» Thu Dec 08, 2011 11:07 am
I'd like the initial difficulty of Gothic 1 & 2 added to an ES game. I always loved how in Gothic your character would feel incredibly weak to begin with, which gave a very satisfying feeling as you grew stronger and were able to go back to a particular cave and kill that shadowbeast which had made it impossible to enter at any point prior to that. I like some challenge in my games, not to the same extent as Demon/Dark Souls, but creatures that level with you is just too easy. I'm not familiar with Skyrims levelling system, but hopefully we'll not see bandits in Glass armour again...