What's so exciting about crossbows?

Post » Wed Jun 13, 2012 6:28 pm

No, man, he has a point. When TES:VI comes out with no axes, maces or war hammers it will only be the Skyrim hipsters who want them back because they want to look smart. Because there's no way any reasonable person could want variety.

:blink:

lol i love sarcasm, but honestly i dont think it matters what bethesda adds to the game, as long as they can keep it within the Lore of the game then it is fine

edit- and Senor Cinco we're good, no worries :bunny: :run:
User avatar
Jennifer Rose
 
Posts: 3432
Joined: Wed Jan 17, 2007 2:54 pm

Post » Wed Jun 13, 2012 3:31 pm

Just ignore eric, it is best.

You realize he was mocking the person I quoted, right?
User avatar
celebrity
 
Posts: 3522
Joined: Mon Jul 02, 2007 12:53 pm

Post » Wed Jun 13, 2012 5:55 am

Shouldn't have quoted, the advice I gave (above) was just good in general.
User avatar
Sebrina Johnstone
 
Posts: 3456
Joined: Sat Jun 24, 2006 12:58 pm

Post » Wed Jun 13, 2012 12:18 pm

Shouldn't have quoted, the advice I gave (above) was just good in general.

I'm sorry, from now on I'll just be "happy love Skyrim forever!" and toss around rainbows and puppies.
User avatar
Alexandra Louise Taylor
 
Posts: 3449
Joined: Mon Aug 07, 2006 1:48 pm

Post » Wed Jun 13, 2012 5:26 pm

whats so exiting about swords? their just larger daggers with slower swing and higher base damage, and I can already one-shot most things with my dagger.
User avatar
Everardo Montano
 
Posts: 3373
Joined: Mon Dec 03, 2007 4:23 am

Post » Wed Jun 13, 2012 3:59 am

I dont see this as a bad thing really, unless your one of those DiD players, but making the game more challenging wouldnt be to bad, ofcourse you can always adjust the difficulty
Im not saying its a bad thing at all. Disadvantage =/= bad. I woudld actually welcome it. As it stands right now, archers are just a [censored] in my backside as i take down the melee guys.
User avatar
Tamika Jett
 
Posts: 3301
Joined: Wed Jun 06, 2007 3:44 am

Post » Wed Jun 13, 2012 3:17 pm

The last time I used a Crossbow was 500+ years ago in Morrowind..
500 years later they are extinct and bows are only available, seems abit weird so would be nice to have them back.

And a single crossbow shot to the head, that would be a cool way to assassinate someone lol.
User avatar
Alexander Horton
 
Posts: 3318
Joined: Thu Oct 11, 2007 9:19 pm

Post » Wed Jun 13, 2012 10:55 am

Why people wouldn't want more options is just mindbogglingly strange.
User avatar
Emma Parkinson
 
Posts: 3401
Joined: Wed Jul 26, 2006 5:53 pm

Post » Wed Jun 13, 2012 7:44 pm

Im not saying its a bad thing at all. Disadvantage =/= bad. I woudld actually welcome it. As it stands right now, archers are just a [censored] in my backside as i take down the melee guys.

i get where your coming from, for me though i really dont like those bandits that will spam fireball on you while your working the melee guys, it can get frustrating but once i take them all down it feels so rewarding
User avatar
Carlitos Avila
 
Posts: 3438
Joined: Fri Sep 21, 2007 3:05 pm

Post » Wed Jun 13, 2012 4:12 am

People want it because it was removed. They are feeling nostalgic.

Literally that is all.

Pretty much this.

I hate to generalize like that, but I've been following these games and been part of the community long enough to know that most of this stuff that people complain about being gone now, is not stuff that people were serious about before it got removed.

I mean, literally, the shift in attitude is so drastic. Literally, things that were disliked get changed, and then people complain that it was removed.
User avatar
Gill Mackin
 
Posts: 3384
Joined: Sat Dec 16, 2006 9:58 pm

Post » Wed Jun 13, 2012 11:40 am

i dont get why someone wouldnt want it in the game, its not like they would take your bow away and say you have to use this, more options are always better

I don't not want it in the game, more choice is always better in a game like this, it's just the idea that no crossbows means some huge roleplay possibility being lost. I mean, I get not wanting to see options removed, but the options that get removed that get complained about are the most petty and trivial removals you can think of.
User avatar
willow
 
Posts: 3414
Joined: Wed Jul 26, 2006 9:43 pm

Post » Wed Jun 13, 2012 6:59 am

Pretty much this.

I hate to generalize like that, but I've been following these games and been part of the community long enough to know that most of this stuff that people complain about being gone now, is not stuff that people were serious about before it got removed.

I mean, literally, the shift in attitude is so drastic. Literally, things that were disliked get changed, and then people complain that it was removed.

Perhaps you should know a difference then.

There is a difference between "nostalgia" and questioning the removal of something rather than making it work better.

I never played Morrowind, ever. But I still want crossbows because they can be different from bows if done correctly. Crossbows were in Morrowind and from my understanding they were only really cosmetically different from bows. So instead of fixing them to be better they just out right removed them.

Not only that, but people just want choice. Why do you blame everything on nostalgia? I'm fairly certain nostalgia would have nothing to do with a scenario where they removed the Two-Handed Axe and Mace and just kept the Two-Handed Sword. If nostalgia is your only angle of debate then stop debating.

People on here are always like "TES is about choice, TES is about being what you want to be and doing what you want to do" but then you say "eff off you nostalgic nerds" when they comment about a choice being removed.

I don't not want it in the game, more choice is always better in a game like this, it's just the idea that no crossbows means some huge roleplay possibility being lost. I mean, I get not wanting to see options removed, but the options that get removed that get complained about are the most petty and trivial removals you can think of.

Have you ever thought it could be because there was little need to remove them and that's why people are actually complaining?

You probably could give two craps about shovels, brooms, bowls, etc being removed but people are questioning why they were removed in the first place when they didn't need to be.
User avatar
Andrew Perry
 
Posts: 3505
Joined: Sat Jul 07, 2007 5:40 am

Post » Wed Jun 13, 2012 8:08 am

it's not the bow, it's people trying to feel... more advlt like because it's from Morrowind, they think that because they say they love a game from 2002 or what ever, that they appear more educated and smarter, and of course more nostalgic, they think they gain respect, it's not the bow, it's the game.

People want it because it was removed. They are feeling nostalgic.

Literally that is all.

But i haven't played Morrowind (long enough to use, or even see a crossbow in it), yet i want them. Explain that :P

Not everything people find wrong in or missing from Skyrimi is because of Morrowind, you know ;)

I would think that the crossbow will be a Dwemer invention, I expect them to introduce it like its the newest and coolest thing to happen in the world. And it'll be the talk amongst NPC's

The Dwemer sphere centurions do have miniature crossbows, so they did invent them.
User avatar
Jessica Raven
 
Posts: 3409
Joined: Thu Dec 21, 2006 4:33 am

Post » Wed Jun 13, 2012 11:01 am

Perhaps you should know a difference then.

There is a difference between "nostalgia" and questioning the removal of something rather than making it work better.

I never played Morrowind, ever. But I still want crossbows because they can be different from bows if done correctly. Crossbows were in Morrowind and from my understanding they were only really cosmetically different from bows. So instead of fixing them to be better they just out right removed them.

Not only that, but people just want choice. Why do you blame everything on nostalgia? I'm fairly certain nostalgia would have nothing to do with a scenario where they removed the Two-Handed Axe and Mace and just kept the Two-Handed Sword. If nostalgia is your only angle of debate then stop debating.

People on here are always like "TES is about choice, TES is about being what you want to be and doing what you want to do" but then you say "eff off you nostalgic nerds" when they comment about a choice being removed.



Have you ever thought it could be because there was little need to remove them and that's why people are actually complaining?

You probably could give two craps about shovels, brooms, bowls, etc being removed but people are questioning why they were removed in the first place when they didn't need to be.

You speak the truth

I also miss throwing knifes and shuriken. Those were bad ass :)
User avatar
tannis
 
Posts: 3446
Joined: Sat Dec 09, 2006 11:21 pm

Post » Wed Jun 13, 2012 9:56 am

You speak the truth

I also miss throwing knifes and shuriken. Those were bad ass :smile:

Now thrown weapons I actually miss, and actually added a different level to gameplay. Wanted something quicker and more lightweight than a bow and arrow? Shurikens and throwing knives were perfect for that.
User avatar
Nathan Risch
 
Posts: 3313
Joined: Sun Aug 05, 2007 10:15 pm

Post » Wed Jun 13, 2012 9:53 am

The only advantage a real cross bow offers over a regular bow is a less skilled person can make a shot. They are more powerful at closer range, but they have way less power at distance than a long bow. It has to do with the heavier bolt gives more stopping power up close but the energy can't carry it the distance. They take forever to reload, even in Morrowind I could hit a guy with 4 arrows before they could reload a crossbow.

If they were in the game, great. But, I would never use one and smile each time I saw one being used against me.
User avatar
Chavala
 
Posts: 3355
Joined: Sun Jun 25, 2006 5:28 am

Post » Wed Jun 13, 2012 7:43 am

I dunno, crossbows could be helpful for a warrior who wasn't afraid to soften up enemies from a range. Pull out your crossbow, plug a bolt into an enemy (and with the higher stopping power of the crossbow maybe even drop him or knock off a significant portion of his health), take out weapons, wade into the melee.
User avatar
James Potter
 
Posts: 3418
Joined: Sat Jul 07, 2007 11:40 am

Post » Wed Jun 13, 2012 10:10 am

Throwing weapons is what I really want. There were two crossbows in Morrowind and they weren't even that great. Now we may get them back due to popular demand, but frankly I'd rather use a bow, or throwing weapons. Seriously, in Morrowind I had a big ass tower sheild with heavy armor with shuriken and knives. It was awesome. If I got into a fight, they couldn't get to me half the time, and when they did I dodged all of their attacks. And on the offchance that they could manage to get to me and land a hit, I could either block it or take minimal damage with thousands of health to spair. The perfect character. :biggrin:

I digress, more variety is always a good thing. If I want to be an archer, I'd rather use the bow because that's my preference, not because I'm forced into it.

Also, wouldn't crossbows be great to fire once for massive damage, and then continue with melee attacks? I could come up with ideas when it comes out.
User avatar
LADONA
 
Posts: 3290
Joined: Wed Aug 15, 2007 3:52 am

Post » Wed Jun 13, 2012 7:35 am

You could probably use it with a shield. That'd be a plus.
User avatar
Racheal Robertson
 
Posts: 3370
Joined: Thu Aug 16, 2007 6:03 pm

Post » Wed Jun 13, 2012 2:17 pm

You could probably use it with a shield. That'd be a plus.

or wield magic with it...but lets not go bringing logic into this.
User avatar
Alan Cutler
 
Posts: 3163
Joined: Sun Jul 01, 2007 9:59 am

Post » Wed Jun 13, 2012 4:45 pm

Last I checked, it required two hands to reload. One hand to fire, sure.
User avatar
neil slattery
 
Posts: 3358
Joined: Wed May 16, 2007 4:57 am

Post » Wed Jun 13, 2012 12:12 pm

What logical reasoning do customers have to go out of their way to argue against adding more features more so than the game makers themselves?
User avatar
Ally Chimienti
 
Posts: 3409
Joined: Fri Jan 19, 2007 6:53 am

Post » Wed Jun 13, 2012 7:02 pm

Last I checked, it required two hands to reload. One hand to fire, sure.

Mini-crossbows only require one hand.
User avatar
Laura Samson
 
Posts: 3337
Joined: Wed Aug 29, 2007 6:36 pm

Post » Wed Jun 13, 2012 8:53 am

What logical reasoning do customers have to go out of their way to argue against adding more features more so than the game makers themselves?

That is a good question. That one has to ask a lot around here. Skyrim will get DLCs, and those DLCs will include new items, maybe even of types that there isn't in the game currently like, for example, crossbows. So what exactly is the problem with people letting Beth know what they would like them to be?
User avatar
Jason Wolf
 
Posts: 3390
Joined: Sun Jun 17, 2007 7:30 am

Post » Wed Jun 13, 2012 5:15 am

Crossbows--arguably--are stronger, shoot faster and farther, and have better reload speeds than bows. The pretty much better bows in every way (which is why they were created).

That's not to say, however, that in the right hands a bow could exceed a crossbow
User avatar
Juan Suarez
 
Posts: 3395
Joined: Sun Nov 25, 2007 4:09 am

PreviousNext

Return to V - Skyrim