Daggerfall are too big, or that the guild quests are stupidly long. Honestly, human tendencies to overrate the past is pathetic. Let it go guys, let it go.
Stupid logic.

As shocking as this may sound, things don't always get better over time... be it a video game series, a tv series, a music band, or whatever. Sometimes things get worse. Dismissing anyone who doesn't like the newest game in a series as being nostalgic is pure [censored].

I like Morrowind and Daggerfall more than Skyrim simply because they're much better games. Not because they're older. In another series like GTA, I consider San Andreas to be the best... even though I played GTA 1, 2, III, and Vice City before it. :shrug:
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Ebou Suso
 
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Post » Sat Jun 09, 2012 12:41 am

Skyrim is steps (plural) down from Morrowind, but it does improve on Oblivion in many ways. Better variety in location, more attention to detail, MUCH better combat, and pretty graphics. However, Skyrim's writing and overall depth is very shallow, I have a lot of problems with some aspects of Skyrims lore (new writers?), and after only ~110 hours of gameplay I'm already getting bored and preparing to go back to Morrowind. I've never tired of an Elder Scrolls game this quickly.

Don't get me wrong, Skyrim is an excellent game, and one of the best released in recent years. It just doesn't live up to Morrowind.
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Philip Rua
 
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Post » Sat Jun 09, 2012 5:04 pm

bah I measure games by how much fun I have in them and TES is extremely fun, hell been playing it since 11 11 11 so its almost 3 months of none stop fun

only game that did that was MW

sorry stats and atributes and crap like that don't make great games they are just the details
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Blaine
 
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Post » Sat Jun 09, 2012 2:42 pm

IMO it's the best in some ways (Combat, graphics etc) but lacking in others.
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Floor Punch
 
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Post » Sat Jun 09, 2012 3:05 am

I am thoroughly enjoying the game.
Like many others, I have a few quibbles (spellmaking, attributes, etc.) but those things are not terribly important.
If I were to list all the improvements in Skyrim over Morrowind they would vastly outnumber the negative.
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Jennie Skeletons
 
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Post » Sat Jun 09, 2012 1:41 pm

I really cant choose one! i love them all (morrowind, oblivion and skyrim).

Oh... skyrim is not a rpg, it does not have attributes, so its an action game blaaaaaaaaaaaaahhhhh
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Jeneene Hunte
 
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Post » Sat Jun 09, 2012 8:33 am

Writing and story wise? I believe it is the worst Elder Scrolls game.

Graphics and world wise? It's the best imo.

Which is pathetic, because it's only logical that the graphics and world are going to improve over time.
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Eoh
 
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Post » Sat Jun 09, 2012 2:39 am

Stupid logic.

As shocking as this may sound, things don't always get better over time... be it a video game series, a tv series, a music band, or whatever. Sometimes things get worse. Dismissing anyone who doesn't like the newest game in a series as being nostalgic is pure [censored].

I like Morrowind and Daggerfall more than Skyrim simply because they're much better games. Not because they're older. In another series like GTA, I consider San Andreas to be the best... even though I played GTA 1, 2, III, and Vice City before it. :shrug:

Morrowind and Daggerfall are NOT better games then Skyrim, they just have more quantity to them, with the far too big cities and the exceedingly long guild guests. Don't you remember how much of a pain going through Vivec was? Jesus just thinking about is depressing me. The guild system was also ridiculous, it took AGES to get to the top, so pointless in everyway. I prefer the all action feel on the guild quests in Skyrim, no messing doing pointless other minor quests when you can just get straight in there.

Hell, the guild quests aren't even that short, I keep on seeing this meme the you can become the Arch-Mage in 2 hours, which is utterly impossible, going through Mzulf itself takes 2 hours, nevermind Saarthal and the Labyrinthian, so unless your just rushing through dodging all enemies, its impossible, even with overpowered gear. In fact, its impossible full stop. Plus, you are given side quests for a reason, your not meant to plough through everything in one sitting. As my current character(Battlemage), I made sure all the magic skills are used were all up to at least 90 before I did the Labyrithian quest, it made me feel as if I had earned it when I became Arch-mage, its not that hard to do guys.

The one thing I don't like though is warrior's joining the College and Mages joining the Companions, unless your a Spellwsord or Battlemage you must only be allowed to enter a guild if you actually use the specified playstyle, players using a wrod and board through the mage quests is stupid.
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JAY
 
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Post » Sat Jun 09, 2012 5:39 am

Nope, its nostalgia, thinking something in the past was better even though it wasen't. Honestly sometimes I wish Morrowind and Co had been created after Skyrim and Skyrim was the 1st of its kind, everyone would be calling it the greatest game ever bar none. Then if you created Morrowind and Daggerfall people would get all nostalgic of Skyrim and complain that the cities in Morrowind and Daggerfall are too big, or that the guild quests are stupidly long. Honestly, human tendencies to overrate the past is pathetic. Let it go guys, let it go.

ah, so you don't like rpg's. you like simple roleplaying action adventures where no thought is needed and everything in the game comes easy.
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Taylah Illies
 
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Post » Sat Jun 09, 2012 8:00 am

ah, so you don't like rpg's. you like simple roleplaying action adventures where no thought is needed and everything in the game comes easy.

What ya talking about? When did I say I don't like RPG's? Game's like Witcher and KOTOR rank among my most favourite of all time, after Rome:Total War of course, and unless you haven't noticed Skyrim is an RPG, maybe not your stereotypical one but it can be called that. Why you mad bro? Is it because you can't handle me not falling over myself to praise Morrowind, stop acting butthurt mate, and also learn to read my post properly next time, unless you want me to school you again.
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Rachell Katherine
 
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Post » Sat Jun 09, 2012 1:32 am

What ya talking about? When did I say I don't like RPG's? Game's like Witcher and KOTOR rank among my most favourite of all time, after Rome:Total War of course, and unless you haven't noticed Skyrim is an RPG, maybe not your stereotypical one but it can be called that. Why you mad bro? Is it because you can't handle me not falling over myself to praise Morrowind, stop acting butthurt mate, and also learn to read my post properly next time, unless you want me to school you again.

skyrim is not a rpg. it barely has any character-based elements, at all. it's a roleplaying action-adventure sim.

my response was directly related to the list of complaints about morrowind that are, in fact, some of the main reasons why people play rpg's. ah, and then the absurd nostalgia rationale again.

maybe you should reread your own posts, butt, that might hurt.
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Laura-Jayne Lee
 
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Post » Sat Jun 09, 2012 11:48 am

skyrim is not a rpg. it barely has any character-based elements, at all. it's a roleplaying action-adventure sim.

my response was directly related to the list of complaints about morrowind that are, in fact, some of the main reasons why people play rpg's. ah, and then the absurd nostalgia rationale again.

maybe you should reread your own posts, butt, that might hurt.

RP=Role playing, you just called Skyrim a rome playing game, you should have just dropped the "role playing" and called it an action-adventure sim to make your point, which is still fail even if you do. Skyrim is an RPG like it or not, like i said before it might not be your streotypical RPG like Witcher but it would still be classified as one.

Also, it does all have to do with nostalgia, I also played Morrowind and Daggerfall, and I can't understand why people just cannot let it go. The way games are made have changed drastically in the last 10 years, Morrowind was made for its time, Skyrim for this time, if people don't accept that by the time TES XVIII comes out people will still be saying it isn't as good as Morrowind. :facepalm:
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Romy Welsch
 
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Post » Sat Jun 09, 2012 5:41 am

Bethesda are slowly turning Elder Scrolls into a hack n slash game to get more people playing it which suits the console users more. I mean once you start building your game around a joypad it becomes less of a deeper experience, as Skyrim is.
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krystal sowten
 
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Post » Sat Jun 09, 2012 4:39 pm

Bethesda are slowly turning Elder Scrolls into a hack n slash game to get more people playing it which suits the console users more. I mean once you start building your game around a joypad it becomes less of a deeper experience, as Skyrim is.

Like I said, Bethesda have had to change the game to suit todays market, they presume that the people who bought games like Arena, Daggerfall and Morrowind have all grown older and gotten married, they may feel its time to appeal to a different market.
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mimi_lys
 
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Post » Sat Jun 09, 2012 12:47 am

Like I said, Bethesda have had to change the game to suit todays market, they presume that the people who bought games like Arena, Daggerfall and Morrowind have all grown older and gotten married, they may feel its time to appeal to a different market.

Yeah, today's market is all about money and Skyrim delivers a shallow experience because of it. We all know Bethesda delivered a game for Xbox360 owners because that's were the big money is and it's easier to water down the other platforms. Most people have been won over by the sheer size of the game not the mechanics of it and the threads show it
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Nicole Coucopoulos
 
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Post » Sat Jun 09, 2012 4:49 am

It clearly is imo. the combat graphics character customisation are all way better then past TES games. We have better Archery skills, Dual wielding ,daggers with Backstab skills . Two handed weapon skills. Finishing animations with decapitations . Smithing has been improved. We have Dragon fights now the characters look better then ever same with weapons and Armor i could keep going but i think you see my point. Sure there are some things that could have been better , but overall this game is the clearly an achievement and improvement over the past titles.

...How about the very limited spells, the limited enemy models (if we compare to Morrowind), equipments that should be in, considering there is some Dunmer culture, scaled everything, limited enchanting, 4-piece armors (not much costumisation that can be here...in Morrowind, there was plenty of costumisation), still haven't brought back usable : lamps, candles, and stuff like that...


Between Skyrim and Morrowind, if we update the graphics and physic engine of Morrowind to Skyrim, Morrowind would win hands on...but still, Morrowind still has more depth. (probably because they had to make an awesome game, to stay in business...)


For Arena and Daggerfall...if I could actually install those two on my PC, I would play them... But it looks like 1 Tb insit enought for those games...
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Donatus Uwasomba
 
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Post » Sat Jun 09, 2012 1:54 pm

I think Skyrim flat out wins wrt how many hours I put into it non stop. Although I miss a lot from the old (Daggerfall was my first, but it didn't beat Realms of Arkania wrt dice based mechanics, but it was real 3D so I endured), such as story writing and customization, I can't deny there are some very important improvements I couldn't live without today. Such as radiant AI, AIs with a movement schedule, better crafting (except for the rate and nonsense requirements of leveling them), selectable perks (pretty much the only way of handling them properly as few can live with dice rolls - think MW combat for a bad example of that), finishing moves (yeah, it matters!) that simulate the top end of a critical table (but no fumbles, sadly), better balanced magic system (even if a bit boring), and plenty more.

How's this for self contradiction; I want more of everything, but at the same time I want everything to be well balanced, without exploit possibilities. I want the game to anolyze what I do and what I become in order to provide an adequate challenge. The game is supposed to be my game master, not my own abilities to self gimp once I (too late) figure out how over powered I am making the game boring.

What bothers me most is that on the highest difficulty (for my typical builds), after the first 20-30 levels or so, I can play the game pretty much on auto pilot without ANY thoughts behind my actions. What bothers me isn't that I feel progress and that the game gets easier, it's that it happens so damned quickly. It's like the game is designed for speed players. And don't even get me started on POI markers that we have to use mods to get rid of. It's fine that they are there for the dumbed down players who only wants to see fancy graphics in the least amount of time, but please - we are not ALL like that. And rest assured, there are probably tons of console players as well who expected more, but they won't get it at all - at least PC players can mod it.
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Zoe Ratcliffe
 
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Post » Sat Jun 09, 2012 11:10 am

Bethesda are slowly turning Elder Scrolls into a hack n slash game to get more people playing it which suits the console users more. I mean once you start building your game around a joypad it becomes less of a deeper experience, as Skyrim is.

They aren't slowly turning them into hack and slash games, they started out in blazing hack and slash glory and little has changed since. Or did I miss some deep plot puzzles and NPC interactions in Daggerfall that everyone else had???
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Erich Lendermon
 
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Post » Sat Jun 09, 2012 2:35 am

Skyrim is probably the worst TeS game to date, which is a shame because it does have a very nice world.
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Rachyroo
 
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Post » Sat Jun 09, 2012 7:25 am

Morrowind had more deph to it. By deph I dont only mean story and lore (wich still was best in Morrowind) I am talking about the deph that developers put into it.

Use candles and lamps instead of torches. Left and right gauntlents and pauldrons to enhance costomization. There were even 2 types of shields in that game, and even more weapons types. It also had the most limitless enchanting options.

Morrowind just had more deph, it was more innovative than Oblivion or Skyrim ever was.
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Tracy Byworth
 
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Post » Sat Jun 09, 2012 8:59 am

Bethesda are slowly turning Elder Scrolls into a hack n slash game to get more people playing it which suits the console users more. I mean once you start building your game around a joypad it becomes less of a deeper experience, as Skyrim is.

Morrowind was mostly hack n' slash. The quests were mostly things like go fetch cube from dwemer ruin and hack n' slash your way through hordes of cliff-racers on the way and then more things in the dungeon, but even before getting there you found your weapon was blunt and you had to slowly walk all the way back to Balmora, and then try again. It was really very laborious at times!
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Felix Walde
 
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Post » Sat Jun 09, 2012 2:27 am

I think Skyrim is the best, but Morrowind was the best for its time.
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Jake Easom
 
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Post » Sat Jun 09, 2012 11:18 am

It clearly is imo. the combat graphics character customisation are all way better then past TES games. We have better Archery skills, Dual wielding ,daggers with Backstab skills . Two handed weapon skills. Finishing animations with decapitations . Smithing has been improved. We have Dragon fights now the characters look better then ever same with weapons and Armor i could keep going but i think you see my point. Sure there are some things that could have been better , but overall this game is the clearly an achievement and improvement over the past titles.

I agree



I think Skyrim is the best, but Morrowind was the best for its time.

I also agree. Morrowind was the ultimate for its era. Some little things from Morrowind were definitely better but nothing on the larger scale of things.
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Robert Garcia
 
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Post » Sat Jun 09, 2012 4:20 am

I don't believe the OP guidelines of better graphics and game-play mechanics constitute a superior Elder Scrolls game.

Skyrim is not a Hack n Slash, but without much NPC interaction, I can see why some think that. Take away a deeper character build and spell making choices, attributes and NPC communication- you have a glorified hack n slash they think.
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Roberta Obrien
 
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