well,attacking everyone who disagrees with you isn't a good way to keep your thread up...
wait...
...maybe it is...
Okay whoa. First of all I was avoiding attacking you personally, and even went out of my way to disavow the guy who called you a fascist and came to defend you. And frankly, I don't 'attack' anyone who disagrees with me, I attack their arguments and they're free to attack mine.
The only possible exception to this is when I called you out for being 'unintellectual' in your approach to this debate when you made what I thought was kind of an obnoxious statement, so I got a little frustrated. Sorry, but what I said is still something I believe - your side hasn't made very many intellectual arguments or backed up their positions as well. I see above that Chojin just acknowledged this, and then amended it by giving reasons why he doesn't like Morrowind much which I will now respond to.
Good point, hadn't thought of that. Reasons are below.
1. I've not long started
2. Combat looks like that of Oblivion and Skyrim (Action RPG perhaps?), but plays like that of Final Fantasy (not so much the turn based aspect, but the attributes)
3. It took me a few hours to get 10 EXP points to level up to level 2
4. I'm being eaten for breakfast by everything
That being said, I'm not giving up on Morrowind just like I'm not going to give up on Daggerfall. Most of my time away from Skyrim, or whatever I decide to play on my Xbox, will be spent on Morrowind.
1. Hopefully you'll get further into the game and re-evaluate your opinions with time.
2. This is a valid point I think. Real time combat with d20 elements in unintuitive, but overtime I feel that it grows on you. Furthermore, I think this is a byproduct of making a game where you play a single character, without any party or grouping of other characters. They wanted to make a game with 'Final Fantasy-style' mechanics are you put it, but realized that a turn based system would be overly cumbersome and unnecessary without the strategic need of having to assign actions to an entire party of characters.
3. Again with greater experience in Morrowind you might learn a bit more about how to effectively level up, or things you can do to make things go quicker.
4. This is a problem with your character build more than anything. If you make a Dunmer character (who has Shortblade as a bonus skill), make 'Stealth' your specialization, make 'Shortblade' one of your major skills, make 'agility' one of your primary attributes, and choose 'The Lady' as a birthsign (increases your agility) and make sure to only do battle with your fatigue bar full or near full and of course use a dagger/shortsword then I guarantee you that you'll do quite a bit of damage, and virtually never 'miss' an attack. Also, when you make an attack hold down the mouse button for a second or two before releasing - this will increase the power of each attack. If you follow these steps I'm sure you'll have an easier time, but when you first get into Morrowind it's easy to miss some things, or get discouraged. I promise that the combat gets alot better and easier when you start to level up a bit higher, and as long as you're careful to not go into any ultra scary place before you're supposed to.