Worst Things In Skyrim?

Post » Thu Jun 14, 2012 8:09 pm

1. Not being able to turn off the acursed compass without turning off everything!

2. Like Oblivion, I feel it is too easy to get good gear. That is the excellence of Morrowind, countless items to encounter and it takes a good while to get high level gear.

3. No statue of Mephala =,(
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Sammi Jones
 
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Post » Thu Jun 14, 2012 4:59 pm

Sounds crazy, but the worst thing about Skyrim is that is DOESNT feel viking-ish.
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Alyesha Neufeld
 
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Post » Thu Jun 14, 2012 11:32 am

I get your point. It is a bummer to read the forums and hear a bunch of people who play the game all of the time complaining about it as if they haven't played games their whole life and realized that no game is perfect. I've run into a lot of the things I've seen hell raised over in these forums and they didn't really bother me... there are always glitches... either you're going to work around them and enjoy the game overall or you're going to set a bar that no game developer can reach and throw the game away. But, for God's sake, don't make mountains out of molehills.

That said, the complaining has died down a lot in the last few weeks and the tone hasn't been so poisonous. I wouldn't conisder this thread a "complainer" thread relative to some of the other ones I've seen. I actually quite agree with most of the posts here, I just don't think they are gamebreakers for me.

Maybe you did notice that many people on this planet don't think like you.

One quest example; i have entered Cidhna mine, the most secure prison in Skyrim. After 20 minutes i'm escaping this the most secure prison through tunnel. This tunnel is so visible and has simple door which can be unlocked with a key. And prisoner has a key!?

Wait a minute! What is this?

When i see something like this in game, i have a felling that Bethesda developers think that people are idiots!

I play games for more then 20 years. I make mods for games. I like to design. And i'm perfectly aware what can be achieved with todays technology.
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Philip Rua
 
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Post » Thu Jun 14, 2012 9:15 pm

Lack of weapon and armor choices. It's hard to find anything to suit the characters I make. My assassins, thieves, and Wizards should be able to find suitable equipment that makes them look their part.

Lack of ability to play a good villain. If you make a character with the intention of helping everyone you meet and saving the world, everything is tailored to that. If you make a character with the intention that everyone you meet will be worse off for it, and becoming the ultimate evil instead of just slaying it, everything is not so good. You just end up being the most misunderstood character in all of Skyrim.

I hate the fact that in the end, everything in a TES game is hollow and not really worth doing in the first place. The devs prefer quantity over quality. Tons of weird design decisions...

Clearing out caves and dungeons feels like janitorial work. I just pick up tons of useless items and pawn them off at the nearest shop that will take them. But I can never pawn too many of them, because all the shops are broke. There is never anything interesting to find. I'd prefer one nice chest full of goodies over the usual torrent of useless daggers and such. Even if I do find something unique, they are laughable next to what I can already craft on my own.

There are food items, recipes, cooking pots, sleeping bags, and other survival things all around, but never any need to use them. Complete waste of time and inventory space. But just for me. Enemy characters wouldn't be caught dead without these things without these things in their dwellings. It's just me who never needs to eat, and gets no benefit from eating food whatsoever. It would be nice to actually need to bring supplies to survive a long trip to some quest point and back.

There is spare equipment laying around everywhere but no use for it. Maybe if my items degraded over time, it would be handy to be forced to make do with a random item I had no specialization with to survive until I could repair my own. It would make for lots of interesting situations.

My character never has any weight or presence. Especially in the first person view. I feel like a floating, weightless eyeball or something. There's no footsteps or wobble or anything to make it seem like I'm controlling a living person. The last game to control like this was Wolfenstein 3D in '93, and every first person game afterwards has corrected this.

Horses and too expensive and useless.
-They are suicide prone.
-They run away.
-They get in the middle of me and the enemy, then turn on me.
-The camera while riding them is horrible.
-They get caught up in every stray polygon on the terrain.
-Dismounting them takes forever and leads to my death because I'm stuck while someone swings away freely at me, and then failing that, the horse always turns into me the second my feet hit the ground, and block my path.

Combat is always horribly implemented, and uninteresting. I'm a lifeless, floating eyeball with a weapon that sloppily waves about in front of me. Anyone on my team just piles on in front of me and dies, or turns on me because they keep walking into my attacks. Especially when you are a spell caster and try to hire a grunt to help you out. They just stand in the way, and even if they didn't, your chain lightning or similar spell ends up hitting them too.

The enemies all level up with me is just a failed attempt to balance out the horrible combat system. Mudcrabs should not be killing my horse and me with it in 3 seconds. There are better ways to do something like this. Use stronger monsters. Give the enemies better tactics. Certain enemy types don't need to level up.

I do enjoy the game, and I've put 200 hours into it since launch day. I just wish these games could be something more then a bunch of half finished ideas put together in mass quantity.
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Nick Tyler
 
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Post » Thu Jun 14, 2012 3:04 pm

The story and character development was a bit meh, I felt no attachment to anyone in the game apart from the Dark brotherhood and anyone who Ysolda's voice actress played. Anyone could have died at any point and I probably wouldn't have cared. It's not bad, just not memorable, everything seemed pretty predictable with the biggest twist being who you find on the Throat of the World. The story could have done with more morally grey areas and hard choices that carried real and lasting consequences, characters I could get attached to and would want to protect.

One thing I liked about her voice actress is she gave a certain innocence to her characters, a personality that seems to have been lost in modern female characters.
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Rude_Bitch_420
 
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Post » Thu Jun 14, 2012 3:36 pm

Skyrim is a game with few flaws in comparison to other Elder Scrolls games, even Morrowind. But even so this game is in no way perfect or without flaw, not counting the bugs what are a few things you hate in Skyrim? The thing I loathe most is the fact that you can be the leader of guilds without even having the magika to back up your archmage, or the sword to back up your companions, or sneakyness to backup your shiney title.

That's just about my only gripe with Skyrim, although I like many fear that the next game might be dumbed down a little to much (simplification is not bad, it doesn't equal easiness or loss of features, just smoother access to those features. A game should be easy to learn but hard to master)
The worst things in Skyrim is the wildlife. Nothing chaps my ass more than running for minutes through the countryside only to get mauled by a bear or saber cat that's had a bad day...and then realizing I haven't saved in the last hour or so.
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renee Duhamel
 
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Post » Thu Jun 14, 2012 12:06 pm

So far,the worst thing I have found on Skyrim is that I cannot create a second character.It lets me pick a race,but it wont do anything after that.It will move up and down the race bit,but nothing else.I cant even turn the game off.I have to turn off my PC.So,sadly,I paid 60.00 for a game that I can only play once.It isnt a problem with my pc either,cos it is a brand new gaming machine,built to take on any game. I am not pleased at all.Its fun to play,but,..I will probably go back to Morrowind,and add all the mods to make it even more perfect. And,ya know,..I trusted Bethesda.
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Laura Simmonds
 
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Post » Thu Jun 14, 2012 1:16 pm

i would say the only thing missing is acrobatics .
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Miss K
 
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Post » Thu Jun 14, 2012 12:12 pm

Thalmor quest line or lack of quest line. They make it seem like they will play a part, but just completely drop them.

The Thalmor are supposed to be antagonists no matter what character you play.
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Sophie Payne
 
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Post » Thu Jun 14, 2012 2:43 pm

Too many Nords.
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Minako
 
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Post » Thu Jun 14, 2012 8:43 pm

I'm throwing out another annoyance: animations. Oh goodness, these are getting frustratingly annoying beyond civilized words. It's one thing if they play on the last enemy on the last shot, but these animations are so random and they seem to have no basis for them other than to show how "awesome" the kill/hit was.

Last night was the camel-breaking straw moment when I completely missed my target, as evident with the slow-motion replay. Worse, the replay screws up the battle, which had me at a major disadvantage of having to reload my bow, causing two unnecessary hits to get to me (and they were strong hits, so down went a few potions that just got wasted).

I despise this feature and hope developers take such complaints to the source code by allowing an option for it.

Perhaps 1.7? :wink:

I thought killshot trigger was improved for 1.6 Are you playing 1.6 beta?
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Greg Cavaliere
 
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Post » Thu Jun 14, 2012 11:34 am

Two main issues

- Size of cities
- Shortness of guild quest lines

I feel as if Oblivion spoiled me. The Imperial City was massive; it actually felt populated. I was even able to get lost in it (not a big fan of maps)! Same goes for the guild quests in Oblivion. They felt far more fleshed out, longer, and you actually felt like you deserve the head position once reaching it. In Skyrim its just meh.

I was so disappointed that I quit Skyrim's main quest line adn guild quests after 30 hours. Now im only modding. Ive now patiently been waiting for mods to come out to alleviate these issues. Once some truly epic quest mods are out, and someone hopefully expands the cities, ill be back in game to actually complete it. Probably in a couple of years. Then ill have the satisfaction of a stable patched game, some massive and great mods, as well as plenty of the vanilla game and quests to explore and complete since I havnt actually done that yet.

Apart from that Skyrim is great!
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Big mike
 
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Post » Thu Jun 14, 2012 9:51 pm

you do have a 60% frost resistant enchantment its just your enchanting level is to weak to use it all as you level up it'll go to 20% then 25% and so on
Hoo boy, then my game is glitched because my enchanting is at 72 and the best I can get is 16%. Last night, I just happened to find some glass armor, and I enchanted with frost protection and 16% is the max (from reading this) using grand soul gems.

I'm now confident the perks for enchanting need to be unlocked to go higher, and right now (lvl 44), I don't have much to spare as I'm working my way to more pockets under pick pocket.

Yeesh, you'd think with 150,000+ gold on hand, I'd stop wanting more. :confused:
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Jonathan Egan
 
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Post » Thu Jun 14, 2012 6:49 pm

I have to say some of the worst things in Skyrim are:

1 ) Lousy loot results. Very little amount of money to be found. No matter how high your level is, you always find a set amount of gold in loot.

2 ) Shopkeepers loose money and its a waste of time to have to wait two days just to sell more to them. When I want to hurry and get back to exploring or whatever it is to I am doing at the time.

3 ) Dragons always attack when I am around close enough to witness it.

4 ) NPC's never really talk to them selves anymore. I like that in Oblivion where you can listen to them talk to each other. I got to hear about the other provinces just by listening to them.

5 ) Not seeing anyone out and about except a hunter here and there. I would like to come across other people who are out riding their horses around. Especially the Imperials and Thalmor who have a prisoner with them. I also think the Kajjits traders should have a wagon and couple of horses.

6 ) Stupid followers have no horses.

7 ) And this complaint doesn't effect Skyrim. It goes to those who say acrobatics isn't realistic. Well, I've got a wake up call my too much logically minded friends with no imaginations, Skyrim isn't a realistic game. Its a fantastic fantasy game. Dragons, trolls, Ice wraiths, glowing Nirnroot, and Glowing floating Giant Mushrooms are realistic either, but I don't hear you complaining about them. If you want a somewhat realistic game, then go back to your FPS game and leave us and our imaginations alone. Skyrim give's us a place to escape to for awhile and explore a land that we cant do our selves. So leave us alone and go back to your own logical world that you live in.
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Kayleigh Williams
 
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