Hi all,
First message on this forum. Well I'm making a texture pack for Skyrim. I've been modding games for years now, so Skyrim is my new victim.
AaGeOn's HQ Texture Pack:
This texture pack will cover most of Skyrims current textures with a much higher resolution textures(4-8x bigger). No stock photo's or any other photographic material will be used (only used for reference and inspiration

I create everything from scratch and hand edit all the Normal maps until the desired effect is reached. I sketch out every texture and build it layer per layer, so it takes a little more time than editing photo's,
but the result is total freedom in creating the textures. I want to keep the Skyrim feel alive, so I will mostly use the same Hue/saturation, almost the same color pallet to create all of my textures and will use the original textures as my reference..
I strive to deliver the same or better art quality like Bethesda gave us.
This texture pack will not come in one resolution like: only 2048x or 1024x, I look closely to where a texture is used and decide the resolution from there. There will be textures included of 4096x+ and the min. will be 1024x.
Video + Pics:
All shown textures below are WiP and not final, it doesn't represent the final version of the texture and are texture progress pictures.
Comments and suggestions are welcome, just remember the WiP screenshots do not represent the final version quality.
Final versions will end up in it's own section. Textures can change at any time.
Well here is my first texture Preview video and comparison (It's far from done and a lot is still a placeholder.):
https://www.youtube.com/watch?v=z4bwneonB8k (15/11) --> OUTDATED
21/11 Update 2-3 (added more screens) :
http://i148.photobucket.com/albums/s5/AaGeOn/snowtest1.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/snowtest2.jpg --> I didn't like the original at all, so it's a bit different.

http://i148.photobucket.com/albums/s5/AaGeOn/snowtest3tree.jpg
21/11 Update Screens! (Also working on better texture blending so the transitions are smoother than the original textures):
http://i148.photobucket.com/albums/s5/AaGeOn/TEST20-11-0-1.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/TEST20-11-1-1.jpg --> yellow leafs need a bit more saturation
http://i148.photobucket.com/albums/s5/AaGeOn/TEST20-11-2-1.jpg --> Big white flowers aren't finished yet, need detail.
http://i148.photobucket.com/albums/s5/AaGeOn/TEST20-11-3-1.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/TEST20-11-4.jpg --> base texture, needs further detailing: yes it's going to be more wet

http://i148.photobucket.com/albums/s5/AaGeOn/TEST20-11-5.jpg
20/11 Update:
http://i148.photobucket.com/albums/s5/AaGeOn/test20-11-0.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/test20-11-1.jpg --> leafs will be less saturated.
http://i148.photobucket.com/albums/s5/AaGeOn/test20-11-2.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/test20-11-3.jpg --> Highly experimental --> might be edited and used elsewhere.
19/11 Update (More to come today) HQ Screens:
http://i148.photobucket.com/albums/s5/AaGeOn/barkbark2.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/barkbark.jpg
Progress Update: 18/11 (More Screens to come):
http://i148.photobucket.com/albums/s5/AaGeOn/barkev3.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/barkev3-close.png
Birch Update 17/11: --> Still needs Fine Tune
http://i148.photobucket.com/albums/s5/AaGeOn/birchupclose.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/birchfinal.jpg
Comparison 16/11:
http://i148.photobucket.com/albums/s5/AaGeOn/ncom1.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/ncom2.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/ncom3.jpg
Comparison 15/11:
http://i148.photobucket.com/albums/s5/AaGeOn/com02.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/com03.jpg
http://i148.photobucket.com/albums/s5/AaGeOn/com05.jpg
Preview release - 1/1.5 weeks! -- > Make that 2/2.5 weeks
