Hence there is no doubt that non-scaling destruction spells in the absence of Spell Making is an absolute disgrace.
Unfortunately, this is the mechanic we are given and Bethesda does not ever change core mechanics. Thus my suggested fix is to add a Fortify Destruction Damage Enchantment. Understand that my suggestion is a low cost fix which attains acceptable result. A better system could be conceived easily, but only at great cost, something Bethesda will never agreed to.
The advantage is thus, if you are a dabbler in destruction, or an wizard who uses every school, then destruction is secondary damage and current spell damage suffices. If you are aiming to create the pure destruction wizard, stacking Fortify Destruction Damage and Fortify Destruction enchantments would make you a destruction powerhouse at the cost of less slots for other schools.
This is also somewhat fair as Melee or Archery is dependent on smithing so Destruction dependent on enchanting is NOT unfair.
