Your Opinion of Skyrim Now

Post » Sun Jun 10, 2012 1:08 am

Lol. Unmatched modding tool and high-res pack? Tell that to console players.

I understand Skyrim is a huge game. There will always be bugs and unfinished content. Time is limited and they have to make choices. BUT...

I want to buy a finished product. I don't want to fix it myself. And I have to admit I'm quite satisfied with Bethesda's delivery. What I don't like is WHAT they put in, not HOW they did it. I don't like the design choices, the mechanics, the dialogues.
Lockpicking mini-game.
Useless skill trees.
Random people talking to you every time you pass them by.
No attributes.
Short questlines.

That's not something more time would've fixed. They WANTED to put it in the game and I happen to dislike it, that's why I don't rate Skyrim 10/10.
One could argue about the questlines - more time, better guilds - but honestly, they had 5 years, what were they doing all this time? Drawing pretty dungeons? Well then they should have known that guilds are extremely important in this game and they should have hired better writers.

I refuse to accept CK is the ultimate solution, not when the majority of their sales is on consoles.

Great point.

I'm a 360 player with no online play and it does make me laff how "wait for/get X mod" seems to be the answer to 50% of the issues. Not as much as it makes me laff tho when someone then turns round and suggests I fork out £1k on a new PC setup :lol:

I iknda accept that there are gonna be bugs and glitches, but I loved Fallout 3 simply becuase it worked as a game. It svcked me in and blew me away, albiet with flaws. However Skyrim failed to do that because of a lot of the choices you mentioned.
User avatar
Catherine N
 
Posts: 3407
Joined: Sat Jan 27, 2007 9:58 pm

Post » Sat Jun 09, 2012 11:15 pm

I've come to think of TES games as RPG templates for modders. Skyrim is an excellent one, except for the hole where the magic should be. I know there will be Spellmaking mods, but because it will be something shoehorned in there will always be seams showing in it's presentation as other spell mods and DLC shows up.

V good way of looking at it actually.
User avatar
Eileen Collinson
 
Posts: 3208
Joined: Thu Dec 28, 2006 2:42 am

Post » Sat Jun 09, 2012 6:13 pm

I still love it though I don't play it as much any more.
User avatar
james reed
 
Posts: 3371
Joined: Tue Sep 18, 2007 12:18 am

Post » Sun Jun 10, 2012 12:40 am

Lol. Unmatched modding tool and high-res pack? Tell that to console players.
All that means is that Beth is not placating the common denominator (console sales) over performance on the PC. Xbox and PS3 get the baseline game and PC gets all the feutures, I'm not running Skyrim on a 6 year old comp but Xbox360 and PS3 players are running the game on a six year old system.
User avatar
Andrew
 
Posts: 3521
Joined: Tue May 08, 2007 1:44 am

Post » Sun Jun 10, 2012 3:45 am

i'm playing MW as we speak (3 months of skyrims and I need a frigging break XD) and to be honest.... I only agree that MW had more mystery and a more alien atmosphere

First I thought you meant "Modern Warfare" and I was like ._____. then I realized you mean morrowind and somewhat agree with you. I still think a big part from Morrowinds awesome atmosphere and depth actually comes from the foggy landscape.
Yeah, graphical limitations can be awesome too. Maybe someone will mod a swampy area with fog into Skyrim, could be pretty cool.
User avatar
RaeAnne
 
Posts: 3427
Joined: Sat Jun 24, 2006 6:40 pm

Post » Sun Jun 10, 2012 6:23 am

My liking for the title is is starting to decrease, it seems that with each patch more nerve wrenching bugs are introduced, they tend to be more troublesome bugs that what the patch has fixed.

The magic system lacks options, we have lost an obscene level of spells, and we have lost the customization options that spell creation allowed, and I cannot mod of in right now, I only have it on Xbox.

The guilds are short quest lines, they lack a reputation system as the world lacks a reputation system as well. Nobody reacts to anything really.

I would like a retooled attribute system maybe with a general perk system added in as well.

I think these problems should have been addressed before release especially all of the bugs.
User avatar
Dalley hussain
 
Posts: 3480
Joined: Sun Jun 18, 2006 2:45 am

Post » Sun Jun 10, 2012 5:27 am

Horrible, terrible stupid AI. Other than that, 8/10.
User avatar
Philip Lyon
 
Posts: 3297
Joined: Tue Aug 14, 2007 6:08 am

Post » Sat Jun 09, 2012 9:46 pm

First I thought you meant "Modern Warfare" and I was like ._____. then I realized you mean morrowind and somewhat agree with you. I still think a big part from Morrowinds awesome atmosphere and depth actually comes from the foggy landscape.
Yeah, graphical limitations can be awesome too. Maybe someone will mod a swampy area with fog into Skyrim, could be pretty cool.

MW just felt more real. The way exploration was handled contributed a lot to this, as did the world itself, but the unpredictability of spells and potions etc. is a great example of one of the things which gave you a true feeling of open worldness. You could fly, you could run faster than the Flash, you could do both! I never knew what Morrowind was going to throw at me next, whereas Skyrim is as predictable as they come.

It's like, whatever the next title is, it'll be "oh hum, I can become a vampire or werewolf AGAIN.....zzzzzzzz......." - why can't we die and be resurected to a zombie form? Or be possessed by a demon or something? It doesn't really take much to stretch the immagination a little.
User avatar
Dawn Farrell
 
Posts: 3522
Joined: Thu Aug 23, 2007 9:02 am

Post » Sat Jun 09, 2012 4:23 pm

7/10
The three negative things that drags it down:
1. quest compass, the game is not really made to play without it.
2. lack of casual dialogue, oblivion had the same problem. Morrowind had it, but it was a bit generic sometimes. Also, all the voice acting is a pain after a little while. It has it's place but that's not everything. A mixture between oblivion/skyrim and Morrowind would be a damn good solution
3. there are too few things that are really memorable. Bebette (the little DB girl), Astrid, Brynjulf (or however you spell his name), the daedra (and their quests), discovering blackreach, Cicero (even though I hate that NPC), getting back to winterhold with the staff (when the eye has expanded), the nightingales and Aela the Huntress.


I left out the bugs and technical problems. I'm judging the quality of the game itself, not the technical stuff and the bugs.
User avatar
Andrea Pratt
 
Posts: 3396
Joined: Mon Jul 31, 2006 4:49 am

Post » Sat Jun 09, 2012 5:11 pm

As for your last point, I may repeat that you buy a console game fully aware of the consoles limitations and of course, on a console too I want a finished and working game (I hope you do not own a PS3), but you should not expect to have it match all your preferences just because these are your preferences. You should try to get hired at Bethesda if you want them to incorporate your specific ideas.
I'm on PC.

I rate a game based on the content that was delivered by the developer. If I don't like the content, I will make or download a mod to fix it, but it won't change the fact that I didn't like certain features of the game. If someone asks me if I liked the game, I will only ever comment on the official version, not a modded one.
This division is very important to me. Look at the inteface - it's horrible in vanilla, but great with SkyUI. If a reviewer wrote that Skyrim's interface is great reasoning that everybody modded it anyway, the review would be worthless.

All that means is that Beth is not placating the common denominator (console sales) over performance on the PC. Xbox and PS3 get the baseline game and PC gets all the feutures, I'm not running Skyrim on a 6 year old comp but Xbox360 and PS3 players are running the game on a six year old system.
These are graphical limitations, which isn't what I have a problem with. Bugs will be fixed in patches and graphics is secondary to gameplay (in my opinion), but questlines, skill trees and dialogues have nothing to do with hardware.
I don't even want hi-res textures, my laptop probably can't handle them anyway.
User avatar
Claire Lynham
 
Posts: 3432
Joined: Mon Feb 12, 2007 9:42 am

Post » Sun Jun 10, 2012 1:00 am

I rate a game based on the content that was delivered by the developer. If I don't like the content, I will make or download a mod to fix it, but it won't change the fact that I didn't like certain features of the game. If someone asks me if I liked the game, I will only ever comment on the official version, not a modded one.
This division is very important to me. Look at the inteface - it's horrible in vanilla, but great with SkyUI. If a reviewer wrote that Skyrim's interface is great reasoning that everybody modded it anyway, the review would be worthless.


This^

I can't understand this mentality which has crept into gaming that it's acceptable for the released product not to be the finished one, it's like sleeping with a fat bird on the promise that she'll lose some weight, anything better than vanilla should be nothing more than a bonus - not an essential.
User avatar
Ash
 
Posts: 3392
Joined: Tue Jun 13, 2006 8:59 am

Post » Sat Jun 09, 2012 3:20 pm

Yeah yeah it has some flaws, what doesn't? 10/10 simply because 3 months later it's still the only game I play and I have several other great games I haven't played yet. It's just too much fun.
400+ hours of gameplay so far, that's an unbreakable record for a single player game for me. I usually get bored easily.
User avatar
Jesus Sanchez
 
Posts: 3455
Joined: Sun Oct 21, 2007 11:15 am

Post » Sun Jun 10, 2012 5:21 am

My opinion is the same as when I bought and will be the same 20 years from now.

It's a very poor example of an RPG and in no way compares to TES RPG's such as Daggerfall and Morrowind.
User avatar
Albert Wesker
 
Posts: 3499
Joined: Fri May 11, 2007 11:17 pm

Post » Sat Jun 09, 2012 11:01 pm

The game is a crappy porting job on the PS3 for which I've lost any and all respect for this fraudulent, cheap company and I'm disappointed in how shallow and lacking as an RPG Skyrim feels. I like the soundtrack and the gameworld.
User avatar
Louise Andrew
 
Posts: 3333
Joined: Mon Nov 27, 2006 8:01 am

Post » Sun Jun 10, 2012 12:10 am

5/10 (that means average by the way game raters and players just skew the numbers) No real story/NPC/PC depth. No C&C or game world repercussion at all. Game breaking bugs, poor voice acting, neglected resource use, trimming of spells/skills/past game assets. I would give it a miss if you want real RPG gameplay. If you're a huge fan of TES and or Beth and just can't miss a step buy it used or rent it before you leap at it.
User avatar
Gemma Archer
 
Posts: 3492
Joined: Sun Jul 16, 2006 12:02 am

Post » Sun Jun 10, 2012 12:39 am

I absolutely love it.

That's not to say I don't think it has it's problems. First off, let me say that I'm a PC gamer, and so far, I have found mods (before the CK is even released!) to solve most of the biggest issues I've had with the game. Now, on to the problems:

1. The inappropriateness (is that a word?) of much of the NPC dialog. It does get tiresome when I'm asked if I fetch the mead for the companions when I am the Harbinger, or when I get told I'm "Brynjolf's new protoge. Don't look like much to me: even though I'm the guild master, and I really can't understand why Farengar keeps telling me I should check out the mage's college, when I'm the Archmage, and wearing the Archmage's robes. BUT- fixed with a mod.

2. The crashes. Actually, they have gotten much worse since I downloaded 1.4. I was getting a crash maybe once a session before, now I get 5 or 6 a session. This is probably the single biggest problem I am having with the game right now. NOT fixed with a mod, but it is definitely teaching me to quick-save more often.

3. Ugly, ugly head gear. Almost all of them. BUT- fixed with a mod.

4. Dragons killing off NPCs I want to keep around- most notably Alvor in Riverwood. I swear, the guy's got like a deathwish, or something. Generally fixed by not fast travelling to places with vulnerable NPCs.

Here's the bottom line though: I've got more than 300 hours (haven't checked in a while, so could be much higher), and I still spend several hours every day in the game. Despite whatever issues I might have, I can't keep away.

I feel that regardless what comes, I've gotten FAR more than $60 worth of entertainment from this game, and I'm far from done with it.
Do you have a link for that mod??
User avatar
Matt Fletcher
 
Posts: 3355
Joined: Mon Sep 24, 2007 3:48 am

Post » Sat Jun 09, 2012 9:16 pm

Yeah yeah it has some flaws, what doesn't? 10/10 simply because 3 months later it's still the only game I play and I have several other great games I haven't played yet. It's just too much fun.
400+ hours of gameplay so far, that's an unbreakable record for a single player game for me. I usually get bored easily.

You do understand 10/10 means 100%. 1 flaw means >100%? If people would rate things at all near what is logical there would be less people buying it only to be let down. I would buy a game that's 6/10 and expect a few flaws 10/10 I expect it to fetch beer and do dishes. That said even if people are forums were real with ratings it wouldn't change game rating $ite$, but baby steps.
User avatar
Rusty Billiot
 
Posts: 3431
Joined: Sat Sep 22, 2007 10:22 pm

Post » Sat Jun 09, 2012 9:01 pm

9/10

Dinged a little for a lack of reward and consequence and for the guild quests being short and not as fleshed out as they could be.
User avatar
Chloe :)
 
Posts: 3386
Joined: Tue Jun 13, 2006 10:00 am

Post » Sat Jun 09, 2012 11:37 pm

You do understand 10/10 means 100%. 1 flaw means >100%? If people would rate things at all near what is logical there would be less people buying it only to be let down. I would buy a game that's 6/10 and expect a few flaws 10/10 I expect it to fetch beer and do dishes. That said even if people are forums were real with ratings it wouldn't change game rating $ite$, but baby steps.

I believe that's just criteria and I don't blame people who vote 10/10 even though they consider there may be minor flaws. I mean, if it went beyond expectations, would you give a 11/10?

My initial opinion of Skyrim was that it was neat and definitely I reacted to it much better than to Oblivion. I still think that the perks tree was a good idea in terms of character building. They could develop the idea a bit better though.

Skyrim's flaw is its sheer number of stupidity. Quests, dialogue, AI, compass, fast travel, these are all very bad. All of these lead to lack of immersion. I stopped playing Skyrim mid-January when I went on holidays to Portugal. I played Morrowind by then and had loads of fun. When I came back, I wouldn't be inclined to play it again. 1.4 came, I installed it, verified if everything was ok (eventually I had to delete a few files from old mods) and when I was about to start playing... I just wouldn't feel pushed to it.

I still have the main quest and civil war quest to finish. I have a level thirty-ish character with a nice build. But I think more and more that Skyrim is going to be that game to play on a lazy Sunday instead of Zuma Deluxe. Or maybe not even.
User avatar
quinnnn
 
Posts: 3503
Joined: Sat Mar 03, 2007 1:11 pm

Post » Sat Jun 09, 2012 3:09 pm

7/10 still

Nothing has changed this HD DLC should have been in the original game, various elements are still missing having absolutely no depth in the game at all less then Oblivion which is a damn achievement in itself. UI still is a disater thank god for SkyUI the HD DLC will soon be outdone completely with the CK.

CK is still the one and only reason I bought Skyrim to begin with because I know the community can make leap and bounds better quality actual "handcrafted" content for free.
User avatar
darnell waddington
 
Posts: 3448
Joined: Wed Oct 17, 2007 10:43 pm

Post » Sat Jun 09, 2012 3:17 pm

Same as before, enjoyable enough, but very shallow and a weak story with no real choices or consequences. But these games have always been about some fantastic mods to me, so Bethesda gets a big thumbs up for making such a flexible mod playground, no one comes close to them in that regard.
User avatar
X(S.a.R.a.H)X
 
Posts: 3413
Joined: Tue Feb 20, 2007 2:38 pm

Post » Sun Jun 10, 2012 5:58 am

greetings all

csb

new here, but have played TES since Morrowind. had near 200 hours on it, which is a ton for me. still recall the hate boiling inside me when i went to the end the main quest (been forever but i recall being in the main city and going to the main temple to go whoop ass) and the dam screen just went black. kept re loading but no, it was not to be. i had a huge sad.

played Oblivion. could never get that into it. seemed that i found all the top shelf items Daedra armor / umbra / even finished the 'knights of the nine' (of course, i may have just been ignorant of all that was out there) but just got hella pwned in the planes of Oblivion. finally got stuck in one that i couldn't find my way out and put it down for good.

on Skyrim: my initial impression is that it's been very "streamlined". now some will describe this as "dumbing it down" or making it "noob friendly", which seems to be a common idea with games these days (see Halo: Reach)

but i enjoy it. yes yes, there is less control over every single trait (intelligence, speed, dexterity etc.) i just don't see that as a bad thing, as i spend more time bumping around the landscape.

and i've not experienced the bugs that people seem to be having trouble with. at least nothing 'game breaking'. sure, i've seen floating armor from a newly killed bad guy, or a dragon blinking in & out on the horizon, but it's tolerable and doesn't bother me that much.

my biggest concern is a lack of new and awesome items to find. don't know if they can keep adding items (i play 360 btw).

so far, i'd give Skyrim 8/10

sorry for the novel.
User avatar
Nick Tyler
 
Posts: 3437
Joined: Thu Aug 30, 2007 8:57 am

Post » Sat Jun 09, 2012 11:43 pm

You do understand 10/10 means 100%. 1 flaw means >100%? If people would rate things at all near what is logical there would be less people buying it only to be let down. I would buy a game that's 6/10 and expect a few flaws 10/10 I expect it to fetch beer and do dishes. That said even if people are forums were real with ratings it wouldn't change game rating $ite$, but baby steps.
No see that's where YOU are confused. Nothing can be 100%. Impossible. So a 10/10 means it's superb not perfect.
User avatar
steve brewin
 
Posts: 3411
Joined: Thu Jun 21, 2007 7:17 am

Post » Sun Jun 10, 2012 5:52 am

10/10 for me.

Definitely my favorite game of all-time.
User avatar
Big mike
 
Posts: 3423
Joined: Fri Sep 21, 2007 6:38 pm

Post » Sat Jun 09, 2012 3:15 pm

Comparing Skyrim to another highly acclaimed RPG, Dragon Age Origins, Skyrim on the left, DA to the right..

Main story_7/10 < 10/10
Character dev/storyline_5/10 < 10/10
Side-quests_7/10=7/10 <-------(Noting the quality not the quantity, as Skyrim is clearly the winner here!)
Faction/secondary main quests_8/10 N/A
Game world_10/10 > 7/10
Battle game-play_10/10 =10/10
Replay Value_10/10 > 8/10
User avatar
Spaceman
 
Posts: 3429
Joined: Wed May 23, 2007 10:09 am

PreviousNext

Return to V - Skyrim