What is the point of feeding then?

Post » Sun Jun 17, 2012 6:23 am

On Topic: As for the point of feeding now..

Roleplay?
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Katie Pollard
 
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Post » Sat Jun 16, 2012 11:43 pm

You don't get it. Vampirism isn't suppose to be an all fun power-up with no drawbacks. There should be many benefits, yet there should be drawbacks. And the mob of angry villagers was one of the most significant of these. It was great to run around the towns in the dark as a blood-starved vampire with the villagers chasing after you.

Now that experience is taken away. And for what? Because the Vampire Lord gets attacked when he shifts out? I honestly think Bethesda shouldn't of removed the 4th stage effects. I am confident they did it to appease the other people who kept complaining about being attacked. If they hated it, then they should of cured it.

With blood bottles and new feeding animations, it would be twice as easy to revert back to stage 1 without needing to sneak into a person's home. But Bethesda completely changed vampirism. I hope it will be like Oblivion, then. People refuse to talk to you in stage 4. You get more powers such as "Reign of Terror" and other things. The eyes and appearance should be the same.
Oh no trust me there is still challenges to being a vampire.
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Enny Labinjo
 
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Post » Sun Jun 17, 2012 4:59 am

Odd.. my vampires eyes never changed. Then again they started the game wolf yellows so i dunno. Personaly I preffer the Bram Stoker glowing eyes of the vampire lords. You want Twlight 2.0? We've already got it in skyrim. freaking twinkly depressed emos hiding in caves and crypts. The new ones will put things right. we'll get stronger as we feed! Honestly I was so disapointed with the current vamps that the first time i contracted it i opted for the werewolf cure. Then i started to like vamps again. As dinner.
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Siobhan Thompson
 
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Post » Sat Jun 16, 2012 11:04 pm

Oh no trust me there is still challenges to being a vampire.

Are you in the Beta?
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Ben sutton
 
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Post » Sun Jun 17, 2012 5:14 am

http://www.501st.com/crl/SL_CRL/SL102_Maul/102_02.jpg

http://static.skyrim.nexusmods.com/downloads/images/16376-1-1336080087.jpg

I love the current one.
But now it's the Goa'uld
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Albert Wesker
 
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Post » Sun Jun 17, 2012 6:00 am

Actually, the challenge about everyone attacking you, is that you need to feed to revert back to stage one, and with everyone chasing you, it tends to wake up targets making it harder. Sure guards and dragons are really the only ones who are going to take you out, but the threat of not being able to feed was still there too. The survival aspect was always there, and not its gonna make vampires easy to use with too many rewards. I only hope they find some new drawback besides a little sunburn to keep me feeding. I'd find it interesting to see the vampire lord form only accessible in stages 1-3, and you're too blood starved at stage 4.

Well, given that by stage 4 you can go invisible I've rarely had that problem. I never really needed a high sneak either. But yeah, that'd be fun. Even while Vampire lord is activated you go through the stages until you reach four and your forced back into Human form. That could potentially be a major threat, especially if you're entire build was around the Transformation. And I do agree we need some good drawbacks, it's not supposed to be a Gift like the Werewolf form but an actual curse. A curse wit benefits, but a curse none the less.
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Alexandra walker
 
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Post » Sat Jun 16, 2012 6:20 pm


http://www.youtube.com/watch?v=Lct6x-XqWrw

^The first true Vampire Lord.
thanks for that the video just made my day
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Khamaji Taylor
 
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Post » Sat Jun 16, 2012 9:06 pm

Screenfire is fitting "screenflame" would be better. This is a change that could effect people's style of play- just because it doesnt effect you doesnt illegitimize their dilemma. Please dump your truckload of internet-tude
Somewhere else.
So that means that it's okay to flame me for having a different opinion than you? It's not like I insulted anyone. I even say that I didn't get it and explained why, and people get offended. Either people here are a bit too close minded or it's that they are too easily offended. I just said what I thought and I happen to like the changes in Dawnguard. I thought people would be a little friendly or a least accepting of a different point of view but I guess not.
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k a t e
 
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Post » Sat Jun 16, 2012 7:52 pm

It is a terrible oversight...no meter recharge is not reason enough to feed...
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Daramis McGee
 
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Post » Sat Jun 16, 2012 9:47 pm

Someone is on there special day :swear:
Nah, It's just my my opinion on the matter. You're a lot more friendlier than the other two who I, as of this point, gotten a response from.
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Shelby McDonald
 
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Post » Sun Jun 17, 2012 3:29 am

I'm sorry, but vampire mages are EXTREMELY powerful, and Stage 4 vampirism was an annoyance for a reason, something called balance. Weakness to fire/sun AND being attacked was a great reason to feed often. Now I'm just going to be Stage 4 forever...
Well in my opinion it's not. Let's just agree that I have a different view that apparently some people can't fathom. Besides I have a dual handed warrior that can pretty much one hit almost anything so what's the difference. In my opinion a fully decked out warrior is equal if not better than a fully decked out vampire mage in killing potential so in MY opinion the negative of being attacked thing imbalances the game because if the warrior and vampires with it's debuffs in the sun are equal in killing potential then the extra negative means that warriors would be better overall since they get no penalties. Now that the extra negative is gone the warrior and vampire are now balanced or a least as close as it can be. It's not like it was suppose to be imbalanced, it was suppose or should I say now to be "a pick your side", like the imperials and stormcloaks.
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Felix Walde
 
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Post » Sun Jun 17, 2012 6:08 am

Well in my opinion it's not. Let's just agree that I have a different view that apparently some people can't fathom. Besides I have a dual handed warrior that can pretty much one hit almost anything so what's the difference. In my opinion a fully decked out warrior is equal if not better than a fully decked out vampire mage in killing potential so in MY opinion the negative of being attacked thing imbalances the game because if the warrior and vampires with it's debuffs in the sun are equal in killing potential then the extra negative means that warriors would be better overall since they get no penalties. Now that the extra negative is gone the warrior and vampire are now balanced or a least as close as it can be. It's not like it was suppose to be imbalanced, it was suppose or should I say now to be "a pick your side", like the imperials and stormcloaks.
but vampirsm has always been a disease. Its not something that people want to catch, unless of course you specifically want that challenge. Most of us here don't want a pick your side thing, they want to be forced into a survival situation where you don't have the upper hand against that warrior you're talking about. I purposely only use a single dagger on my vampire for that very reason, just to add another downside to it. Now that the negative is leaving vampires are going to be overpowered sneaking classes with almost no downsides.
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Philip Rua
 
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Post » Sat Jun 16, 2012 7:11 pm

I think the the "overhaul" to regular vampires may make the stages go backwards, or change the powers in some way. That way feeding won't be a power down.
This would be great if its true.
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Lucky Girl
 
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Post » Sun Jun 17, 2012 6:29 am

Odd.. my vampires eyes never changed. Then again they started the game wolf yellows so i dunno. Personaly I preffer the Bram Stoker glowing eyes of the vampire lords. You want Twlight 2.0? We've already got it in skyrim. freaking twinkly depressed emos hiding in caves and crypts. The new ones will put things right. we'll get stronger as we feed! Honestly I was so disapointed with the current vamps that the first time i contracted it i opted for the werewolf cure. Then i started to like vamps again. As dinner.

Where does it say we get stronger as we feed? If true, then I will be very glad.
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Ally Chimienti
 
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Post » Sun Jun 17, 2012 12:14 am

Where does it say we get stronger as we feed? If true, then I will be very glad.

I don't know but I really hope its true. I want to be a regular vampire not this crazy backwards thing we have. Its to bad that some of you will be disappointed if this change happens. But I see it as this, you cant please everybody but at least you had your turn at having it the way you wanted it. Now its time for others to have some fun.
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Bedford White
 
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Post » Sun Jun 17, 2012 4:19 am

I don't know but I really hope its true. I want to be a regular vampire not this crazy backwards thing we have. Its to bad that some of you will be disappointed if this change happens. But I see it as this, you cant please everybody but at least you had your turn at having it the way you wanted it. Now its time for others to have some fun.

I still love the vampire lord transformation. It looks totally cool, and I'll have lots of fun slaughtering guards and innocents in VL form. But, still, hope they have made some serious positive changes to regular vampires, perhaps even bringing us away from the stupid Cyrodiil vampires.
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ashleigh bryden
 
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Post » Sun Jun 17, 2012 12:27 am

but vampirsm has always been a disease. Its not something that people want to catch, unless of course you specifically want that challenge. Most of us here don't want a pick your side thing, they want to be forced into a survival situation where you don't have the upper hand against that warrior you're talking about. I purposely only use a single dagger on my vampire for that very reason, just to add another downside to it. Now that the negative is leaving vampires are going to be overpowered sneaking classes with almost no downsides.
If you want to play survival game play a survival game like Assassin's Creed or Fallout New Vegas on hardcoe if you beat them already great, but don't expect all games to be like that. It's not like sneak wasn't overpowered enough already anyways. It's like going to play CoD and then play Halo and say that halo should play like like CoD or vice versa. Even if it not quite the same situation it's still the same type of argument. Those games start with imbalances like OP weapons or something and then it gets fixed, few people get mad because they liked using them but most agreed with the fix. It's the same with this game. Most of the people here don't like the changes but I'm sure a lot more people like them, but don't go here because they don't need to because they're happy. I'm here because I was naive enough to think to you guys that responded to me would accept a different opinion and have a friendly back and forth with a few joke like in the other threads I've seen. I should of seen it coming though, I think I was too blunt. I think the ones that responded to me were younger than I thought or that they don't know how to argue a point that make sense without insults or without repeating themselves. I think I've done and enough here to see that most but no all comment are EXACTLY the same, eyes this eyes that and no more stage 4 blah blah. Ah forget it...I'm leaving this thread and I'll have to avoid looking at it again for I might reply to a rude comment or my stupid determination to defend my side.
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J.P loves
 
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Post » Sun Jun 17, 2012 7:57 am



What "moat of the world"?????



I sure hope there is a way to keep the original eyes, there is just a more creepy vibe with the originals. The new ones just look like your stereotypical vampire eyes.
Typo on a touch screen here.:) lol
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renee Duhamel
 
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Post » Sun Jun 17, 2012 5:01 am



http://www.youtube.com/watch?v=Lct6x-XqWrw

^The first true Vampire Lord.
agreed
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Floor Punch
 
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Post » Sat Jun 16, 2012 7:41 pm

If those eyes really are the new eyes..... Oh my.... Eww.

What next, sparkles?
More like lack of fangs, from the look of it. It appears that when you become a vampire in Dawnguard, the game no longer swaps to another race model, it just simply swaps eyes. It's a little hard to tell, but that's what it's looking like. I mean, why not? Just about all female vampires in vanilla lack fangs already. :facepalm:

Anyway, the vampire lord transformation looks pretty cool, but I may need to use mods to improve the look of vampires in their normal forms, however.
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Brian LeHury
 
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Post » Sun Jun 17, 2012 6:47 am

More like lack of fangs, from the look of it. It appears that when you become a vampire in Dawnguard, the game no longer swaps to another race model, it just simply swaps eyes. It's a little hard to tell, but that's what it's looking like. I mean, why not? Just about all female vampires in vanilla lack fangs already. :facepalm:

Anyway, the vampire lord transformation looks pretty cool, but I may need to use mods to improve the look of vampires in their normal forms, however.

So for normal vampires, other then the eyes, does the skin of your character look paler like in vanilla skyrim?
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Monika Fiolek
 
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Post » Sun Jun 17, 2012 12:24 am

yeah i always thought werewolves had the yellow eyes and vamps had the red bloody looking eyes.. oh well i guess. I'm not all caught up with this vampire and werewolf crap aanyways.
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jessica sonny
 
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Post » Sun Jun 17, 2012 12:22 am

why in the world would mortals not attempt to slaughter the beast that feeds on their blood nightly? by stage four you are so clearly a vampire that everyone who sees you knows it (glowing eyes would do the same, i think, but i could ignore that. maybe.), and the vast majority of people hate vampires, why do you get to do what ever you damn well please? whats next, my werewolf being welcomed as a house pet instead of feared and hated as the beast it is?

stuff like this is jsut common sense to have in, why is it being taken out?
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Lauren Dale
 
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