Yes, I do use Steel...but that's not the point. If it's inappropriate to compare steel to incinerate, then the naysayers shouldn't compare destruction to melee skills.
But, as I said, it took a lot of perks to get that 94 hp axe/sword, but only a couple of perks to get a 90 hp spell....
People seem to consider that everyone will want to go for the 'best option' or 'maximised weapon'...and that's simply not the case, and is based on too anolytical an approach to the game, which we have seen evidence throughout these 'destruction is UP' threads...I would suggest that if people are so fixated on disecting the game down to the nth degree, then perhaps they should find something else to fill in their time...it's a game, not a mathematical exercise.
Destro skills are somewhat compairable to melee weapons. Rank 1 spell is flames, rank 1 sword is iron. Rank 2 are fireball and steel, and so on... they are not directly compairable, but you can't go compairing an obviously low-tier sword with an obviously high-tier spell... much more when the spell is STILL losing, at least in damage...
Yes, it took a couple perks only to get that 90 hp spell... however, without a LOT of perks in enchanting you are as good as an empty gun. And, of, how many perks would it take to get it to 250hp? And how would you be able to do 1000+ and 2000+ hits regularly with your spells?
You don't want to have that much firepower, it's fine. It's pointless anyway. Still, it doesn't change the fact that destruction IS underpowered, and whoever says otherwise is suffering from a severe case of blindness. And the rest of the skills are not overpowered. It doesn't work that way. When everything can potentially do insane damage, but one single skill can't, then that one skill is underpowered.