This game doesn't svck me in... Why?

Post » Fri Jun 08, 2012 7:04 am

Ever heard of constructive criticism? I'm not willing to watch my favorite series turn into a mindless hack-and-slash, at least not without a fight. Besides, you forget that this is the official ES forums, Skyrim is the newest incarnation of TES and therefore has the highest traffic by far. Common sense, really.

It's not constructive though, because Bethesda probably doesn't care to listen. That's all I'm saying. You, the player, and Bethesda, have departed ways. Maybe that svcks that there's a lot of features previous TES players feel left out on, but it's probably not going to change. At least not by posting here. There's not much constructive about it - no one's listening, other than your fellow players. And we can't give you answers either.
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Natalie Harvey
 
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Post » Fri Jun 08, 2012 7:35 am

I know they used some new compression technology to compress the data. When I seen that I thought they would use the extra space wisely but apparently they chose not to for whatever reason. They could have added so much to this game. They could have added in the old spells that got cut and spell creation for one.
Even if it is compressed, they still had room to compress 4.2 more gigs. Which could have covered SOOOOOOO much more in the guilds and the civil war.
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Damian Parsons
 
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Post » Fri Jun 08, 2012 11:39 am

:: walks up to check hard drive :: No, it is 3.8 gigs, i was off by .1 gig, so sir, you dont know what you are talking about, with all my saves with 6 characters its only 3.9 gigs.

The wiki page said 4.5 so /shrug. In any case as far as I know 360 storage mediums are single-layered DVD's which have a storage limit of 4.7 GB.

Edit: upon reviewing the wiki page it appears that I shouldn't be fact-reading when I'm this tired. Argument about single-layered DVD's appears true though.
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Bones47
 
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Post » Fri Jun 08, 2012 2:43 pm

It's not constructive though, because Bethesda probably doesn't care to listen. That's all I'm saying. You, the player, and Bethesda, have departed ways. Maybe that svcks that there's a lot of features previous TES players feel left out on, but it's probably not going to change. At least not by posting here. There's not much constructive about it - no one's listening, other than your fellow players. And we can't give you answers either.
Chances are that Bethesda is aware of these forums, in fact, I've seen Gstaff post on here a few times as well as other developers. They just aren't llikely to comment on anything or even be visible to us. Anyways, the other reason I'm on here is to discuss the game, if it means being harsh on its shortcomings, then so be it.
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BRIANNA
 
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Post » Fri Jun 08, 2012 3:36 pm

Even if it is compressed, they still had room to compress 4.2 more gigs. Which could have covered SOOOOOOO much more in the guilds and the civil war.
The bottom line is that Bethesda either didn't give themselves enough time to make this game or actually intended it to be as minimalist as it is.

It is a great game, but it isn't what I would call a great TES game.
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KIng James
 
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Post » Fri Jun 08, 2012 11:05 am

The wiki page said 4.5 so /shrug. In any case as far as I know 360 storage mediums are single-layered DVD's which have a storage limit of 4.7 GB.
You sir are on crack, do you EVEN have a 360? ALL 360 games are 7 gigs or higher now, and are multi layer. There isa reason college professors laugh at you if you use wiki as your source. Of course, I might be hallucinating looking at my tv right now telling me that Saints row 3 is 7 gigs.
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Sammie LM
 
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Post » Fri Jun 08, 2012 7:28 am

The bottom line is that Bethesda either didn't give themselves enough time to make this game or actually intended it to be as minimalist as it is.

It is a great game, but it isn't what I would call a great TES game.
it had a lot more potential, but for now, I enjoy it.
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Emma Parkinson
 
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Post » Fri Jun 08, 2012 9:55 pm

Even if it is compressed, they still had room to compress 4.2 more gigs. Which could have covered SOOOOOOO much more in the guilds and the civil war.
Yes more content weapons and armor guilds and factions, bigger cities and so on.
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sara OMAR
 
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Post » Fri Jun 08, 2012 12:08 pm

Would have loved to have tons more uniques. Like for the civil war rank rewards, and thne hood tilte weapons.
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maddison
 
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Post » Fri Jun 08, 2012 9:26 am

Would have loved to have tons more uniques. Like for the civil war rank rewards, and thne hood tilte weapons.
I think all armors should have had a light and heavy armor variant, that wuld have been a nice addition. But ive been up too long, so im going to sleep, enjoy the discussions, and remember, blame most of the [censored] on the DISC SIZE >_<
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Karl harris
 
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Post » Fri Jun 08, 2012 12:43 pm

Would have loved to have tons more uniques. Like for the civil war rank rewards, and thne hood tilte weapons.
Not to mention all the artifacts from previous game, Auriels Bow for example.
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Alexandra Ryan
 
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Post » Fri Jun 08, 2012 11:05 am

Would also be cool to have new textures for increased quality weaponry. For example your Steel sword (Fine) look better then you normal steel sword. Maybe like 2 skins for quality above the normal one?
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Chantelle Walker
 
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Post » Fri Jun 08, 2012 9:29 am

You sir are on crack, do you EVEN have a 360? ALL 360 games are 7 gigs or higher now, and are multi layer. There isa reason college professors laugh at you if you use wiki as your source. Of course, I might be hallucinating looking at my tv right now telling me that Saints row 3 is 7 gigs.

The 360 is capped @ 9GB DVD's. The PS3 is currently using 25GB BR discs with the possibility for growth into 50GB discs.

So, yeah, unless the space is being reserved for DLC on a GoTY edition...

Don't think space was much of a decision, as they could have just made another disc if it did close in on that 9G cap.
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Monique Cameron
 
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Post » Fri Jun 08, 2012 4:47 pm

These are my reasons for not playing anymore. Perhaps yours are similar.

  • The visual atmosphere of the game is drab and boring (grey, white, brown).
  • The camera allows only impersonal viewpoints of your character - preventing any emotional attachment.
  • The setting is boring and overdone. There's nothing creative, magical or awe-inspiring about the land of Skyrim.
  • Your sense of immersion is constantly broken by quest railroading and technical problems.
  • Concerning strictly gameplay, balance issues hinder the only saving grace of the game.
  • The stories are all short, uninteresting, mundane and don't affect the world around you.
  • The pace of the game is to fast (leveling, ranks within guilds, run speed, etc..) Its all over so fast.
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emily grieve
 
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Post » Fri Jun 08, 2012 2:18 pm

I dont feel a sense of purpose like i do with alot of other games, i hate games that lead you by the hand, but none of the characters in this game endear themselves to you nor the factions, your the dragonborn, basically they should be coming cap and hand to you, for your help and when you show up its like oh its you, your that dragonborn thingy, um i think the janitors got some work in the hold cleaning the floors if you could help there it would be nice.

So far i havent played a game where i just want to kill everyone, imperials, stormcloaks, i just dont care, i want to make myself a nice hall like medusald and get my dragon skulls as trophies and all my weapons and sit back on a throne and have these people ask me for help.

I kept getting told oh wow your dragonborn not since norbit the crippled or gerald the syphalitic or george he of the low iq, has there been a dragonborn, its an honour, well honestly i could be washing dishes in an inn for all the difference it seems to make, maybe it doesnt help with that arrow in my knee, or the hey you arent you that criminal, no im a jarl in x number of cities, im dragonborn, i could wipe this town off the map by sneezing.
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Ana Torrecilla Cabeza
 
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Post » Fri Jun 08, 2012 8:32 pm

I was like that at first. But once I started looking around, it was the little details and the interactions with the run of the mill NPC's that got me hooked.
People just have different tastes for different games I suppose. But I was in the same boat recently. The new Assassin's Creed came out and I was hyped up about it as I was quite a big fan of the series. I logged me two hours in three weeks and gave up, it just didn't grasp me like the others did.
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Alyesha Neufeld
 
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Post » Fri Jun 08, 2012 6:19 am

Same boat

Can't get myself to start it up again after 300 hours.
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jessica breen
 
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Post » Fri Jun 08, 2012 8:02 am

Because it is not as good as Oblivion or New Vegas.
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Petr Jordy Zugar
 
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Post » Fri Jun 08, 2012 4:53 pm

I used to be insanity addicted to Oblivion, Fallout 3 and New Vegas but not for this game, I barely play it more than 1-2 hours before ejecting the game out and put Battlefield 3 in. Is there something missing in this game or I have lost my interests in role playing games like I did with FF13? Tell me guys, what keeps you to play this game, what really pulls you in? I may be playing in wrong role I don't like.
I do the exact same thing, Oblivion:473 hours of play on one character non stop. Fallout 3: over 800 hours of gameplay split between 2 characters non stop. Fallout NV: Over 375 hours of gameplay on one character non stop. Skyrim: 64 hours of gameplay on one character and I haven't touched it in 2 and a half weeks. Keep in mind that non stop gameplay means that it occupied my xbox disc tray for at least 8 hours a day or more for 5 days out of the week. I can barely stand to play skyrim at this point, Beth cut so many corners and the storyline is so hollow and empty that I just don't feel drawn in to the game or immersed (gasp no no word) in the world, so why play skyrim when I can play mass effect 1&2 and have a good storyline? I'll be waiting for skyrim to be modded to hell so that I can play it the way it should have been made by Beth, but as always we have to rely on modders in order to get the game we want...good thing I finally can afford to switch from an xbox to a gaming pc.
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Genocidal Cry
 
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Post » Fri Jun 08, 2012 10:50 am

A game that relies more on your imagination than on it's own mechanics is a bad game.
Every Dungeons and Dragons player in history would have to dissagree with you. :biggrin: That's a game where imagination reigns supreme and it ends up being the only game in existance where you can literally do anything and everything you want.
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louise hamilton
 
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Post » Fri Jun 08, 2012 1:27 pm

Every Dungeons and Dragons player in history would have to dissagree with you. :biggrin: That's a game where imagination reigns supreme and it ends up being the only game in existance where you can literally do anything and everything you want.
It makes the best use of it's medium, and is certainly the father of all Fantasy RPGs. The fact is a computer game has more potential.
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Tanya
 
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Post » Fri Jun 08, 2012 6:28 pm

It makes the best use of it's medium, and is certainly the father of all Fantasy RPGs. The fact is a computer game has more potential.
I've never had the limitations of a computer game in DnD. I'm not constricted to only doing what some developer wants me to do, or follow their quests or play their way. I'll use an example, in skyrim if I was locked in a room and I needed out I would have to either pick the lock or find a switch that unlocks the door or rot in the room. In dnd same scenario I'm locked in a room, I can pick the lock, smash the door down, chisle my way through the mortar in the walls (which would take awhile) or if I'm equipped with one I can simply flip a bag of holding inside out and walk through the freaking wall without an issue, and that's not even taking into account opening portals to other planes of existance or teleportation. I'm only limited by what I can think of. By the time computers and computer games advance to that point we'll either be long dead or crusing the stars and playing in startrekesqe holo decks. By comparison DnD has far mor potential than PC gaming, at least at the moment.
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*Chloe*
 
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Post » Fri Jun 08, 2012 7:31 pm

I've never had the limitations of a computer game in DnD. I'm not constricted to only doing what some developer wants me to do, or follow their quests or play their way. I'll use an example, in skyrim if I was locked in a room and I needed out I would have to either pick the lock or find a switch that unlocks the door or rot in the room. In dnd same scenario I'm locked in a room, I can pick the lock, smash the door down, chisle my way through the mortar in the walls (which would take awhile) or if I'm equipped with one I can simply flip a bag of holding inside out and walk through the freaking wall without an issue, and that's not even taking into account opening portals to other planes of existance or teleportation. I'm only limited by what I can think of. By the time computers and computer games advance to that point we'll either be long dead or crusing the stars and playing in startrekesqe holo decks. By comparison DnD has far mor potential than PC gaming, at least at the moment.
All of what you said is true, what I meant was that Skyrim isn't fulfilling it's potential as a computer game. DnD is too different to compare.
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Trevor Bostwick
 
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Post » Fri Jun 08, 2012 8:33 pm

All of what you said is true, what I meant was that Skyrim isn't fulfilling it's potential as a computer game. DnD is too different to compare.
Hmm I guess you're right on that, one is a game running off of computer hardware and software and the other is running off of human inginuity and immagination which has limitless possibillities. I think we kinda beat the computer with our hardware and software XD I do agree that Skyrim isn't living up to it's potential, it could have been so much better if the dev's would have just listened to what people wanted instead of throwing everything out and starting from scratch.
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Elisha KIng
 
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Post » Fri Jun 08, 2012 9:56 pm

I used to be insanity addicted to Oblivion, Fallout 3 and New Vegas but not for this game

Because you have played a lot of games with the same formula, the novelty has probably just worn off.
You might just need to a break for a while a try Skyrim again laster in the year and it might feel a bit fresher.

Too much of a good thing can destroy your enjoyment!
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James Baldwin
 
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