Something I wish Skyrim had

Post » Sun Jun 10, 2012 9:44 pm

Dance to the bard's music. That's already there.
I'd also be fine with a pretty simple dance animation.

Little gain in your own personal opinion. Neither of us can at this moment grab every player and ask them about this. What is important to some is not to others. Which is why I enjoy the ability to be able to choose. I'd rather wait a lot longer for a game and know I have a lot of things I can decide to do or to leave all together.


There was a quest in Tribunal that required your character to act in a play for the quest to move forward. I dreaded that quest as I had to respond to a series of dialog choices. After the quest was over, it was not so bad, but I think I only did that quest once. I think it would be OK to Busk, but the game would have to have no conditions on it. In other words, even if I sounded like Ferris Bueller playing a clarinet, the game would be happy with me.

Again, it's the whole business of being Dovahkiin. "You will like my music or I will shout your face off!"
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Richus Dude
 
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Post » Sun Jun 10, 2012 7:27 pm

what I'm trying to say is this:
we gotta consider memory limitations, and you can't have everything in a game (yet...hopefully)
so if I have to choose between a skyrim with less quests and more dancing n fishing and a bad ass RPG with epic battles, magic and monster, there's no way I will pick the one with dancing, simply because that's not what TES is about.
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Assumptah George
 
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Post » Sun Jun 10, 2012 3:30 pm

I might be being thick as mud but I've hardly used up any space on my Xbox and I've got like... massive amounts of room. Do you mean what they can fit on a DVD?

I used to know a lot more about this sort of thing, and PCs, but then I got depressed and my head fell off. A passing dragon may have eaten it since I can't find it anywhere. Or maybe it is in my other jeans.
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Nicole Mark
 
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Post » Sun Jun 10, 2012 2:25 pm

Not sure of...

Really?

You are a strange one indeed.

I'm only strange compared to the person next to me!
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Tamara Dost
 
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Post » Sun Jun 10, 2012 6:02 pm

Again, it's the whole business of being Dovahkiin. "You will like my music or I will shout your face off!"
You want dancing. I DON'T want to use the fact that I am Dovakiin as a trump card to force my will.

I'm only strange compared to the person next to me!
Touche
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Lori Joe
 
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Post » Sun Jun 10, 2012 10:06 pm

I'd have to say no to things like this. It doesn't add anything to the game, so there's no real point. Never played New Vegas, but I have played Fallout 1 and 2. Gambling in those games was an actual skill, just like Energy Weapons, Traps or Speech. There were usually quests that occured at the casinos. What would be the point in playing games, or dancing, or performing music? Aside from "for the lulz." Marraige, while far from perfect, at least adds a little something to the game. Maybe not content or anything like that, but you do get a few benefits.
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Scotties Hottie
 
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Post » Sun Jun 10, 2012 3:16 pm

I'm sorry, Echonite, you've lost me. I'm sleepy.
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Monique Cameron
 
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Post » Sun Jun 10, 2012 6:34 pm

I'd have to say no to things like this. It doesn't add anything to the game, so there's no real point. Never played New Vegas, but I have played Fallout 1 and 2. Gambling in those games was an actual skill, just like Energy Weapons, Traps or Speech. There were usually quests that occured at the casinos. What would be the point in playing games, or dancing, or performing music? Aside from "for the lulz." Marraige, while far from perfect, at least adds a little something to the game. Maybe not content or anything like that, but you do get a few benefits.

'Joy of the Dance Added'
You can stick on a benefit to almost anything. Hell, you get a benefit from giving beggars money.

Playing games or playing music could earn you gold.

There are so many possibilities. :)
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barbara belmonte
 
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Post » Sun Jun 10, 2012 4:06 pm

I did enjoy the gambling aspect's of New Vegas so i dont see how a few simple card game's or what have you would ruin the game. Pop into the local tavern and gamble a bit of cash cant hurt, plus how many people would Fus Ro Dah a game in session between 2 NPCs? you know you would!

Dancing seem's a little far fetched to me personally but hey people are entitled to their opinion's so i respect that. another idea that i think would of been a good one is since you can brawl in Tavern's, i dont see why one city could of had a 'Fight club' with brawl's for extra cash, obviously then it would be a fist's only arena more or less but still you can see the possibilities.
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A Boy called Marilyn
 
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Post » Sun Jun 10, 2012 10:29 pm

I wish now that I hadn't mentioned dancing.

Nolan, maybe there is a Fight Club but they just don't talk about it. :P /lame joke
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Sophie Payne
 
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Post » Sun Jun 10, 2012 10:50 pm

I wish now that I hadn't mentioned dancing.

Nolan, maybe there is a Fight Club but they just don't talk about it. :tongue: /lame joke

1st and 2nd rule lol :P
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Angel Torres
 
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Post » Mon Jun 11, 2012 2:56 am

The problem is these extras waste resources that could be used for much better things. Like more landmass, dungeons, better quests, etc. Bethesda has only so much resources.

I agree.

I assume companies like Bethesda do some sort of research to determine what MOST players want from their games.

Do MOST players want and use hundreds of different spells and want the ability to craft these?

Do MOST players enjoy and make use of the type of mini-game discussed in this thread?

Do MOST players see things like "class" as a necessity, or want it at all?

Do MOST players want and use stuff like crossbows and spears?

Being mostly a hack and slash type myself, I usually find myself using the same basic weapons, spells, etc. throughout a game and rarely play, at least more than once, any of the mini-games offered in some of the RPGs I've played and certainly don't miss them in games that don't provide them ... though I liked the Arena in Oblivion.

My guess is that in this day and age, that the priority for MOST players starts with graphics and moves along to music and general game play .

Then you have voice acting, which I could take or leave but which is something that seems expected these days.

If Bethesda can grant every "niche" wish that comes along and still deliver what MOST people want and will actually use, then I'll be happy to see them do so.

But if what MOST people want ends up being compromised to deliver every "niche" request that comes down the pike, Bethesda is likely to be in trouble.

At the end of the day the most important thing for me is whether I felt I received my money's worth from a game, which often has not be the feeling I've been left with.

I've put a couple of hundred hours in on Skyrim (XBox). I have been lucky enough to have not found myself dealing with most of the glitches some have mentioned for XBox and other platforms but, I still noticed some of the minor annoyances others have mentioned, e.g., NPCs not acknowledging changes in status, such as becoming ArchMage, and not adapting their comments as the game progresses. And I do find it a bit ridiculous that a relative new comer can vault to the top of any guild ... over obviously more verteran guild members ... after a few specific missions.

But for me at least, these are minor quibbles that didn't detract greatly from my enjoyment of what is after all only a video game.


Is the game perfect, or at least perfect for me? Well no ... but then I haven't come across one that is. I do feel that some aspects of the game indicate Bethesda may have bitten off more than it could chew in respect of what they were aiming to deliver.

But at the end of the day, the game still blew me away and I feel it definitely delivered my money's worth.

I'll admit that my expectations for this type of game are likely much lower than those of a "hard core" gamer.

From a business perspective, I'd guess that for Bethesda and the determination of where development resources can best be spent, which I imagine comes down to whether the market for their games consists mostly of people like me or rather consists of "hard core" gamers.

Anyway, if MOST players enjoy and want "mini-game" type activities in TES games, I'd imagine that Bethesda will eventually add these.
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Enny Labinjo
 
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Post » Sun Jun 10, 2012 8:23 pm

The problem is these extras waste resources that could be used for much better things.

*snip*

depends how a software house make use of the extras and the resources...in witcher nothing has been ruined.
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Lauren Dale
 
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Post » Mon Jun 11, 2012 5:18 am

"Do MOST players want and use hundreds of different spells and want the ability to craft these?"
I honestly with all my heart thought they did but that's been removed. Now I don't know what to think.
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Kyra
 
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Post » Mon Jun 11, 2012 5:57 am

Would've been nice to a have a few mini games. Especially where you could make a few pennies.
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Krista Belle Davis
 
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Post » Mon Jun 11, 2012 5:59 am

Anthotis, I was there when your signature happened! High five. :cool:
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^~LIL B0NE5~^
 
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Post » Sun Jun 10, 2012 2:23 pm

Anthotis, I was there when your signature happened! High five. :cool:
[img]http://3.bp.blogspot.com/--YXeM073MFE/TjkrzR9axkI/AAAAAAAAAT0/ClY2qqC6cXk/s1600/High-Five.jpg[/img]
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christelle047
 
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Post » Mon Jun 11, 2012 12:00 am

Like a boss. :wink:
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Lauren Graves
 
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Post » Sun Jun 10, 2012 6:12 pm

I wish the Dovahkiin gained immense power with the defeat of a dragon. As in a point system where you were rewarded with different amounts of points from absorbing a dragons soul. You could then spend points on unlocking and upgrading special once per day powers
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BRIANNA
 
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Post » Mon Jun 11, 2012 12:38 am

Half this thread went into the trash.

No more bickering, this thread is a Wish List, nothing more. No need to get upset about it.

You rock and awww how could anyone turn down a cat herder? hahahahaha

Anyway, I would love to sit on my Honeyside Porch, dangle my feed in the water and pull out some fish with a fishing rod! That would rock! LOL

I guess the tough life in Skyrim didn't leave much room for "fun". It was all about getting food on the table and survival. Hmm, we did have that "drinking game" with Sanguine. However, if we add "drinking games" then we also should have consequences of drinking too much! Maybe we become addicted to alcohol, like in Fallout 3 LOL BUT I guess that would take away the fun again.

So, yea fishing would be a cool addition in my book! :)
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Marta Wolko
 
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Post » Sun Jun 10, 2012 10:43 pm

I agree with a lot of what the OP is saying.

What's more, they could have done a lot of things without much difficulty at all. How do I know? Because it's already in the game!

I used to role play in Skyrim- a LOT. I would sit and eat every meal, I would sleep every night, I would walk in town, and I would sit in the inn of an evening, listening to the bard.

Eventually, I thought, "what's the point?" When I eat or drink, it's just a matter of opening my inventory, and clicking on a venison roast or a Blackbriar mead. Then I close my inventory, and that's that. Dinner's over. Wow, that was fun, that really felt like I was eating dinner (sarcasm, if you didn't catch it). When I sleep, it's no different visually from waiting. If I'm a werewolf, why bother sleeping at all?

When I eat, my character doesn't pick up a loaf of bread and munch on it. NPCs do. When I drink, my character doesn't hoist a cup. NPCs do. When I'm enjoying a bard's song, my character doesn't get up and dance/sway with the music. NPCs do. My character doesn't clap when the song is over. NPCs do. When I go to sleep, my character doesn't climb into bed, then back out again when sleep is done. NPCs do.

All of these animations are ALREADY in the game, and to me at least, would make a HUGE difference in enjoying role play.
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Andrew Tarango
 
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Post » Mon Jun 11, 2012 1:22 am

I agree with a lot of what the OP is saying.

What's more, they could have done a lot of things without much difficulty at all. How do I know? Because it's already in the game!

I used to role play in Skyrim- a LOT. I would sit and eat every meal, I would sleep every night, I would walk in town, and I would sit in the inn of an evening, listening to the bard.

Eventually, I thought, "what's the point?" When I eat or drink, it's just a matter of opening my inventory, and clicking on a venison roast or a Blackbriar mead. Then I close my inventory, and that's that. Dinner's over. Wow, that was fun, that really felt like I was eating dinner (sarcasm, if you didn't catch it). When I sleep, it's no different visually from waiting. If I'm a werewolf, why bother sleeping at all?

When I eat, my character doesn't pick up a loaf of bread and munch on it. NPCs do. When I drink, my character doesn't hoist a cup. NPCs do. When I'm enjoying a bard's song, my character doesn't get up and dance/sway with the music. NPCs do. My character doesn't clap when the song is over. NPCs do. When I go to sleep, my character doesn't climb into bed, then back out again when sleep is done. NPCs do.

All of these animations are ALREADY in the game, and to me at least, would make a HUGE difference in enjoying role play.

i quote :D that's mean roleplaying!!
if a lot of modern RPG turns like ACTION rpg...is because people can't (don't want) roleplay anymore.
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Unstoppable Judge
 
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Post » Mon Jun 11, 2012 3:02 am

I really like minigames... probably one of the small minority that do. One of the main reasons I loved New Vegas so much was because of the minigames. I could just play in the casinos for hours, I love that kind of thing.

I would like to see more minigames in Skryim, especially in taverns. I think my favourite idea is to bring the 'caravan' game from New Vegas into Skyrim (not sure if anyone has already suggested that here). I don't know much about games design but I would imagine it wouldn't be too hard to make. The concept and design of the game is already there, it just needs to remade with Skyrim graphics and themes (the deadric princes could be used as the faces for Jack/Queen/King or something). A simple change to the game would make a massive difference... Well it would to me anyway :P
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Damien Mulvenna
 
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Post » Sun Jun 10, 2012 6:13 pm

luckily it's not The Sims: Skyrim
thank you bethesda

And yet you can kit out your own house and do things in it in Skyrim, that's more "Sims" like than adding just a few pass time Inn features.
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Celestine Stardust
 
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Post » Sun Jun 10, 2012 9:34 pm

Most of my play-time in red dead redemption was spent gambling. I'd very much like this to be added in Skyrim, but only if it's done properly.
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ashleigh bryden
 
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