So What Are You Doing In Skyrim #2

Post » Thu Jun 07, 2012 5:13 pm

Nariko Red-Claw just became harbringer of the companions last night. She's proud of it and sports that new Wuthrane(sp) Axe on her strong Orc shoulders.

Currently she's smithing a dagger before renting a room in Riverwood. Someone stole her Horn for the greybeards and she means to get it back.
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Sakura Haruno
 
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Post » Thu Jun 07, 2012 1:27 pm

i am currently at labarinthian searching for the staff for the mages guild quest (forgot it's name i'm afraid).have met the deathlord at the end,and am getting pummeled by him :swear: i think i will have to retreat and come back when i am more powerful (currently level 11) :toughninja: edit actually i'm level 13 (so am even more embarrassed now :blush:
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mike
 
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Post » Thu Jun 07, 2012 5:19 am

My main is a Breton, just helped the Stormcloaks win the civil war, and having done that, will have no problem turning right around and helping the Forsworn at Markarth. Though he's going to try to marry Jenassa first, since he stumbled across an Amulet of Mara some time ago.


My second character is an Imperial, and he's on their side....sort of. He's a criminal opportunist who sneers at the Stormcloaks. So while he won't join the civil war outright, he'll head up to Windhelm and shank Ulfric eventually. Got to get a companion first, though. Was quite amused to have killed some Thalmor and is now wearing their armor, haha.

The third character is a Redguard. She's going to help the Stormcloaks, but she's going to be sneaky about it, siding with the Imperials up to the point of getting the Jagged Crown, then take it to Ulfric.
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Siobhan Thompson
 
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Post » Thu Jun 07, 2012 6:32 am

...currently hunkering down amidst the rocks by "The Pride of Tel Vos" on her way back from visiting the Queen of Dawn and Dusk, Niamh is scoping the area prior to creeping back into the now (hopefully) empty hulk of the wreck in search of a free bed for the night. In the morning, or at least after a decent rest, she will be putting her somewhat flighty mind to the task of making her way back down country south and west...
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Amber Ably
 
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Post » Thu Jun 07, 2012 2:19 am

With Jerian's game at a temporary end, I began a new character - Thadon, the Bosmer archer/mage. He uses destruction runes and frenzy/fear spells combined with his bow, but doesn't sneak. Unless he's hunting, of course.

Thadon was a part of a small rebellion against the Thalmor in Valenwood. He was captured and sent to Skyrim for execution - the Thalmor wanted to deal with the rebels discreetly, and disguising one of them as a soldier in another province was the perfect opportunity.

After his escape, Thadon went to Riverwood with Ralof, where he stayed the night before heading to Whiterun. There he found himself something of a job: picking crops at the Pelagia farm. It's not the best paying job in the world, but it's better than nothing. On his third day in Skyrim, he took Uthgerd (who he'd met in the inn) on a hunting trip. They ended up clearing a bandit fort, and collected themselves some valuable loot. With no crops left to harvest on the farm, perhaps Thadon will be able to adventure across the province?
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kelly thomson
 
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Post » Thu Jun 07, 2012 9:26 am

Kanthus finished the main quest on Sunday afternoon. He and his sidekick, Mjoll the Lioness, are now heading back to Riften by way of Whiterun to return Mjoll to her home. She's done more than Kanthus could ask of her and the journey has reached its end. Besides, if I hear her tell me one more time how she enjoyes the cold air, I may Fus Ro Dah her off a cliff!!

There are unusual gems yet to find.....maybe 7 total.....and there are a few loose ends to manage with minor quests. None require the assistance of a follower. Especially given all that the followers have been put through to this point.

Retirement is calling and there is plenty of gold in the coffers to support a comfortable life for Kanthus and his wife, Ysolda, for the rest of their days. Serious consideration is being given to taking up an easier life of hunting and trading just to remain active and keep the sword hand strong. Perhaps further study of Alchemy may be on the horizon. Who knows? Otherwise, to the Others with the wars and politics of men, elves and dragons! However, there could still be that calling for adventure from time to time. Swords will remain sharp and shields within reach.

Now on to the adventures of Redo the Red. His adventure has only just begun. Or perhaps it is time to finally bring that Orc to life that has been beating around in my empty head for about two weeks now. Time and tide will tell.
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Claudia Cook
 
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Post » Thu Jun 07, 2012 12:19 pm

Nariko the Orc happened across a foggy little town called Marthal on her travels seeking adventure. Turns out they had some kind of mystery on their hands and she set out to investigate. Clues lead her to a home that with her Orcish style simply broke into. The residents inside were not to happy and attacked her but that ended poorly for them. How they thought they could overcome a female orc in full heavy armor and a giant two handed great axe was baffling and not a mistake they could learn from. After leaving the bodies on the bottom of a stairwell she found a book in a coffin regarding a vampire takeover of the town. Now normally a burned down house and a supposed betrayal of trust leading to murder was not on her higher lists of importance to solve. But vampires? Her lovely orc grin turned practicly wolfish with anticipation. Any time she could face off with vampires was always a pleasure for her. Her blood of the beast lusted for vampire violence. Knowing what she was about to do, she warned away the villagers, telling them to let her handle things and remain at their homes.

It was a good choice and lucky for them they listened. No sooner did she get the place scouted then she turned into a werewolf. With the nature of the beast and her orc blood, there was non in the cave that could stop her. Every vampire died, their bodies torn apart. When the dust settled all that remained was Nariko in the nvde with blood everywhere. Calmly she re-equiped all her armor, picked up her axe and walked back to the village. After having a drink at the tavern she hiked to solitude having never been there before.

And thats where I left her.
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Eliza Potter
 
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Post » Thu Jun 07, 2012 5:50 pm

As of last night when I saved out of the game;

My Dunmer Assassin Vampire is getting ready to become a hunter of Falmer and Chaurus as he heads into Frostflow Lighthouse. He has just reclaimed and upgraded his Ancient Shrouded Armor from Hag's End, restocked himself with over 200+ Glass Arrows, and has his Glass Daggers (Nevermore and Twitching Dead) freshly sharpened and ready to taste Falmer flesh.

:devil:
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NIloufar Emporio
 
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Post » Thu Jun 07, 2012 5:15 pm

Freazhder has left the good wife at home setting up shop. He has taken to looking for clues on Elder Scrolls dragging another Follower about. He is not happy with the other follower, rather than the Shadow on my Back, the follower is the blocker of arrows. I have the policy that If I nearly kill you by my weapon, I will heal you. I have healed this one often. GTFO the way, follower, or would you like a "Marked for Death" in the back of the head?

This follower is not very strong either, runs in front, gets hit, "Oh I am injured, I will stagger against the wall, STILL IN FRONT OF YOU SO YOU CAN NOT ATTACK". This one may be put back in the sand box, and the good wife may be brought out of her store

And it cost me $500 for the new followers service. Well they can keep the armour and weapon upgrade as a parting gift.

Made a Khajiit friend by finding their Moon Necklace taken by Bandits. Also am finding that the frequency of Thief encounters increases faster than the frequency of Dragon encounters. This is good as the Thiefs generally do not see me coming, but you get mild retching from followers as heads roll.

So basically, Freazhder the Dunmer is still bodging about, exploring the wilderness, having a good time, tackling Dragon encounters whenever the dragons attack.

Question arises, Why does the second generation dragon on the small Dragon Outpost southwest of Kynesgrove not want to attack me? It has attacked many other creatures, and I usually aid the dragons fight by sticking the other enemy with a deadly pin. The Dragon then roars and flies off to its Outpost. Curious behaviour, but I will not kill it unless it attacks me. I have reasoned it may be a follower of the Paarthurnax.

Freazhder will have to face the Underdark soon.
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NO suckers In Here
 
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Post » Thu Jun 07, 2012 11:53 am

Freezing on top of a mountain at the moment.
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Guinevere Wood
 
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Post » Thu Jun 07, 2012 3:30 pm

Got to level 23.
Going to kill the bigot in windhelm, publicly or sneakily.
Public is best.

I going to use him for something else. If the game lets me.
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Timara White
 
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Post » Thu Jun 07, 2012 11:35 am

We are currently in Hillgrund's Tomb, assisting Golldir.
Well, assisting in the sense that we waiting for him to do most of the work whilst we hide in the shadows, then taking a pot shot or 2, and then hiding again whilst he gets seven bells knocked out of him...
Oh yeah, and taking all of the loot.
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Allison C
 
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Post » Thu Jun 07, 2012 5:19 pm

Thadon's hunting trip was rudely interrupted by rain and fog, so he headed to Riverwood and had a snack. After a few hours the storm had cleared, and he ended up in the sleepy town of Falkreath. Thadon took an intant liking to Falkreath - the beautiful forests, peaceful lifestyle and access to essential shops. He doesn't, however, like the Jarl ...

After finishing his business in the town, he continued his hunting trip. He ran into a few Spriggans, and found himself a dog to accompany him! At sunset he arrived in Half-Moon Mill. He's chatting with the woman working there, and plans to spend the night camping by the river.
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Batricia Alele
 
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Post » Thu Jun 07, 2012 5:13 pm

http://hunterofblunders.blogspot.co.uk/2012/05/chapter-8-blubbery-accomplice.html
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Yvonne
 
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Post » Thu Jun 07, 2012 6:11 pm

So after Nocturne's foray into Frostflow Lighthouse (and the Chaurus reaper subsequently handing him his ass on a platter...), we went south to explore the regions to the west of Falkreath.

And he discovered that Forsworn blood could be a delicacy if you can get rid of that gamey taste. ;)
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KIng James
 
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Post » Thu Jun 07, 2012 6:52 am

Thadon has met an early end, at the hands of a bandit chief. Being a dead-is-dead character, I forced myself to end his gameplay there. RIP, Thadon.

A new character soon entered Skyrim - Carla, the Nord thief. She dual-wields daggers, wears light armor and steals on the side. She mainly steals coins, in order to earn a living, and jewelry/gems, which she just can't seem to resist. After Helgen, she ran as fast as she could, afraid she'd be captured by the Empire again. She stayed the night in a small camp she found, after 'disposing' of the bandits occupying it.

Next morning she continued her journey, and ended up in The Reach. There she found an inn I'd never even heard of - Old Hroldan. She's staying there now, pondering her options. Based on the map she found, Carla estimates she's less than a day away from the nearest city, Markarth. She has some knowledge of Skyrim and it's holds, but as she was born in Cyrodiil she doesn't know as much as a native of Skyrim. She'll just have to explore and hope for the best! :)
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Quick Draw III
 
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Post » Thu Jun 07, 2012 3:36 pm


Early Evening
  • Niamh is standing outside the entrance to Hillgrund's Tomb; bent over, hands on her knees she pants to get her breath back.
    It was the Deathlord that finally did it. She looks up and grimaces in frustration. She has always considered herself to be up for anything and so easily and readily took the lead when enthusiastic but reluctant Golldir had suggested they pool their resources in the tomb.
    Ultimately though, only Niamh has returned to the daylight; Golldir remains below locked in battle with a powerful Draugr, more powerful than any Niamh has yet met.
    She'll return to this tomb in time, and revisit the guardians of it secrets. She'll win through them - if only to prove a point.
    As for Golldir? Well, he made his choice...
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Haley Merkley
 
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Post » Thu Jun 07, 2012 5:44 am

Nariko hasn't done much the last few days, remaining in Riftin mostly. I do believe tonight she has plans on stealing from everyone she comes across just to make a point. That a lovely female Orc in heavy armor and two handed great sword can be a very deadly thief in the night.

Her sister Demona has been causing all kinds of issues on the roads outside Markarth. Forsworn run when they see her coming, even dragons circle high but don't attack. An unsuspecting group of Thalmor crossed her path last and disliked her Talos amulet. Somehow for being the smartest of the elves, they didn't stop to think that an unarmed orc in heavy armor was a very gifted fighter. A mistake they do not get a chance to learn from.
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Jack Bryan
 
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Post » Thu Jun 07, 2012 7:41 am

I really don't feel like myself today. Otherwise I'd post in a lot more detail. =(

Conan has joined the Thieves Guild. He completed Brynjolf's first task, concerning certain people in Riften. He then accepted and completed his next assignment at a certain "estate."

I'm enjoying the Thieves Guild headquarters and members. I've already developed a few RP rituals for when I enter and exit, using the special entrance. Hopefully tomorrow I feel more "in sorts," and have some adventures to post.
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Tha King o Geekz
 
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Post » Thu Jun 07, 2012 2:01 pm

Niamh is far into Ilinalta Deep, in search of Azura's star.
She has followed the trail from the Prince's shrine in the far north, above Winterhold.
Trekking south and west, stopping only briefly for rest and food, she kept herself secret and out of sight. She paused briefly at Whiterun for restock and to barter what meagre goods she had picked up before setting off once again, after a night's brief rest in a proper bed.
Skirting past the giants at their camp not far outside of the city, keeping low to avoid detection by a roving band of Forsworn, she journeyed through the Brittleshin Pass - cautiously, and with good reason as it turned out - before arriving at the sunken fort on the shore of the lake from which it took it's name.

Amidst the wrack and ruin of the once-proud imperial stronghold, amidst fetid death and malevolent necromancy, the dark air that had been on her for some little time previously condenses into a blacker mood of introspection, unwanted thoughts, and perhaps just a touch of sadness. Although faded now, some memory of her former self still lingers in her mind, and occasionally stirs, opening a pale eye to illuminate that part of her where she keeps locked away the thoughts of times that once made her happy, but to which she knows in her heart that she can never return.

Pausing for a moment in the gloomy, silent corridor through which she has been creeping, she hunkers down, the rough stones of the wall wet against the skin of her back. She rests her head back, staring upwards, her one good eye straining to pick out details on the damp ceiling.
Sometimes, just sometimes, she wishes that it would all just go away and that she could return to Cyrodiil, and pick up from where she once was and with whom she once was with; either that or simply let everything just... drift away.
But she knows the former will never be, and as for the latter; well she has too much life to burn to go like that and, still very young by the standards of her race, plenty of time in which to burn it, and besides...

...Off to her left, from some distance down the corridor, her large ears pick up the sound of quiet footsteps and whispered voices in conversation...

...even if that were a viable option, today is not the day for it. Flicking her head and shoulders forward she stands back up and turns to face the sounds, sinewy muscles working smoothly beneath her tanned and filthy skin.
No, today she has work to do - a mission, a purpose.
Shaking her head as if to clear it, she grips her bow tightly in her left hand and heads off in a crouch, down the corridor.

Tomorrow?
Well, that's a different story...
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Nathan Barker
 
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Post » Thu Jun 07, 2012 1:53 pm

Finally bought my invisibility spell, and just got the Lucky Dagger for my Argonian Magisassin. Its pretty awesome, and right now I'm just looking for dungeons, and doing quests for the Orc in the Mages Guild.
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Natasha Callaghan
 
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Post » Thu Jun 07, 2012 3:58 am

Nocturne has had his fill of the Reach for now, and made his way carefully and as undetectable as a shadow, all the way back to his residence in Riften. It's the city in Skyrim that has the architecture closest to his homeland of Morrowind. Being in Riften is easy for him to stave off the homesick feeling he often gets, and when out on his balcony at night it's easy to forget that he's not on Solstheim any more and is actually hundreds of miles from his beloved Morrowind.

*** So I'm letting Nocturne rest for a bit after a solid four months of on-the-road adventuring. He needs some time to recoup and relax, and he's really earned it. I then went back to the other half of my personality in another avatar. The Khajiit Warrior, Sher Khan. ***

After rampaging through the opening baby's-first-dungeon called Helgen; Sher Khan made his way to Riverwood, helped a shop keeper who had lost an ornamental bauble to some bandits, screwed up a love triangle, and smithed a brand new set of Steel Armor (superior). Through many more days of wandering, he now finds himself in Dawnstar and is smiling proudly at the Elven Greatsword he has just fashioned.

He has received many compliments from the local constables on the quality and look of his Steel Armor (superior), and is greatly looking forward to clearing out the bandits from a Fort that he had passed on his way to Dawnstar. This will be an excellent test-run for his new blade, and he plans to let it feast on Bandit viscera.

So in preparation for this outing, he has restocked on Dwarven arrows, checked his new blade to make sure it's ready for a quick-draw for when he needs it, has restocked his supply of Healing potions, and is in the Inn in Dawnstar making sure that he has plenty of food stuffs (Salmon Steaks and Rabbit Haunches, Sher Khan is a strict carnivore) and Honningbrew Mead (his personal favorite) for the trip.

At the moment I left him last night, Sher Khan has made camp on a small hill nestled in a thick grove of trees so that he has cover whilst he sleeps. In the distance he can see his target Fort, and he reckons that he's only a half-hour's trip to the gates. He is far enough out that he can no longer see the lights or any sign of Dawnstar. As Sher Khan drifts off to sleep, his only thought is that the local Jarl had better pay well for this bounty. Because the Fort does not look lightly defended.
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Jhenna lee Lizama
 
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Post » Thu Jun 07, 2012 11:35 am

Well, I had planned on making a new Orc warrior type........leaning toward the barbaric. Had it all planned out as the 3rd character and had been going over the details in my mind for a few weeks. What do you know? That Orc warrior turned out to be a female dark elf studying destruction. How in the hell this happened.....I have no idea. Never played a pure magic user in any game and that goes back a ways. I am really, really digging it.

I've just returned the missing books to the college and now have enough coin to easily purchase Breezehome without leaving me broke. So I'm taking a sabbatical from the college and heading "home" for a bit. Then I'll return to finish up with the college. I'm wrestling with the war.....not sure if I'll fall in with the Empire or just stay out of the whole thing. The Nords certainly won't be getting any help from me.
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Amy Gibson
 
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Post » Thu Jun 07, 2012 3:55 pm

Jelissa is planning to imprison a certain winged creature in a certain castle.

Sigyn found a note in Ustengrav, where she expected a horn. Very strange indeed. Then she travelled south with Benor, fought a dragon at Eldersblood Peak, and just arrived in Whiterun. It's early evening, so she figures supper and a room at the Inn would be a good idea. Tomorrow she'll sell all her loot and deliver a message to one Jarl from another.
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Matt Bee
 
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Post » Thu Jun 07, 2012 1:26 pm

Nariko the female Orc took leave of her wife in Riftin and decided to lighten the pockets of Riftin's citizens with a little theivery last night. However when she left her home she came across Mjoll the Lioness, a rough and tough sort of gal. Expecting great things, Nariko started up a conversation with her but quickly learned she hated the thieves guild but was doing a poor job of stopping them. And she lost her sword. Losing a sword is something Nariko would never allow. Infact she knows one day she will die and when she does, one will be in her hands. Feeling sorry for the cowardly lioness, Nariko offered to find her sword and asked her where she was when she lost it.

A dwarven ruin it all turned out to be and Nariko headed in with spirits high. Seemed as though bandits camped there but they were no match for her. As the bodies piled up with ease, Nariko began wondering just what the big deal was. How could Mjoll need saving from all this by some sneezing lad? Soon Nariko was having so much fun and confidence that she shouldered her two handed battle axe and took on the bandits with her fists. But then something new appeared. A golden mechanical creature that rolled towards her and attacked her. Taken only briefly by surprise she smashed it to pieces with her axe and collected a soul gem from it. Then it dawned on her that maybe they all had soul gems. With a look of almost glee on her face she dove into battle with these strange mechanical dwarven creatures, smashing them to bits and eagerly searched their remains for gems.

But then to her disapointment there were no more. In fact the dwarven hallways turned to dark caverns but she continued unfazed. Then a sound of something scratching at the walls. A sound she remembered from a lighthouse she had come across on her travels not to long ago. Caution took over and she drew her enchanted soul capture orchish bow with nord arrows and proceeded deeper. The falmor may have given her a hard time before but she was on to them now. Arrows sang through the air with deadly accuracy, dropping falmor where they stood. Deeper into the caverns she went, collecting along the way a full set of falmor armor she now wears.

And then she saw it. The largest mechanical giant she had ever seen. Steam gushed from it as it stomped towards her with deadly intent. Her intent was deadlier and sparks were soon flying from the blows she rained upon it. As it swung for her, she rolled between its legs to take up a position behind it. With deadly aim her battle axe struck it at the base of its spine and it exploded with steam. It stiffened up and with a loud groan fell with a crash to the floor. Its fall shock the room, knocking pots and other items off nearby shelves. A sparkle caught her eye, a sword amoung the shifted items on a table. Was it? Could it be? Ah but it was. It was Mjoll the cowardly lioness's missing sword.

Nariko returned to Riftin the next day and returned the sword. With many thanks Mjoll offered to follow her if she needed but Nariko the Orc declined. She did not feel like baby sitting or having to worry about turning around and finding her companion had fled. Lydia in Whiterun was always available if Nariko needed stuff carried. Last I saw Nariko she was headed back to honeyside to spend the eve with her wife and pillow talk of her adventures.
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Ron
 
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