Got the Oblivion Walker trophy!

Deleted Kaitrackh Serdbasefra Lie.
Got bored with 2 handed fighting.
Zrievereillia got overwritten while doing the trophy.
So deleted everything and started again.
Made a female redguard.
Scargia Eil Bey. Her name means Carving Blade(Scargia) Of The (Eil) Moon (Bey).
A S'uovopriet(Screaming Worlds) a refined warrior who uses magic. Likes onehanded weapons and destruction magic. Uses a weapon and magic. Likes swords best. Wears light armour. Likes beautiful clothes and jewelery. She has pink bobbed hair, darkest skin, brown eyes, yellow eyeshadow, red lipstick, purples blusher, and white warpaint, over her forhead, striped down her face and neck.
She comes from a semi traveller group called Pri'priat(Soaring Eagle). A group who have many bases, and many caravans, but all can be moved if nessesery. A peaceful and fair group, who only take territory if it is fair game.
They are aggressive and known to all to avoid angering. From high lord to low bandit, all know to never anger Pri'priat if you want to live and keep your goods and territory. All enemies are systematically and viciously slaughtered and their goods and terrtory taken, Even the more dangerous and powerful groups in Hammefell know to always be on good terms with them, if only to avoid vicous reprisels.
She observed the spellswords in her settlement, and noted their sword etc skills were lacking in comparison to the warriors, but they were strong magically. In her words, 'they could burn well, but one good punch would send them flying'. She made her own style, using finesse, complex and brutal sword work and magic, the magic used to take out enemies, before the fatal blow. Geared more towards weapons, 60/40 weapons and magic.
She contributed to the magic warrior style of combat and it's evolution and rise in the guild, in her area, in a widespread way.
She was travelling with her group through Hammerfell, looking for adventure, resources, items, whatever, a aggressive scouting party, when word came of a incident in a area close to skyrim. The place was known to be a bad place to go, hence why their group, however aggressive they were elsewere, avoided.
Apparently some wizards, some of them rivals normally, were temporarily allied to take down the Sin'agec(Superior Crystal Engineers),a group of mecha mages, alchemist, etc, who had specialised in aincient magic machinery, including dwemer. In a move that impressed the Pri'priet, they had brutally kicked out a force of shakily allied Synod and rogue Winterhold mages from a aincient dwemer Z'coulderbreth(Black Eyes Red Lazors), a dwemer walking fortress.
Once it was in working order it attracted the attention of the wizard groups nearby, who, fearing their power, allied, to take them down and take the Z'coulderbreth.
The Sin'agec had sent out advertisments, all mercenaries would be well paid, if they helped them fight them off and crush them.
Too tempting to pass up.
And the Sin'agec were sometime allies of the Pri'priat, friends.
So they went off to fight for the Sin'agec.
It went well, they were well paid, then the wizards started playing dirtier, bringing out magicka orbs to kill on a big scale. Counter productive, magicka orbs burnt the ground, making it hard for the victors to estabish once the enemy was gone.
The Sin'agec had a nearly foolproof shielding system, that bounced magic attacks of that size back at the sender, so they were ok. They started decimating the enemy, with their own weapons.
But with magicka orbs, it is'nt the weapons you have to worry about, it's the wielder. One mistake and both sides go up in flames.
And one day, a foolish wizard did'nt take proper precautions, and went in to fire a orb, and it blew up, igniting over 10 orbs, destroying the wizards camp, their alliance, tentative and shaky as it was, and half the Sin'agec defences.
Her group came out of their base at 3.00am, the sonic boom and magic still in the air from the explosion, and saw something worse was about to happen. The Sin'agec had been replacing a power core for the Z'coulderbreth. The engineers were dead, the core itself, beeping dangerously, part of it's shield damaged. it was about to go up. She screamed over the raging winds triggered by the explosion, go back, they'd have some safety in thier mobile base/bunker, a thing from another world, designed for hiding from huge, radioactive explosions, the cause of which terrifed them. On the outside it said Enclave. Inside were things that clicked and whirred. If it could protect from nukes, it could protect from this.They nearly made it, but just as they got to the bunker, a terrifying roar caused them to turn, and see a solid wall of magic, fire and debris of all kinds from the explosion, rushing at them, with something worse spreading overhead. A unmistakable teleportaion wave.
They sprinted for the bunker, and threw themselfves in as fast as they could. Half the group were in when the wave hit, before the fire, and the rest were thrown into the air, praying they landed somewere good, or safe.
Scargia told them to lock it down and not come out till it was safe. Then something hit her head and she was unconcious, vaguley seeing the blue of teleportation, before passing out.
She landed with a thump on a force plate, 10ft in the air above a imperial checkpoint. S**t, she thought, imperials, felt the cold, it's not tamriel this is it, god's I hope it's not...
Skyim, as she landed on the floor as the forceplate disapeared.
F**k. Dazed she looked around and checked for injuries. Just a bruise on her head.
She knew the rest would be ok in the bunker. But the others caught in the explosion, she hoped they were ok.
She grabbed her identity purse, before a male soldier, Officer Merendaz(Healing Spikes), appeared. No point running off, they recorded who crossed the border, and she had crossed, dammit.
Gah, her tamriel papers were in the bunker. Maybe she could talk her way out it.
The soldier looked impatient. Fair enough, girl falls from the sky, you need papers.
She was halfway to explaining and he accepted her explanation, when some distinctly retro looking soldiers charged the checkpoint, fur, really? Had they never heard of trousers, at least?
He said, 'F**king stormcloaks, stay hear, your story is valid, It's noted it down.' Before going to fight. She wondered if she should fight with them, but might be misconstrued.
The fighting got worse, the imperials slightly outnumbered.
Then a telltale hum of teleportation, and a large chunk of ground, building foundations still in it, loomed over the checkpoint.
S**t...she said, as it cracked and exploded. Her scream as a person sized chunk of rock came at her froze the air, and it exploded the rock. Wow, that had'nt happened at that strength before as much. It had happened before.
Both sides were looking at her. Not good, perhaps.
The soldier came back, in a friendly way, and helped her get out of the way, as the fighting resumed.
Go in the guard station, I'll be with you shortly.
She went inside, and had some some wine and food. No point being hungry if you don't have to fight.
Then a louder hum, and a ugly mess of broken magicka orb, fire, and land loomed over the checkpoint, with smaller pieces behind it.
It landed. She tore herself from the window and hid in the furthest most stable part of the building. The cellar was locked.
The screams and noise were horrific. Poor Offficer Merendaz. She liked him.
2 hours later, she woke up, the shock and horror had made her faint, too much for her.
She went outside.
She wished she had woken earlier.
A group of imperial soldiers were riding into view. And they did'nt look as smart as Officer Merendaz.
They were'nt.
3 days later she was in a cart heading to Helgen. The evidence had be destroyed by the massive, chain explosion. More things ahd come thorugh, and the area was a blackened burned mess. A lot of things had been destroyed that would have helped her.
She looked like she'd be crossing illigally on purpose. And they did'nt listen when she explained, they were just grunts, doing their job in the shortest way possible.
This Ulfirc Stormcloak, and his stupid retro soldiers, she'd heard his name from the soldiers and after, was going to die. For fragging up her life! And the wizards would die, in the most painful, tortuous way possible.
After the events at Helgen she went exploring.
She'd help the empire, nothing against them generally.
Skyrim was so cold! But some interesting and awesome places.
Fought some forsworn. Shame really, she had nothing against them.