Pretty much this.
I hate to generalize like that, but I've been following these games and been part of the community long enough to know that most of this stuff that people complain about being gone now, is not stuff that people were serious about before it got removed.
I mean, literally, the shift in attitude is so drastic. Literally, things that were disliked get changed, and then people complain that it was removed.
Perhaps you should know a difference then.
There is a difference between "nostalgia" and questioning the removal of something rather than making it work better.
I never played Morrowind, ever. But I still want crossbows because they can be different from bows if done correctly. Crossbows were in Morrowind and from my understanding they were only really cosmetically different from bows. So instead of fixing them to be better they just out right removed them.
Not only that, but people just want
choice. Why do you blame everything on nostalgia? I'm fairly certain nostalgia would have nothing to do with a scenario where they removed the Two-Handed Axe and Mace and just kept the Two-Handed Sword. If nostalgia is your only angle of debate then stop debating.
People on here are always like "TES is about choice, TES is about being what you want to be and doing what you want to do" but then you say "eff off you nostalgic nerds" when they comment about a choice being removed.
I don't not want it in the game, more choice is always better in a game like this, it's just the idea that no crossbows means some huge roleplay possibility being lost. I mean, I get not wanting to see options removed, but the options that get removed that get complained about are the most petty and trivial removals you can think of.
Have you ever thought it could be because there was little need to remove them and that's why people are actually complaining?
You probably could give two craps about shovels, brooms, bowls, etc being removed but people are questioning why they were removed in the first place when they didn't need to be.