attention! saves arent missing!

Post » Wed Mar 30, 2011 8:17 am

I have a question about Lady Nibenay fix.

1. What do I name the BAT file?
2. I see two numbers when I open my user data file which one is it?


You can name the .bat whatever you want. As long as it's in your "fallout new vegas" directory (the one with falloutnv.exe) then it'll work.

If you see two numbers, that means that you've logged in with more than one steam account on that computer. The one you want is the one with the folder "22380" inside it.
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biiibi
 
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Post » Wed Mar 30, 2011 7:03 am

Done everything suggested here without any luck. I am not convinced that this actually fixes the majority of issues, and I've tried messing around with SteamCloud syncing as well without any results.

If anyone comes up with anything new, please post it here.
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cassy
 
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Post » Wed Mar 30, 2011 1:14 am

Even though the saves ARE in fact in existence on your HD, doesn't excuse that they don't come up in the actual game. I'd have to say this is definitely a bug, because no matter what I do, the quick saves I make do not show up in game. Also, it seems that when you do die, your latest auto save does get loaded, but again it doesn't show up in the actual "Load game" menu. :shrug:
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carla
 
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Post » Wed Mar 30, 2011 9:03 am

Didint work for me but I'll keep this favorited to see if new ideas come to mind =/ I got a weird glitch where my gun couldnt stop shooting, everytime I opened a menu it would shoot a round. So I restarted my game normaly, there was no crash or errors but I did see that DLC patch download again. When I got back in game my latest saves were in Goodspring =/

Tried deleting my .fos and renaming the .bak to .fos but they are the same. svcks but whatever, I'll sleep on it and get back to playing tomorrow. From now on i'll be making alot more hard saves.
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Valerie Marie
 
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Post » Wed Mar 30, 2011 7:04 am

Can you not load up hard save? I have not played yet -live in Australia but I normally hard save usually with ~ command to actually name the save. Does this work reliably?
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Richard Thompson
 
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Post » Tue Mar 29, 2011 8:51 pm

My hard saves are working just fine.

I think the problem isn't within NV itself but in the way it communicates with Steam. Seems like the quick/auto saves are being backed up on Steam when you close and those backups automatically overwrite the your files when you start up again (can't imagine why they would want to do this). But I think if the game doesn't close properly, the Steam backups can get stuck and aren't overwritten with new saves when you close again.

This would explain why hard saves wouldn't be effected, since they aren't overwritten any way.
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phil walsh
 
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Post » Wed Mar 30, 2011 4:58 am

My hard saves are working just fine.

I think the problem isn't within NV itself but in the way it communicates with Steam. Seems like the quick/auto saves are being backed up on Steam when you close and those backups automatically overwrite the your files when you start up again (can't imagine why they would want to do this). But I think if the game doesn't close properly, the Steam backups can get stuck and aren't overwritten with new saves when you close again.

This would explain why hard saves wouldn't be effected, since they aren't overwritten any way.

I think I'll stick with hard saves
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Eddie Howe
 
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Post » Tue Mar 29, 2011 11:38 pm

I think I'll stick with hard saves



Read this thread with interest and alarm.
I'm not sure what people mean by 'hard save' in relation to this matter.

I've not had an issue yet and here is what I've been doing from the start and so far have about 18 hours game play in (yah, no life).

I turned off all autosaves right away early yesterday before I made my first character.
I manually save (hard save?) periodically when it seems prudent and so far have a total of 12 different saves. I frequently overwrite
older saves and typically rotate saves on 5 save files by overwriting them in a sequence.

Once in a while I'll make a 'keystone' save that I don't overwrite in case [censored] happens with later saves.

KNock on wood not had this issue others have reported so far.
Yes, using the steam downloaded client installed in default dirs all the way.

I've not had many crashes nor noted any problems saving. Once I did have a issue exiting the game and it crashed on exit requiring task manager to kill the process after the exit. SHrug.

I'm sure they will fix this soon. They better!
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Thema
 
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Post » Wed Mar 30, 2011 7:25 am

If putting replacing the save with the .bak file doesn't work. Try it after you've opened the game and alt tab out into windows while the game is still running and replace the save with the .bak file. It worked for me.
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Lauren Dale
 
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Post » Tue Mar 29, 2011 8:33 pm

Didn't work for me... The regular .fos files were time stamped with the later save attempts and the .bak were the older time stamp but I still tried swapping them with no luck. Didn't lose a lot of play time but something as simple as saves not working is a really pathetic joke for a released game. I don't know if it's a Steam or Bethesda bug, but regardless it's still something that shouldn't be screwed up to begin with.

Between the crashes (80-90% of the time I open vats it crashes plus other times), the jittery play/bad frame rate, and this save issue... just a joke.

PS: Retire the Oblivion engine, it's extremely dated now.
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Sunnii Bebiieh
 
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Post » Wed Mar 30, 2011 10:16 am

Haha, oh wow. I just lost 3 hours of play time. And this didn't help at all. I was really enjoying it up 'til this point. Time to eBay this swill off on some other chump. The caliber of programmer has really plummeted as of recent. It makes me wonder if the majority of programmers these days would be better suited asking people if they want fries with that as their primary cash flow.
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Irmacuba
 
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Post » Wed Mar 30, 2011 12:07 am

just bummed.

lost six hours of gameplay..

none of the "fixes" above are working for me either.

this is such a game breaker for me, don't want to attempt starting over because i'm so afraid of this happening again. It's always something it seems anymore. So tired of spending my hard earned only to end up dissapointed. I expected bugs. I'm okay with working around certain issues.. but in a game where saves are so important. This is just heartbreaking.

just knew I should have waited.

d
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Samantha Jane Adams
 
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Post » Wed Mar 30, 2011 9:20 am

FIX:

With my suggestion, you MUST change the .bak file to .fos once the game is already started up. or you will just overwrite the file you just fixed. So simply alt-tab when the game is already up. I apoligize for this one mistake and hope it helps.
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Raymond J. Ramirez
 
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Post » Wed Mar 30, 2011 6:09 am

just bummed.

lost six hours of gameplay..

none of the "fixes" above are working for me either.

this is such a game breaker for me, don't want to attempt starting over because i'm so afraid of this happening again. It's always something it seems anymore. So tired of spending my hard earned only to end up dissapointed. I expected bugs. I'm okay with working around certain issues.. but in a game where saves are so important. This is just heartbreaking.

just knew I should have waited.

d

Yeah, it pretty much destroys any incentive to play the game. I waited for the previous game, because I knew Bethesda doesn't know it's asses from it's elbows in regards to coding. Not even GSC Gameworld's buggy releases of STALKER were this disabling. They were also pretty forth coming with information on patches and fixes.

What I don't understand is how badly you can [censored] up something this simple. You're just saving a spreadsheet of values, at it's most basic. It worked fine in FO3. But, again, this is modern IT. This entire industry always functions under the assumption of newer = better. So, let's go in and retool code without considering that changes in the software like that can make it unstable, or not even function properly at all. It's hilarious that people are aren't even being paid to do it are picking up the slack for the people who are, supposedly, professionals. The original poster of this thread is of more support value than anyone at the developer right now. Why am I chuckling at this, it's actually pretty sad?

Worst case: just smack the disc gently with a hammer 'til you get a small crack and take it back, complaining your disc is broke.
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RObert loVes MOmmy
 
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Post » Wed Mar 30, 2011 12:28 am

this simply has to be a steam issue..

i have (since purchase), started three seperate games.. using three different character names. my last go round.. (as posted lost me six hours of play) only had 1 hardsave (overwrites) with the this character. The rest of the saves, whether they be quick saves or entrance/exit saves and the like all revert me to my FIRST char made and played. After deleting all the save files in my games directory and restarting the client fresh. I notice that Steam hard loads my very first characters auto and quick save (assuming exit save into springs).

i have absolutely no control with the manipulation of cloud. So basically whats goin on, is that Steam simply "overwrites" my quick/auto saves everytime I relaunch the game client no matter if its from a crash, dinner, dogfight, six or whatever other reason I have for closing the game client.

seriously.. wtf is goin on.. and who at Beth or Obsid is even aware or doing anything about this.

getting very angry over this. I realize and have grown to understand (though non excepting) that Steam is here to stay and is used to VERIFY purchase of games. But why/what is the reason that Steam (aside from achievements which I could care less about) needs to verify my fuggin save games. THIS is why I continue to fight Steam's envolvement with any game purchase. It's just to much.

d
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Gavin boyce
 
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Post » Wed Mar 30, 2011 10:30 am

FIX:

With my suggestion, you MUST change the .bak file to .fos once the game is already started up. or you will just overwrite the file you just fixed. So simply alt-tab when the game is already up. I apoligize for this one mistake and hope it helps.


Yeah I figured that was the issue when I saw it didn't work for me. Just goes to show how drastic the bug is.

But between the combo of crashes and save issues I'm leaving the game alone until I see it patch. Far too frustrating to worry about all this crap, can't enjoy the game at all because I'm paranoid of losing this or that.
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Taylrea Teodor
 
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Post » Tue Mar 29, 2011 8:09 pm

so for those that have not seen this already..

there is also a response from Steam on the issue.

http://http://forums.steampowered.com/forums/showthread.php?t=1522475

It is on Steams end.. it is an issue with cloud. and there is a legit work around posted on that thread.

hope this helps some folks..

back to the drudgery of starting over..... again.

:(

d
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Emily abigail Villarreal
 
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Post » Wed Mar 30, 2011 8:59 am

this simply has to be a steam issue..

i have (since purchase), started three seperate games.. using three different character names. my last go round.. (as posted lost me six hours of play) only had 1 hardsave (overwrites) with the this character. The rest of the saves, whether they be quick saves or entrance/exit saves and the like all revert me to my FIRST char made and played. After deleting all the save files in my games directory and restarting the client fresh. I notice that Steam hard loads my very first characters auto and quick save (assuming exit save into springs).

i have absolutely no control with the manipulation of cloud. So basically whats goin on, is that Steam simply "overwrites" my quick/auto saves everytime I relaunch the game client no matter if its from a crash, dinner, dogfight, six or whatever other reason I have for closing the game client.

seriously.. wtf is goin on.. and who at Beth or Obsid is even aware or doing anything about this.

getting very angry over this. I realize and have grown to understand (though non excepting) that Steam is here to stay and is used to VERIFY purchase of games. But why/what is the reason that Steam (aside from achievements which I could care less about) needs to verify my fuggin save games. THIS is why I continue to fight Steam's envolvement with any game purchase. It's just to much.

d


I'm not going to say Steam isn't a factor at all, but you can't say it's a Steam only issue even if the root goes to the Steam implementation. Bethesda does have a responsibility to make sure all their releases are playable, be it CD or Steam, they need to work with Steam and test it to make sure these things don't happen.

Not to mention this isn't the first Bethesda game Steam has offered.

On the bias side though, I have to say I've never had a single issue with Steam ever. But considering the crashes and frame rate issues as well I'm pointing more at Bethesda.

Edit: I'd say thanks Doven, but your link isn't working.
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Dalley hussain
 
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Post » Wed Mar 30, 2011 8:53 am

I'm not going to say Steam isn't a factor at all, but you can't say it's a Steam only issue even if the root goes to the Steam implementation. Bethesda does have a responsibility to make sure all their releases are playable, be it CD or Steam, they need to work with Steam and test it to make sure these things don't happen.

Not to mention this isn't the first Bethesda game Steam has offered.

On the bias side though, I have to say I've never had a single issue with Steam ever. But considering the crashes and frame rate issues as well I'm pointing more at Bethesda.

Edit: I'd say thanks Doven, but your link isn't working.



hmm sorry bout that.

i will try again. http://forums.steampowered.com/forums/showthread.php?t=1522475

as for the Steam opinions. I'd rather not turn this into a Steam argument. This specific issue is apparently associated with Steam and Steam cloud. And after following the instructions as per that thread.. it seems that my saves are doing better. But still have to do this everytime before restarting the game client. I will no more once I play around with it a bit.

at any rate.
cheers.

d
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Judy Lynch
 
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Post » Tue Mar 29, 2011 9:26 pm

hmm sorry bout that.

i will try again. http://forums.steampowered.com/forums/showthread.php?t=1522475

as for the Steam opinions. I'd rather not turn this into a Steam argument. This specific issue is apparently associated with Steam and Steam cloud. And after following the instructions as per that thread.. it seems that my saves are doing better. But still have to do this everytime before restarting the game client. I will no more once I play around with it a bit.

at any rate.
cheers.

d


Yeah an annoying hassle... but it doesn't sound like something that would take days to fix, will probably be patched today, maybe thursday.
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Red Sauce
 
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Post » Wed Mar 30, 2011 1:11 am

Almost every time Ive tested the missing auto/quicksave bug, Ive discovered the save is not actually gone and your hours of work were not in vain.

Go to C:\Users\"User Name"\Documents\My Games\FalloutNV\Saves

Here you will see your auto/quick saves and any hard saves. Now if your one of the lucky ones, you should see 2 auto-saves and 2 quick-saves. And THATS RIGHT! One of these is all your hard work. The ones ending in .bak are your correct ones. Simply rename it and delete the .bak. Feel free to delete the other 2 ones that have so frustratingly overwritten your hours of play, giving you a mini-heart attack. After deleting the .bak, you should discover your correct auto/quick saves in the load screen, safely able to continue playing from your original position.

Hope I got to people on time before they auto/quick saved again. Good Luck out there guys!

EDIT: I did put almost btw. About 10% of the time, the file was not actually saved. Sorry bout the guys who lost their work =/
Also, if you auto/quick saved again AFTER originally losing your auto/quick save, you have made a NEW original, and your .bak will be what you just auto/quick saved. So this is a rescue attempt at people who have yet to begin playing all over again, not those who tried again and ultimately wrote over their original progress.

FIX: With my suggestion, you MUST change the .bak file to .fos once the game is already started up. or you will just overwrite the file you just fixed. So simply alt-tab while the game is already up. I apoligize for this one mistake and hope it helps.


Thank You for being and having the knowledge that you do, I am bumping this message to allow others to see your great work and again Thank You!!!!
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Jinx Sykes
 
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Post » Wed Mar 30, 2011 5:02 am

Bump!


Bummer I still lost 12 hours of gameplay~
Quicksaves AND hardsaves fail for me too.

Game companies that sell via steam seem to be having a ton more issues on release. I like steam a ton, its convenient. But seriously, Our developers and distributors need to get together on future titles!
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Melissa De Thomasis
 
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Post » Wed Mar 30, 2011 2:12 am

I'm not the only one that has had the saves issue just by normally closing my game, right? I have had not one crash over 10 hours of play, but I've had my saves revert to Goodspring 3 hours in twice. Thankfully after putting 10 hours into a new game last night, I made sure to do hard saves all the time. Those don't seem to have overwritten issues. I even made sure to save my hard saves to my desktop, cause I wasn't gonna let that happen again lol

I really hope they fix this soon, this is one of the most gamebreaking bugs I've come across in quite awhile for any game.
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lauren cleaves
 
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Post » Wed Mar 30, 2011 10:56 am

Fixes didnt work for me, only the Hard Saves work, as a mater of fact i ended up loosing my original
quick and auto saves

probably the worst game glitch in my game playing memory, this is serious BS right here
i lost 8 hours of gameplay.
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Daramis McGee
 
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Post » Wed Mar 30, 2011 7:47 am

My issue with the autosave was entirely steam related.

In steam just change to offline mode. My autosaves work now. I'm just keeping steam in offline mode when I play the game. I haven't tried turning it back on to see if that screws up my autosave, but I'm not taking a chance.
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Naomi Lastname
 
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