Can you give me a synopsis of the entire plot so far? :cryvaultboy:
Basically, Elijah kidnapped you and three others (Dean, Christine and Dog/God) to perform a heist at the Sierra Madre casino. I haven't gotten far enough to find out exactly what's inside that he's looking for, but I'm assuming it's just an assortment of pre-war tech. The Sierra Madre is populated by weird, zombie-like men in Hazmat suits called the Ghost People, who need to be decapitated, disintegrated or blown up to be killed, and who basically just want to kill you "for the lulz". All four of you have been fitted with explosive collars (With the exception of Dog, who ate his), that will all detonate if one of you doesn't comply. Right, now I just rounded up my team, and am currently scurrying around getting them all in position for the heist. I've been playing for 6 hours and I'm not even sure if I'm half-way done. There's definitely some cool loot to find, so don't rush through the quests once you get your hands on the DLC.
