He he, I said that I would post some pics of my WiP`s so here we go, let`s call it a "pics infestation" (ideas, tips and impressions are welcome) and you can click on the image to make it larger:
-Poplar, low poly version (ca.900): http://imageshack.us/photo/my-images/94/44370205.jpg/ --- http://imageshack.us/photo/my-images/838/42236062.jpg/
-Poplar, medium poly version (idk, ca. 3,000-5,000?): http://imageshack.us/photo/my-images/39/23717528.jpg/ --- http://imageshack.us/photo/my-images/801/91295534.jpg/ --- http://imageshack.us/photo/my-images/834/97523523.jpg/ --- I have to say that a low poly poplar tree actually doesn`t make much sense when I think about it, because you probably won`t make an entire forest scene with poplars, so you can afford more polycount...but since I have the model now I will include it of course.
-Palm tree, medium poly (all trees that follow now are medium poly): http://imageshack.us/photo/my-images/838/44744255.jpg/ --- http://imageshack.us/photo/my-images/88/29594488.jpg/ --- http://imageshack.us/photo/my-images/692/75079418.jpg/ --- hehe, a palm also doesn`t make sense in Skyrim at first glance, but the resource model can possibly be helpful to some (I am thinking about quest mods that go like this: after hiring with some pirates near Solitude, you go on a adventure trip that takes you to tropical islands (seperate worldspaces) where you have to fight fire dragons and zombies in a tropical setting

)
-don`t know the exact name, but it is similar to a cypress: http://imageshack.us/photo/my-images/684/74627828.jpg/ --- http://imageshack.us/photo/my-images/714/48803864.jpg/ --- http://imageshack.us/photo/my-images/4/11166037.jpg/ --- http://imageshack.us/photo/my-images/210/23542007.jpg/ --- http://imageshack.us/photo/my-images/703/17981356.jpg/ --- could fit into regions like Ithilien from the Lord of the rings ?
-tried my hand at an old Oak model

(its still WiP): http://imageshack.us/photo/my-images/692/24606920v.jpg/ --- http://imageshack.us/photo/my-images/820/83813951.jpg/ --- http://imageshack.us/photo/my-images/38/66000567.jpg/
And I am also still working on the "young maple tree" model that I linked to in one of my earlier posts. In the end I hope to provide about 6-7 different tree types for my first resource package (with more packs to follow, hopefully). And I also know that the models certainly don`t seem like AAA+ quality stuff to they eyes of many 3D modelers, but please I am only a hobbyist (no, not hobbit) and this is only intended to fill up the variation additionaly to other resource packs from the different modders out there.
In conclusion, let me say that in my opinion tree modeling is very difficult, because it seems like every little polygon reduction that I make is painfully noticeable on the quality of the model (as compared to architecture models for example).