Thank you for saving me from the cursed double post.

Here's the google docs for weapon stat balancing:
https://docs.google.com/document/d/1GyKWT77Rw31-54D3Ef1DwCVZZHT01s6LHOeezlRebkA/edit
I've got draft stats for all the materials/style bonuses as well as examples showing the stats for all the Basic weapons using all material types.
Things to note:
Q. This daedric longsword swings almost as fast as an iron greatsword!
A. Not really. Speed stats effect the speed of a weapons animation, rather than determining the total speed of a swing. Two handed weapons have an animation which is naturally much slower than that of the one handed weapons, so at the same speed value the one handed weapon will still be faster.
Q. Why are Warhammers, Greatswords and Greataxes all the same speed?
A. They are in the default game, wheras there's a varience between the one handed weapon types (Speed 1 for Swords, 0.9 for Axes and 0.8 for Maces and 1.3 for Daggers) the two handers are all lumped at a default of 0.7.
I thought it was best to get people's opinions:
1. Is equal speed fine? They're already different in other ways (by weight, damage and weapon perks).
2. If not what should be slower? Should Hammers be slower than Axes? Axes slower than Swords?
3. Should any of them be faster than they currently are?
Q. There needs to be more variety! This weapon and this weapon do the same damage!
A. Not all of the weapons potential stats are listed. After the CK is out and Baratan knows what he can do with the weapon stats weapons could be further balanced with things like extra armour peircing damage, better critical hit chances etc. As it is Silver is the only one that has it built in, it may have base stats identical to steel, but remember that all Silver weapons do extra damage to the undead so it's not only superior, but possibly better than some of the later materials if you happen to be shoving it into the face of a draugr.
Q. These stats are terrible. You're terrible. You're worse than Hitler.
A. D:
But seriously, share opinions about how you think the materials/styles should work, everything that's currently written down has about as much forethough in it as what I ate for breakfast. I don't want the potential balance problems to be
all my fault.
