Why not make it online?

Post » Mon Jun 04, 2012 11:05 pm

"You can never say never to anything like that, but it's not what our focus is. This type of game is where our hearts are, what we get excited about, and that's what we want to focus on. We don't want to lose that focus and we never want to sacrifice anything in the singleplayer game just to have it be multiplayer."
-Todd Howard
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T. tacks Rims
 
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Post » Tue Jun 05, 2012 5:09 am

Quit asking for co op. Bethesda might take it the wrong way and implement it.
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Markie Mark
 
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Post » Tue Jun 05, 2012 9:23 am

Quit asking for co op. Bethesda might take it the wrong way and implement it.

What's wrong with having an optional feature of the game available for other people? How will other people having fun playing locally with one or two friends affect you in any way? You wouldn't need to use it, you know.

Still, I doubt it's gonna happen.
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LADONA
 
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Post » Tue Jun 05, 2012 2:15 am

"You can never say never to anything like that, but it's not what our focus is. This type of game is where our hearts are, what we get excited about, and that's what we want to focus on. We don't want to lose that focus and we never want to sacrifice anything in the singleplayer game just to have it be multiplayer."
-Todd Howard

Man, good for him. Nice to see him just sticking with his vision. Multiplayer is unnecessary. Or rather - completely irrelevant to what the game even is.
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helen buchan
 
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Post » Tue Jun 05, 2012 6:17 am

Still, I doubt it's gonna happen.
I hope it does not they need to spend all there time on the world and bug fixing, oh yes and lore.
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Alessandra Botham
 
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Post » Mon Jun 04, 2012 7:18 pm

It's all in my sig...
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Dan Scott
 
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Post » Mon Jun 04, 2012 7:43 pm

What's wrong with having an optional feature of the game available for other people? How will other people having fun playing locally with one or two friends affect you in any way? You wouldn't need to use it, you know.

Still, I doubt it's gonna happen.

You will be able to play co-op if you're on a PC. As has been mentioned a couple of times in this thread there are(will be) mods for it.

Just won't be Bethesda implementing it.
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Jah Allen
 
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Post » Tue Jun 05, 2012 5:32 am

"You can never say never to anything like that, but it's not what our focus is. This type of game is where our hearts are, what we get excited about, and that's what we want to focus on. We don't want to lose that focus and we never want to sacrifice anything in the singleplayer game just to have it be multiplayer."
-Todd Howard
Are we going to start Quoting Todd Howard now? How about him saying Oblivion was suppose to be Morrowind 2.0? Or how about we were suppose to dictate the way the economy was in Skyrim, or about many things in Oblivion and Skyrim that were not in the game?

It's not good to quote Todd, since alot of things he says is false or lies.
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Samantha Wood
 
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Post » Mon Jun 04, 2012 11:35 pm

Are we going to start Quoting Todd Howard now? How about him saying Oblivion was suppose to be Morrowind 2.0? Or how about we were suppose to dictate the way the economy was in Skyrim, or about many things in Oblivion and Skyrim that were not in the game?

It's not good to quote Todd, since alot of things he says is false or lies.

No, there's a distinct difference here. Todd says things that build hype... which in turn, build revenue. This quote was not part of Skyrim's hype.
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Alycia Leann grace
 
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Post » Mon Jun 04, 2012 6:58 pm

What's wrong with having an optional feature of the game available for other people? How will other people having fun playing locally with one or two friends affect you in any way? You wouldn't need to use it, you know.

Still, I doubt it's gonna happen.

It would affect me. Implementing a system for co op equals less resources spent on the actual game. Games like Borderlands were designed with co op in mind. Stop trying to change that.
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Phillip Hamilton
 
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Post » Tue Jun 05, 2012 9:26 am

If Skyrim was multiplayer, the Single player would suffer as the manpower is the same whether or not there's a multiplayer added. And even if a new crew was hired to make the multiplayer, it would still steal from the money, which would make the single player suffer.

So for Elder Scrolls VI, let's make it the best single player game in the world rather than making it an average single player game and an average Co-op game.

Now I'll wait for somebody to say "Portal 2 had a great single player and an even better mutliplayer!"
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Sara Johanna Scenariste
 
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Post » Tue Jun 05, 2012 8:22 am

OK, but I get to be the Dovahkiin. That's right, just me. All you other guys can carry my stuff. Finally, no more encumbrance problems.
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Soph
 
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Post » Tue Jun 05, 2012 7:54 am

OK, but I get to be the Dovahkiin. That's right, just me. All you other guys can carry my stuff. Finally, no more encumbrance problems.

Cool! Let's have a TES version of SWG... then let Sony take over and then everyone will have a chance to be a Dovahkiin. We can revisit history all over again!

/sarcasm off
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Cedric Pearson
 
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Post » Mon Jun 04, 2012 7:20 pm

Anyone who thinks MMO is a good idea is a troll. Although coop with a friend would be fun. Kinda like borderlands.
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Jarrett Willis
 
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Post » Tue Jun 05, 2012 1:06 am

theres a mod for that.
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Hairul Hafis
 
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Post » Mon Jun 04, 2012 11:32 pm

Why not make it online?

Why make it online?


Not every game needs to be multiplayer. Personally, I prefer games to be designed to their strengths - single player games made to be good singleplayer, multiplayer games made to be good multiplayer. Not big, cluttered, homogenous messes of every feature that happens to be "hip" at the moment. (Like, say, horde/zombie mode.)


If you want to play a multiplayer game, buy a multiplayer game. Don't try to force multiplayer into everything else, so that you don't have 1) variety, or 2) to make a choice.
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Nathan Maughan
 
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Post » Tue Jun 05, 2012 7:12 am

Yeah and why don't they add the ability to, [censored] and murder women and children? oh and how about the Brothel Guild, where you can [censored] out your character? and why don't they just add in some guns to while there at it? Because it's not Needed .
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Kelvin Diaz
 
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Post » Mon Jun 04, 2012 7:29 pm

As has been pointed out before, the dynamic of an Elder Scrolls game is one where you are put in the shoes of a singular hero who shapes the future of the world. Admitedly, the ability to shape the world is an illusion, as since Morrowind there really has only been one possible outcome for each game... Gods forsake having a Warp In The West type event every time something important happened.

Anyway, to the point. The general dynamic for MMO's and other online games involves lots of group work with little in the way individual acheivement. This doesn't mesh well with the TES theme, which is all about individual acheivement. Look at WoW, for instance, the single most sucessfull MMO. To date, not a single 'Boss Kill' is attributed to PC's. Meanwhile, The Warp in the West, the fall of Jagar Tharn, the defeat of Dagoth Ur and the whole Oblivion Crisis thing were all done by the PC.

Co-op has some degree of potential, i think, but only if implremented in the same way as Fable. That is, your 'partner' is just some generic follower, not another heroic figure. Under normal TES circumstances, this would be more ballanced, but in Skyrim, with the Shout dynamic, i don't think it would have been possible. It als means your partner gets to play second fiddle and has to follow with your every dibious moral choice, which decreases the appeal.

I don't feel there is any reason for TES games to take a turn towards Online compatability, beyond perhaps being able to talk to friends while playing (But thats what Skype is for eh what?). Even the adoption of the follower dynamic, which has been ever popular in mods, stretches the feeling of heroic acomplishment.

Dovahkiin ; "Oh yeah, i did it, i defeated the evil Dragon God. I am the hero of the hour!"
Lydia ; "Cough cough"
Dovahkiin ; "Oh... Right... Well, you helped. I'm sure the history books will remember that. Maybe. Probably not."
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KiiSsez jdgaf Benzler
 
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Post » Tue Jun 05, 2012 7:17 am

Nope
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Jerry Jr. Ortiz
 
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Post » Tue Jun 05, 2012 6:15 am

Why not discuss the matter in the http://www.gamesas.com/topic/1320106-official-tes-multiplayerco-op-thread/? ;)

Please make sure you read the ground rules in the opening post before jumping into the discussion.
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Damien Mulvenna
 
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