Look you keep beating the "roleplaying" drum and I'm doing my best to stress the fact that "Roeplaying" to the extent your probably thinking of is not widely practiced. everytime someone brings this up its as if they are fine with having one dialog option because they just Imagine their are multiple dialog options and branching endings to quests when in game, there is one.
Am i close? honest question.
contrary to what ever you believe on the grounds that I'm selfish or being self entitled or what ever, even though I disprove the Term Casuals, Consoles are the bain of gaming and are the reason we're losing stuff. I for one PROMOTE options not for myself, but for everyone. I see no point in mentally supporting the game in anyway that has nothing to do with my Character, I don't know about all these "tools" skyrim provides that you're going on about, but I sure as hell notice the bare boned options and avenues to delve my Chars in.
No, you're not close, you keep thinking that I just make everything up in my mind, and go on my merry way.
Skyrim offers me the roleplay tools that I need to actually roleplay within the confines of the game. Not once playing the game have I felt like my choice of dialogue, my choice of action, or the consequences of my actions were not well represented in the game world. So why you think they aren't there, I will never know, but I have never once had a problem with the choice I had in the game. And any time I did do something out of character, it was my fault for doing something out of character, not because the game didn't give me a proper option.
Dialogue wise, the options are more than we've ever had before. Acknowledgement of our actions is about the same or better than we had before. It's not like things have actually devolved or anything since Morrowind in that regard. You may cite other games that do it better, but those games aren't open world games that allow for a virtually infinite amount of choices and possibilities.
Yes, I am more than capable of filling in the blanks and reading between the lines, and making decisions for myself without the game telling me to, but that doesn't mean I just take a "blank book" and imagine some fancy story like you constantly seem to imply. But it is quite welcome when the game isn't telling me what my character is, and instead I tell the game what my character is.


