matched the hype i had for it. wish it wasent scaled though and there were more difficult and differemnt types of enemies. also there needs to be more unique weapons and amour hidden around skyrim that are challenging to get.
matched the hype i had for it. wish it wasent scaled though and there were more difficult and differemnt types of enemies. also there needs to be more unique weapons and amour hidden around skyrim that are challenging to get.
Why do people hate the scaling? It's much better than oblivion
To nail the massive faults of Skyrim into the developer's heads, like a gift from Caesar. Debate shall test them, breaking the weak with it's points, yet allowing the strong to survive. Debate shall give them that strength, awaken them...
To nail the massive faults of Skyrim into the developer's heads, like a gift from Caesar. Debate shall test them, breaking the weak with it's points, yet allowing the strong to survive. Debate shall give them that strength, awaken them...
You could just say you want Bethesda to recognise the faults so that they avoid them next time. No need to get all overly dramatic.
Why do people hate the scaling? It's much better than oblivion
much better than oblivion, but i liked the challenge in morrowind of going into the daedric ruins (or whatever they were) to try and fight some dremora with a million potions to get some daedric armor
He also never said Skyrim had radiant, he said it had radiant story, and it does, but he just didn't tell us that all it was was a random quest generator
No, I remember Todd saying something like "Radiant Story dynamically generates random quests for you". That was pretty early though.
Why do people hate the scaling? It's much better than oblivion
Yes it is, but the game is still centered almost completely around the player. Though to Skyrim's credit it must be said that there are actually few places where you can fight a Death Overlord at level 1, and be rewarded it's ebony weapon if you manage to kill it
much better than oblivion, but i liked the challenge in morrowind of going into the daedric ruins (or whatever they were) to try and fight some dremora with a million potions to get some daedric armor
This. Morrowind nailed item placement perfectly. You had to get all expansions to acquire a full suit of Daedric Armor without murdering epic characters.
Yes it is, but the game is still centered almost completely around the player. Though to Skyrim's credit it must be said that there are actually few places where you can fight a Death Overlord at level 1, and be rewarded it's ebony weapon if you manage to kill it
I must try this. I loved doing this back in Morrowind.