Skyrim is overall the best TES game.

Post » Sat Jun 09, 2012 12:40 am

To be honest, I love dragonlore and the ambiguity of their nature and presence in Skyrim. I love being Dovahkiin and harnessing their power. That right there is the extent of my love for Skyrim. Oh it's awesome, don't get me wrong. 100+ hours of gameplay will attest to that. But graphics only get a game so far, and I found myself hating both options given to me at certain times. Event he stories outside of the main story were lackluster. That's partly the reason I would like to see this MP. It's more combat-centric than anything, and I feel obligated to [censored] around.
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gemma king
 
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Post » Sat Jun 09, 2012 6:24 am

He was referring to perks.
Heck, even the perks influence is negligible. A third are just number variables, or things that were just regular mechanics in other ES games. two thirds of the one third left, are either magicka reduction prerequisites, or something purely aesthetic. Very few of the perks actually add another dimension, or flesh out RPs. There are some unique perks, but not as many as people seem to think.
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CArla HOlbert
 
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Post » Sat Jun 09, 2012 12:20 pm

Come on people Perks and Skills are the same thing .
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Heather Dawson
 
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Post » Sat Jun 09, 2012 6:01 am

Come on people Perks and Skills are the same thing .

Not really....
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Christine
 
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Post » Sat Jun 09, 2012 1:19 pm

The combat is an improvement yes, but graphics do not make a game.

Skyrim has a unique world that is one of the best ever right alongside Morrowinds world.

In saying that Skyrim for me is held back by its agonizing amount of bugs this is the most bugged game I have ever played its worse off than NV in my personal opinion regarding bugs. Also the magic system we have now is lackluster compared to Morrowinds and Oblivions magic system.

Morrowind for me is the best ES game to date.

I agree graphics don't necessarily make the game, but, IMO, I think Daggerfall was the best of the lot. I also agree taht Skyrim seems to beat out F:NV for bugginess :blush:
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ANaIs GRelot
 
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Post » Sat Jun 09, 2012 3:21 pm

Not really....
Really.
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Marion Geneste
 
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Post » Sat Jun 09, 2012 12:08 pm

It clearly is imo. the combat graphics character customisation are all way better then past TES games. We have better Archery skills, Dual wielding ,daggers with Backstab skills . Two handed weapon skills. Finishing animations with decapitations . Smithing has been improved. We have Dragon fights now the characters look better then ever same with weapons and Armor i could keep going but i think you see my point. Sure there are some things that could have been better , but overall this game is the clearly an achievement and improvement over the past titles.

I respect your opinion, however to me Oblivion and Morrowind were better in the fact I didn't have to limit myself to have fun. Skyrim you have to put limits on yourself with no real freedom to do what you want. Otherwise it becomes nothing but a grindfest with exploits. Yeah the last 2 games had some exploits, but they weren't as easy as Skyrim. You now have a lousy 18 skills and 5 of which are completely exploitable. 2 of those are deadends once they are maxed, smithing and enchanting. Once they are done and you make your best items, there is no reason to experiment unlike alchemy and spelcrafting. With those you could endlessly experiment through your game.
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Jessie Butterfield
 
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Post » Sat Jun 09, 2012 11:12 am

I agree graphics don't necessarily make the game, but, IMO, I think Daggerfall was the best of the lot. I also agree taht Skyrim seems to beat out F:NV for bugginess :blush:
No bugs with my game on the 360. Many bugs with FONV on the 360. No comparison at least not with the 360 ,PC or PS3 thats another matter.
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Jordyn Youngman
 
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Post » Sat Jun 09, 2012 1:28 pm

The combat is an improvement yes, but graphics do not make a game.

Call me superficial but for an open world game graphics, and realistic representation via those graphics, is easily one of the most important things. I like to be svcked in, or immersed in the world when I play. The way that the clouds roll over the mountains, or how the sunset in Red Dead Redemption is what made me enjoy those games so much. Coupled with good ambient music/sounds and you have a very good game.

It helps to make it feel like it's more than a game.
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Ludivine Dupuy
 
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Post » Sat Jun 09, 2012 5:14 pm

The perks come from Fallout: NV, and not only the perks...
The best game of a series is always the first one has played - it has a fundamental impact on all future expectations on the series.

That's not really true though, I can think of lots of series where sequels have improved on their predecessors: BG2 vs BG, Civ4 vs Civ2, HoMM3 vs HoMM2, X3 v X2 to name a few from my own experience.
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mishionary
 
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Post » Sat Jun 09, 2012 8:41 am

Guess TES-VI might close the circle of innovations and we'll play hack & slash again.... in Elsweyr or elsweyr ^^

NB ... look at the MM series, the DS series. We simply can't think backwards, so a play of TES-III years after TES-IV is not the same as vice versa.
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Wayne W
 
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Post » Sat Jun 09, 2012 5:10 pm

Call me superficial but for an open world game graphics, and realistic representation via those graphics, is easily one of the most important things. I like to be svcked in, or immersed in the world when I play.

The day when Bethesda finds a way to incorporate all the RPG elements from Morrowind and combines them with the eye-poping graphics of Skyrim will be the day that they've truly made an epic game... in my God's honest opinion.
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ruCkii
 
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Post » Sat Jun 09, 2012 5:28 am

The best game of a series is always the first one has played - it has a fundamental impact on all future expectations on the series.

Funny, I generally believe the exact opposite. I almost always enjoy sequels more than originals in video games, mainly due to the fact that as time goes on more technology is available to developers, making a bigger and better game.

In fact, I can't think of very many games (aside from maybe Duke Nukem) where I can say the original / predecessor was better.
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Love iz not
 
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Post » Sat Jun 09, 2012 12:05 pm

No bugs with my game on the 360. Many bugs with FONV on the 360. No comparison at least not with the 360 ,PC or PS3 thats another matter.

F:NV was bad, but at least most of the quests were not broken. I can list quests I have that cannot be finished for one reason or the other in Skyrim. Also, up until patch 1.2, CTDs were the norm, even though my rig is a very powerful piece of hardware. Patch 1.4 seems like an total rework than just a minor update. Even then, I am pretty much done with the game as it doesn't allow for me to experiemnt much sticking with certain skill that are all too easily leveled and exploited. When the CK comes out I will probably have some fun again and I hope someone makes a spellmaking mod, I want that back so badly.
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leigh stewart
 
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Post » Sat Jun 09, 2012 2:01 am

To me it's not even close the past TES games are just inferior in comparison to Skyrim.
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Rachel Eloise Getoutofmyface
 
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Post » Sat Jun 09, 2012 11:28 am



I agree graphics don't necessarily make the game, but, IMO, I think Daggerfall was the best of the lot. I also agree taht Skyrim seems to beat out F:NV for bugginess :blush:
I have not played Daggerfall but from what I understand its an amazing game.

It's sad that Skyrim is as buggy as it is.
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Rach B
 
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Post » Sat Jun 09, 2012 12:20 pm

Stating opinions as facts is overall the best trolling game.
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Skrapp Stephens
 
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Post » Sat Jun 09, 2012 4:17 am

It clearly is imo. the combat graphics character customisation are all way better then past TES games. We have better Archery skills, Dual wielding ,daggers with Backstab skills . Two handed weapon skills. Finishing animations with decapitations . Smithing has been improved. We have Dragon fights now the characters look better then ever same with weapons and Armor i could keep going but i think you see my point. Sure there are some things that could have been better , but overall this game is the clearly an achievement and improvement over the past titles.

Totally agree. :)
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ShOrty
 
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Post » Sat Jun 09, 2012 1:38 pm

Funny, I generally believe the exact opposite. I almost always enjoy sequels more than originals in video games, mainly due to the fact that as time goes on more technology is available to developers, making a bigger and better game.

In fact, I can't think of very many games (aside from maybe Duke Nukem) where I can say the original / predecessor was better.

Sometimes they do turn out to be better than the original game. Sometimes they turn out like movie sequels that are panned by the critics. Case in point: Dragon Age 2
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Roanne Bardsley
 
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Post » Sat Jun 09, 2012 5:24 am



Call me superficial but for an open world game graphics, and realistic representation via those graphics, is easily one of the most important things. I like to be svcked in, or immersed in the world when I play. The way that the clouds roll over the mountains, or how the sunset in Red Dead Redemption is what made me enjoy those games so much. Coupled with good ambient music/sounds and you have a very good game.

It helps to make it feel like it's more than a game.
They are a plus but they are far from essential.
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Markie Mark
 
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Post » Sat Jun 09, 2012 4:54 pm

yes MW may still have more items and more dialog (text) but skyrim still wins, cause everyone likes to forget the [censored] combat system we had in MW and the poor game balance (hard at low levels too easy at high)
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Matt Bigelow
 
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Post » Sat Jun 09, 2012 9:33 am

yes MW may still have more items and more dialog (text) but skyrim still wins, cause everyone likes to forget the [censored] combat system we had in MW and the poor game balance (hard at low levels too easy at high)
Like Skyrim's "balance" is any better? Combat was fine in Morrowind, as well. Not to mention Morrowind was about much more than just combat.
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Mark Churchman
 
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Post » Sat Jun 09, 2012 9:21 am

I agree, the best TES ever.. right alongside MW of course :D
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Samantha hulme
 
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Post » Sat Jun 09, 2012 2:32 pm

It clearly is imo. the combat graphics character customisation are all way better then past TES games. We have better Archery skills, Dual wielding ,daggers with Backstab skills . Two handed weapon skills. Finishing animations with decapitations . Smithing has been improved. We have Dragon fights now the characters look better then ever same with weapons and Armor i could keep going but i think you see my point. Sure there are some things that could have been better , but overall this game is the clearly an achievement and improvement over the past titles.
Graphics are irrelevant in an RPG. Sure, they affect popularity and sales, but they do not make an RPG great, or even good. They just make it easy on the eyes, and most of the time require developers to sacrifice content. That's NOT a good thing.

The combat is improved, so has character customization. The world is absolutely amazing as well, but the gameplay and storyline simply do not do it justice. Dual-wielding is, in my mind, a joke (they simply enabled you to use two weapons at once). The backstab "skills" did make daggers a viable option, especially for thieves -- that's a plus. However, the finishing animations are horrible. You're often forced into another viewpoint and there's no way to disable them. Smithing wasn't really improved. It was added as a new feature, and it is nice... but Bethesda didn't do a great job of actually polishing it off. Sometimes I would prefer it if my weapons still degraded and I had to fix them. Oh, and the new magic system is really quite limited. There are far less spells in Skyrim than there were in Oblivion and Morrowind -- and they removed spellmaking on top of that. Talk about lack of options..

Some of the perks are nice, but it really feels like all they did was replace the functionality of skills -- skills simply becoming a requirement rather than a defining characteristic. I really had hoped they would have made the system similar to the one in Fallout 3. Hopefully they do in the next game, or at least improve on it a great deal.

Dragons are awesome. I absolutely love fighting them, and it's certainly something that made me want to buy Skyrim in the first place. However, they're just creatures. They aren't much different than creepers or dremora for me, and I don't think it's something that should be used to rate Skyrim. Dragons are just part of the environment. They're part of the story, that's all. The AI behind them is great though, and it's definately an improvement over the games.

.. still, there are really basic problems that haven't yet been addressed. The guards aren't much better, there isn't much of a reputation system to allow NPC's to acknowledge your achievements, the factions are.. short-lived (not to mention there aren't many of them at all), the quest system is pretty bad, vampires are strikely similar to those found in Cyrodiil (lore, anyone?), and there's less freedom overall.

It's a great game, and certainly ranks pretty high up, but it's not the best TES game -- certainly not the best TES RPG. If Morrowind and Oblivion were released at the same time as Skyrim, using the same engine with similar graphics and pretty much.. everything, it'd be pretty close for a lot of people. Especially if Morrowind and Oblivion hadn't been released until 11/11/11. Even then, Morrowind and Oblivion, for the most part, would fit the bill of a TES game more than Skyrim.
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Agnieszka Bak
 
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Post » Sat Jun 09, 2012 2:38 am

yes MW may still have more items and more dialog (text) but skyrim still wins, cause everyone likes to forget the [censored] combat system we had in MW and the poor game balance (hard at low levels too easy at high)

the character-based combat system is EXACTLY what many like. character vs player-based game.

hard at low levels and too easy at high? nonsense. on anything but master, the game is easy on low, easy on high. as well, skyrim doesn't have a slider option that made it harder at high level. even if you don't like the way it does it.
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N Only WhiTe girl
 
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