Welcome back to the discussion, Nell.
First of all I don't think Doomsiren meant 'wrong' in the sense that you might be thinking of, I think he was trying to get the poster in question to admit that there were bad things about Skyrim, or things that Skyrim did very poorly, or things that Skyrim did worse than Morrowind. If you can't own up to Skyrim's faults that I think it reveals the intellectually closed nature of your arguments. I know Skyrim is far from a perfect game and give quantifiable examples where it does things poorly, worse than its predecessors, or just had been design decisions, but to hear some of you talk it's like nothing at all is the matter with Skyrim, it couldn't be improved, how dare we criticize it.
Everything can be improved on some level - the greatest games, the greatest novels, the greatest movies, the greatest music.
Of course, I also realize you're not implying that Morrowind is above improvement.
However, what my point is, and always has been, that where Skyrim "needs"improvement is entirely subjective. And I also believe that to say because Skyrim can improve in certain areas means it is no longer an RPG is a very flawed argument.
Would I agree that Skyrim can improve in places?
Yes.
Would I agree that Morrowind did certain things better than Skyrim?
Yes.
Would I agree that makes Skyrim any less of a game or RPG?
No.
Why?
Because it is my honest opinion, as someone with very extensive experience with Morrowind, Oblivion, and Skyrim (these are my 3 favorite games of all time, and along with Fallout 3, I believe all set an entirely new standard of gaming that no other game or series can live up to. Call me a Bethesda really devoted fan if you want for saying that, but I truly believe it. I truly believe that Bethesda reached a new pinnacle of gaming with those 4 names that I listed off, and I don't believe that any other game has reached that), while all 3 games do things better and worse than the others, I believe the foundation, the heart and soul of the series, remains in tact within each game.
Yeah, sure, I feel that Oblivion would be a better game if it had a couple of the skills that Morrowind had that Oblivion doesn't - but I can't say that Oblivion is somehow less of an RPG because of that. On the entire package, there are certain things that Morrowind does better than Oblivion, and certain things that Oblivion does better than Skyrim.
And the same holds true for Skyrim. Yes, there are certain things that Morrowind did that are missing in Skyrim, but that doesn't make Skyrim any less of an RPG. What's never considered is the areas that Skyrim improved over Morrowind, and there are many, and they go far beyond just the graphics.
I have no qualms with the opinion stating that Morrowind was better than Skyrim. That is a subjective opinion that boils down to preference. I do have qualms with stating that Skyrim is no longer an RPG because it does things differently than Morrowind. That doesn't come off as an objective statement to me, it comes off as someone completely dismissing it because it didn't do things the way they are used to.
Threads title fits,
who gives whether or not it can be considered an RPG, COD as stated in the past thread, hark nearly any game can be considered an RPG, funny when you get into that realm of thinking the people who are saying it is an RPG -Do not Like- that form of definition for some reason, even though when shored up against its predecessors it is much much less.
Now its, Why Skyrim isn't a great RPG
can be entirely subjective now, someone with 0 experience or nonchalant view points on RPGs would consider Skyrim a Great RPG, while those who've actually had a time with the TES series will often notice the differences and not enjoy them.
and for the Folks grasping at straws with Skyrims streamlined aspects concerning attributes/Dialog/story/ etc etc Please

And again, this is a completely irrational and inaccurate statement.
I have spent plenty of time with The Elder Scrolls, dating back to the release of Morrowind. The differences, while there, are hardly noticable to me because the essence, the foundation, the soul of the games remains the same throughout the series. There are differences in the details, but the essence remains the same.
This is coming from someone who has extensive experience with the last 3 games (if you want to go all the way back, well then, you got me, I have hardly any experience with Arena or Daggerfall, my experience is so little with those games that you can probably say that I haven't even played them), and plenty of RPG's beyond that. To me, as an avid RPG fan, TES games, from Morrowind up to Skyrim, are the epitome of what defines an RPG, a standard that no other RPG has been able to meet.
However, despite that, I wouldn't say other games are less "RPG"- instead they do things differently than I prefer... that doesn't make them any less of an RPG, it means that they way they go about handling an RPG is not necessarily to my preference in comparison.