Thats why i just used Leather Armor the entire game. And twoards level 15 I set the difficulty up to very hard.
It seems to me that if you need to intentionally limit yourself to fairly low level equipment in an RPG to keep it challenging, there's a problem.
the realism mode and all the other stuff that will make it hard if u turn it on will fix that
hardcoe mode isn't going to effect combat (aside from ammunition having weight and stimpaks healing over time.), you might argue that this will make combat harder, but the former won't make much difference if ammunition is so plentiful that you can readily find more of it when you need it. There would be a limit to how much you can carry at one time, yes, but that won't make much difference if you can replenish your limited supply of ammunition whenever you need it. And while stimpaks healing over time would, I suppose, make combat harder, in theory, in practice, that will only happen if you actually NEED them. As far as I know, hardcoe mode does not effect how much loot you find, so you're still going to end up finding lots of good loot later on, provided Obsidian has not rebalanced the stribution of loot, and even if it DOES fix the problem, I should not need to play the game in hardcoe mode for it to be challenging. It's the difficulty setting that's supposed to be used to make th game hard, hardcoe mode is supposed to be a choice available for players who want more focus on the wasteland survival experience.
But yes, Fallout 3 can be easy in the late game, however, this doesn't seem to be a new occurance in Bethesda's games, just look at Morrowind, and when Bethesda tried to fix that problem, we got Oblivion's level scaling, so I think the conclusion I can reach from this is that as much as I like Bethesda's games, there are some things they jus don't do so well, balancing the game appears to be one of them, But maybe in Obsidian's hands, New Vegas can be better in this regard, I don't know, since I don't have enough experience with Obsidian games to judge how competent they are at balancing their games.