Steam adds so much value to Fallout NV

Post » Tue May 03, 2011 8:09 am

that not correct, there were methods tried that would be considered DRM now, Code wheels, "questions about certain words of a paragraph on a certain page # in the manual" just to name a few.

DRM is a fact of life for a PC gamer (at least for now)

& companies wanting to protect their product is fine until it drives away the customers that they need.


Ah yes the code wheels, I forgot about them, They were pretty effective back then. Since its obvious no one reads the manual(ever).
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Wane Peters
 
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Post » Tue May 03, 2011 8:40 am

I'm not sure what the total deal is with Steam but someone said that it protects against pirated copies of the game. If this is true, I'm all in favor of it as pirating increases gaming company costs which eventually could be passed onto us. Otherwise, as long as it doesn't bug the game I have no problem having it.

I can tell you that Steam games can be pirated. How about the publishers go after the pirates instead of punishing the genuine user. Because at the end of the day the pirates get a free game and DRM free while the genuine users have to go through hoops because of the DRM.
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Enie van Bied
 
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Post » Mon May 02, 2011 11:24 pm

The reason PC gaming is dying Is because of the lack of DRM in the past, Gamers were well warned of the consequences of what would happen if PC piracy continued, and since Most people didnt heed that warning, the only thing saving the PC gaming industry is DRM,DRM svcks horribly it does, but its our only other solution to protect the economy of PC gaming and the longevity. The only other choice is picking up an xbox360 and enjoying your limited,unmoddable,exclusive game.



Its not meant to stop priacy, its meant to be a deterrent, games with a good DRM like steam take about 3 days after release to crack/decrypt .etc By that time most people who were going to pirate the game have either bought it out of inpatience or thought it wasnt worth the wait.

DRM's have never been about stopping piracy, it never can be because piracy has always found ways to crack games. and yeah its a pain that we have to do all this just to play a game, but DRM is our only choice now for PC gaming to continue.

And you don't think piracy is rampant on the XBOX, and the PS3. Pirates will continue to crack games as long as the challenge is there. Perhaps if the publishers took away the DRM this wouldn't provide any challenges for the hackers. Assassin Creed and Sins had no DRM and they were number one selling games. Publishers who games don't sell well always blame it on the pirates.
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Hayley O'Gara
 
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Post » Mon May 02, 2011 10:34 pm

Assassin Creed and Sins had no DRM and they were number one selling games.
http://en.wikipedia.org/wiki/Assassin_Creed#Windows_version
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naana
 
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Post » Mon May 02, 2011 11:23 pm

The very definition of a monopoly. But in the end, that's what all of this nonsense is about. It's a bizarre form of electronic feudalism, in which all lands belong to the business lords and the rest of us just farm them. Kind of like your typical RPG society...:)


Speaking of Monopoly, what happens to all your Steam only games that you bought when the lawsuits start hitting and some ignorant judge orders Steam to "fix the problem" within. lets say 90 days. That much coding on that many games will take a lot of time, plus Steam doesn't own the game code to make any of those changes. I sure hope they have a really good contingency plan for that. Maybe I should go bug Steam and ask them for the Steam-Free patch that they promised everyone if/when they go out of business.

I lol'ed at this. Dude I feel you, I did the same thing to Blizzard during the beta for SC2. Sadly one man can't get much done, hell not even a whole community can get much done, want proof of that, find some of the old beta threads for SC2 and relate it to the current issues, not a lot of stuff got fixed. Most companies just want us to think we need some thing we don't and and turn on the headphones when we complain. I think there are only a hand full of games that don't come on some kind of cruddy service. But I guess I can't get to mad, because the companies would just tell me that's what we get for pirates running it for us I guess.

That being said, I still want to say that Fallout:NV Went far above my expectations, it's just the fear of CTD keeps me from enjoying the game.


I irony there is that, according to an article I read recently, Starcraft2 was the most pirated game, ever.

I actually sent a nice email to Bethesda say that I had cash in hand and am ready to buy FO:NV, the only thing stopping me was that I don't want Steam running on my computer for the rest of my life. I asked if they had plans address this issue that many have with Steam. I got a response back and am happy to say that I did spent that $50 bucks that was burning a hole in my pocket :fallout: :celebration: ... on groceries. :sadvaultboy:
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maddison
 
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Post » Tue May 03, 2011 3:25 am

Well, I got about 10 top titles for under 20 quid in the STEAM Summer sale, so I have no complaints (apart from I'll never find time to play them). And they support a lot of indie games who'd never find another publisher, which is another good thing. I've never had STEAM cause any software conflicts.

And whatever you say about Valve, they finish their games and give them a good polish BEFORE they're released!
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Jade MacSpade
 
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Post » Tue May 03, 2011 3:55 am

Speaking of Monopoly, what happens to all your Steam only games that you bought when the lawsuits start hitting and some ignorant judge orders Steam to "fix the problem" within. lets say 90 days. That much coding on that many games will take a lot of time, plus Steam doesn't own the game code to make any of those changes. I sure hope they have a really good contingency plan for that. Maybe I should go bug Steam and ask them for the Steam-Free patch that they promised everyone if/when they go out of business.





The onus would be on Steam and the publishers to issue patches to bypass Steam. Most publishers have stated that if Steam was no longer available they would issue patches. So the responsibility really lies with the publishers.
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Veronica Martinez
 
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Post » Tue May 03, 2011 2:26 am

1st off to the o.p. you can play fonv without an internet connection once you have installed the game and validated it. The fact that you are having problems with the latest patch is not steams issue. If you felt like this game did not inform you correctly about the requirements get a refund from the publisher.

2nd if the pirated version is so awesome then why arent you using it ? quit complaining and just get it since its so great. go ahead ... im waiting do you have it yet.. stop complaining now.

3rd it would be great if there was no drm but this is the time we live in and its not going away, so decide whats more important to you being drm free or playing games.
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noa zarfati
 
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Post » Tue May 03, 2011 8:51 am

The onus would be on Steam and the publishers to issue patches to bypass Steam. Most publishers have stated that if Steam was no longer available they would issue patches. So the responsibility really lies with the publishers.


In the case of FO:NV there is it Developer, the Publisher and the Distributor. The entity ultimately responsible for such a path may not be as clear cut, they also may not be in business when the time comes.

I have a vested interest in an actual court case (concerning environmental contamination) where the initial ruling was that the plaintiff was not responsible for damages, an appeals judge ruled that the defendant was also not responsible. There is a third party being held liable for the clean up, but that company went out of business years before the initial case was heard. The original plaintiff has spent almost 4 years trying to get this resolved and has been financially ruined. Now granted a software patch is cheaper/easier to create, the legal isues can get just as, if not more, convoluted.


And whatever you say about Valve, they finish their games and give them a good polish BEFORE they're released!


What I have to say about Valve is that they are a great game developer, from what I remember. I haven't really played very many Valve games since the introduction of Steam. If digital distribution is truly the future of gaming, and I definitely see that happening, Steam is a major roadblock to that future. The more it tries to embed itself in that future the harder it becomes to remove it and the more damage it causes when it finally is removed.

Steam is the digital distribution equivalent of AOL!
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daniel royle
 
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Post » Tue May 03, 2011 8:04 am

Speaking of Monopoly, what happens to all your Steam only games that you bought when the lawsuits start hitting and some ignorant judge orders Steam to "fix the problem" within. lets say 90 days. That much coding on that many games will take a lot of time, plus Steam doesn't own the game code to make any of those changes. I sure hope they have a really good contingency plan for that. Maybe I should go bug Steam and ask them for the Steam-Free patch that they promised everyone if/when they go out of business.



I irony there is that, according to an article I read recently, Starcraft2 was the most pirated game, ever.

I actually sent a nice email to Bethesda say that I had cash in hand and am ready to buy FO:NV, the only thing stopping me was that I don't want Steam running on my computer for the rest of my life. I asked if they had plans address this issue that many have with Steam. I got a response back and am happy to say that I did spent that $50 bucks that was burning a hole in my pocket :fallout: :celebration: ... on groceries. :sadvaultboy:


I'm sure they just deleted that email then. Your $50 to them is like you finding a coupon for getting a first tanning session free.

Steam is nowhere near a monopoly, there are tons of digital distribution services... Xbox Live, PSN, Games for Windows, Wii shop, Apple App Store, iTunes. ESPECIALLY iTunes considering they're a huge threat to retailers and competitors

Steam and all forms of DRM are a result of piracy. The fact that more people pirated NV than paid for it is all the justification the service ever needs.
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Shae Munro
 
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Post » Tue May 03, 2011 10:00 am

Steam is the digital distribution equivalent of AOL!





AMEN!
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Juliet
 
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Post » Mon May 02, 2011 11:31 pm

I'm sure they just deleted that email then. Your $50 to them is like you finding a coupon for getting a first tanning session free.

Steam is nowhere near a monopoly, there are tons of digital distribution services... Xbox Live, PSN, Games for Windows, Wii shop, Apple App Store, iTunes. ESPECIALLY iTunes considering they're a huge threat to retailers and competitors

Steam and all forms of DRM are a result of piracy. The fact that more people pirated NV than paid for it is all the justification the service ever needs.


Where do you get the "fact that more people pirated NV than paid for it"?

If that's even true, then Bethesda knows they wasted a lot of money on DRM for it.
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Iain Lamb
 
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Post » Tue May 03, 2011 3:12 am

Where do you get the "fact that more people pirated NV than paid for it"?

If that's even true, then Bethesda knows they wasted a lot of money on DRM for it.

I'm curious about the source of that "fact" as well

but if it's true that would mean IMO...

1. alot of people do not like NV being "Steamworked"

2. Steam doesn't stop them

I do not condone piracy but with beth favoring only one group (the Steam user) with NV I can see why some would feel justified in taking this game.
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Stephanie Valentine
 
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Post » Tue May 03, 2011 5:57 am

Well, this has been quite an interesting read...seeing as how I have another...(checks Steam)...6 hours 30 minutes to wait until FNV is finished "re-installing"... :banghead: :banghead:
Tired of continuing crashes; I decided to un-install and re-install my game. Silly me.

I have the DVD sitting in my PC - completely useless, as I am "downloading" the game from some other part of the Universe.
If I still had an .exe on my disc that didn't have the word "Steam" in it - I would have been back plowing through Fiends a couple of hours ago.

Ah, "progress"... :angry:
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James Shaw
 
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Post » Tue May 03, 2011 12:58 am

Frankly the only time one should have to use Steam to play a game is when they purchase the game off of Steam.
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amhain
 
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Post » Tue May 03, 2011 6:31 am

Well, this has been quite an interesting read...seeing as how I have another...(checks Steam)...6 hours 30 minutes to wait until FNV is finished "re-installing"... :banghead: :banghead:
Tired of continuing crashes; I decided to un-install and re-install my game. Silly me.

I have the DVD sitting in my PC - completely useless, as I am "downloading" the game from some other part of the Universe.
If I still had an .exe on my disc that didn't have the word "Steam" in it - I would have been back plowing through Fiends a couple of hours ago.

Ah, "progress"... :angry:


6 and a half hours?! Are you still on dial-up? I bought the game from Steam and it took about 1.5 hours to download. Have you checked the region and download settings under Steam/Settings/Downloads+Cloud? You should be able to install straight from the disc anyway.
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BrEezy Baby
 
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Post » Mon May 02, 2011 11:08 pm

Staem is just another lame anti-piracy thing. Otherwise why do it?
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Nuno Castro
 
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Post » Mon May 02, 2011 9:03 pm

Staem is just another lame anti-piracy thing. Otherwise why do it?




Well you have to stop pirates some how. oh wait...........
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Abel Vazquez
 
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Post » Tue May 03, 2011 10:11 am

Yes, steam stinks, its low grade spyware and adware. But in truth, Steam just like Microsoft live was chosen because of Money and Politics.

It makes it very hard to use any mod or utility that relies on the .exe as Fallout New Vegas can not be run directly from the .exe in its current state.

Of course if you would like to hear the official excuse (Which by the way is bull - again refer to Money & Politics):

" A few weeks back Bethesda and Obsidian started taking questions for the next Fallout title. A staff member on Bethesda's forum posted answers to a dozen of those questions yesterday, revealing that Fallout: New Vegas will rely on Steam for DRM. After looking at other options, the developers decided that Steam is the "best, least intrusive experience for PC gamers." The use of Valve's platform is great news, considering the recent string of less-than-cherished always-connected mechanisms from folks like Ubisoft.

Offering his take on Steam, senior producer Jason Bergman said the platform is tightly integrated with New Vegas. Steamworks is implemented in "as light and unobtrusive away possible," and it will be mandatory to play the upcoming Fallout. That said, you can install the game on as many systems as you want, and besides the initial activation, an Internet connection isn't required. " - TECHSPOT June 9, 2010




Would anyone just perfer the old fashion DRM on disk with the entire working program? Needless to say, those without internet access can not play the game ( O' yes - I was in the military too ).

:banghead:

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Emma Parkinson
 
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Post » Tue May 03, 2011 6:44 am

Anyone Listening??
Does anyone at Bethesda really read these threads? If so "Why are they making it so difficult for people to play their game?".. I mean they are in the business of selling video games right? I've been looking forward to the release of FNV since I heard rumor of it earlier this summer... I say "heard rumor" because the austere location that we (about 100 of my closest friends & brothers in arms) were deployed to had VERY slow internet & that was on a good day (it made 28.8 look BLAZING fast). I am now closer to civilization (Bagram Airfield, AF) where I had to wait until the 28th of Nov. before AAFES had a copy of the PC version in stock. Now I am waiting 6 hours for the patch to upload on this Haji internet just so that I can play a game that I spent $50.00 for!!! This is ABSOLUTE BS!!! (& 8 years in the Army & I've SEEN BS of the highest caliber) You wouldn't go out & buy a new car, just to have to buy tires to drive it out of the lot!!! (Wait I don't want to give GM any ideas here). I was hoping that there was a way to get the pre-release DLC somewhere (as I couldn't order before it came out, being in the Afghanistan's version of the Outback!). But I gather that some of the issues are with the DLC is that correct? I have been a fan of Bethesda's games since Morrowind, but this could quite possibly be the last straw!

Axeman 20 from Bagram Airfield, standing by...
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Vera Maslar
 
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Post » Mon May 02, 2011 8:37 pm

The fact that more people pirated NV than paid for it is all the justification the service ever needs.
But one must wonder how many of those who pirated did so after purchasing it in order to get the game minus its parasite.
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Kelly John
 
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Post » Mon May 02, 2011 10:03 pm

Staem is just another lame anti-piracy thing. Otherwise why do it?


Because it's easy and convenient? I've been using Steam since it first came out and have bought very few hard copy games since then honestly. It's just too easy to click/buy/download/install and then not have to worry about "Oh I need the CD/DVD in the drive" or "Where'd I put the disc so I can reinstall?" YMMV, but I use Steam all the time and haven't had any issues with it or any of the games I've gotten from there.
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Genocidal Cry
 
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Post » Tue May 03, 2011 4:17 am

I know no one cares to see what I have to say, but I just tried going into Offline Mode and starting up New Vegas? Guess what, it works. If it works for me, then it's not really a Steam problem, it'd have to be something on your side.
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chinadoll
 
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Post » Tue May 03, 2011 12:11 am

Well yet another week and no change, glad to see this thread is still going though. Some nice quotes here...

Dear Steam,

I have a problem with your very existence. Please radically and retroactively change your entire business model.

Thank you

...


But one must wonder how many of those who pirated did so after purchasing it in order to get the game minus its parasite.


The very definition of a monopoly. But in the end, that's what all of this nonsense is about. It's a bizarre form of electronic feudalism, in which all lands belong to the business lords and the rest of us just farm them. Kind of like your typical RPG society...:)


I'm placing my gameplay hopes and dreams in free open source game development. Its the next logical step from modding and offers far more creative freedom -but- its a hopelessly disorganized mess and lacks modern AAA-quality general-purpose game engines under GNU LGPL. After working on FOSS game design and community organizing for better part of the past five years, I'm starting to think a hybrid commercial studio under an open source business model might be required, something able to take it beyond haphazard volunteer efforts, like a RedHat of game development, but probably an employee owned cooperative. I always hoped gamesas's openness to modding might lead them in that direction, just imagine what the combined modding communities on these forums alone could accomplish if they had full free source code access.

An open source approach would require a longer lived game engine as a platform approach as noted for the EU software consumer protection bill. Probably with a heavy focus on procedural generation combined with content editors integrated into gameplay, similar to Spore and a sort of wiki-gaming approach, but within the scope of a community created game canon rather than the chaos of Second Life. Procedural generation would also help to keep the content quality adjusted to hardware capabilities rather than it looking dated after a couple years, vastly reduce the manpower needed on smaller projects, and vastly reduce the bandwidth load for digital distribution. The whole thing could be funded via a mix of smaller commercial projects GPL'ed after turning a reasonable profit, site ads, hybrid in-game ads plus opt-out subscriptions for MMOG style multiplayer, annual retail box DVD releases, consulting on special commercial projects (promotional games), grants (Google SoC and from academia), donations, feature/content bounties, etc - lots of little revenue streams rather than a singular commercial focus.

If successful that could liberate games from that model of electronic feudalism and just might bring about an end to greed being the dominant force in mainstream game development. Years later its still a pipe dream but something to think about...

----

On the various comments equating anti-Steam sentiment to pirates, that is a foolish and insulting argument. Having argued about this on various forums for years, most anti-Steam sentiment is from non-broadband users forced to spend hours or even days for forced updates before being able to play a legitimately purchased retail box DVD game. Second most vocal group is people experiencing problems with Steam itself, most of this is legitimate and can often be tracked to a known issue on the Steam tech support forums - but yes, some are probably people with broken cracks. Finally there are some principled users whom object to the invasive nature of Steam but might turn to pirates for fair customer support of legitimately purchased retail-box DVD's (perhaps the pirates should bill gamesas for the technical support they provide when a paying customer uses a crack).

Myself, I'm on 24-26.4Kbps (3-3.3KB/s) slow dialup, I gave up on Steam "updating" after 16 days without success, I haven't turned to pirates for customer support so I can leave legal options open in the event any of these class action lawsuit attempts gain traction. The notion that makes me a pirate, or that I should turn to pirates for help just to shut me up - is asinine and offensive.

The only legitimate argument is to make Steam optional, again, that should make everyone happy.
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Stat Wrecker
 
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Post » Mon May 02, 2011 7:40 pm

FO:NV + Steam for $25 is ok ... for $50 is a stretch. Steam is a pain and what is with the ads every time I start Steam?? I get an ads for one of their bogus programs that i have no interest in. Also please notice there is no way to turn this off, this pushing products in your face to earn a extra buck. GMAB!

:flamethrower: to Steam!!


What ads? You mean the occasional pop up that you get when quitting a game informing you of some new release or the crazy sales they have? It's not like some stupid internet popup spam that is downright annoying or whatever, most of the pop ups are nice and inform you of great deals they have like their Christmas sales and what not. Not to mention its one pop up with several pages, its not like it creates multiple popups.

As for "bogus programs" I have no idea what you are talking about because Steam doesn't have any programs, it just tells you that something new and big got released and is possibly on sale or that they are having one of their major sales going on or maybe one product is on sale for a crapton off. But yeah, GOD FORBID that they tell you some game is anywhere from 25% - 75% off, screw those guys :rolleyes:

You do know that actually most users avoid steam at all cost?
You do know that many, many users have problem with steam on many titles (and not just NV).

Maybe as preposition: I do like the concept of steam, however the programming such bad that probably a 12 yo girl without computer experience could do it better. It is not Bethesda Code which screws it up. there may be a bug or two...[censored] happens. I didnt have problems with NV. I started having problems when steam didn't update today. Offline mode can only be turned on when going online...which is not very feasible if you want to activate it due to ISP outage.

Offline mode works pretty well? Every time i start a game in offline mode I have to confirm twice that I want to stay offline and that my games are not synchronized in the steam cloud.
I tried to uninstall Steam and did not backup my game files because I thought no programmer who knows anything about his job (i do that too for a living) and with a sane mind would deinstall ALL game files with steam. I guess I was wrong...its all gone (and i guess my save files are gone as well, although unconfirmed. They at least cannot be found in my user application data.)

Like I said: Steam would be a good thing if implemeted correctly and by competent programmers...however it is not.

Bethesda is responsible for the mess with NV because they chose Steam as a platform although it might be obvious when just looking 30 mins total on google, how bad steam may get. While I do see necessity for a copy protection or some form of DRM...driving away customers will in the end cost a lot more than any losses on copy protection. I havent gotten any game illegally in over one decade (and im against it in general). Problems with Steam or even worse Ubisoft however make me reconisder my attitude to pirating. I am quite certain i'm not alone with that. And this is a sad thing because in the end the game industry will ultimatly dig their own graves.


Except the whole part where people avoid Steam isn't true. Anyone that avoids Steam is a Luddite and wrong and I don't know of people having issues with Steam and not just the game itself being screwed up. All of the problems I've had with FONV, aside from the Cloud service not updating saves properly and waiting till midnight PST to unlock on release day, have all been problems of the game itself, which means Bethesda is at fault. Im still reading this thread and all, but how many posts did it take for someone to mention you can just tell Steam to not keep the game updated? Is there some issue with that too where it keeps updating it or something? AFAIK telling it to not keep it updated should work and I've not heard of it updating stuff that doesn't really need an internet connection to play (EG: Games with multiplayer).

As for offline mode, if your internet connection takes a crap as long as Steam was running before hand there shouldn't be an issue with going into offline mode as I've had that happen and it went into offline mode fine. Do you people stop running Steam or turn your computers off at night or something equally ridiculous?

Normal DRM is WAAAAAAAAAAAAAAAY more likely to run people off / cause them to pirate the game than Steam ever will, mostly because any kind of new DRM is ridiculously draconian with install limits and other BS. If you actually consider pirating a game because of Steam, well there's just something wrong with you.

The PC version really requires Steam for validation? That kind of blows my mind.

Not that SecuROM was exactly a great solution, but Steam just seems... inconvenient on so many levels. I know I've had a lot of problems with Steam's platform and games. I'm all for protecting the developers, but I wouldn't have considered Steam a great way to do so.

I wonder if DRM actually has any real impact on combating piracy. The pirates seem pretty competent at bypassing those measures, then offering a less invasive version of the software through other avenues. There must be a better method to protect the developers from piracy than things like Steam or SecuROM, although I'm not sure offhand what that would be.


DRM doesn't combat squat and probably contributes to people pirating games because of how much they dislike it. Steam on the other hand probably combats it or at least people just don't care because, unlike DRM, Steam doesn't svck and is awesome.

you totally miss the point here. With games being published which force steam activation, your are bound to run into such problems as platform. While your statement that only a very small minority got issues were true before titles were exclusively published for steam, it is not anymore. The box reads: validation through steam. Most customers don't have any idea what it really means and what the consequences are.

Steam is very unstable and unreliable.
And even if it works for 90% of the customers, it still fails for 10%. Again, this would be ok if those 10% it is not working for could just move on and use another platform...but now they bought the game and they cannot. When using steam as drm I DEMAND as CUSTOMER, that the platform is stable...steam is unfortunatly not. If this condition is not fulfilled i may in future look for other channels to play the games. Channels which are not only far cheaper but a lot less troublesome.

BTW, Steam added no value or whatsoever to any game i played. Just another program, which is even asking for admin rights every time I start it (there's no need to require admin rights) opening vulnerabilities on the computer, with forced updates when going online and incompetent support (you really shouldnt have a buggy platform AND bad support at the same time).


No, just no. Absolutely not. Quit lying like that just because you have an issue with it autoupdating the game. Steam is incredibly stable and reliable now, this isn't like it was five or six years ago.

All the Steam DRM accomplishes is making it a pain in the butt for HONEST GAMERS. Any thief with an internet connection and WinRAR can download and install New Vegas in 2 hours and not even know what Steam is as they're watching the opening cut scene. So tell me, how the hell does Steam prevent piracy again??? Please enlighten me. Cause, so far, all I see it doing is inconveniencing me (someone who happily paid $50 for a game that they were looking forward to) while any thief on the planet is enjoying New Vegas for free while not even having to fool around with Steam...Oh yeah, but Steam prevents piracy...


It's still infinitely better than any kind of DRM and most honest gamers aren't dumb and love the crap out of Steam.

I am not new to the concept of Steam. I first encountered it when I heard there was a sequel to Half-Life. I did some research and decided that it wasn’t something I wanted to bother with. Then over the years more and more was being done to and with Steam and I’ve occasionally gone back to see what it has become. It seems that every time Steam gets “improved” it becomes less desirable to me. To this point I have just not been playing games that require Steam, but FO:NV has been on my list of Must Have games since it was announced. I had purposely stayed off the boards about it so that I would not read and spoilers, but I heard that some people had major bugs and I decided to check out a few of these posts so that I knew what to expect, that is when I first found out it was a Steamworks game. I was actually getting ready to go to the store and buy FO:NV when I read that. I did not buy the game, in fact I still have the cash in pocket that I was going to use. I’ve looked at Steam again and seen all that it has to offer, and I still want no part of it. A few weeks ago this attitude was labeled as “old fashioned”, then it was described as “computer illiterate” but now I’m seeing that not wanting Steam makes me a “Software Pirate”? This is just the lowest of the low blows, I hope it doesn’t continue to go down from there. (By the way, if someone loves Steam but not the UbiSoft DRM does that make them Part-Time Pirates?)

I asked this in another thread but I think I should ask again:

Does it really harm Steam users to have a non Steam version of the game? If the retail DVD version had Disk Check and the Steam version had Steam for DRM, would that really cause major problems for Steam? It seems to me that the Pro-Steam crowd got their way, why insult the rest of us who lost out?


I'd really like to hear some elaboration on that because it makes no sense whatsoever. Steam is so much better than what it was when HL2 was released that its not even funny, so I really cannot understand how it became less desirable as it improved.

Whys that then do you prefer to have a soft copy of a program that could take upto 5 hours to download or a hard copy that can take a minimum of 5 minutes to install on your system.


If it's taking you five hours or more to DL a game, I'd suggest moving out of the cave you live in and somewhere where the internet doesn't svck. On my 10mb/s connection, for the largest games I have on Steam it takes like two to three hours, tops, to DL and can easily be done while I am sleeping or better yet playing some other game (thought not a MP one because the lag is terrible when doing that). I BY FAR prefer Steam and downloading something over installing it off of a disc, so much so that the only PC games I buy physical copies of anymore are ones with collector edition junk in it like FONV.
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megan gleeson
 
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