Why Dawnguard will be vampires vs werewolves.

Post » Thu Jun 14, 2012 9:39 pm

Because that's a good way to appeal to Skyrim's target demographic of 16 year old males: copy the most cliché story loved by 16 year old females.

Hahahaha no.



Furries? In the Bethesda forums?
It's more likely than you think!
I don't know if you've seen Underworld, but it came out before Twilight. Twilight didn't invent Vamps vs Wolves at all.

IMO this could be really cool. Good werewolves against evil vampires, but both are servants of daedric princes(not sure about that on the vampires). Here's to hoping Hircine will get involved.
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Laura Wilson
 
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Post » Fri Jun 15, 2012 11:20 am

I came here to say vampires are lame. The Werewolves own the night.
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mishionary
 
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Post » Fri Jun 15, 2012 11:38 am

I know this has been discussed and it the hot topic right now on the forums as there are multiple threads about werewolves, vampires, Dawnguard, etc. But another poster (I forget who you are, sorry) really got me thinking about the up-coming DLC. And the more I think about it, the more likely I think that Dawnguard will not be as vampire-focused as many on here think. Well, it will be, but only half of it. The other half will focus on werewolves.

I have a pretty good gut feeling that Dawnguard will be a werewolf clan of some sorts. And the player will choose whether to join up with them and become a more powerful werewolf or join up with the vampires and do the same. Now this theory does leave out the idea that the player can go through the story without choosing one or the other, perhaps there's something that we don't know, maybe there's a third "choice." Who knows. Here's what I do know...

1. In the beta test sign-ups one of the questions, as I'm sure most on here know is whether or not you play as a werewolf or a vampire. Bethesda would not ask this question if there were not ties to vampires and werewolves in Dawnguard. They want to be sure that there are some of each in the beta testing. I think this is the best indication that werewolves will get some love in Dawnguard.

2. Vsions has said that the future looks good for werewolves and gave a little "wink" in one of the other threads that was discussing the possibility of werewolves getting some improvements or attention in the DLC (or at least future DLCs).

3. Bethesda LOVES to try and keep secrets to surprise its audiences, which I appreciate. However, most of the time these are brought to light before they can be delivered the way Bethesda intends them, as surprises. Werewolves in general are a great example. Lets think back prior to release of Skyrim.

There were a TON of questions on whether or not werewolves would be in the game and we got the typical "we're not talking about that right now," answer from Bethsda over and over. However, the question was finally answered in one of the Q&A threads on this forum prior to Skyrim's release in which the answer was given. No. Werewolves will not be in Skyrim? Really? Bethesda straight-up lied about this, which I find pretty cool and funny. To our surprise and pleasure we quickly found out that werewolves, in fact, were in the game. And that' they'd be playable. So now here we are again...

I think Bethesda is wanting to deliver the surprise that they were unable to hide in the original release. This DLC will be vampires vs werewolves. The more I think about it, the more I believe its true. The Dawnguard have to have some kind of power, or something special about them. We'll know for sure soon enough.

That may have been me :wavey: over here http://www.gamesas.com/topic/1369183-werewolves-skyrim-gamejam-discussion-pt2/page__st__180 ( the last couple pages )
I for one hope it is that way, but not an out right rip off of " Twilight " or " Underworld ". More like the werewolves or werebears are use kinda like a war hound, seeing how they should be evenly matched to a vampire lord. Or like some others have said here perhaps there is an inner circle to the Dawnguard that are granted the gift of lycanthropy to defend against vampire lords. All in all we are just going to have to wait and see if Beth chose to rewrite or add ( if you will ) to the lore.
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Laura Cartwright
 
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Post » Fri Jun 15, 2012 10:16 am

Spoiler
It's possible that it could be a new totem as well, but if that's the case, then that would only bring up more questions, like where would this totem be located, is it directly related to the Companions, etc.
Spoiler
It could be added as a new Radiant Quest for the Companions, meaning it'll get randomly placed like the others. Or maybe it's in one of the new castles or the Soul Cairn.
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Queen Bitch
 
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Post » Fri Jun 15, 2012 12:25 pm

Spoiler
It could be added as a new Radiant Quest for the Companions, meaning it'll get randomly placed like the others. Or maybe it's in one of the new castles or the Soul Cairn.
Spoiler
I don't know how they could fit another of the stones that hold the totems. But it may be so. Do you think we get lunar transformations now?
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CArla HOlbert
 
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Post » Fri Jun 15, 2012 1:00 am

I swear, is this is a werewolv vs vampire thing I will laugh at the people wanting to go play human. At the same time, I will weep and kick a few puppies while punching some kittens. Sure, they took influence from Underworld, but pitting these two creatures against each other is crossing the line.

1. Werewolves have no reason to go against vampires. Vice versa.
2. It would be better if it were a bunch of mortals trying to kill vampires.
I hate to side with the vampire and werewolf lovers, but if Molag Bal created the vampires while Hircine created the werewolves. So if the princes hate each other and compete with each other, woulden't their creatures fight for them? Its a theory at least.
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STEVI INQUE
 
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Post » Fri Jun 15, 2012 5:27 am

I hate to side with the vampire and werewolf lovers, but if Molag Bal created the vampires while Hircine created the werewolves. So if the princes hate each other and compete with each other, woulden't their creatures fight for them? Its a theory at least.
But Molag Bal would have no reason to even fight with Hircine. If they did, it would be an excuse for Bethesda to make these predators fight each other.
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Mel E
 
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Post » Fri Jun 15, 2012 12:12 am

Well some people think 9/11 was an inside job and gave the government an excause to invade the Middle East, so I think Bethesda can make it an excause.
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Andy durkan
 
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Post » Fri Jun 15, 2012 7:29 am

Well some people think 9/11 was an inside job and gave the government an excause to invade the Middle East, so I think Bethesda can make it an excause.
I'm sorry, a terrible excuse.

"Molag Bal and Hircine hate each other."

Fans: "Why?"

Bethesda: "Because we want werewolves vs vampires like Underworld.
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Nicholas
 
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Post » Thu Jun 14, 2012 11:35 pm

You can say the same about the vampire lords. Besides I thought the princes hated each other in the first place?
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Shianne Donato
 
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Post » Fri Jun 15, 2012 4:11 am

Werewolves NORMALLY transform under moonlight, at night. Wouldn't 'Dawnguard' be kind of an ironic name for werewolves?
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Yvonne Gruening
 
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Post » Fri Jun 15, 2012 12:36 pm

You can say the same about the vampire lords. Besides I thought the princes hated each other in the first place?
Some princes are rivals of each other. Molag Bal seems to despise Boethiah but not Hircine.
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Manuela Ribeiro Pereira
 
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Post » Fri Jun 15, 2012 12:20 am

It would, but the werewolves in Skyrim choose when they can transform.
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QuinDINGDONGcey
 
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Post » Fri Jun 15, 2012 7:00 am

You can say the same about the vampire lords. Besides I thought the princes hated each other in the first place?

Some do, but not all. Boethiah and Molag Bal are enemies, and I think Meridia hates Molag Bal because he's the creator of vampires.

To the best of my knowledge, Hircine's never shown any special interest in Molag Bal one way or the other, and I think Molag Bal would be more interested in dominating weaker mortals than Hircine's servants.
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Louise Dennis
 
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Post » Thu Jun 14, 2012 10:49 pm

Spoiler
I don't know how they could fit another of the stones that hold the totems. But it may be so. Do you think we get lunar transformations now?
Possibly, since that is a feature that is often requested by people. They'd probably have to find a way to implement it as to not annoy the people who don't want forced transformations, but it is definitely possible, though. There's already a lot of different possible ways to go at something like this, including ideas that exist in lore (like the Ring of Hircine).
You can say the same about the vampire lords. Besides I thought the princes hated each other in the first place?
There's never been any stories of Hircine and Molag Bal being hated enemies, but there was an altercation between Hircine and Sheogorath, however. The altercation in question was a contest, which was likely initiated for the sole purpose to annoy Hircine and prove that he could summon a better champion than Hircine. You can read all about that in "16 Accords of Madness." Ebonarm has been a confirmed enemy of Hircine, but I'm not sure what happened to that character.
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Rusty Billiot
 
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Post » Fri Jun 15, 2012 4:18 am

where did all this new information come from
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adame
 
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Post » Thu Jun 14, 2012 9:23 pm

oh no vamps vs werewolves. the end of the world <-(sarcasm)


I highly doubt it will be, but I dont care either way. Its not like Vampires and werewolves have any need to fight in the TES universe
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Becky Palmer
 
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Post » Fri Jun 15, 2012 10:18 am

if Dawnguard are basically a werewolf clan that would make me like Dawnguard. Much better than another generic human vampire hunter organization.

Some would rant there's already The Companions, but the Circle are few in number and don't do anything "big" like the Dawnguard are trying to do. Yea the Circle go after the Silver Hand, but the Silver Hand are pushovers compared to Vampire Lords/Ladies.

But I still unsure about Dawnguard unless werewolves are confirmed to play a big part in it. I also think if they go all out with werewolves side being Dawnguard, they should update female werewolf form model so it's more feminine. (bigger hips and legs, , briasts, more fur on torso, smaller shoulders and arms)

I know they will take care of the Lycanthrope perk/skill tree just fine but yea it's one of the things that urks me about werewolves, also the fact that they can only be used in 3rd person, when Bloodmoon supported first person Lycanthrope gameplay.



if anything maybe Dawnguard are Werebears? That would explain that picnic basket in the trailer. :smile:


And Werewolves will get the Lycanthrope perks Werebears get? That would be quite a twist. They could cover both bases that way, along with the confusion concerning Werebears being absent in Skyrim.
So instead of a generic Van Helsing you would Like a generic werewolf vs vampire war.

Both cliche in my opinion.
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Pixie
 
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Post » Fri Jun 15, 2012 5:41 am

The word cliche has been used heavily ever since Dawnguard's trailer was released. It is unsettling.
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Skivs
 
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Post » Fri Jun 15, 2012 5:06 am

I highly doubt that it is another Lycan vs Vampire scenario it is way to cliche.
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Trevi
 
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Post » Thu Jun 14, 2012 10:32 pm

Personally, I'm of the belief that Bethesda's going for the Van Helsing thing here, as opposed to the Underworld story. Granted, I know that in the Van Helsing movie, he turns into a werewolf and eats a 'Vampire Lord' Dracula... But I believe that with the unassuming, leather armor, the cross-bow focus, and the hunting persona, the Dawnguard are meant to be hunters of evil like Van Helsing. However, I do very much like the idea of their grand master being a werebear (NOT WEREWOLF!), even if it was originally facetious. I think it'd not only be amusing, but kick ass.

Imagine it:

Molag Bal's creations, the Vampires, are trying to blot out the sun and dominate all life, turning it into unlife and cattle. This is anathema to the idea of Hircine and The Hunt, that everyone is free; there are predators and prey, but no one knows who will win and who will die. Molag Bal represents Order (in its most evil form), whereas Hircine represents Chaos. A Werebear (just because bears is coo', and we already got wolves) leading his human lackeys against the Vampiric overlord would be great fun.
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Steve Bates
 
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Post » Fri Jun 15, 2012 4:24 am

Personally, I'm of the belief that Bethesda's going for the Van Helsing thing here, as opposed to the Underworld story. Granted, I know that in the Van Helsing movie, he turns into a werewolf and eats a 'Vampire Lord' Dracula... But I believe that with the unassuming, leather armor, the cross-bow focus, and the hunting persona, the Dawnguard are meant to be hunters of evil like Van Helsing. However, I do very much like the idea of their grand master being a werebear (NOT WEREWOLF!), even if it was originally facetious. I think it'd not only be amusing, but kick ass.

Imagine it:

Molag Bal's creations, the Vampires, are trying to blot out the sun and dominate all life, turning it into unlife and cattle. This is anathema to the idea of Hircine and The Hunt, that everyone is free; there are predators and prey, but no one knows who will win and who will die. Molag Bal represents Order (in its most evil form), whereas Hircine represents Chaos. A Werebear (just because bears is coo', and we already got wolves) leading his human lackeys against the Vampiric overlord would be great fun.
I thought Mehunes Dagon represented chaos? Destruction, revolution equals Chaos...
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Bethany Watkin
 
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Post » Fri Jun 15, 2012 12:21 am

I'm actually pretty sure that the Dawngaurd will be like the Silver Hand, but for vampires instead.
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Channing
 
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Post » Fri Jun 15, 2012 9:01 am

I'm actually pretty sure that the Dawngaurd will be like the Silver Hand, but for vampires instead.
I doubt it, since
Spoiler
the Silver Hand is evil.
I think here, the Dawnguard will play some kind of role as a "benevolent" order of vampire hunters.
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Prisca Lacour
 
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Post » Fri Jun 15, 2012 6:27 am

Personally, I'm of the belief that Bethesda's going for the Van Helsing thing here, as opposed to the Underworld story. Granted, I know that in the Van Helsing movie, he turns into a werewolf and eats a 'Vampire Lord' Dracula... But I believe that with the unassuming, leather armor, the cross-bow focus, and the hunting persona


Dawnguard loves to hunt? Yup definitely werewolves, they were pretty [censored] proud of that fact in these games.


Would be cool, since if anything that turns into a vampire is supposed to be stronger, than that would mean that the vampires ARE the deadliest game. And werewolves love to hunt, so they pick the one thing that would thrill them the most. So, they create the Dawnguard. Or a faction like it, then name themselves because they gotta stop the vampires from taking out the sun.
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clelia vega
 
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