Who remembers the hype from last year?

Post » Mon Jul 16, 2012 11:09 am

Last year i was http://www.gamesas.com/forum/89-fallout-new-vegas/ :fallout:
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Josh Sabatini
 
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Post » Mon Jul 16, 2012 12:18 pm





That's a kind of jackassy attitude, but OK.

it really is
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Taylrea Teodor
 
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Post » Mon Jul 16, 2012 6:53 pm

Last year i was http://www.gamesas.com/forum/89-fallout-new-vegas/ :fallout:

I'm still there.
That place is boss.
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Portions
 
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Post » Mon Jul 16, 2012 5:09 pm

I'm still there.
That place is boss.

Then why are you here?
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Stephanie Kemp
 
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Post » Mon Jul 16, 2012 10:37 am

matched the hype i had for it. wish it wasent scaled though and there were more difficult and differemnt types of enemies. also there needs to be more unique weapons and amour hidden around skyrim that are challenging to get.
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Maria Leon
 
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Post » Mon Jul 16, 2012 3:46 pm

matched the hype i had for it. wish it wasent scaled though and there were more difficult and differemnt types of enemies. also there needs to be more unique weapons and amour hidden around skyrim that are challenging to get.

Why do people hate the scaling? It's much better than oblivion
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Shelby McDonald
 
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Post » Mon Jul 16, 2012 6:46 am

I wasn't following development much before the game came out, but it exceeded my expectations.
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~Amy~
 
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Post » Mon Jul 16, 2012 5:39 pm

Then why are you here?

To nail the massive faults of Skyrim into the developer's heads, like a gift from Caesar. :cool:
Debate shall test them, breaking the weak with it's points, yet allowing the strong to survive. Debate shall give them that strength, awaken them...
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Latisha Fry
 
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Post » Mon Jul 16, 2012 11:52 am

I'm still there.
That place is boss.

That's where i started, I should go back one day *slips back into the shadows of a dungeon* only a few more dwemer... i swear...
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Saul C
 
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Post » Mon Jul 16, 2012 1:33 pm

To nail the massive faults of Skyrim into the developer's heads, like a gift from Caesar. :cool:
Debate shall test them, breaking the weak with it's points, yet allowing the strong to survive. Debate shall give them that strength, awaken them...

You could just say you want Bethesda to recognise the faults so that they avoid them next time. No need to get all overly dramatic.
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maddison
 
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Post » Mon Jul 16, 2012 12:03 pm

That's where i started, I should go back one day *slips back into the shadows of a dungeon* only a few more dwemer... i swear...

Yeah, i want to go back there too, but Skyrim won't let me :ohmy:
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BaNK.RoLL
 
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Post » Mon Jul 16, 2012 5:56 pm

Why do people hate the scaling? It's much better than oblivion
much better than oblivion, but i liked the challenge in morrowind of going into the daedric ruins (or whatever they were) to try and fight some dremora with a million potions to get some daedric armor
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Laura Mclean
 
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Post » Mon Jul 16, 2012 12:41 pm

He also never said Skyrim had radiant, he said it had radiant story, and it does, but he just didn't tell us that all it was was a random quest generator
No, I remember Todd saying something like "Radiant Story dynamically generates random quests for you". That was pretty early though.
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aisha jamil
 
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Post » Mon Jul 16, 2012 1:51 pm

Why do people hate the scaling? It's much better than oblivion

Yes it is, but the game is still centered almost completely around the player. Though to Skyrim's credit it must be said that there are actually few places where you can fight a Death Overlord at level 1, and be rewarded it's ebony weapon if you manage to kill it ^_^
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Manuela Ribeiro Pereira
 
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Post » Mon Jul 16, 2012 1:23 pm

much better than oblivion, but i liked the challenge in morrowind of going into the daedric ruins (or whatever they were) to try and fight some dremora with a million potions to get some daedric armor
This. Morrowind nailed item placement perfectly.
You had to get all expansions to acquire a full suit of Daedric Armor without murdering epic characters.
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Daddy Cool!
 
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Post » Mon Jul 16, 2012 8:43 pm

http://www.youtube.com/watch?v=ZJQKRK7x4i4
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Brιonα Renae
 
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Post » Mon Jul 16, 2012 7:06 am

No, I remember Todd saying something like "Radiant Story dynamically generates random quests for you". That was pretty early though.

Yeah, but he said it would recongise the players actions and make each story unique. That was [censored].
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Invasion's
 
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Post » Mon Jul 16, 2012 8:13 am

I'm still there.
That place is boss.

I will go back there.... one day :yes:

Yeah, i want to go back there too, but Skyrim won't let me :ohmy:

Same here :tes:
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Dawn Farrell
 
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Post » Mon Jul 16, 2012 7:20 am

Yes it is, but the game is still centered almost completely around the player. Though to Skyrim's credit it must be said that there are actually few places where you can fight a Death Overlord at level 1, and be rewarded it's ebony weapon if you manage to kill it :happy:

I must try this. I loved doing this back in Morrowind.
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Monika Fiolek
 
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Post » Mon Jul 16, 2012 4:12 pm

http://www.youtube.com/watch?v=ZJQKRK7x4i4

Okay, I will admit, that was a lie
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Amanda Leis
 
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Post » Mon Jul 16, 2012 2:46 pm

Okay, I will admit, that was a lie

http://www.youtube.com/watch?v=ZmWrgwde7O8&feature=related
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Silencio
 
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Post » Mon Jul 16, 2012 8:09 pm

Okay, I will admit, that was a lie

http://www.youtube.com/watch?v=ZmWrgwde7O8
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kelly thomson
 
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Post » Mon Jul 16, 2012 5:02 am

http://www.youtube.com/watch?v=ZmWrgwde7O8

My first ninja.

I will savor it.
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Ownie Zuliana
 
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Post » Mon Jul 16, 2012 10:54 am

My first ninja.

I will savor it.

It's ok, there's plenty of them for everyone!

http://www.youtube.com/watch?v=B7trmEmI5Js
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Tyler F
 
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Post » Mon Jul 16, 2012 7:42 am

http://www.youtube.com/watch?v=ZmWrgwde7O8

Well, I don't blame him for this, developers push back release dates all the time.
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Katie Louise Ingram
 
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