Let me just preface this by saying that I have been playing video games on computers since I was about 5 (Commander Keen, Jill of the Jungle) and then on to Doom, etc. I'm 26 now and and have both a gaming PC and an xbox 360. I cannot begin to tell you how frustrated, disappointed. and embarrassed I am with the PC gaming community and their reaction to Rage. Just because there were driver issues at launch, you run out to websites and rate the game a zero? You think the folks at id software, who just spend the last 5-6 years of their lives developing this game really deserve that? The problem was literally fixed in one day but apparently that wasn't good enough. Do you know how many times over the years that I've spend weeks trying to get a game to work correctly... with drivers, updates, new hardware, etc? I never once would think to destroy a games reputation just because of a small issue which was fixable with a little patience.
So, do you really think that game developers are going to cater to a community of gamers who will throw a hissy fit and potentially ruin your games reputation if it's not working 100% on computers with a million different configurations? This is why console gaming is the future. PC gaming isn't worth the headache anymore and really...you only have yourselves to blame.
Man this is one ill-informed, paranoid post. Sorry to say.
Okay so, to compare my experience and history with yours real quick I'll just say I'm 31, have been both a PC and console gamer since I was very young rocking the Commodore 64 and Atari 2600. Was hugely into NES and N64, my Packard Bell 386 TURBO haha, and have tried to keep up with both types of games ever since. I currently own all 3 of the consoles, as well as a DS handheld, and I have a fairly snazzy gaming laptop (The ASUS G73, it usually does very well with just about anything I throw at it, usually...)
I have a warm spot in my heart for both types of games, but nonetheless over the years you might still have found me bashing consoles at certain points, at least certain consoles. There was a period of time where I was fairly anti-xbox, with the first xbox that is, because I had been greatly looking forward to Halo on PC and then it got grabbed by Microsoft and redirected to be a console title. That irked me greatly, and then salt in the wound came later when I felt that Thief 3 and Deus Ex 2 (just to give 2 of the more glaring examples but by no means the only cases) were significantly worse products than they might have been had they been PC exclusives, with console ports done later or not at all. I was right, about that, btw.
Still, I got over myself as time went by, I got an XBox, I loved Halo on that system, I enjoyed Thief 3 on PC despite it's flaws, I even managed to finish Deus Ex 2, and found some merit in it, even if it was by far the weakest entry in that series (Human Revolution is good stuff, I'm still working my way through it)
But anyway... I now stand before you someone who embraces games on any and all platforms. Still, when a game like Rage comes along and I know for a fact it fell far short of what it could've been as a PC exclusive, or a PC first title... it does irk me a bit. I guess that's the reality of the time we live in now, typically with a generation of consoles there comes a point where they get long enough in the tooth that PC games start to outpace them too much, so a little golden age of PC gaming comes along again, until the next round of consoles comes out. It's true that this time I don't really see that happening, because these consoles seem to be surviving longer than some of the previous generations, and the PC developers are too much enthrall to them to outpace them.
Whatever, as long as good games are coming out, no matter the platform(s), I'll be happy.
But to say that PC gaming is dead entirely is profoundly ignorant and short-sighted, and please realize that people have been saying that roughly forever... and they're never right. Sure, it waxes and wanes, sure, consoles are more appealing to most people who just want to pop it in and play... that's fine.
But games like WoW, Diablo 3, StarCraft 2, Valve games, other MMO's, still are much much stronger on PC than console, if they're on console at all. People will continue to own a PC, for their other purposes, and as long as you have that huge built in market of PC owners, developers will always be taking advantage of it. Steam is huge, even if it's very flawed.
I think it's very sad to see a gamer like yourself who has been so whipped into submission and lost all sense of consumer rights that you are cowering and telling us all to keep our voices down lest id software not develop for us again. Hey buddy, I've been a fan of theirs since Commander Keen as well, and with them through both their good games (most of them) and their bad (Quake 3) and I have no problem saying that my fandom is entirely contingent upon them continuing to do a good job. It's not blind loyalism. Nor should it be.
If they screw up, I will call them out on it. And please, get your facts straight. This was not fixed in one day. It was not even a problem isolated to PCs. I have the PC version and XBox version. my PC version *still* does not play the way it should, not even by a long shot in fact, so definitely didn't get fixed in one day... as for my XBox version? I finished the game on that platform, it played well enough for that. I still fell through the floor of the world once, and the texture pop, and quality of textures in indoor environments, was still MISERABLE on XBox as well. Walking around in the towns, or dungeons, and seeing the really really, really, really blurry bad textures on every surface take forever to very, very noticeably convert to slightly less blurry, but still really really bad textures... was completely jarring, stupid, and avoidable.
Please don't act like the console versions of this game were up to the standards of a modern game. I liked Rage, I had a lot of fun with it, but it remains a deeply flawed game ON ALL PLATFORMS. id software has been around long enough and has enough talent and resources they should have been able to put out a quality product with far fewer issues at launch on all platforms. I realize they were trying something a bit different with the textures in this game, but if the engine needed to have a different way of handling textures indoors, or close up, or they needed to toss out the "mega texture" thing entirely, in order to have the game up to normal, modern standards, they should have.
Enough ranting from me, peace out