I know this is a WIP, but I'm curious about what people ITT think of the direction the art style is headed. I think Skyrim's vanilla art style looks great as do many gamers and the journalists who reviewed it. I also know OP has put a lot of work into this so far, but the reason I'm asking is because I am personally not a fan of their art style. That's just my opinion, I'm not trying to be a jerk. Because most of these console ports have lower-res textures, many PC gamers flock to high-res texture mods and speak highly of them. Obviously the artists don't have access to the original assets and have to make due with what they have, but in almost every single case the art style changes.
Example, FO3 high-res textures that got super good ratings over on the nexus shows off before/after comparison with Megaton in front of the bomb. The replacement high-res textures on the bomb were missing the metallic look, had bland specular highlights, no weathering, no details, and no atomic logo. This was the image the author chose to show off their mod and many of the comments said "wow, looks great! what a difference" which didn't make sense to me. Did that many people have bad taste, or was it just me? Do gamers care more about the resolution of the texture than the actual artwork? I get the impression that many of them do. They would sacrifice the game artists' intended look, including all the details, just so they weren't looking at big pixels up close. I hope that I'm wrong. I hope such gamers are actually using 16x AF and have the highest quality texture filtering selected in their driver with texture optimizations disabled. Just reading from these forums, the average gamer doesn't know the difference between anisotropic texture optimization and anisotropic filtering so maybe they aren't even using them (one makes the vasoline-looking ground in the distance look high-res and the other is a driver optimization which uses different filtering when it can, potentially increasing performance with minor image quality loss.. just in case you were wondering).
Sometimes the intention is to change the look of the game. I get that. Modders get nothing for their work, they do it for free and I appreciate it. I also appreciate the time that OP is putting into this out of their own kindness when they owe us nothing. I don't mean any offense, this is just my opinion. Obviously I am in the minority here, but I am not alone:
http://www.neogaf.com/forum/showthread.php?t=451616&page=64
The praise ITT and over at the nexus could either be gamers like the above ones who want high-res at the expsenve of art, or they are just being nice. I'm sure somebody will be offended by this, but it is important in life to tell the truth and give constructive feedback even if it is critical. The designer will take it into consideration and try to improve things. Part of the reason the Star Wars prequels were horrible is because nobody was afraid to give Lucas constructive criticism and just kissed his rear throughout the whole production.
I think what we care about is quality. Now, Skyrim has some pretty quality textures by default, but it seems like some were chosen at random and compressed poorly to smaller sizes. This will inevitably lead to some of us replacing all of the textures to achieve a sort of consistency.
I do my best to find textures that mirror the feel of default textures and don't change things up too much, but sometimes you either can't find something that enhances the guidelines already laid out, and sometimes the guidelines already laid out look poor.
What I don't understand is this: Why would you come into AaGeOn's thread and kick up dust? Couldn't you just as well make your own thread where you might discuss this with others? It's rude to steer a mod's thread in this direction when the thread is clearly intended to discuss the quality of the mod and not the overall legitimacy of the type of mod. (At that, I'll not respond to you anymore in this thread if you're not talking about the mod itself. Create your own topic if you want another response.)