I suspect we will see a big change in the next patch, I hope so anyway.
Regardless of which "side" you take in all the arguing, anyone is very inexperienced with elder scrolls games if they think Bethesda is going to overhaul or make major changes in a
released game. The same types of issues have existed in
every Bethesda title,
every every every one of them, and at the most what Bethesda does is take that into consideration for their NEXT title in the series. So if for instance alchemy & enchanting was way overpowered in TES3, then in TES 4 & 5 they limit it more and tone it down. But they don't go back and "fix" it for TES3. Technically anyone who WANTS to overpower themselves is free to do so, whether by using console commands or OP mods or simply via "broken" exploits/game mechanics, This is not an MMO, where the choices one player makes can adversely affect all others, and probably one reason Bethesda has in the past stayed
out of the MMO field.
You can't "cheat" in a sandbox singleplayer game, you can only cheat yourself by picking a playstyle that ultimately reduces the game's longterm enjoyment for you. Its not a matter of morality or ethics or what players "should" do to restrain themselves, or should NOT have to do, but is simply a basic FACT of how Bethesda has worked in every game they have ever released. I suspect they think of it more as
"looking forward not back", but they never waste any energies "fixing" released games other than a very few patches to fix things that basically are "real game breakers" for ALL players, such as the old Shivering Isles FormID bug or the new PS3 Skyrim savegame bug -- those
will get fixed,
but things like HD textures, clumsy 'console' interfaces, level scaling, crafting synergies or or things that players "don't like" are not things they will spend even a moment's energy on. So any complaints you make about crafting or destruction or difficulties & balance,
WILL have an impact on TES:6 but have
none on TES:5. Bethesda looks forward, never back.
Whether that is a flaw or a virtue isn't really important. So its fine to make posts about what things don't really work in TES5, and you can probably count on that helping them to make the future games in the series even better, but you are only going to be upsetting yourself and making yourself sick and miserable if you expect them to make any major overhauls (or even MINOR overhauls) to how game mechanics work in Skyrim. The only things you can do is either look to mods for changes if you are on PC, or learn to manage your playstyle differently if mods are not an option for you. Not because you SHOULD, but because that is simply how elder scrolls games work. All the priorities they have now will go in order to 1) fix actual
gamebreaker bugs that literally prevent players from playing (and the fact
you consider one aspect a
gamebreaker doesn't count), next priority is 2) DLC/expansions for the current game, and finally 3) every ounce of energy past that will go into
future games in the series. So game mechanic issues are still very useful and helpful to document to make future TES games even better, but you will literally make yourself ill if you think it will be something they will ever "patch" in Skyrim. Learn to love the game as it is, or get a PC version and use mods to change the gameplay, because otherwise you are simply not looking realistically at how Bethesda operates. Its not a matter of "should" or "shouldn't", and never was.
Posts like this DO have a purpose and a reason, so players should NOT attack or argue with them -- because they will in fact help make The Elder Scrolls 6, the
NEXT title in the series, an even better game than it otherwise would have been.