The Skyrim Dead Is Dead Thread VIII

Post » Sat Jun 16, 2012 4:23 pm

Cancel that last, Lord Sondil has returned from the ruins of Mzult!!! :biggrin:

But it seems something there corrupted his mind. He has gone insane... He babbles about Deadra and there Artifacts, and how hes ready to return to the realms of Oblivion, and become truly powerful again.
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Noely Ulloa
 
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Post » Sat Jun 16, 2012 3:38 pm

Ok so this is my first DID char..and sorry for bad english

Name: Shulos Di'aeren
Race: Khajiit
age: 25
Cender: Male
class: Assassin

Shulos is cold blooded murderer what he proved when he slith troath of his companion on trade caravan..just because he got mad of gambling outcome..He got caught and was on his way to get executed, but then by lucky dragon attack to town, just before he lost his head..he got help of other prisoners and escaped by chaos what was going on..He got more and more blood on his hands on the way on freedom, but he did not mind it..just maded he feeling even better...and now that he is free and he heard something of dark brotherhood...He got passion to come greatest assassin of skyrim and everyone to fear name of Shulos
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Gisela Amaya
 
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Post » Sat Jun 16, 2012 11:01 am

@Rompur
No need to apologize for you English.
It's better than many native speakers that I've known!
And, no offense, but I think the way you write fits your character too.
"This one is called cold blooded killer. This one was cheated and slith companion troath."...

Just go with it. RP it. It's Khajit's second language too ya?

@ouchobrain
Elenwei sounds cool. Can't wait to read more.

@mindwork
Yowch! That's a lot of tough mods. Good luck!

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Ross Thomas
 
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Post » Sat Jun 16, 2012 5:28 am

Elonwri is still alive, but pretty boring to play.

I've got a new character alongside:

Tarquin
Male Imperial

Master Thief or Magus Thief: Sneak, Pickpocket, Speech, Archery or Destruction, One-handed, Illusion or Alchemy.

Morality: Neutral Bad (Evil is too strong)

Tarquin grew up in the waterfront of the Imperial City as an orphan, his parents having perished in the great war. He lived as a beggar for a short while, maybe pickpocket the occasional sailor, if he got the chance.

Before long, the Cyrodil Thieves Guild found him. They trained him in the arts of shadow and tongue, cloak and dagger. He was brought up in the fairly moral beliefs of the Guild, no stealing from the beggars and impoverished and all that.

As Tarquin grew, he advanced further in the guild. The earnings were good, and Tarquin made a good living, but it was all too lacking... adventure, larceny... debauchery. Tarquin, he decided, was made for grander things.

The jobs did get bigger, sure, and before long, he was living comfortably above a shop in the Market District. But it wasn't about the money anymore, not really, the thrill of the heist was what hooked him in. And that was his downfall.

Tarquin received a tipoff from another a guild member, one day, the Grey Fox himself was coming to inspect the Guild on the waterfront, the same from 200 years ago, some said. This was the chance for something big, something that would go down in legends. The mask, he had to have it.

The day came and Tarquin followed the Guild leader with some admiring members from Dawn till dusk. Every time the Grey Fox wasn't looking, Tarquin would slip a little paralysis and slow concoction into the Leader's drink, this would put him in a deep sleep, to be sure, not harmful though.

At Eleven, the Fox retired to his quarters. Tarquin entered the room, feet padded, stepping softly. There on the bed, lay his prize, with just one catch, the Grey Fox was still wearing the mask. Tarquin approached and laid his fingers on the smooth, polished mask, he lifted.

"You've got gall, lad." The Grey Fox was awake, he always had been. His hand enclosed on Tarquin's wrist, with inhuman, unwavering strength.
"You're a chip off the old block, but not good enough," he laughed, voice muffled, "You didn't really think I was drinking that ale, did you?"
Tarquin didn't know what to say, perhaps it was best to do nothing.

It was at that moment that he was flung across the room, slamming hard against the wall opposite the bed. Something snapped. The Grey Fox approached, chuckling softly.
"Betrayers aren't tolerated. You should know that." Piercing eyes glinted behind the mask.

Tarquin forced himself to get up, propping himself on the wall. A sharp bout of pain erupted from his left wrist. That would be the snap, he thought. The Grey Fox advanced. Tarquin swung a right hook. It was a cumbersome blow, easily blocked. Tarquin received a blow to the stomach, he lost his breath. A haymaker closed in. Now or never. Tarquin ducked underneath the hail of swings and barged into the Grey Fox, knocking both over. Tarquin was the first to get up, and made a mad dash for the window, jumping out through splinters of glass, he fell.

The landing was soft. Water, lake rumare. Tarquin didn't think he was being followed and breathed a sigh of relief. He rolled onto his back, letting the water carry him to shore, as he applied some elementary healing magic to his wrist to keep it intact, at least.

He reached shore, and exhausted, he fell asleep.

He awoke. Someone was perched over him. Tarquin snapped to his feet.
"Who are you? You're with the Guild, aren't you? Well you won't take me alive!"
The person took a step back, a pretty young lass in monk's robes, a priestess?
"It's all right, I'm a friend," responded the girl, she reached out her hand. "Please, you're hurt, let me help you."
"Fine, here" Tarquin held out his exposed wrist, it looked pretty bad, in the wrong shape, bent at a bad angle.

The restoration magic was an immediate relief, and soon Tarquin was back to full health.
"Thanks, I guess," He scratched his head, he felt obliged to return the favour, some way or another. "Uh... here, take this," he extended a ring he'd snagged from his last Mark, enchanted too.
"That's sweet of you," the priestess replied, "but keep it, it's the least I could do. The name's Violetta, by the way."
"Tarquin," he was confused by the altruism, he was not accustomed to it. "Well, thank you, Violetta. Tell me, how do I get out of Cyrodil? Fast?"
"Well you could take the road north into Skyrim... Why?"
"Oh, no reason. I should really be going. Thank you for the help!"
"It was nothing, really."

As Tarquin headed North, his mind wandered to the Priestess he'd met. Attractive, certainly, and with a sweet heart in a sea of wickedness. Maybe they would meet again. He hoped so.

In any case, Cyrodil wouldn't be safe anymore, not with the Grey Fox hunting you down. He needed to cross the border before he got lynched.

Tarquin made his way to the border via carriage, ready to start anew, seek adventure, and maybe meet some of the native Nordic girls. He was optimistic.

However things took an unexpected turn and Tarquin found himself bound on the way to the headsman's block. Things have a way of catching up to you, it seems.


Hope you enjoyed the intro !

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Liii BLATES
 
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Post » Sat Jun 16, 2012 1:14 pm

Some info about Tarquin:

He enjoys riches but values the thrill of the heist more. Thieves Guild teachings are still the foundation of how he steals; he does not steal from his friends, beggars and the poor. He dislikes thuggery, thinking it crass and unskilled, preferring infiltration and theft from the rich and entitled. He does not kill innocents, that's where the line is drawn, he will however happily cut the throat of a bandit, as long as there's coin involved.

He's intelligent and witty, and can be quite charming. He has a rather dark sense of humour. He only intimidates when he feels it is deserved, otherwise he persuades. He is adventurous and instinctive. He is quite reckless and does not always follow his best interests. His enemies tend to lose a lot of wealth very quickly, the opposite is true for his close friends. He admires daring and entrepreneurialism in others.

He does not tend to come involved with political matters, but dislikes the Thalmor for killing his parents, whom he longs to have met. He doesn't care about people's race or beliefs, only their actions. He dislikes barbarism but at the same time believes in survival of the fittest. He looks after his own but is hard to get to know. Tarquin is just a name be gave to himself, he doesnt know his real name.

I will try And upload pics. Can anyone tell me how on IPod. I can take them with the camera but then what?

If you wish to know anything specific about Tarquin ask.

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Emmie Cate
 
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Post » Sat Jun 16, 2012 6:00 am

The following excerpt was taken from a note confiscated by the Thalmor. The note, and its courier, were intercepted while en route south from Falkreath, it's destination most likely out-of-province. The note was written in the language of the lizard-men. It's author is unknown, as the note was signed merely, "The Feet."

Greetings, my "dear" Egg Brothers. I suppose with my exile from the homeland, you never though I would cause you any more problems; that you'd never hear from me. Fear not, I don't wish to cause you any physical harm. I merely wish to rub my success in your faces, you no-good piles of [untranslatable] dung! Yes, that's right. As I write this, I'm rapidly ascending through the ranks of both the local Thieves' Guild and the Dark Brotherhood. Never thought I'd amount to anything, did you? I hope you stew in your jealousy! I know how long you've been craving a spot in the Brotherhood, my dear [Argonian name; possibly translated as "Light-Foot" or "Steps-Silently"].


Indeed, I'm making quite a name for myself up here in the [Frozen Peaks? Frigid North?]. I've even attracted the attention of those lousy Thalmor knife-ears*. Took out a whole group of them in the woods just the other day. I even earned myself a title, "The Histcarp Killer." Funny story there. I was out on a contract for the Brotherhood and, after committing the deed and stuffing the victim's belongings into my pockets, and old, smelly histcarp must have fallen out. Guess they thought it was my "assassin's mark" and now all the news flyers are calling me The Histcarp Killer. I think I may use that and play it up a bit. Oh, how I wish you [untranslatable] could see me now! You'd be turning green from envy. Well...greener than you goons usually are.


On top of all that, I've met a group of wonderful Argonian brothers and sisters at the Windhelm docks. They're my family now. The locals treat them like dirt and make them live in squalor outside of the city, but I'm going to use my earnings (which I'm absolutely rolling in) and make things better for them.


I'm going to be big. You'll see. You'll all see!


With sincere contempt,

"The Feet"


(*Justiciar's note: This statement is obviously slander, and should be considered as an act of open hostility against the Thalmor and the Aldmeri Dominion. Should the sender's identity be discovered, he is to be considered an enemy of the Dominion, and be swiftly executed with extreme prejudice.)
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Nick Swan
 
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Post » Sat Jun 16, 2012 8:40 am

@Ordinary
Great write up! I'm really liking "feet".
Wow, that could be taken the wrong way.
Anyway, awesome character. Fun read.
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Dan Stevens
 
Posts: 3429
Joined: Thu Jun 14, 2007 5:00 pm

Post » Sat Jun 16, 2012 4:58 pm

Ok so this is my first DID char
Hey! Welcome!
Good luck with Shulos, and write us updates when you can!

Elonwri is still alive, but pretty boring to play.

I know how that feels...I think I'm suffering from restartitis! Mostly it's when they get boring or they are too tough to be worth a DiD. And I have to say I just love playing in the CC...

The following excerpt was taken from a note confiscated by the Thalmor.
Whahaha! I really love your updates! Especially on "The Feet" Keep 'em coming!

Aeryn Eagleye Angerborn, Thane of Whiterun, Blacksmith 3rd of Heartfire, 401
I really like how you role-play Aeryn! Great twist on the whole Civil War thing! :thumbsup:

*****************************

Now I'm really tempted to start a Vampire character! I tell you, it's all Se?or Cinco's fault! :biggrin:
Must...resist...the...tempta............oh Crap! Too late! I already installed a Vampire overhaul mod and tested it with all my mods and the new Beta and they play nicely!

Now to make a fully fledged character once I get home...but what shall I make...woman or man? Hmmm...
I'll still keep Manon as she turned out to be fun and seems quite resilient through all my mod testing, the girl wants to live!
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Emma Pennington
 
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Post » Sat Jun 16, 2012 11:16 am

Kagero is level 11 now.
After taking part at midnight celebration and being invited to Bards College, she took a room in city inn and with first roosters payed a visit to yarl seeking for some work. Young ruler was talking with a peasant which warned her about strange things happening in cave nearby. Terrible screams, people disappearing, sights of undead... looked like the kind of job Kagero was ready for. She offered a help and with yarl's blessing departed to the cave.
The entrance was guarded by two skeletons but the real trouble was waiting for her inside. Necromancers! Evil magicians started some kind of ritual to summon creature of nightmares called Wolf queen. And they werent happy with a visitor. Moving in shadows and taking necromancers and their minions one by one, Kagero walked to the top of long stairs. The ritual was almost complete, blue aura was shining all around and terrible voices echoed from the walls. Kagero knew if she is late, she stood no chance against the ancient evil. But the last summoner fell dead getting an arrow in the... head. And voices were gone at least.
On the very top Kagero found a chest with enchanted mace inside - nice reward for her troubles. The road back to Solitude was uneventful.
Yarl greeted a hero in the castle and after hearing good news was very pleased. But the new task was awaiting. This time Kagero had to go in much more distant lands, along the wilderness, across the mountains, to the forgotten tomb of Talos himself.
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Juanita Hernandez
 
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Post » Sat Jun 16, 2012 11:50 am

I'll get in on this.

Name: Itan-Ru
Race: Argonian
Age: 21
Description: Uses Alteration, Archery, Conjuration, Enchanting, and Light Armor. He's generally a kind person, and often seeks to do the right thing. Despite escaping Helgen with the Stormcloaks he has little love for them, or Ulfric.
Status: Lv.10//Still alive.
Location: After getting a few pointers in Archery from Faendal, after sticking up for him to Camilla. Itan-Ru is in Bleak Falls Barrow, searching for treasure, and trying to find the Golden Claw for a disgruntled shop keep.

Notes: Will be trying to avoid the main quest, and dragons for as long as possible. Not really a fan of being Dragonborn.

Is this a master level difficulty thing? Is it alright that I'm playing on Adept?

Edited.
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Oscar Vazquez
 
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Post » Sat Jun 16, 2012 1:27 pm

Is this a master level difficulty thing? Is it alright that I'm playing on Adept?

You can play on any difficulty that suits you.
I play on Master with many mods that make game even harder. And I dont know for how long I'll take this pressure. Getting into dungeons feels like playing Amnesia: Dark Descent again
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DeeD
 
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Post » Sat Jun 16, 2012 12:42 pm

Itan-Ru's DID update:

In Bleak Falls Barrow: Itan-Ru finds a Amulet of Mara, Leather Gauntlets of Archery(20% boost) in a chest. He nearly jumps out of his scales, as a he's a Drauger pull itself out of its coffin. Itan-Ru immediatly casts Oak Skin, and prepares for a fight...

Itan-Ru kills the Drauger. The Draugers shouts were no match for his Ward Spell.

Spoiler
As he is about to leave the chamber he notices another chest hiding behind the word wall. I picks it with ease, and finds a 2 Flawless Garnets, a Soul Gem, and a Gold Necklace. A nice haul indeed.

Itan-Ru see's the exit to the cave, but not before he notices yet another chest lovingly places near what looks to be an offering. He opens the chest, and finds a Skirmishers Potion, some Gold, and a Frost Atronach Scroll. He also takes the Skull from the offering because he thought it might look cool. When he got a house of course.

Its dark now. After he leaves Bleak Falls Barrow, and makes his way back to Riverwood he spots a cute rabit. He pulls out his His enchanted bow(which he bought for 432 gold), and takes aim. The cute rabbit starts slowly hopping towards him. Itan-Ru gushes at how cute this rabbit is, and decides to spare it.

Itan-Ru proceeds to swim in the river for a half, an hour.
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Laura Cartwright
 
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Post » Sat Jun 16, 2012 8:35 am

Itan-Ru: Dead is dead.

While swimming Itan-Ru notices a light not too far away, and investigates.It seems a Hunter has made camp there. Itan-Ru speaks to her in hopes of making a trade. The Hunter begins to drone on about how she's been hunting there for years. Remembering his manners Itan-Ru nods his head, and pretends to listen. When she finally offers him her wares he see's that she's selling a nicely cooked Phaesents briast, a wolf pelt, and a bear pelt.
Itan-Ru cares not for pelts at the moment so he decides to buy the Phaesent briast. He relaxes, and eats it while sitting(crouching)next to the nice Nord lady.
-------------------------------------------------------------------------------------------------------------------
Itan-Ru eats his fill, and leaves the Nord lady to her hunting. On his way back to Riverwood he is accosted by two wolves! He kills them both easily, and proceeds to take their pelts. It is very messy, and gross.

He eventually makes it back to riverwood, and gives Lucan his precious claw, and gets paid pretty well for it. He also sells a bunch stuff he looted from Bleak Falls Barrow, Itan-Ru has now leveled up from financially "Poor" to "Comfortable".

It is now 5:43 AM, and Itan-Ru is feeling tired. He goes to the inn, and rents a room. He also chats up the bartender for a bit. The bartender proceeds to tell him about some bandits at Redoran's Retreat that need some killing. He also Itan-Ru about the Shrine of Azura, and some weirdo kid trying to summon the dark brotherhood. Kids these days..
-------------------------------------------------------------------------------------------------------------------
After five hours rest Itan-Ru eats, and drinks the venison, and graqe juice he bought from the bartender(Milk Drinker mod), and makes his way to Whiterun. On the way he finds a group of imperials leading what seems to be an unarmored stormcloak to prison, or death. He looks at the site, but for some reason isn't bothered. Itan-Ru feels it was nice that the Stormcloaks helped him escape Helgen, but at the same time he doesn't really symbathise with their cause, and doesn't feel like he owes anything.

Plus it was technically their fault he was arrested in the first place. Itan-Ru shrugs, and moves on. On the way see's a group of warriors fighting a giant. Being the good samaritan he is, he shoots at the giant with his bow(at a safe distance of course), and fells it in a few shots. One of the warriors thanks him, and mentions the possibility of joining the Companions. After asking what the "Companions" are, he says he'll think about it, and keeps walking to Whiterun.

When Itan-Ru gets there he see's a stable, and decides to buy a horse. A thousand gold for "Ali" the man says, Itan-Ru considers this offer. A thousand gold is a lot, but it is a Horse.. So he concedes, and buys the fair steed. He's about to take it for a spin when he notices some Khajiit camped out oustide of the city.
-----------------------------------------------------------------------------------------------------------------
Lv.11

After buying, and selling a few things to the nice Khajiit Itan-Ru decided to do something stupid. While riding around on his horse he stopped on a hill, and noticed a group of Giants, and mammoths below him. Itan-Ru got a wicked idea, and still on his horse he drew his bow, and took aim at one the giant. Thwip! The arrow made as it left the bow, and hit a giant in his midsection. The giant was very angry, and quickly figured out where it came from.

Sensing danger Itan-Ru galloped away on his steed, but it didn't end there. Constantly pressing his luck Itan-Ru always stopped to take shots at the giant whenever he was at a suitable distance. It was working well for a while, but then something happend, that Itan-Ru didn't considier.
He ran out of arrows.

Unperturbed he unsheathed his sword, and started to charge the Giant! But he immediatly realized that this was a stupid idea so he rode his horse to a tower that the Whiterun guards were in, abandoned the horse, and ran inside the tower for dear life. The Giant easily killed the Guards around the tower. Itan-Ru made it to the top of the tower, and looked down to see if the giant was still there.

He was.

"Well, [censored]" thought the trapped Argonian as he stayed on the tower hoping for someone to save his life.

http://i.imgur.com/lRhgk.jpg
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Marina Leigh
 
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Post » Sat Jun 16, 2012 11:58 am

Great stories everyone! Keep posting! The way these are told are priceless.

Remember to view the OP, if you are new to the thread. We encourage your adventures to be as detailed as you want, but we want to be respectful of others and keep the thread clean so we will remain in the General Discussion Forum. Thus please use "spoiler" tags where applicable.

----------------------------------------------------

Orfious Savant is finally advancing a little. I have really been sidetracked with testing and trying to find the right player home. I must have downloaded and tested 200 player abodes and estates over the last three days.

I finally settled on one, BUT...is needed some adjusting in the CK to meet my likes and needs. It is VERY mature so I can't post links, but it really fits the character that Orfious turns out to be. This is an "R" rated playthrough to say the least. :blush:

Orfious wanders into Windhelm. Food and potions don't do him any good, as he uses salvaged human hearts from slain victims, but he needs gold to purchase gear and spells. After some trading, crafting and a taste of the local fare...well a taste of the locals. He is on the move...

Over the next several weeks, Orfious travels from town to town, as he looks for a suitable lair to set up shop. He spends his days in caves along the way and feds off of the inhabitants. He finds a Spell Tome of Fury and he quickly sharpens his skills of altering the minds of the living.

I just cannot express the love I have for the school of Illusion and Necromancy. They go together like peas and carrots...and are finer than a brand new set of snow tires. :banana:

Orfious makes it to Riverwood and enters the local Inn to get a feel of what is happening in the area. He pulls his hood over his eyes and takes a seat at a table in the corner. Delphine offers the stranger something...and...

DELPHINE : Hey! You're a damn V...

The Innkeeper is a very good judge of character and quickly spots Orfious as a creature of the night. Orfious gazes into her eyes and she just as quickly over come with a memorizing charm and feeling of concupiscence.

DELPHINE : ...ery attractive man. Would you like me to get you anything? Something to drink? A room perhaps?

ORFIOUS : That would be quite acceptable, indeed. (In a voice that is kind of a mix of Russell Crowe and James Earl Jones)

DELPHINE : Which one?

ORFIOUS : Yes.

DELPHINE : Oh my... :wub: Right this way, my good sir.

Several hrs later...Orfious leaves the room. He approaches the Bartender to get the latest. The Bartender informs him of an issue they have had with a Evil Lord that has taken up residence in a nearby Nordic ruin. (mod)

ORGNAR : If you could help us with this. The town of Riverwood, as well as all of Skyrim, would be grateful. This Evil Lord has been capturing young and beautiful women from all over the region to carry out his...who knows what.

ORFIOUS : That Bastard!

ORGNAR : I know..huh?...All the women are terrified and some of the men are happy. I wish he would he would take my...

ORFIOUS : Now, now...you shouldn't say such things. I am sure she is a...delight.

ORGNAR : Hmmm...I haven't seen her in hrs. Maybe I am finally lucky.

ORFIOUS : I'm sure she is lying about. After a woman...works...so hard. They need to rest for a bit.

ORGNAR : I guess you're right. She does do a lot around here. Most of which I hardly notice.

ORFIOUS : Obviously...

ORGNAR : I'm sorry?

ORFIOUS : I was just saying, that I obviously have a job to do. I will rid the ruin of this so called Lord and take ov!
:evil:
...um, rid the ruin of this plague.

Delphine emerges from the room...

DELPHINE : Orgnar, the Ale is going bad. We need a new batch...Did you hear me!?

ORGNAR : Hard not to.
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kennedy
 
Posts: 3299
Joined: Mon Oct 16, 2006 1:53 am

Post » Sat Jun 16, 2012 8:51 pm

Just checking in.

Tarquin is doing good, joined the Thieves Guild and has a comfortable house in Whiterun. Level 20-something. Got Krosis mask. Discovered he's Dragonborn but does not currently plan on following the Greybeards call. Rich off potions and has quite a few stolen items.

Travelled around Whiterun Hold for a good while with Jenassa, whom is now Tarquin's firmest friends. Parted ways before heading to Rifen, Jenassa was given full Elven Armour, and some extra gold.
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katie TWAVA
 
Posts: 3452
Joined: Tue Jul 04, 2006 3:32 am

Post » Sat Jun 16, 2012 7:42 pm

Tarquin died because of a sneaky Storm Rune.

RIP
Tarquin
Died ??? Last Seed
Born ???
Slain by an undead mage's rune, cutting his crime spree short.
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Joe Alvarado
 
Posts: 3467
Joined: Sat Nov 24, 2007 11:13 pm

Post » Sat Jun 16, 2012 2:30 pm

Itan-Ru: Dead is Dead update

http://i.imgur.com/VkaTO.jpg

Spoilered for HUUUUUGE, and also for spoilers.

Spoiler


Itan-Ru realized that he had found some Magic Scrolls in Bleakfalls Barrow. A Conjure Storm Atronach, A Mass Paralysis(This should prove useful), and a Scroll of Harmony. Hiding out with the last remaning Soldier alive, Itan-Ru considers his options.

http://i.imgur.com/pRBJF.jpg

Then suddenly the soldier starts walking down the stairs! Is he going to try, and fight the giant?!

http://i.imgur.com/kjT0k.jpg

Turns out he's not.

http://i.imgur.com/oEDOo.jpg

Taking matters into his own claws Itan-Ru takes out his scrolls, and summons a Storm Atronach at the entrance. Also it seems the Horse isn't dead yet.

http://i.imgur.com/nVzlp.jpg

Itan-Ru soon loses sight of the Atronach, and the Giant. He looks all over from the top of the tower. He see's the Giant again, but no Atronach. It seems the Daedra has failed in its task. And the Giant goes right back to blocking the entrance/exit.
The Giant looks up at Itan-Ru with a look that radiates dark satisfaction.

http://i.imgur.com/H5BJ8.jpg

-------------------------------------------------------------------------------------------------------------------
It was time for Plan B. Also know as, Operation: Stun, and Run.

http://i.imgur.com/Php8q.jpg

Itan-Ru comes at him, with the force of a thousand furies. He paralyzes the stupid Giant, but decides to get brave stupid, and starts slashing at him with his pitiful sword. He does decent damage, but the giant recovers faster than expected. Itan-Ru is forced to run back into the tower.
Also it seems the Guards aren't all dead. They just don't give a [censored],

http://i.imgur.com/WZNgw.jpg

The only scroll he has left is his scroll of Harmony. It probably won't work, but he's got nothing left to lose(except his life).

The Giant is too powerful for the scroll! Itan-Ru just wasted a scroll valued at 500 septims.

Itan-Ru gets desperate, and throws a wooden bowl at the giant. Unsurprisingly it doesn't work. Itan-Ru decides to do the unthinkable. He murders a Guard in the hopes that he has some arrows.

The guard does indeed have some arrows, http://i.imgur.com/3LUkZ.jpg

Itan-Ru decides that he can feel guilty later. He takes the arrows off of the guard, and confronts the giant.

*Itan-Ru levels up to 12! He puts a point in Health, and a perk in Archery to prepare for the coming battle*

Itan-Ru mercilessly pelts the giant with his steel arrows. The Giant is slain! But now it seems the Guards friends are pissed off too. Tired of fighting for his life, Itan-Ru turns himself into the Guards. A few weeks in jail will feel like a vacation after this.
-------------------------------------------------------------------------------------------------------------------
A week or so later Itan-Ru is free, and in Whiterun.

http://i.imgur.com/VoWjR.jpg

Its night so he goes to the inn to eat something other than slop, and sleep in a nice comfortable bed. He talks to a girl named Ysold, and being the nice guy he is agrees to get her a Mammoths tusk somehow, he also learns about the plight of the Khajiit caravaneers, and plans to give the Jarl a stern talking to in the morning. Itan-Ru then speaks to the inn keeper, and orders a room.

He chats her up a bit, but she says something mean about mages, and magic so he decides to just buy some meat, and milk, and call it a day.
-------------------------------------------------------------------------------------------------------------------
The next morning Itan-Ru meets a woman named Carlota complaining about a bard harrassing her. Itan-Ru offers to deal with Mikael, and heads back into the Bannered Mare to give that bard a piece of his mind.

It turns out pretty well, Itan-Ru successfully sweet talks him into leaving her alone, and all is well. Remembering his plan to stand up for the Khajiit, Itan-Ru makes his way towards the Jarls palace. As soon as he enters he is accosted by a female Dunmer asking what business he has here. Itan-Ru goes on about the injustice of keeping the Khajiit out of the city, and how it just isn't right.

The Dunmer just glares at him, and says that she's keeping an eye on him, and leaves. Itan-Ru watches her stomp away in silence.

"Is she flirting with me?" he says to himself.

While considering the pros, and cons of a Dunmer/Argonian relationship, he notices a mage in another room who seems to be glaring at a map. Excited to find another person who appreciates the magical arts, Itan-Ru interupts the Wizards staring contest, and tries to make conversation.

He instantly regrets it.

The Wizard is a condescending ASS, who was in sore need of a punch in the face. If it wasn't for the fact that this "Farengar" had nice spells for sale the Argonian wouldn't have even bothered with him.

*Itan-Ru bought A Soul Trap Spell, a Bound Sword Spell, and a Candle Light Spell.*

You will never be unarmed again!

During all that drama with the Giant Itan-Ru realized how important Conjuration was, and decided to invest his time into mastering it. It was a shame the [censored] Wizard didn't have a Bound Bow Spell book available, running out of arrows was a pain in the ass. Eager to try out his new spells, Itan-Ru completely forgets why he came in here the first place, and leaves the palace.

When he leaves he notices that its raining, and finds a priestess sitting under a dead tree. Itan-Ru speaks to her, and agree's take on the task of healing the tree. He isn't too keen on fighting Hag Ravens though. They creep him out a bit, but work is work. Speaking of work, Itan-Ru notices that he's pretty low on funds, and decides to do some work around town.

He learns that "The mean inn keeper lady who hates magic for some reason" will pay for chopped wood. So he gets to work.
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A little later, Itan-Ru goes a bit overboard. He ends up chopping (62) pieces of wood. He drags all the wood he's chopped to the inn to get his payment.

Itan-Ru has made (310) septims for his effort. Not bad.

When he leaves the inn Itan-Ru meets a nice Redguard male. The Redguard tells him about his fathers sword. Touched by the mans story of family, and sacrifice, Itan-Ru decides to get that sword back for him. On his way out of the city he decides to make use of all that hide he's collected, and make a pouch for him to carry things in(Bandoleer mod).
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He makes a dark shouldered bandoleer to help him carry supplies. It looks pretty spiffy on him. If he says so himself, and he does.

http://i.imgur.com/mCohF.jpg

He thanks the nice Imperial who let him use her smith, and decides to help her out by delivering a sword to her father. Deciding to get it over with he returns to Dragons Reach, and delivers the sword. On his way out he visits Farengar, and decides to purchase a Summon Flame Atronach Spell book. Unfortunately the Wizard still doesn't have a Bound Bow spell book, slightly disapointed Itan-Ru leaves the city, and begins his quests.

Looks like its going to be a busy day.

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It is now 8:32 PM

Its Dark out so Itan-Ru casts his Spell of Candle Light, and makes his way to Redoran retreat.
Itan-Ru is suddenly attacked by a Saber Cat!

http://i.imgur.com/rtD9h.jpg

Fortunatly, thanks to the help of his trusty Atronach, and his Conjured Sword the beast was felled relatively easily.

http://i.imgur.com/PMvp7.jpg

Itan-Ru briefly considers embracing his trusty Atronach, but decides against it. Itan-Ru finally makes it to Redorans Retreat. Him, and his trusty Atronach easily dispatch the bandits, and proceed to loot their chest. Itan-Ru finds a treasure map! Never saying no to treasure Itan-Ru examines the map, and starts his search for the hidden loot.

When he leaves the bandit den he notices an old stronghold near there.

Turns out its another bandit den!

Itan-Ru summons his precious Atronach, and begins sniping the distracted bandits with his bow.

All the bandits outside are now dead. So far, so good.

When he enters the strong hold he quickly realizes the bandits in there are ALOT tougher than the ones outside, after a game of cat, mouse, and atronach Itan-Ru gets fed up, and uses the ability of his race.

HIST SKIIIIIIIN!!!

Regenerating his wounds nigh instantaneously Itan-Ru summons his conjured blade, and tears apart the bandits who dared to opposed him.
Itan-Ru soon finds what looks to be a torture chamber. As he turns the corner he finds another Argonian who seems to be harvesting a Trolls body. Taken aback by the sight of one of his race in this country Itan-Ru decides to try, and reason with the bandit. "Hello there Marsh friend!" Itan-Ru said cheerfully.

http://i.imgur.com/wZV9K.jpg

After dodging some lightning, and shooting a few well placed arrows the other Argonian was slain.

http://i.imgur.com/AMQtJ.jpg

Sad that he may have just killed the only other Argonian in this country, Itan-Ru leaves to explore more of the dungeon. Maybe gold, and magical items will cheer him up, they usually do. Soon he finds a room with some training dummies around. Who Itan-Ru assumes to be the leader(Bandit Marauder) seems to be pacing around, and talking to himself. Itan-Ru summons his atronach, and starts shooting the powerful bandit. The Atronach is slain easily. Itan-Ru decides to summon his sword, and fight him up close.

The Bandit Marauder is slain!

Itan-Ru confidently inspects the bandits room. He notices a dead imperial lying in the bedroom. Disturbed by this, Itan-Ru closes the bedroom door, and inspects the Training Dummies. After working on his archery skills(Training Dummy mod), he opens a large chest, and finds quite a bit of loot.

It is now 4:25 AM

A bit tired, Itan-Ru drags the dead imperials body out of the room, and down the stairs. He then eats some food, and gets some rest.
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It is now 9:45 AM

The smell of death starts to get to him, and Itan-Ru decides to leave the fort, but not before taking a few books. He heads towards the tower where he was trapped by that giant, and notices something standing near.

Its his Horse!

It seems she's still alive, and was waiting for him the whole time. Good Horse. Best friend. Itan-Ru starts to run toward the Horse, when he notices something. A Khajiit in skin tight black, and red armor is running at him with two daggers in her paws... After killing the Khajiit, and looting her body, Itan-Ru learns that she belongs to the Dark Brotherhood, and was after his head.

http://i.imgur.com/0NXNn.jpg

Itan-Ru gets a feeling of dread, as he wonders why the Dark Brotherhood would send someone to kill him, and why someone would want to kill him in the first place. Maybe it was a relative of that Guard he killed, maybe someone in Whiterun who just doesn't like Argonians? Who knows. Itan-Ru tries not to think about.

What a horrible way to start a day.

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Paul Rice
 
Posts: 3430
Joined: Thu Jun 14, 2007 11:51 am

Post » Sat Jun 16, 2012 7:32 pm

Huh, figured this will get buried among all the bazillion Dawnguard threads.

Well, among the things I have decided to do in order to "Prepare mah BODEH!" for the upcoming DLC, was to make a Vampire character.

Yup! http://i.imgur.com/77y1g.jpg Huhu. :evil: Featuring Aleera and Jenassa.

I'm playing with Better Vampires by Brehanin. Choosing reverse stages - at Stage 1 I'm most powerful, at stage 4 weak and hated. Yes, it will be easier on one side, but I do have to feed quite often, I have restrictions in place by the mod itself AND IMCN (so I can't use Jenassa as cattle), I have the sun damage on, Vampire Hunters after me...etc.

Thinking of turning Jenassa over to the dark side...apparently, turned NPC's will start to get hungry and start feeding by themselves, oh the mayhem!
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darnell waddington
 
Posts: 3448
Joined: Wed Oct 17, 2007 10:43 pm

Post » Sat Jun 16, 2012 10:04 am

It's been a while since I have played Skyrim, but for the past hour or so I have been adventuring with Joldi. She is still going strong at level 9. Today she has passed a shrine and a monument, which she left an offering at, she has killed a few wolves, she has killed an Orc who called her a "milk drinker" and she managed to guess the order of a puzzle (Eagle, snake, fish puzzle.) which opened up a hole in the ground where there lay a skeleton and a chest, the chest contained some Orcish arrows, gold and a book named "A Hypothetical Treachery."

Edit: Jolid got attacked by another Dark Brotherhood assassin, who she quickly chopped down with her Orcish war axe.
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Jose ordaz
 
Posts: 3552
Joined: Mon Aug 27, 2007 10:14 pm

Post » Sat Jun 16, 2012 7:40 am

New character:

Auron
Male Nord

Knight: 1 or 2-handed, Restoration, Smithing, Heavy Armour, Block, Enchanting.

Morality: Lawful Good

Auron is the last of the Knights of the Nine, whom were almost completely destroyed by the Thalmor when they refused to give up worship of Talos.

In a manner all too similar to the Blades, the noble knights were hunted down. Those that had still managed to evade capture split up, in order to minimise possible losses.

Most headed into regions free from Thalmor control, Black Marsh, Morrowind, Skyrim, Hammerfell. Some took the fight to the Thalmor and were never seen again.

Auron, a particularly troubled Knight, scarred by years of battle, returned to his birthplace, Skyrim. However, he was chased down by Thalmor agents from Cyrodil and turned into Imperial Custody.

He managed to escape when, by a blessing of Akatosh, a dragon attacked. Auron escaped with Ralof, one of the Stormcloaks. Auron was somewhat perturbed by Ralof's bloodthirsty nature, but they soon forged a strong friendship none-the-less.

Auron arrived at Riverwood, grateful for the hospitality. He will rest for now and do the favour Gerdur asked of him when he has recovered.

Info on Auron:

He is actually about 60 years old but looks 30 younger due to study of Restoration and the blessing of the Divines that have kept him youthful. He has a dark demeanour, a product of the loss of many comrades and enemies slain in battle and is quite negative; however, he remains a bastion of righteousness even of he does not look it.

He thinks the Empire has forsaken it's people and needs serious changes. However, he sees the Thalmor as the real enemy. He thinks the Stormcloaks have a noble goal but worries that they may be only doing harm to Skyrim and giving the Thalmor power indirectly.
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Mandi Norton
 
Posts: 3451
Joined: Tue Jan 30, 2007 2:43 pm

Post » Sat Jun 16, 2012 8:02 pm

Major update with Joldi, regarding the Markarth Daedric quest. You must bear in mind that Jolid has always been quite a quiet girl and likes to help those in need, she has always been pleasant by nature and kind hearted.
Spoiler
Joldi entered Markarth, and had a look through the great city. She reached a house with a robed man standing at the entrance, she looked at the man with intrigue, he looked back and asked if Joldi had seen anybody around the house, Joldi told him that she was new here, so she hadn't seen anyone.
The man asked Joldi if she would help him take a look around the house, so being the kind, helpful person she is, Joldi followed the man into the house. They entered the house and straight away Joldi knew something was wrong, but she carried on following the man deeper into the house.
Just then she heard a voice in her head telling her to kill the man as he was weak, the man was obviously hearing something similar as he was telling it to go away. Joldi refused to attack this innocent man but the man gave in and swing for Joldi, she tried to reason with the man but he wouldn't listen, so Joldi swung her axe and struck the man down.
The voice congratulated her and told her to go downstairs to claim her "reward." Joldi did as the voice commanded and went as far down as she could go, she saw an altar with a rusty mace, she approached it.
Just then she was trapped inside of a cage and the voice told her to go get a priest of Boethia and bring him back to the house, Joldi wanted to refuse but for some reason she couldn't, that is when everything changed, that is when she changed.
Joldi agreed to bring the man back, so she did and when the man was back to the house he was trapped in the same cage that Joldi had been trapped in, Joldi was instructed to beat the man to submission with the rusty mace, she did, then she was told to beat him to death, she did. The terrible thing was that after the priest was dead she carried on hitting him.
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Emmanuel Morales
 
Posts: 3433
Joined: Sat Oct 06, 2007 2:03 pm

Post » Sat Jun 16, 2012 7:45 am

Yup! http://i.imgur.com/77y1g.jpg Huhu. :evil: Featuring Aleera and Jenassa.

:woot: vamps! :drool:
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Shianne Donato
 
Posts: 3422
Joined: Sat Aug 11, 2007 5:55 am

Post » Sat Jun 16, 2012 8:38 am

The Whiterun Chronicle

"Your Trusted Source for News in the Hold."

7th Hearthfire, 4E 201


Crime Spree Hits Whiterun - A series of thefts have the local guard on their toes. The perpetrator, or group of perpetrators, has made off with a number of valuable items including: rings, potions, gold, and books. Sweetrolls, however, were not among the items stolen. One guardsman even had his shield stolen.
"I don't know how he did it," the guardsman said. "To sneak of with a fellow's shield right under his nose? One second I had it, the next I didn't. I gotta admit, whoever did this had serious skill."
Local tavern-goer Sinmir had this to say of the recent rash of thefts: "The security in Whiterun is terrible. Shameful is what it is." Commander Caius ensured us that all steps are being taken to bring those responsible for these crimes to justice.
Eyewitnesses claim that farm-owner and town nuisance Nazeem confronted the perpetrator as he attempted to pick Nazeem's pockets. Unfortunately, he could not positively identify his mugger, giving only a vague description.
"I don't know, one of the riff-raff that hangs around here all the time. They're all the same. Surely you can't expect me to remember someone so common. I believe he had a tail, though. Talk to those filthy Khajiit merchants that are always loitering about outside the city. I bet they would know who's responsible for these crimes."
The Khajiit caravan was not available for questioning.



~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~


The Whiterun Chronicle

"Your Trusted Source for News in the Hold."

10th Hearthfire, 4E 201


SPECIAL BULLETIN: THE HISTCARP KILLER STRIKES WHITERUN! - Local farm owner Nazeem was found dead today, murdered while he slept in the Drunken Huntsman. Shopkeeper Elrindir found the body, which had been slashed across the throat and stripped of clothing and valuables. A fish had been left at the scene, suggesting the work of the Histcarp Killer.
Certain eyewitnesses report that they saw an Argonian leaving the Huntsman late at night, wearing what appeared to be Nazeem's stained clothing. Reports vary on the nature of the stains, with eyewitnesses claiming everything from blood to ketchup.
"The security in Whiterun is terrible. Shameful is what it is," Sinmir told our investigators.
"I would have gone after him," the nightwatchman said when question about the inefficiency of the town watch, "but my old knee injury was acting up. Couldn't run if Mehrunes Dagon himself were after me. Should have just stayed home that night, but we're stretched thin what with rumors of dragons about. Need every man we can get."
A number of shopkeepers reported having recent dealings with a suspicious Argonian only hours before the attack. Descriptions are sketchy at best, but Commander Caius is certain they are closer to tracking down this killer. Caius is advising all citizens of Whiterun to be on the lookout for an Argonian male bearing dark scales, large horns, red and blue marking around his face and neck, and a bright orange throat. Citizens are to use caution, as the suspect is considered extremely dangerous. A reward is being offered for any information pertaining to the murder or the recent series of thefts, which are believed to be related.
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Juan Cerda
 
Posts: 3426
Joined: Thu Jul 12, 2007 8:49 pm

Post » Sat Jun 16, 2012 1:37 pm

:woot: vamps! :drool:

Yesss! Velcom children of ze Night! I actually really like how she turned up, was a bit scared about the vamp morphing thing...
I'm actually thinking of getting another follower lady, going up to Master, and naming my group "Dracula's Brides" haha!

@ The Ordinary Ordinator, your updates are amazing! Haha, loved reading this one while drinking my morning cup of coffee! Keep 'em coming!

*************
Hey, where's Se?or Cinco?
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Erich Lendermon
 
Posts: 3322
Joined: Sat Nov 03, 2007 4:20 pm

Post » Sat Jun 16, 2012 3:14 pm

*

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Blessed DIVA
 
Posts: 3408
Joined: Thu Jul 13, 2006 12:09 am

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