Is most of the polycount in the leaves or in the tree body itself? I imagined pines would be lower poly than aspens because most of them are basically a long, straight pole (well, gradually going to a point, but I think it works out about the same) and the leaves look fairly simplistic compared to the complex branches and leaf shapes of the aspens. Just an idea, but when I was recently trying to make a more dense and covered pine forest in the CK the other day, I noticed that there is only one pine tree model with a branching trunk, and it's leaves start very close to the ground. I was wondering if as part of your tree making project you could maybe add some simple expansions to the pine forest set like making more versions with the spreading roots, maybe some taller versions or something.
I just checked the polycount for a pine and its 1,100. I am not 100% sure, but I think there are some mods out there already that add some variation to the pine models (with more branches and stuff). And recently I saw a mod that lets you plant pine trees ingame and grow your own forest with all different sizes for the pine trees and so on. So, I think maybe I will try my hand at pines one day, but currently I am more focused on deciduous trees.
Lovely. How are they working out as LOD objects?
Lod objects for trees are really easy to make, as they are just simple flat alpha planes with the tree image on it. And it looks good ingame as well.
Btw,
theKarithian, I saw your new desert rock and cliff models recently and they look awesome! They add that variety to the landscape that fits very nicely.