what weapons should be in fallout: new vegas

Post » Thu May 26, 2011 11:49 pm

Claymores! ( With proximity sensors or banked to go boom boom)


For a second I though you meant the sword
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Jesus Sanchez
 
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Post » Fri May 27, 2011 9:33 am

Makeshift and faction specific weaponry would be ok, each faction has different properties to their weapons. also there should be neutral versions of weaponry as well, maybe pre war weapons?

for instance, there may be a neutral N99 10mm pistol, then a raider version which is a bit heavier, but has a bayonett on the front, a mechanism that makes reloading faster, or an extended clip. a brotherhood of steel version is far more durable from better access to better equipment, but are not as strong, and are rare to find, even on brotherhood of steel soldiers. NCR pistols are cheap, easy to find, but are using faulty metal, chances of crtical failure are quite high, even though the weapon has higher power.
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Nicole Elocin
 
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Post » Fri May 27, 2011 8:11 am

One of the things that I love about games from Bethesda is all the clutter laying around. Random useless junk that adds a sense of realism to the game that few other games capture. Though they touched on the potential with their weapon schematics, I think they can do a LOT more. Both in the customizing and creating weapons, and with other things. I'll save my views about that, though, for a different thread.

I'd personally love to see more options for setting traps and making things out of your environment. The cobbling together of detritus lends itself well to the feeling of being a wasteland survivor, the struggle to make things you need out of what little you got. Perhaps rigging a doorway with a grenade, tin can and a wire? Or a bucket of some type of deadly liquid perched precariously atop a tipping tower cracked open door? A few well placed mines on the support structures of a building rigged with motion sensors? A jury rigged car reactor? The ideas with the mines and the baby carriges was wonderful, so too with the tripwires and the shotguns. I so wanted to see more of that in FO3.

As for normal weapons, I'd suggest things with a western flair, considering the setting. Shotguns, revolvers, sticks of dinamite, anything out of an old western. Considering the look of New Vegas, though, there's also likely a lot of high tech weapons, and with the New German Republic moving in, one would expect to see some different styles of weapons.

Continuing the afore mentioned preference for random crap, I'd love to see more schematics for creating weapons. But, I think that there should be more options with the creation process. Such as working with the bare minimum of tools you need would produce a weapon that's usable... but not much else. Adding different components and better parts would increase the capabilities of said weapon.

I also think that skills should take into account what you can make and how you make it. Someone with a high science skill should be able to grasp the principles and methods for constructing a home made gauss cannon, but some numb-nut raider ain't gonna be able to pull it off.

I've got more, but this post is getting too long.
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Ells
 
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Post » Thu May 26, 2011 11:23 pm

I think a bat with barbed wire strung around it, would be cool? Not only would it kinda stick into them, but it'd give them tetanus or something. :P Though a barbed wire bat would be cool to see.
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Haley Cooper
 
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Post » Fri May 27, 2011 5:49 am

Better pistols. I don't care which, just better.

A Pulse rifle for dealing with robots instead of just grenades and mines.

Fencing would be cool but hell to implement properly.
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Elizabeth Falvey
 
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Post » Fri May 27, 2011 1:45 am

much more kinds of ammunition, and each kind of ammo has different properties...like armor piercing rounds work good against robots and armored foes, and other things like that.
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Kayla Oatney
 
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Post » Fri May 27, 2011 12:01 pm

plasma rifle and that sniper rifle from the F2

And no repairing, i hate to have weapons in bad condition and it's hard to find stuff to repair them
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Emma louise Wendelk
 
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Post » Thu May 26, 2011 11:47 pm

no useless weapons, like FO3's .32 pistols and chinese pistols that were only good for selling. They annoyed me.
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Conor Byrne
 
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Post » Fri May 27, 2011 8:08 am

thats exactly what i mean, maybe the chinese pistol has an advantage over maybe say mutants because that gun, and maybe the bullet type.
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Alexandra walker
 
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Post » Fri May 27, 2011 11:30 am

Crafting weapons out of junk is something that I love. But in FO3 there werent enough weapons you could craft, also customising and upgrading weapons would be good

For example: Turn a tin can and 2 or 3 magnifying glasses into a rifle scope. All thinks like that

The punching in FO3 god so boring and repetative, add kicks different punches hell even tackles and takedowns. The option to turn your character into a lethal weapon would be very very fun
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lilmissparty
 
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Post » Fri May 27, 2011 8:16 am

Nuke Launcher: Missile Launcher + Fatman
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Jessica Thomson
 
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Post » Fri May 27, 2011 10:41 am

.223 pistol!!!!

That was my favorite weapon in FO1 and FO2...and would take care of the crappy pistol problem of FO3.
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Gavin Roberts
 
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Post » Fri May 27, 2011 1:33 pm

thompson, BAR, springfield,...maybe some f01&f02 classics.
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Logan Greenwood
 
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Post » Fri May 27, 2011 2:19 pm

I would prefer more than 2 assault rifles...3 counting the special one

I would like them to be named correct...

Just guns like...

AK-47
Ak-74
M-16
M4A1
AR-15
.357 mag
.44
.45
.38
SW .500
a 50cal sniper rifle
a grenade launcher
smoke grenades and flash bangs

a whole lot of guns!!!
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djimi
 
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Post » Thu May 26, 2011 11:32 pm

Whatever weapons MacGuyver would build from random crap he found in a barn somewhere
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Sanctum
 
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Post » Fri May 27, 2011 3:28 am

a better sniper with multiple zoom levels, and has the ability to deal high damage at long distance. More silenced guns would be cool too
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Life long Observer
 
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Post » Fri May 27, 2011 3:49 am

Mosin Nagant
M1C Sniper Rifle
Hunting Rifle ( Best Gun ever )
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Sebrina Johnstone
 
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Post » Fri May 27, 2011 10:44 am

I want my weapons to be customisable. silencers, better scopes, bigger ammo clips, but no random "this weapon now does more damage for no apparent reason".
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Jade Barnes-Mackey
 
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Post » Fri May 27, 2011 1:26 pm

Ripper

Baseball Bat

Rock-It-Launcher

Auto-Axe

Heh, all of my Fallout 3 favorites. :P
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matt oneil
 
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Post » Fri May 27, 2011 7:48 am

I want an electric rifle and pistol
a meat cleaver
tommy gun (1 of a kind)
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Isabel Ruiz
 
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Post » Fri May 27, 2011 2:24 am

MG42
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Motionsharp
 
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Post » Fri May 27, 2011 9:35 am

I want an Obese Man
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Sarah Kim
 
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Post » Fri May 27, 2011 2:33 am

what about a tommy gun

edit : some gun above posted this.

edit 2: have one unquie tommy gun will a drum mag whilst others have clips
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Javier Borjas
 
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Post » Fri May 27, 2011 11:42 am

what about a tommy gun

edit : some gun above posted this.

edit 2: have one unquie tommy gun will a drum mag whilst others have clips


Why only one? More bullets wouldn't make it much of a special weapon to get though,
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saharen beauty
 
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Post » Fri May 27, 2011 7:43 am

Please no ?berweapons ala Fatman. Stick with those from Fallout 1 and 2 (and 3, with the exception of the Fatman).
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CHARLODDE
 
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