The imbalances prevent people from being able to freely use all skills in the game. They become off limits, people have to strictly limit their character builds to avoid overpowering themselves.
I freely use all the skills in the game that my character needs according to the role that I play. Whether I buff those up to max or not is my choice.
WRONG!!!
If I want to play one specific playstyle, but it's the one that's underpowered but I don't *want* to be underpowered in such a way, IS THAT MY CHOICE? No! I wanted to play this playstyle but not have it really hard on me but the GAME DOESN'T ALLOW THAT!
Sure you can use the console to uberfy yourse- wait no this guy is on the Xbox. No he can't.
Again...what you say is wrong in some cases.
/endrant
Playing the game with an underpowered character is one of the most fun choices to make. However, with any skill set you can think of, this game can be played, it just requires you to choose different tactics and strategy. A pure thief is one of the hardest ways to play the game. Also, one of the most thrilling. By pure thief, I mean you don't kill anyone. Try that sometime.
However, you missed my point even though you quoted my post. If you choose to make an over powered character, then that is your choice, if you choose to make an underpowered character, that is your choice. The game lets you do both. Or, something in the middle. It is all in how you play it.
For the sake of the game's integrity, if you choose a certain difficulty, then the game should strive to maintain that difficulty as much as possible regardless of how you build your character. It's common sense. If you want to feel overpowered, you can always opt for the novice difficulty. But those that enjoy balanced gameplay have no recourse because even on master many builds can one-shot monsters.
Difficulty and skill choices are not the same thing. Increasing difficulty increases the amount of damage an enemy deals out and how much I deal out. It does not change how I deal the damage or protect myself. To use my above example of a Thief, it is more imperative that I sneak successfully when I am playing at a higher difficulty, but it does not change the fact that I have to Sneak to fit that play style. And, even under that scenario, I can choose to have a character that is not that skilled in sneaking if I want to. Kind of the Jerry Lewis of Thieves if you will.
When the OP said he can not handle the choices, that means I must limit my choices to fit his gaming style? Balderdash.