What scares you the most in the game?

Post » Fri Jun 15, 2012 11:16 am

Scariest thing in the game?

I vote for the immortal clone children... Why EVERY kid in Skryim has the exact same voice, exact same face (even between boys and girls) and are completely imperviouis to all damage scares the skooma out of me. I deal with it by running, far, far away from these freakish little goblin babies.
Those children are vampires. I just know it.
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James Potter
 
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Post » Fri Jun 15, 2012 11:15 am

Honestly nothing, I jumped at a shadow once because I was lost in thought and thought it was somthing scary..but honestly there isn't anything that frightens me in the game.
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Phoenix Draven
 
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Post » Fri Jun 15, 2012 11:36 pm

Those children are vampires. I just know it.

Immortal Clone Children or vampires needful all the children are magical in their malformed big headed flesh units of individuality so instinctively bonded to one another.

Sometimes when the air holds a certain..quality the landscape is the most fearsome thing to speak with menace wordless into my startled spirit.
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Trish
 
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Post » Fri Jun 15, 2012 2:18 pm

Blackreach. A couple of days down there and the darkness gets to my nerves.

In Morrowind, it was vampires, and I still find them unsettling, but not as scary anymore.
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Celestine Stardust
 
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Post » Fri Jun 15, 2012 7:36 pm

Spiders
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Cameron Wood
 
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Post » Fri Jun 15, 2012 9:02 pm

Hagravens creep me out. But nothing puts me more on edge than the damn wraiths from oblivion... seriously, screw them an that horrible noise they make.
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chloe hampson
 
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Post » Fri Jun 15, 2012 5:15 pm

The Falmer... sneaky bastards. and glitches, ruins the game for me :c
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Angelina Mayo
 
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Post » Fri Jun 15, 2012 5:30 pm

Draugr, especially with the sounds of Skyrim mod. Even so, according to myth, Draugr were able to change their height and weight, and also cause people and animals to go mad...
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OTTO
 
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Post » Fri Jun 15, 2012 12:43 pm

Scariest thing in the game?

I vote for the immortal clone children... Why EVERY kid in Skryim has the exact same voice, exact same face (even between boys and girls) and are completely imperviouis to all damage scares the skooma out of me. I deal with it by running, far, far away from these freakish little goblin babies.
Get the "child killing mod". They are immortal no longer.
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Devin Sluis
 
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Post » Fri Jun 15, 2012 9:43 pm

The only time I actually jumped was when a sabre cat somehow sneaked up on me without making a sound, no battle music, no roars, nothing. Just like real life. I turned around to see this massive thing pouncing at me. It was actually more funny than anything else.
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Brooks Hardison
 
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Post » Fri Jun 15, 2012 5:12 pm

1. Coming out of a loading screen and opening up to someone's face.
2. jump back out of surprise if they're really ugly
3. Sometimes if I'm really not expecting it I'll go what the hell, but that's about it.
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Amy Smith
 
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Post » Fri Jun 15, 2012 6:36 pm

  • START A NEW GAME
  • SET DIFFICULTY TO MASTER
  • HEAD STRAIGHT TO BLEAK FALLS BARROW
  • FIND THE GIANT SPIDER
  • EXPERIENCE FEAR WHEN YOU DO HARDLY ANY DAMAGE AND HE NEARLY 1 SHOTS YOU
(TIP: Run in and out of the little doorway heal, run in, attack, get hit, run away, rinse and repeat.)

If that doesnt get ya going then well Skyrim wasn't meant to be a horror but playing on Master makes it a lot more realistic

Can you imagine been in skyrim as yourself and attacking a giant spider and winning?
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Matthew Warren
 
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Post » Fri Jun 15, 2012 10:27 am

Glitches that force you to start a new game after 30+ hours of playing.
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Enie van Bied
 
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Post » Fri Jun 15, 2012 4:44 pm

Hagravens creep me out. But nothing puts me more on edge than the damn wraiths from oblivion... seriously, screw them an that horrible noise they make.

haha yeah, the gloom wraith I think it was called. I hated going into old ships.
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Soph
 
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Post » Fri Jun 15, 2012 2:57 pm

Glitches that force you to start a new game after 30+ hours of playing.

Save often and stop moaning :P Iv had every glitch under the sun and always find ways around it, even the blood and ice quest bugs
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LADONA
 
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Post » Fri Jun 15, 2012 4:12 pm

Agree on OP about the spiders...
Hate how they make those nasty pig sounds, theyre too well made, theres a considerable amount of stuff in the game, that i havent or had a very difficult time doing, because of the spiders...
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Krystal Wilson
 
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Post » Fri Jun 15, 2012 11:52 pm

Save often and stop moaning :tongue: Iv had every glitch under the sun and always find ways around it, even the blood and ice quest bugs

While I can appreciate that some people enjoy keeping hundreds of saves for the hell of it, not all of us do, and it's certainly not an excuse for very well known glitches not being fixed. And considering I currently play 3 different chars and am starting a 4th, I'm certainly not going to keep numerous saves for each of them to sift through.

Furthermore, the whole saving every 5 seconds thing shouldn't be required either. Save spamming pretty much ruins the point of even playing for many of us. The fact that you have to practically run through quests with either a guide or a save and a prayer -just to not break the game- is really silly.
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Kathryn Medows
 
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Post » Fri Jun 15, 2012 5:49 pm

The only thing about Skyrim that scares me is when I look at the total number of hours I've spent playing it.
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Antonio Gigliotta
 
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Post » Fri Jun 15, 2012 3:54 pm

While I can appreciate that some people enjoy keeping hundreds of saves for the hell of it, not all of us do, and it's certainly not an excuse for very well known glitches not being fixed. And considering I currently play 3 different chars and am starting a 4th, I'm certainly not going to keep numerous saves for each of them to sift through.

Furthermore, the whole saving every 5 seconds thing shouldn't be required either. Save spamming pretty much ruins the point of even playing for many of us. The fact that you have to practically run through quests with either a guide or a save and a prayer -just to not break game- is really silly.

I use External hard drive to back up my game saves. you know the game is buggy so ether save frequently or risk losing your 30+ hours its pretty simple. otherwise complain away.
I myself have 8 game saves between 3 characters. back those saves up on a hard drive if you have the facility.
besides the game auto saves if you come across a glitch just re-load 2 previous auto saves. Im giving advice not telling you how to play your game.
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Madison Poo
 
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Post » Fri Jun 15, 2012 1:02 pm

Nothing really scared me when played ordinary character on master.
After I switched to DiD playstyle with many hardcoe mods (deadly traps, deadly dragons, deadly frigging everything) it became as scary as playing Amnesia: Dark Descent. Have to watch every step in dungeons, check every chest for traps, jump with each noise nearby. Dragons bring panic. Nights are... [censored] nights, never walk out after sunset.
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Lyd
 
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Post » Fri Jun 15, 2012 9:04 pm

I use External hard drive to back up my game saves. you know the game is buggy so ether save frequently or risk losing your 30+ hours its pretty simple. otherwise complain away.
I myself have 8 game saves between 3 characters. back those saves up on a hard drive if you have the facility.
besides the game auto saves if you come across a glitch just re-load 2 previous auto saves. Im giving advice not telling you how to play your game.

I don't think my X360 would really care about my buying it an external hard drive, and giving me "advice" about an extremely obvious game function is more patronizing than anything.

Also, the 5 or 6 saves I already keep for my characters do nothing to help me with glitches that it's impossible for me to know have even occurred until I run into them at some random point down the road while I'm playing. If there were some warning flag that something had just broken, well then those saves might actually be useful, but that's not how it works. So unless you play every quest, in order, as soon as you get it, keeping any less than probably about 50 saves is an exercise in futility. Saving "frequently" is what you get with the 3 auto saves, a quick save, and a standard save. The kind of saving you'd have to do to avoid some of Skyrim's glitches is just [censored].

For example, if a key NPC of a quest gets killed (by me or otherwise), a message notifying me that "x quest failed" might make having a few extra saves have a point. If I find out about it randomly, well, they're much less likely to be of any use unless I make a habit of hoarding game saves for some silly reason.

And yes, given that Bethesda won't hand me the tools to fix it myself, the only actual option is complaint, and frankly, I shouldn't actually HAVE to have more than 1 save for any given character.

So yes, while you could keep an excessive amount of saves and hope to "go around" the occurrence of a glitch by backtracking (potentially hours/days of it), that is infeasible to say the least.

I know the game is buggy, Bethesda knows its buggy, and everyone knows there are things that need to be fixed. Not by me, you, or anyone else around here, but by the ones I payed for the game to begin with. THAT is pretty simple.

For the sake of thread integrity, refer any more of your complaints about my concerns to my PMs, or just stop.
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Darlene Delk
 
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Post » Fri Jun 15, 2012 8:15 pm

I don't know why but http://elderscrolls.wikia.com/wiki/Volunruud Scare's the S*#%T out of me.
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Scott Clemmons
 
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Post » Fri Jun 15, 2012 1:37 pm

Hearing a chaurus click :(
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Ashley Clifft
 
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Post » Fri Jun 15, 2012 6:28 pm

None of the monsters in the game scare me as such, though if I ever cross the path of a Briarheart or a Deathlord I sit up a bit more in my chair!

The one time I did have a bit of a heart-stopping moment was quite early on in my first game. I'd contended several times with Giants and they had *always* been agressive. So when I was running through the wilds at night one time, hardly able to see anything, I ran into something solid. Wasn't sure what it was, but then I heard the deep breathing. I looked up, and realised I was staring straight into the crotch of a Giant!! I had a bit of a start and backed up a little, expecting the hammering death-blow from the Giant's club, but it did nothing. When I lit the area with Mage Light I saw the Giant was just looking at me. Was the first non-agressive Giant I'd met.

The potential for animals sneaking up on you and yelling or screaming is there...just a shame it doesn't happen. I'd turn the sound right up on my TV if there were such moments.
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Maddy Paul
 
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Post » Fri Jun 15, 2012 6:00 pm

The centipede things Falmer hang out with terrify me. I can't look at them without getting nervous.
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Britney Lopez
 
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