Unofficial DLC Discussion [Possible Spoilers] - Thread #5

Post » Wed Jun 13, 2012 2:15 am

I hope they add a sailing type dlc-
  • Large open sees with occasional islands of varying sizes
  • Where you can have a range of different size boats or ships with recruitable crews. Option to steer yourself or tell npc where to sail it to.
  • Enhanced underwater effects and underwater combat. The combat would not be same as on land - you would have restricted or different abilities.
  • Sea battles and npc controlled pirate, war and merchant ships.
  • Undersea dungeons and temples to explore.
  • Transport ships full of npcs that beach and attack waterside villages.
Another DLC i would definitively pay for is for a better shadow system. I find skyrim's shadows and day/night lighting to be very disappointing. In other games decent shadows can really add to immersion. Another shadow aspect rather than just eye candy would be making shadows effect your stealth level.
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how solid
 
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Post » Wed Jun 13, 2012 6:53 am

underground city with a few quests, dragon weapons, 10 new types of armour and weapons, new wild beasts eg mountain lions, water creatures or beasts, degrading armour and weapons
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tannis
 
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Post » Tue Jun 12, 2012 9:55 pm

I mentioned High Rock a while back too. its a rather small province though.

After pIaying skyrim I dont think more rocky landscapes is the best idea . The dlc should make me want to revisit the region after I complete it. The quests that randomly generate should spill over from skyrim to the new region if its a part of tamriel

I think Dragon Born should be called into the elder council chambers in the imperial city after the main quest is completed. it makes sense that the chancellor would want to either praise or use our hero for other important matters.

It would be a great way to start the DLC. Depending on the war you could be summoned/captured by imperial soldiers. This way we get to see limited cyrodiil. wilderness camping overnight stay then of to see what the score ia with the main man in the imperial city.


opens up possibility of new guilds and rare items etc..

just a thought I can dream :smile:
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Chris Duncan
 
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Post » Tue Jun 12, 2012 7:56 pm

My hopes:

1) Explore Atmora.
2) Learn about the ancient Nords.
3) Be introduced to fascinating information about the beginning of Man/Mer.
4) Be left at the end with some tantalizing information about Akavir (Since Atmora would presumably be a "North Pole" of Nirn, and as close to Akavir as it is to Tamriel).


That would set the stage for some interesting new things to crop up in TES VI: Dominion, where the Tsaesci sail over to Tamriel to help their fellow men escape the grip of the Aldmeri Dominion- whose influence and hubris led them to start setting their eyes on the Akaviri!
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ImmaTakeYour
 
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Post » Wed Jun 13, 2012 7:38 am

Despite what the title sounds like, this isn't a "I HATE DLC!" or "OMG, developers never listen to us!" rant thread.

I'm curious about whether or not developers get a feel for storylines or content before they make DLC by looking at what fans like us on the forums are talking about, and if they use that to come up with new features or gameplay, or do they all sit in a room around a big table and talk about storylines amongst themselves? I guess you can consider this a thread that wants to focus on the process used to create our DLC.

Granted, I realize that some DLC appears to be pre-planned and already in the works. In Oblivion, this appeared to be stuff like the horse armor or a lot of those extra houses (btw, please don't give me "automagically free!" stuff -- I want content to work for, like it was in the game the day of launch! :D), but later on you saw more involved DLC (Knights of the Nine and the expansion pack, Shivering Isles).

What kind of stuff do you think we'll see?
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SiLa
 
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Post » Wed Jun 13, 2012 12:05 am

I would like to see Morrowind remade.
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Alister Scott
 
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Post » Wed Jun 13, 2012 3:59 am

i want this stuff:
- Companions improvements: more stuff to do, actual leadership
- Improved Marriage system: does bestheda know what a personality is? spouses become mindless drones
- Werebears!
- Hircine's Hunting Grounds
- More civil war stuff, like driving the Thalmor out of Skyrim
- More Khajits
- Summerset Isles?
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NAkeshIa BENNETT
 
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Post » Wed Jun 13, 2012 5:20 am

Whatever they are doing, it better be good. I don't want five different dlc's that only last 3 hours. Give me a real expansion please, 20 or so more hours of gameplay. I'd happily pay $30 for that.
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James Smart
 
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Post » Tue Jun 12, 2012 5:51 pm

Whatever they are doing, it better be good. I don't want five different dlc's that only last 3 hours. Give me a real expansion please, 20 or so more hours of gameplay. I'd happily pay $30 for that.
Me and you both man. I think shivering isles was like 2400 microsoft points thats like $40 right there but oh my god was it worth every penny.
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Krystina Proietti
 
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Post » Wed Jun 13, 2012 9:18 am

I believe there should be an dlc where you can go to cyrodil and once people figure out you are dradonborn some people would start thinking you should become the new emperor and after awhile whoever took over after Titus mead II would agree to duel you if you lose your are sent back to skyrim where you live on your old life as a warrior in skyrim if you win you become emperor of tamriel
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Joanne Crump
 
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Post » Wed Jun 13, 2012 2:41 am

Whatever they are doing, it better be good. I don't want five different dlc's that only last 3 hours. Give me a real expansion please, 20 or so more hours of gameplay. I'd happily pay $30 for that.
This ^^
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Kanaoka
 
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Post » Wed Jun 13, 2012 9:12 am

Not sure if tis is new, but I haven't seen any topics about it.

In a footnote to today's announcement of official Kinect support for The Elder Scrolls V: Skyrim, Bethesda made some mention of upcoming DLC for the game.

"Bethesda Game Studios has been hard at work on creating the first set of game add-ons that will be exclusive to the Xbox 360 video game and entertainment system from Microsoft," it said.

"This additional content will add new quests, locations, features, and much more to the world of Skyrim. Stay tuned, we hope to officially announce what it is soon."
In February Skyrim game director Todd Howard hinted at potential Skyrim DLC by showing off some of the fruits of the company's week-long 'Game Jam', an annual tradition that lets developers at the studio go wild with their imaginations on company time.
In December he also said Skyrim DLC will focus on "ways to make the game better, not just have more, because the game is so big". As with Bethesda's previous titles, there'll be multiple DLC packs with "a lot of meat on them".


http://www.computerandvideogames.com/343607/skyrim-dlc-to-offer-new-quests-locations-features-and-much-more/

UPDATE
The first two DLC packs will be timed exclusives for the 360; they'll be available to the 360 a month before PC/PS3 users. It will be released to them, though. And it just means us 360 players get to pay to be bug testers for Bethesda before the PS3/PC releases.
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Cedric Pearson
 
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Post » Wed Jun 13, 2012 4:16 am

Does this mean spears and werebears?
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A Lo RIkIton'ton
 
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Post » Wed Jun 13, 2012 1:21 am

awesome :banana:
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Claire Vaux
 
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Post » Wed Jun 13, 2012 1:28 am

I'm particularly interested in discovering what new 'features' means.
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Robert Devlin
 
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Post » Tue Jun 12, 2012 9:35 pm

Old.
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Astargoth Rockin' Design
 
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Post » Tue Jun 12, 2012 9:59 pm

I only saw it three days ago, and haven't seen it here at all.
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Destinyscharm
 
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Post » Tue Jun 12, 2012 8:18 pm

Wait.. lemme get this straight. The DLC will only be temporarily exclusive for the XBOX meaning that PS3 and PC users will receive it a few weeks later. Correct?
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Mashystar
 
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Post » Wed Jun 13, 2012 3:10 am

"new quests, locations, features" This is the part I keep focusing on...especially the word, "locations." That's going to be great...more to explore and I haven't seen all of the original Skyrim yet. :tes:
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Hilm Music
 
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Post » Wed Jun 13, 2012 5:27 am

If Beth is doing the same sort of thing they did in Oblivion and Fallout, I'd assume so.
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Kim Bradley
 
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Post » Wed Jun 13, 2012 5:52 am

will be exclusive to the Xbox 360

I could have sworn the last article I read about this said it was a time exclusive for the Xbox... this changes everything. Maybe I will switch to playing on computer and just use addons to supplement the lack of DLC...
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Stephani Silva
 
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Post » Wed Jun 13, 2012 3:25 am

It's exclusive to 360 Kicenna. You aren't seeing anything.
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Catherine N
 
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Post » Wed Jun 13, 2012 12:14 am

I could have sworn the last article I read about this said it was a time exclusive for the Xbox... this changes everything. Maybe I will switch to playing on computer and just use addons to supplement the lack of DLC...

Beth has always released the PS3/PC late, and I don't recall them ever making DLC strictly exclusive to any system.
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Kara Payne
 
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Post » Wed Jun 13, 2012 3:06 am

The first two DLC packs will be timed exclusives for the 360; they'll be available to the 360 a month before PC/PS3 users. It will be released to them, though. And it just means us 360 players get to pay to be bug testers for Bethesda before the PS3/PC releases.
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Rebecca Dosch
 
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Post » Tue Jun 12, 2012 11:02 pm

It's exclusive to 360 Kicenna. You aren't seeing anything.
Only for a month, so we'll all see it eventually
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Ross Thomas
 
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