What's so exciting about crossbows?

Post » Wed Jun 13, 2012 1:23 pm

I would think that the crossbow will be a Dwemer invention, I expect them to introduce it like its the newest and coolest thing to happen in the world. And it'll be the talk amongst NPC's
The dwemer would be more likey to create a pressure based weapon. They had the mechanics already.
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Kerri Lee
 
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Post » Wed Jun 13, 2012 12:59 pm

I was excited at first, then I decided, honestly, I'd rather have something a bit more flexible, like spears.
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Sunnii Bebiieh
 
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Post » Wed Jun 13, 2012 3:33 pm

Other than RPing, I see no advantage of using one.

The Bow can one shot easily. The Crossbow may be able to do that more so outside of sneak. Other than that, it's like being a Werewolf...do it if you want. I am not opposed to having them in the game. I will support choice and option, no matter if I care for the subject or not.
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Chrissie Pillinger
 
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Post » Wed Jun 13, 2012 3:52 pm

Other than RPing, I see no advantage of using one.

The Bow can one shot easily. The Crossbow may be able to do that more so outside of sneak. Other than that, it's like being a Werewolf...do it if you want. I am not opposed to having them in the game. I will support choice and option, no matter if I care for the subject or not.
Think of the disadvantage as well. NPCs would be more deadly then your standard archer.
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Monika
 
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Post » Wed Jun 13, 2012 5:23 pm

Think of the disadvantage as well. NPCs would be more deadly then your standard archer.

I dont see this as a bad thing really, unless your one of those DiD players, but making the game more challenging wouldnt be to bad, ofcourse you can always adjust the difficulty
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Emily Jeffs
 
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Post » Wed Jun 13, 2012 6:14 pm

How exactly would spears work? Would you be able to hold more than a couple spears at a time?
Are we talking about throwing spears or using a spear as a primary weapon like a sword?

You know spear, stabby stabby, swoshy swooshy, like... big spear.

And i did not say that the crossbow was a gun, it's like one in the sense that... i don't realy know, it would be some what cheap... I really have no idea what i was talking about lol... but yes guns should stay far away.
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Darrell Fawcett
 
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Post » Wed Jun 13, 2012 4:42 am

You know spear, stabby stabby, swoshy swooshy, like... big spear.

And i did not say that the crossbow was a gun, it's like one in the sense that... i don't realy know, it would be some what cheap... I really have no idea what i was talking about lol... but yes guns should stay far away.

the whole idea of crossbows was to cheaply replace otherwise expensive missile troops. bows require skill to effectively use, crossbows do not
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Vera Maslar
 
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Post » Wed Jun 13, 2012 3:57 pm

I will be using the crossbow on my mage, I've never played a bow character, but occasionally I need a ranged weapon or a melee weapon so I can use poisons to compliment my spells. I only do that once each time I go into combat usually, which means a crossbow will be perfect! ^_^
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Invasion's
 
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Post » Wed Jun 13, 2012 2:21 pm

i dont get why someone wouldnt want it in the game, its not like they would take your bow away and say you have to use this, more options are always better
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lucy chadwick
 
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Post » Wed Jun 13, 2012 8:22 am

I will be using the crossbow on my mage, I've never played a bow character, but occasionally I need a ranged weapon or a melee weapon so I can use poisons to compliment my spells. I only do that once each time I go into combat usually, which means a crossbow will be perfect! :happy:

Why don't you just use Bound Bow?
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Angela Woods
 
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Post » Wed Jun 13, 2012 4:56 pm

You know spear, stabby stabby, swoshy swooshy, like... big spear.

And i did not say that the crossbow was a gun, it's like one in the sense that... i don't realy know, it would be some what cheap... I really have no idea what i was talking about lol... but yes guns should stay far away.
I think lance's would make a better weapon. Like in Monster Hunter.
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jasminε
 
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Post » Wed Jun 13, 2012 10:05 am

I think lance's would make a better weapon. Like in Monster Hunter.

i dont think a lance works without mounted combat

dismounted a lance is just a bulky spear
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Marta Wolko
 
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Post » Wed Jun 13, 2012 10:26 am

More variety.
Variety never hurts.
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louise tagg
 
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Post » Wed Jun 13, 2012 5:42 pm

Think of the disadvantage as well. NPCs would be more deadly then your standard archer.
Good point.


I dont see this as a bad thing really, unless your one of those DiD players, but making the game more challenging wouldnt be to bad, ofcourse you can always adjust the difficulty
Ha! You speak of them like they are an outcast or something.

Yes, I am one of those and no, I see no need for a DIDer to be fearful of a new weapon. It just calls for more strategy, an actually it's not any different from the way most play the game now.
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Zualett
 
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Post » Wed Jun 13, 2012 6:32 am

it's not the bow, it's people trying to feel... more advlt like because it's from Morrowind, they think that because they say they love a game from 2002 or what ever, that they appear more educated and smarter, and of course more nostalgic, they think they gain respect, it's not the bow, it's the game.

Did you ever think that maybe people like it because it's a better game?
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Dina Boudreau
 
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Post » Wed Jun 13, 2012 5:17 pm

It is much more satisfying to aim high with a bow and get a shot from far away then to aim right at your enemy with a crossbow. You just feel like you earned your kill
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joeK
 
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Post » Wed Jun 13, 2012 5:06 am

Why don't you just use Bound Bow?

Because then I have to summon it first? I don't know, usually I just have a dagger in my inventory, and then when I need a poison I hotkey equip the dagger and hotkey apply the poison. It's pretty fast, and then hit. If I was gonna' use a bound bow then I'd have to cast the spell, wait for the animation to finish, hotkey apply the poison, draw the bow and then hit.. It's just slower.

If I had a crossbow in my inventory already loaded I could just hotkey equip the crossbow, hotkey apply the poison and then instantly fire. Win!
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JD bernal
 
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Post » Wed Jun 13, 2012 8:23 am

It's basically the same as bow and arrow but with a bit more power. I don't see the excitement over it.
Are there any real advantages to using a crossbow?

If they implement it correctly then it is not basically the same as a bow at all.

A crossbow is trigger fired, and can be used with 1 hand depending on size, and can be sitting around loaded and ready to use. The first shot and the initiative is where the crossbow has the advantage. A warrior class would love a crossbow to quick fire a shot off before they charge- (or any melee class could utilize a crossbow for a quick-shot here and there)

If they implemented them correctly, I suspect many classes would be better served with a crossbow, and bow users would become a more dedicated set of individuals. (professionally perked archer characters utilizing bows, other classes better served with crossbows)
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priscillaaa
 
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Post » Wed Jun 13, 2012 10:14 am

Good point.



Ha! You speak of them like they are an outcast or something.

Yes, I am one of those and no, I see no need for a DIDer to be fearful of a new weapon. It just calls for more strategy, an actually it's not any different from the way most play the game now.

Oh no not at all, I love reading the DiD thread, hearing all the stories of your characters and some of how the fell in battle. I would play like that but im to attached to Bilal. sorry if i offended anyone it wasnt my goal
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Amber Hubbard
 
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Post » Wed Jun 13, 2012 6:21 pm

If they implement it correctly..... then it is not basically the same as a bow at all.

A crossbow is trigger fired, and can be used with 1 hand depending on size, and can be sitting around loaded and ready to use. The first shot and the initiative is where the crossbow has the advantage. A warrior class would love a crossbow to quick fire a shot off before they charge- (or any melee class could utilize a crossbow for a quick-shot here and there)
I'm a stealth/warrior and use my bow just fine. But I can see why others would like it.
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Sophie Louise Edge
 
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Post » Wed Jun 13, 2012 9:31 am

I wont use it but i might give it to my companion
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Scarlet Devil
 
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Post » Wed Jun 13, 2012 1:11 pm

I'm a warrior and use my bow just fine. But I can see why others would like it.

Right, yes you can use a bow just fine, but imagine if your first shot didn't include a drawtime, if it was just instant? A warrior that usually charges in could have a loaded crossbow also, and just quickly click off a shot and then run in.

If they put it back in just like morrowind, then it will just be an aesthetic change, and I personally won't care or be impressed. (since morrowinds crossbows acted like bows, but just had no damage variations, and skyrim doesn't have damage variations anyway)

In some games I carried 2 light crossbows. 2 instant shots, that was fun. After the battle clears you reload and get ready for next time.
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Nathan Barker
 
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Post » Wed Jun 13, 2012 4:03 pm

:facepalm: Just... :facepalm:
No, man, he has a point. When TES:VI comes out with no axes, maces or war hammers it will only be the Skyrim hipsters who want them back because they want to look smart. Because there's no way any reasonable person could want variety. :blink:

But really, crossbows would be great if they implemented them well. For them to be useful, you'd need to make them different enough from bows somehow.

In history, crossbows had a slower rate of fire, but their advantage was they could be used by militia troops with little training, whereas it took years to become proficient with a longbow.

There's no such thing as training with a weapon in Skyrim (not in the sense I mean, anyway), but I guess crossbows could be modelled with a much slower reload than bows, but the advantage would be a quick initial shot, perhaps with a little more 'punch'.

There is, or has been, some debate over whether longbows or crossbows were more effective at punching through armor. Either way, it would be cool to see crossbows with a little of armor bypass - sort of like the mechanic that's supposed to work for maces & hammers if you get the perks.
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Ricky Rayner
 
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Post » Wed Jun 13, 2012 3:44 pm

No, man, he has a point. When TES:VI comes out with no axes, maces or war hammers it will only be the Skyrim hipsters who want them back because they want to look smart. Because there's no way any reasonable person could want variety.

:blink:

Just ignore eric, it is best.
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MatthewJontully
 
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Post » Wed Jun 13, 2012 6:14 am

Oh no not at all, I love reading the DiD thread, hearing all the stories of your characters and some of how the fell in battle. I would play like that but im to attached to Bilal. sorry if i offended anyone it wasnt my goal
No offence at all. I did not mean it to have sounded that harsh.

That strong attachment is what really adds to the emotion and excitement. Having an added weapon and threat just makes it that much more exciting.
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Dragonz Dancer
 
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