Love this mod. I think it'll get better after the CK makes an appearance, but it's already an improvement.
I have a question about leveling destruction, though. Does anyone else feel that it levels very, very slow? I use destruction in every fight, then a staff, then rarely a sword. My destruction is barely ahead of one handed despite the mage sign and 10x use. Restoration gets 1/2 or 1/3 the use and is about 10 levels higher.
Glad you like it - I hope to make it even better! A couple of people have mentioned that leveling your destruction skill seems a little slower after installing the mod, so I am trying to figure out how to adjust that now. I'm not sure if experience earned is based on the level of spell cast, the damage done, the magicka spent, some combination of the above, or something else altogether... digging through hex code hasn't revealed anything yet. I am going to look at the mage stone effects and see if I can figure out how it works, but a lot of the data is a black box at this point. I know it's there, I know it works, but I don't know why or how.
Related note: early leveling should still work as usual since I didn't have to nerf the novice spells, and only nerfed the apprentice spells a little bit. If the mod is affecting leveling speed, I would expect to see the biggest change at higher levels. Does that seem to be the case? Unfortunately, for testing, I don't have time to really play through everything, so I sometimes miss the big picture. I just use console commands to increase a test character as needed, test, reload, re-console, re-test with some other slight variation, reload... exit the game, make more changes, reload, rinse and repeat. I don't think I could stand being a full time tester!