thats fine, then you can play that way for yourself...we're going in a circle...you said but ah you think its opposite....GREAT...you get to play that way...but what you don't get to do is decide how i'm gonna play...so for you it does the opposite, but for me it doesn't...i like a challenges also, but i adjust my own game to how difficult i want it...so lets not keep going in a circle, you can play how you want...you just don't have the power to force your playstyle on anyone else.
It isn't a question of forcing their playstyle on anybody else, it's the fact that if there are OP skills in the game, then to maintain a challenge you'll have to handicap yourself. People want their games to present a challenge WITHOUT handicapping themselves.
Look at it this way. Suppose you want to play a game of chess, and there are two opponents available. One svcks at the game, to the point where for you to have any challenge at all you'll have to give up your queen and a bishop, while the other is capable of playing the game at your level, and present you with a challenge without you handicapping yourself? Obviously you'd choose the equal opponent, right? Well, this is why people don't want OP skills in the game. They don't want to have to avoid maxing certain skills to maintain a challenge.
Like I say, I'm still skeptical that the challenge can't be maintained via adjusting the skill level, but that's the idea behind the complaints about OP skills.