Why do people need to mod the game so much?

Post » Sat Jun 09, 2012 3:08 am

Hi all,

been following this and honestly i am waiting for the game to be less buggy before i take on my journey.
That being said i have been looking and reading on the game and i was wondering why people need to mod the game so much to make it right?

and why does Bethesda kinda do nothing about it?

example: SKYUI

everyone keeps saying the inventory system is poor and that skyui is the next best thing for the game since ham and cheese sandwich for college student.

ok so if a Huuuuge amount of people are saying that sky UI is better then why doesn't Bethesda do their own mod and change the UI to make it like SkyUI?

ok some people are gonna call the whole steal idea thing discussion but isn't modding the game not akin to reverse engineering and isn't that illegal with software?

so technically Bethesda could get the mod and incorporate it into the real code and a lot of people would be happy... so why are they not doing it?

and there are tons of mods that modify the environment and makes the game better. why not implement it then?


thats my question?

to me the fact that a game has been so heavily modded is not a good sign, to me it feels like a huge chunk of the people do not seem to like your product overall and feel the need to change it....

not good but this is my opinion...
People mod the game so much because it's missing things, something is left unfinished, or so many things that they wanted in the game were removed, changed, or simply not included. That's the reasoning behind why I'm getting a second copy of the game on pc, simply so I can have the game Skyrim had the potential to be rather than the one that we got. Because despite the good Skyrim offers it also has many flaws. Many MANY flaws. This is generally the problem with TES games or Fallout games, they're good but with flaws and they don't end up meeting their potential.
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MatthewJontully
 
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Post » Sat Jun 09, 2012 4:25 am

The reason why the PC UI is bad and Bethesda refuse to change it is because Microsoft has made some kind of deal to `handicap` the PC UI.

Why? Look at the evidence.

1. Bethesda KNOW how to do a decent PC UI, they`ve been making games like Skyrim since Morrowind- that`s 3 games ago and near 10 years!.
2. It`s actually not that hard for them to do. Look at what modders have achieved already without the CK. So why can`t the Beth Devs who know their game better than anyone else?
3. Microsoft has somehow encouraged Bethesda to hobble the PC UI so they can sell 360 control pads and more 360s when potential users hear about the bad PC UI.

It`s clear logic.

As for the rest of the bugs well that depends....

1.With PS3 it`s possibly to hobble that again to encourage 360 purchasers. Plus rushing the game out which affects all platforms.

2.Basic rushing the game out.

3.To try and thwart pirates .

4. A growing basic lack of respect for users. Basically seeing all of us as small children (because we play games) and not advlts.

I would disagree, although microsoft does generally appreciate more respect from producers, the PC Community is top priority to Bethesda, by my understanding. The PC community has the most capital to expend, and Bethesda is here to real that all in. They don't care about consoles, if it means compromising their success on their primary platform, which would be PC. The PCs community is so voluminous and also has a thriving modders community. They wouldn't want to lose players of the PC community in order to impress Microsoft and allow them to market a product of Bethesdas to a smaller community for no reason, especially because of all the perks that come with PCs (mods, console, better CPU, etc.)
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Sara Lee
 
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Post » Sat Jun 09, 2012 1:20 am

I would disagree, although microsoft does generally appreciate more respect from producers, the PC Community is top priority to Bethesda, by my understanding. The PC community has the most capital to expend, and Bethesda is here to real that all in. They don't care about consoles, if it means compromising their success on their primary platform, which would be PC. The PCs community is so voluminous and also has a thriving modders community. They wouldn't want to lose players of the PC community in order to impress Microsoft and allow them to market a product of Bethesdas to a smaller community for no reason, especially because of all the perks that come with PCs (mods, console, better CPU, etc.)

Nope, Xbox 360 is the biggest market share and was also the lead platform. Retail sales amounted to something like 20% PC sales, 30% PS3 and 50% xbox360 I think? But that was retail, not Steam sales which likely was the dominating figure for PC sales. But I don't think that would make it surpass the 360 sales.


The reason why the PC UI is bad and Bethesda refuse to change it is because Microsoft has made some kind of deal to `handicap` the PC UI.

Why? Look at the evidence.

1. Bethesda KNOW how to do a decent PC UI, they`ve been making games like Skyrim since Morrowind- that`s 3 games ago and near 10 years!.
2. It`s actually not that hard for them to do. Look at what modders have achieved already without the CK. So why can`t the Beth Devs who know their game better than anyone else?
3. Microsoft has somehow encouraged Bethesda to hobble the PC UI so they can sell 360 control pads and more 360s when potential users hear about the bad PC UI.

It`s clear logic.

I actually recently found out that in order to receive the "Games for Windows" tag, developers need to implement native 360 controller support for their game (!!). Talk about Microsoft boycotting the PC gaming industry so they can force people to their restrictive console platform.
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CxvIII
 
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Post » Fri Jun 08, 2012 9:21 pm

the PC Community is top priority to Bethesda, by my understanding. The PC community has the most capital to expend, and Bethesda is here to real that all in. They don't care about consoles, if it means compromising their success on their primary platform, which would be PC. The PCs community is so voluminous and also has a thriving modders community. They wouldn't want to lose players of the PC community in order to impress Microsoft and allow them to market a product of Bethesdas to a smaller community for no reason, especially because of all the perks that come with PCs (mods, console, better CPU, etc.)
Not anymore it isn't. Consoles have taken over as their preferred target audience since that is (imo) unfortunately where the money is at. Bethesda still does understand that the pc community is important, that is why they still release the tools that make it much easier to mod our games to our likng...which may in turn lead to the idea behind some popular mods to be included in the next game out of the box.
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JUDY FIGHTS
 
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Post » Sat Jun 09, 2012 3:13 am

Nope, Xbox 360 is the biggest market share and was also the lead platform. Retail sales amounted to something like 20% PC sales, 30% PS3 and 50% xbox360 I think? But that was retail, not Steam sales which likely was the dominating figure for PC sales. But I don't think that would make it surpass the 360 sales.
I shall researhc, but it is possible Skyrim sold more xbox BUT no way in hell is XBOX the most sales OVERALL. Impossible.
And your wrong about xbox outselling pc for skyrim.... please reveal your sources for such a claim.
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Fluffer
 
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Post » Sat Jun 09, 2012 5:17 am

Not anymore it isn't. Consoles have taken over as their preferred target audience since that is (imo) unfortunately where the money is at. Bethesda still does understand that the pc community is important, that is why they still release the tools that make it much easier to mod our games to our likng...which may in turn lead to the idea behind some popular mods to be included in the next game out of the box.

Nice argument, surely understandable and I could see why they would be that way, seeing it from you perspective.

I never mind being corrected. especially when the information provided is understandable or comprehensive (and valid).
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kevin ball
 
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Post » Sat Jun 09, 2012 10:41 am

Mods are created to make an already great game even better.

I personally use mods to "tweak" the game to my liking, Skyrim UI is a must for me as after using it for the last month i could never go back to the clunky default one.
No matter how great a game is they all get a tad boring after we replay them multiple times. Yet, by making or downloading mods that adds everything from new armour & weapons to player houses & quests we can keep the game feeling fresh and continue to experience new and exciting things that we could not without any mods.

In both Morrowind and Oblivion i built my self houses in places i liked with properly named storage containers so that everything had a place. I also added tons of random NPC's from normal commoners who just walked around to make the cities feel more populated to bandit camps full of hostile troops. Little things like this improve the game greatly for me.
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Trent Theriot
 
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Post » Sat Jun 09, 2012 5:24 am

I shall researhc, but it is possible Skyrim sold more xbox BUT no way in hell is XBOX the most sales OVERALL. Impossible.
And your wrong about xbox outselling pc for skyrim.... please reveal your sources for such a claim.

Sorry to break it to you mate, the 360 is Bethesda's main platform now. Bethesda even said a long time ago that the console sales were something like 90% compared to PC. Whether that is true or not the 360 has most certainly outsold the PC by far. We PC users became a minority for this series after Morrowind. Both Oblivion and Skyrim sell more on console than PC.
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Shelby Huffman
 
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Post » Sat Jun 09, 2012 6:46 am

Mods are created to make an already great game even better.

I personally use mods to "tweak" the game to my liking, Skyrim UI is a must for me as after using it for the last month i could never go back to the clunky default one.
No matter how great a game is they all get a tad boring after we replay them multiple times. Yet, by making or downloading mods that adds everything from new armour & weapons to player houses & quests we can keep the game feeling fresh and continue to experience new and exciting things that we could not without any mods.

In both Morrowind and Oblivion i built my self houses in places i liked with properly named storage containers so that everything had a place. I also added tons of random NPC's from normal commoners who just walked around to make the cities feel more populated to bandit camps full of hostile troops. Little things like this improve the game greatly for me.

Those elements are the exact aspects I would require, as well, although there are others on my list.
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Rodney C
 
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Post » Sat Jun 09, 2012 6:31 am

I shall researhc, but it is possible Skyrim sold more xbox BUT no way in hell is XBOX the most sales OVERALL. Impossible.
And your wrong about xbox outselling pc for skyrim.... please reveal your sources for such a claim.

Up over 600% on Oblivion's modest 490k staggered opening across PS3 and X360, Skyrim will manage to outsell Oblivion as a whole in a matter of weeks. 59% of units were sold on the X360 (over 2 million copies) and 27% on the PS3, with 14% on PC.

http://www.vgchartz.com/article/88459/skyrim-sales-exceed-34-million-units-in-two-days/
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Colton Idonthavealastna
 
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Post » Fri Jun 08, 2012 10:39 pm

Up over 600% on Oblivion's modest 490k staggered opening across PS3 and X360, Skyrim will manage to outsell Oblivion as a whole in a matter of weeks. 59% of units were sold on the X360 (over 2 million copies) and 27% on the PS3, with 14% on PC.

http://www.vgchartz.com/article/88459/skyrim-sales-exceed-34-million-units-in-two-days/

I take it they do not count steam sales in those figures?
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Robert DeLarosa
 
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Post » Sat Jun 09, 2012 3:01 am

I play on Xbox, so no mods for me. Yet my first playthrough was 210 hours. Already doing a second playthrough that will be just as long most likely.
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Lory Da Costa
 
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Post » Sat Jun 09, 2012 6:55 am

I take it they do not count steam sales in those figures?

Of course not, xari is not taking into account STEAM ACCOUNTS FOR 70% OF THE PC MARKET. They don't release sales figures though, so it's a pain to estimate through that.
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Milad Hajipour
 
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Post » Sat Jun 09, 2012 7:58 am

I've been wondering this my whole life.

Why do people strive to make their lives better and make it right.

God should just realize he screwed up and fix it.
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rae.x
 
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Post » Sat Jun 09, 2012 3:22 am

Why? Cause Bethesda releases unfinished games, that's why.
Oblivion, Fallout 3 and Skyrim were all flawed in multiple ways which required mods to fix.
Hell, even New Vegas, which Obsidian actually tried to balance out at first, got completely clucked up and I had to get a variety of mods to get balance in terms of combat again.
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Spooky Angel
 
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Post » Fri Jun 08, 2012 9:58 pm

Because not everyone has the same likes/dislikes that Bethesda does, so customizing the game with mods makes the game more fun for you. They add so much replay value to each game that they'll never get boring or repetitive.
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Sakura Haruno
 
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Post » Fri Jun 08, 2012 7:50 pm

Modding adds a great deal of replay value to the game, giving the community the ability to alter the game beyond what the developer would do extends the games life. Morrowind is a prime example it is still played by thousands of people do to the modding community releasing their own home made content. Through mods New quest,weapons,armor, enemies,locations,etc can be added long after the developers stop developing for the game. Thanks to modders even morrowind has been greatly improved beyond the developers improvements.
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Alexis Estrada
 
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Post » Sat Jun 09, 2012 11:50 am

I like to mess around with graphical mods, especially shaders. I enjoy having depth of field in my games, as well as color correction.
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Emily Graham
 
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Post » Sat Jun 09, 2012 8:34 am

I haven't even read the entire thing, because it's pointless. The answer is simple.

No matter how amazing the game is (and imo it is, UI included), mods allow gamers to customize their game in any fashion, from custom quests, to items, to races, to overhauls.

I don't heavily use mods when I play TES on PC, but I can certainly understand -why- people do. Modding is not a commentary on a lack of quality in the game, it is customizing it to the players preference to give them new things they didn't have before, or change things that they don't like.
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Katey Meyer
 
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Post » Sat Jun 09, 2012 6:09 am

granting huge support for modding makes bethesda the best game developer on this planet. it is not only about playing the different mods... but also about being constructive and creative and sharing your ideas.
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Joey Bel
 
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Post » Sat Jun 09, 2012 3:14 am

http://www.youtube.com/watch?v=Bifmj1O3D24

I haven't laughed that hard since... i don't even remember :rofl:

Now I have this: http://youtu.be/nafPLfNCo8I Instead of finding a skeever or sabrecat every once in a while.

For goodness sake man, get http://skyrim.nexusmods.com/downloads/file.php?id=4862! I had already forgotten it looks like that umodded :blink:

Seems a bit too hectic for my tastes, though more and more variety in enemies would be welcome. However I'm staying out of the major overhauls until the CK is released and the real work begins :hehe:
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Angelina Mayo
 
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Post » Sat Jun 09, 2012 9:53 am

A modding community endorses the game, which in turn makes more people aware of the game, which in turn generates a profit for the company. It also makes more people inclined to buy the game as they say, "Don't care if I like the base game's features, I can just mod it."

But why do we need to mod it? Because some of us might not like the features of the game. Because some of us want other features that aren't in the game. Because we want to screw around. Because we want more substance after we finished everything in the base game.
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Markie Mark
 
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Post » Sat Jun 09, 2012 4:09 am

I play on the console version so i never get to see the benefits of modding, but i have no problems with the game. I think the fact that so many people want to mod it, and that Bethesda gives them that option to is a good thing. It helps make the game better suit their needs, and i see nothing wrong with that. Some people mod to make their game fun, but the ones who say this game is broken and needs to be fixed with mods are foolish. It's a great game.
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Everardo Montano
 
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Post » Sat Jun 09, 2012 4:21 am

I add mods just to give it a more personal feel and stronger connection to fantasy elements i love. I usually leave most of the game mechanics alone and just stick to using visual mods. I had a field day with Fallout 3 making it feel much more grim with a B-movie kookiness thanks to all the fabulous mods created by Modders. Morrowind and Oblivion are also alot of fun with mods with the game mechanic mods being much more attention drawing to me. Fallout 3 and Skyrim i really cant see anything being changed gameplay wise it all feels very believable for the most part.
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Amy Gibson
 
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Post » Sat Jun 09, 2012 7:20 am

Unlike most who do nothing but complain about this and that, throw Beth under the bus, and just generally have nothing positive to add about anything on any topic, I just want to make the game my own. It has nothing to do with balance or anything being done wrong or left unfinished. The game is still a great thing as is. Yes, it is not perfect. But no game is, nor will it ever be. I am making the move to PC just for mods. It's about customization.
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Matthew Barrows
 
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