There was a reason why every MMO follows the same concept fo

Post » Wed May 23, 2012 9:29 am

Jesus people, just read the text before you bash the op. He has some good points.

The level scaling broke my second character. A thief that I roleplay.
The only skills I have leveled on him is pick pocket, lockpicking and sneaking.
So he has no combat skills. When I get into a fight I'm pretty much screwed from the get go because of level scaling.
He is level 21 now. Anyway, this character is broken and that's a shame because I really enjoy playing as a thief. But without combat I can't progress, and it feels all too late to change that now.

On my first character I had no problem at all. Barbarian with a two-hander, and as you might guess his skills was only combat.

Are we playing the same game? my lv 29 thief, with almost identical skill sets and around 30 in one-hand, has absolutely no problem in annihilating my enemies on master difficulty. In fact I'm pretty sure thief doesn't need any combat skill at all.

would like to know how you approach the combat, otherwise, you are speaking non-sense to me :flamethrower:
User avatar
Kathryn Medows
 
Posts: 3547
Joined: Sun Nov 19, 2006 12:10 pm

Post » Tue May 22, 2012 8:28 pm

Are we playing the same game? my lv 29 thief, with almost identical skill sets and around 30 in one-hand, has absolutely no problem in annihilating my enemies on master difficulty. In fact I'm pretty sure thief doesn't need any combat skill at all.

would like to know how you approach the combat, otherwise, you are speaking non-sense to me :flamethrower:

Normal stealth play. Sneak in, stab or shoot bow. Then get swarmed and fight for your life while drinking health potions like it's coca cola.
I'm on normal difficulty. 200 health, 200 stamina.
User avatar
Kit Marsden
 
Posts: 3467
Joined: Thu Jul 19, 2007 2:19 pm

Post » Wed May 23, 2012 5:59 am

Man, I can not understand why everyone keeps saying "Skyrim isn't a mmo!". That is not the point here.
Yesterday, I was going to a castle, that I cleared when I was level 5. But I remembered that I forgot to clean the inside of the castle - So I got back there,
"Well, there are new bandits", I thought. "Ok, then I will kill them once again". I took my dragonglassbow and aimed at them - "WHOA, critical hit with three times the damage! Oh my gaaawd, he lost only 1/5 of his hp! Oh no, one arrow took about 1/2 of my HP! Oh no, there are 4 archers and 3 warriors there! RUN FOR IIIIIIT!".
Ok, that's not what I thought, because I was running for my life, but you get what I mean.
Level Scaling is okay, as long as there is a point in levelling.
I mean, why do I level to learn some new things and use 10 hours to become stronger, a lot stronger (new equipment, new spells, new perks), when the bandits suddenly kill me easier than before!
This is just wrong...

btw. you're acting like the girls in my class that can not calculate in math because our teacher changed "mx+b" to "mx+n", lol.
Stop seeing the OP as "I WANT SKYRIM TO BE LIKE WOW" and just try to see what he is saying. Nothing more, nothing less.
User avatar
Alisha Clarke
 
Posts: 3461
Joined: Tue Jan 16, 2007 2:53 am

Post » Wed May 23, 2012 5:53 am

There are balancing issues and the OP is right.

People outraged because the poster compared Skyrim to a *gasp* a MMO haven't understood the message contained within the post.

Skyrim give much less freedom that it seems at first glance...
User avatar
Jani Eayon
 
Posts: 3435
Joined: Sun Mar 25, 2007 12:19 pm

Post » Wed May 23, 2012 1:16 am

I think it is silly to compare a singleplayer rpg with a mmorpg. Besides WoW isn't even a good mmorpg and I enyoy skyrim more than any game. I have no problems in combat untill lvl 15 if I only roll smithing, Which is understandable. A ordinary smith isnt suited for combat, so why should he be able to kill everything?
User avatar
Nicholas C
 
Posts: 3489
Joined: Tue Aug 07, 2007 8:20 am

Post » Tue May 22, 2012 6:57 pm

am i missing something??? a single player game having balance issues???

balance against what? honestly whats the obsession people have with this whole 'optimum build' stuff..

just play the game, geez!
User avatar
Jerry Cox
 
Posts: 3409
Joined: Wed Oct 10, 2007 1:21 pm

Post » Tue May 22, 2012 6:39 pm

What is everyones problem with the way the game levels?

I have only eapons and armor what I have received off monsters. No monster in the game can one shot me. I can't one shot anything. I play on adapt. This is my first gameof the series, so I am getting to know how to play the game. If the monsters are two hard, level up wepon or magic first, then crafting later to enhance or buff up armor you get.

I enjoy the layout and way one can level in the game. I am lvl 35 nw, so for you weaklings who couldnt beat up a monster, you are truely a disgrace. Even three on one with dwarf battlehammer or windrun battle axe. Or congured weapon, you can take most down.

from 35-50 I will focus on smithing and enhancing so I can enjoy my game play more in the weapons armor i get. The only flaw the game had was destruction magic should gne up 1 HP dmg a level. Or they couldof added enhances to armor, so yes it still cost MP but it does do good dmg.

I did max two handed weapons to lvl 100. And specalized in GA and Great hammer.

I also did put peks into restoration. for 50% spell bonus and MP cost to help healing when fighting. Everyone should have this one.

Bound weapons tree is maxed. To even where it will steal souls of monsters it kills.

I did put perks into destruction, all three magics. But probably should of just done one element.

The game was made great. I wish more games had as much freedom as this game in leveling and exploring. Just plese give an instruction mannual!
User avatar
Heather Kush
 
Posts: 3456
Joined: Tue Jun 05, 2007 10:05 pm

Post » Wed May 23, 2012 1:42 am

i love threads like this each person adding their own point another person arguing with said point

now ive played TES since III all i can say .................... Skyrim is the most balanced the game has ever been! its the most forgiving and easiest to understand

even if you stuff up a level up (which is what you've done if you find the game Impossible) theres always a way to fix it get a follower dodge time your blocks use potions use new armour weapons etc

if your still having problems turn the difficulty down! still having problems? take a look where and how you went wrong sit down and plan your leveling and re roll accordingly

that has always been the hallmark of TES you cant just level and pick [censored] willy nilly or you end up greased THIS IS WHY.............................. WAIT FOR IT.................WAIT FOR IT.......................... YOU CHOOSE WHEN YOU LEVEL!

forget playing this on the hardest difficulty if you dont WANT to plan your leveling if you dont understand the limits of your character of how enemies level
people on here complain ooh i cant level smithing else i get owned.................... yet people out their do level smithing and DONT get owned

thats the point of a GOOD RPG you have to plan your level up's you guide your avatar along a the way leveling up is just as important as the story as the books the conversation you over here the random stuff you come across

case in point i had a mage who was getting owned by a particular enemy i couldnt get passed it and was off a bit in leveling this [censored] killed my damned Deadra dispatched my flame and frost astronauch survived my fire balls and drained my health and mana faster then i could get in reach of her

their were many solutions i couldve used scrolls potions hell throw on some armor and wade in with a swrod of draining etc instead i sold everything and came back with a shiny new spell that kicked her [censored]

now those complaining about mage's V warrior builds enough you just dont know TES stop playing it you my friend have failed a mage is supposed to be a weakinling that weilds [censored] magic! a warrior is suppsoed to go in tank the [censored] outta the fight and be a victor

thats the game set and match right there if you want to be a pure mage and you go storming into a fight you are going to die
this is why we have spellswords and battlemage builds
one's a mage tank the others an offensive mage both focus on up close and personal magic weapon combo now that you understand it and have a good grasp of it COME BACK playing the game the way it was designed and have fun, yes their are ways you can [censored] up your build its part of the game.

certain races are better then others for these reasons (although somewhat less in this game which is annoying)

the fundamentals of the game havent changed, but because the dev's stopped holding your hands and said heres the game go make it yours people are freaking out hell id question how long people have been playing TES if they are having THAT many issues with the leveling system

what this REALLY comes down to is all that rubbish that stopped making games fun
im talking about achievements trophies and YES MMO's

games particuarly RPG's were based on one thing and one thing only enjoyment fun!
it came from sitting down enjoying the story kicking [censored]................then getting your [censored] kicked!

so what did you do? you loaded the last save and treid it a different way untill you emerged your finger tips covered in callouses from pressing the keys harder and faster as if that was going to somehow help, you went online to get on a crappy forum to get advice and to give advice playing the game enjoying the game is what mattered

then some [censored] came along and turned it all into a dike measuring contest (i blame broadband), now if a player screws up its not their fault its the game its the developer its superman its their system its something! all because they cant admitt they failed!

thats all it is folks failure now i know it hurts i know its hard to admitt given todays on the one hand everyone gets a ribbon rainbows puppies and igame guide in hand
off set only by the look at me im god damned elite your all inferior go me mentality that pollutes the online communities

this is a traditional game folks (aslthough it'd be better if the just didnt bother with trophies) lay he game because you enjoy it, you want to max out smithing do it just dont level up for 3 or 4 levels and build up your other skills so that your still able to kick [censored] in a fight (or atleast struggle through it)

and when you hit a wall re load an load save and this time plan ahead that RPGing in a nut shell at times you want to hurl heavy objects at the screen other times you get that rush where you want to stand up and shout [censored] yeah! and high five your pixel hero

thats gaming thats roll playing the game will always have restrictions the fun is finding ways around those restrictions as for the game beging tough remember all the boss fights you had even if just in skyrim which do you remember?
thats right you remember the ones that are too easy or too hard WHY?

because nobdy gives a stuff about boss 391 that was a pretty standard fight............... no you remember the guy trash talking you then one shotting him you remember the woman that made you rage quit twice before you reloaded and think why didnt i try that earlier and finally you remember the enemy that final fall's before you when you have bugger all life left and your amazed you survived it thats not gaming thats not even RPGing ................ that is The Elder Scrolls Series

end of the day the leveling is not broken............... you just failed and thats ok thats why games have a save feature
User avatar
Benji
 
Posts: 3447
Joined: Tue May 15, 2007 11:58 pm

Post » Tue May 22, 2012 9:03 pm

If you are leveling your character by grinding so as to have the best armor as soon as possible, you are not playing the game. You are making armor. Which is fine, but the game is going to spank you for not being prepared to use that pretty set of gear you just made. If you were playing the game, then your combat skills would be up to snuff as you leveled.

To your statement that there are no off limits areas at low levels, go up in the mountains at less than level 10, even with normal combat skill progression, and go play with an Ice Troll.
Or a Hagraven at lvl 15 or so like my dumb ass...........Think Nuclear bombs and not little fire balls.......lol
User avatar
CxvIII
 
Posts: 3329
Joined: Wed Sep 06, 2006 10:35 pm

Post » Wed May 23, 2012 1:51 am

Er, Skyrim isn't an MMO?


/thread
User avatar
Christina Trayler
 
Posts: 3434
Joined: Tue Nov 07, 2006 3:27 am

Post » Wed May 23, 2012 7:47 am

MMO's are purly a money making treadmill for their publishers, the content you describe is not leveled so that it balances the game, its done that way for money plain and simple. "oh you want to equip that uber-sword? Well sorry you will to be at least level 46! so if you will just please continue to grind for the next few months to that point ensuring that we have your card details that would be great"

MMO are like drugs give you a little to get you hooked then make you do more and more for each hit.

Skyrim is not an MMO please stop comparing it to such.
User avatar
ONLY ME!!!!
 
Posts: 3479
Joined: Tue Aug 28, 2007 12:16 pm

Post » Wed May 23, 2012 3:36 am

Jesus people, just read the text before you bash the op. He has some good points.

The level scaling broke my second character. A thief that I roleplay.
The only skills I have leveled on him is pick pocket, lockpicking and sneaking.
So he has no combat skills. When I get into a fight I'm pretty much screwed from the get go because of level scaling.
He is level 21 now. Anyway, this character is broken and that's a shame because I really enjoy playing as a thief. But without combat I can't progress, and it feels all too late to change that now.

On my first character I had no problem at all. Barbarian with a two-hander, and as you might guess his skills was only combat.

You can pick up a bow and daggers and go for lots of sneak attacks. Although if you put all your perk points into lockpicking, pickpocket and the left side of the sneaking tree, you'll probably never going to be very good at direct combat. You'll have to resort to constantly using sneak attacks, followed by hiding. And it's going to take a long time before your combat skills will be levelled high enough to be able to compete with enemies.
I'd also recommend buying training from NPCs for a few levels (level up 5 combat skills and train the remaining 5). It's fairly cheap to train low level skills.
User avatar
GLOW...
 
Posts: 3472
Joined: Thu Aug 03, 2006 10:40 am

Post » Tue May 22, 2012 6:20 pm

Who gives a (censored) about WoW!?


About 8 million gamers.
User avatar
quinnnn
 
Posts: 3503
Joined: Sat Mar 03, 2007 1:11 pm

Post » Wed May 23, 2012 3:37 am

I do not have a problem with the level scaling. If I break my character by leveling smithing too fast then that is my fault.

Let this statement be clear. Level scaling is fine.
User avatar
rae.x
 
Posts: 3326
Joined: Wed Jun 14, 2006 2:13 pm

Post » Wed May 23, 2012 12:02 am

Here is the thing. I play TES because it's TES. I enjoy TES games. If you want to play WoW, go play Wow. If you want to play Witcher II, go play it. Asking a game to be something its not is defeating the purpose of making a unique game that separate it self from the likes of Wow and others.

On another note, I think it's a piss poor idea to suggest all games try to be like one another, it promotes trash and lack of ingenuity which lead to all games being the same experience. Not sure about most of you, but I got sick of play FF remakes back in the nineties when ever a new RPG came out.
User avatar
le GraiN
 
Posts: 3436
Joined: Thu Mar 22, 2007 6:48 pm

Post » Tue May 22, 2012 10:59 pm

Safman - Best post ever.
User avatar
GPMG
 
Posts: 3507
Joined: Sat Sep 15, 2007 10:55 am

Post » Tue May 22, 2012 10:55 pm

About 8 million gamers.

So gamesas should cater to them when it has a rather large fan base themselves who expect a uniquely different format?
User avatar
SEXY QUEEN
 
Posts: 3417
Joined: Mon Aug 13, 2007 7:54 pm

Post » Wed May 23, 2012 9:26 am

About 8 million gamers people who have a lot of disposable income and absolutely no taste.

Fixed that for you. :disguise:
User avatar
Alex Vincent
 
Posts: 3514
Joined: Thu Jun 28, 2007 9:31 pm

Post » Tue May 22, 2012 8:40 pm

the game is fine the way it is, if u dont like dont play it simple huh
User avatar
Natalie J Webster
 
Posts: 3488
Joined: Tue Jul 25, 2006 1:35 pm

Post » Wed May 23, 2012 2:16 am

Okaaaaaay... Let me get this through my head

You're a level 10 warrior, you return to whiterun or any other hold after a three day long bout of adventuring. You've got lots of loot, and you want to unload, so you go to a vendor, sell all the loot you don't want to keep and make a profit and your Speechcraft skill is raised. You also have some enchanted gear you don't have the enchantments for, so you go to an Enchantment lab and disenchant it and your Enchantment skill raises. You also hit a few mines and you have lots of ore, enough to smith a full set of steel armour and enough to improve it to superior level, so you do this, and your Smithing skill raises, you sell the armour and again your Speechcraft skills raises, and all of a sudden... BANG!! You're level 11.

So people are complaining that when they return to Skyrim's wilderness, all the enemies are going to also be Level 11 and are going to beat you up because you raised 3 non combat skills. Is that what I'm reading??

Okay, my answer is, if you can't beat an enemy or a group that has combat skills one level above yours, you should be playing CoD and NOT Skyrim and you probably svck at this game. And this warrants the comparison between this awesome game and MMO's for what reason?

Jeeez, I remember when most Gamers were cool and badass, these days some of you (A small minority) are acting like spoilt brats who were upstaged by the girl down the road because she wore a better dress thay yours at your sweet sixteenth birthday party... Grow up and be thankful that this game even exixts.
User avatar
Nims
 
Posts: 3352
Joined: Thu Jun 07, 2007 3:29 pm

Post » Wed May 23, 2012 2:09 am


So people are complaining that when they return to Skyrim's wilderness, all the enemies are going to also be Level 11 and are going to beat you up because you raised 3 non combat skills. Is that what I'm reading??


that is pretty much exactly what you are reading.... day after day... on these forums...

'i R made 400,000,000,000 iron daggers cuz i wantsed to rushtie 2 the bestest geer and know stuf ceeps kilin me, GAME SUX!'

:celebration:
User avatar
clelia vega
 
Posts: 3433
Joined: Wed Mar 21, 2007 6:04 pm

Post » Wed May 23, 2012 4:55 am

that is pretty much exactly what you are reading.... day after day... on these forums...

'i R made 400,000,000,000 iron daggers cuz i wantsed to rushtie 2 the bestest geer and know stuf ceeps kilin me, GAME SUX!'

:celebration:

:clap: :yes: :trophy: :banghead:


I love emoticons.
User avatar
Manuela Ribeiro Pereira
 
Posts: 3423
Joined: Fri Nov 17, 2006 10:24 pm

Post » Tue May 22, 2012 8:56 pm

the best MMO ever in my opinion is ultima online that never used levels it used skills that went up like in skyrim. I wish more MMO's would scrap the levelling system.

the levelling system isnt perfect but its decent. I think they should have certain skills like trade and speechcraft that are seperate and dont affect your level.
User avatar
kennedy
 
Posts: 3299
Joined: Mon Oct 16, 2006 1:53 am

Post » Tue May 22, 2012 9:08 pm

I think if you left out the profanity and sarcasm people would take you more seriously...

But you're right, the leveling system could use some help and they should take some tips from successful franchises like WoW
User avatar
Mariaa EM.
 
Posts: 3347
Joined: Fri Aug 10, 2007 3:28 am

Post » Wed May 23, 2012 6:20 am

Asheron's Call used a system similiar to TES
User avatar
Eire Charlotta
 
Posts: 3394
Joined: Thu Nov 09, 2006 6:00 pm

PreviousNext

Return to V - Skyrim