Bethseda Taking Lessons from Bioware

Post » Mon Nov 19, 2012 6:43 am

I think they could have made more choices and mysticism and of course serana and they are appealing to a younger broader audience which I believe is stupid since elder scrolls are m rated not t or e rated but I think as a whole they are some of the best games ever made and should continue to be they are fine the way they are and I will always buy them unless it try's to pull a call of duty
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claire ley
 
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Post » Mon Nov 19, 2012 4:56 am

Skyrim is diverting and kills time I leave it installed and play it, it's fun tinkering with the ck infact that was one of the reasons I bought the game. But just as after bioware did da2 I'm not about to pre-order any more beth games.

The quests in skyrim really aren't that memorable I even forgot they let you kill the emperor until I read it in this thread. As someone else said come the next TES game people will be saying skyrim is better than whatever it is b/c I don't see this getting fixed. Some can say skyrim is great and more power to you enjoy the game. But they are moving further away from what I like to play so I simply won't play their games. I'll read reviews and watch let's plays and make a better informed decision before I buy one of there games or DLC again.

Just my opinion on it.
it happens every new TES game the last is always better no matter how bad it was the way people tell it you would think oblivion had a deep story while I enjoyed their was no replay value in it after the first couple times doing it I stopped and did my own thing but thats what I like about TES games I can do what I want
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Rachell Katherine
 
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Post » Mon Nov 19, 2012 5:28 am

I think they could have made more choices and mysticism and of course serana and they are appealing to a younger broader audience which I believe is stupid since elder scrolls are m rated not t or e rated but I think as a whole they are some of the best games ever made and should continue to be they are fine the way they are and I will always buy them unless it try's to pull a call of duty
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Dalley hussain
 
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Post » Mon Nov 19, 2012 2:45 pm

I actually managed to ghost through that mission and kill the emperor without getting caught at all. It was pretty cool.
Though I have to admit the DB questline (just like all the others) seems to be able to be completed with any character which is a bit annoying. You can complete the Mages questline and the Thieves Guild with a warrior type. >_>

You can do the same with DB. Theres no mission requiring u to be a sneak to complete the dark brotherhood.
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Gemma Flanagan
 
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Post » Mon Nov 19, 2012 5:14 am

I actually managed to ghost through that mission and kill the emperor without getting caught at all. It was pretty cool.
Though I have to admit the DB questline (just like all the others) seems to be able to be completed with any character which is a bit annoying. You can complete the Mages questline and the Thieves Guild with a warrior type. >_>
So your telling me my brute of an orc cant be the guild master,arch mage of the universe and the listener?If thats the case i dont want to live on this planet anymore
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Jade Payton
 
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Post » Mon Nov 19, 2012 11:13 am

Dude, the map in Witcher 2 is terrible. It equates to something a kindergartner colored in school. I can read a map just fine, and even I found it annoying.

I could read it just fine.

you prefer a paper map over a 3d one? this is a person preference.... not a fault? rofl

and you shouldnt have to learn a real life skill to play a video game such as map reading

I didn't say the map was a flaw. So don't try to be cute as if you caught me in some form of hypocrisy. I don't like the 3D map, but still can read it fine. All though it isn't as detailed as I'd like.

Map reading you don't need to learn as a real life skill to read a video game map. And even still map reading should be something education should be handling anyway. Map reading should be natural.

quest markers? if thats it its because the their isnt a journal like oblivion and morrowind had and the details it tells you are vauge as hell without quest markers you would be lost

Thank you. The journal has no details. Go to this cave and find this item. Lovely job.

Ok but people don't find that enjoying, not everyone finds the things you find enjoyable and claiming its dumbing down the game because they want people to not be confused as hell is a BS claim.

So, wait. A game shouldn't cater to people whom don't like quest markers. But should cater to people who can't read maps? Odd.
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^~LIL B0NE5~^
 
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Post » Mon Nov 19, 2012 1:31 pm

The only TES game that stopped you from becoming the head of everything is Morrowind as far as I know, claiming you couldn't do that in Oblivion is BS and I'm proof of that, I beat all the factions with every character I made in Oblivion so stop going "In oblivion you couldn't be the head of everything whereas skyrim you can which kills the entire game and means it svcks." Oblivion wasn't that hard to beat and the stealth quests were very easy and not as hard as you all are making them sound.


So, wait. A game shouldn't cater to people whom don't like quest markers. But should cater to people who can't read maps? Odd.

Personally I believe in the middle ground of having an option to remove it but its still not very game breaking or dumbing down as you claim for having a navigation system.
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saharen beauty
 
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Post » Mon Nov 19, 2012 1:04 pm

I could read it just fine.

Reading it isnt the problem, its the lack of detail in it. If I made a "map" to D.C., and all it was was a straight line pointing up, is that hard to read? No. Is it a good map? Hell no. Also, you just said u enjoy having a hard time finding paths and getting lost. How so if you could "read it just fine?"

No specifics or detail.

[img]http://images3.wikia.nocookie.net/__cb20110528231703/witcher/images/6/61/Tw2_map_vergen.jpg[/img]

In game is waaaaay more complicated then this map shows.
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Daramis McGee
 
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Post » Mon Nov 19, 2012 3:07 am

Reading it isnt the problem, its the lack of detail in it. If I made a "map" to D.C., and all it was was a straight line pointing up, is that hard to read? No. Is it a good map? Hell no. Also, you just said u enjoy having a hard time finding paths and getting lost. How so if you could "read it just fine?"

thanks for this... another person with intelligence
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Matthew Barrows
 
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Post » Mon Nov 19, 2012 3:05 pm


Thank you. The journal has no details. Go to this cave and find this item. Lovely job.
its one of the things I miss about older TES games but thats how I liked to play it. my first TES game was morrowind so we got no help other then our journals hell I also used the paper map you got with the game as well but as someone said not all people who play this game play like I do luckly for my pc I found a mod that gives better quest info
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Connie Thomas
 
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Post » Mon Nov 19, 2012 1:13 am

So say they use a journal type way of giving quests.. All the npcs must know where every location is or your going to have to do "fetch" like quests to find an npc who knows where to go for your quest.. All TES games are massive and finding a location on clues is pointless
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Andrea P
 
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Post » Mon Nov 19, 2012 6:03 am

its one of the things I miss about older TES games but thats how I liked to play it. my first TES game was morrowind so we got no help other then our journals hell I also used the paper map you got with the game as well but as someone said not all people who play this game play like I do luckly for my pc I found a mod that gives better quest info

Me too. I don't really like the User Interface in Skyrim, it feels more futuristic like an App on an Iphone then a fantasy inventory.

Reading it isnt the problem, its the lack of detail in it. If I made a "map" to D.C., and all it was was a straight line pointing up, is that hard to read? No. Is it a good map? Hell no. Also, you just said u enjoy having a hard time finding paths and getting lost. How so if you could "read it just fine?"

No specifics or detail.

[img]http://images3.wikia.nocookie.net/__cb20110528231703/witcher/images/6/61/Tw2_map_vergen.jpg[/img]

Obviously I didn't make myself clear. I still use the map, but I don't need the quest markers. When I open paths of maps, and do get lost I open the map to backtrack I still could read it fine...I may not know the names of all the buildings, but understood directions. And Witcher 2 also required you to read, then look at the map. A very extensive journal, that was filled with details. I like that.

Personally I believe in the middle ground of having an option to remove it but its still not very game breaking or dumbing down as you claim for having a navigation system.

There is a difference between a navigation system and arrow on top of the bow or statue or whatever you're looking for.
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Isabel Ruiz
 
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Post » Mon Nov 19, 2012 6:31 am

There is a difference between a navigation system and arrow on top of the bow or statue or whatever you're looking for.

still not dumbing down and its still a pretty useless thing to complain about.
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Oceavision
 
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Post » Mon Nov 19, 2012 9:37 am

still not dumbing down and its still a pretty useless thing to complain about.
this
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Philip Lyon
 
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Post » Mon Nov 19, 2012 1:39 pm

still not dumbing down and its still a pretty useless thing to complain about.

I disagree with you. If you're looking for the Clown's Bow....then an arrow shouldn't be on top of it, you can find it by reading the names of the items.
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Myles
 
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Post » Mon Nov 19, 2012 11:52 am

Me too. I don't really like the User Interface in Skyrim, it feels more futuristic like an App on an Iphone then a fantasy inventory.



Obviously I didn't make myself clear. I still use the map, but I don't need the quest markers. When I open paths of maps, and do get lost I open the map to backtrack I still could read it fine...I may not know the names of all the buildings, but understood directions. And Witcher 2 also required you to read, then look at the map. A very extensive journal, that was filled with details. I like that.



There is a difference between a navigation system and arrow on top of the bow or statue or whatever you're looking for.

Thats all well and good, with the journal, but would a more detailed map REALLY hurt, or "dumb" down the game? Also, alot of the times u couldnt even use the marker, due to it being glitched or non existant, so all u had was the journal (lacking lots of info) and this pathetic excuse for a map to a super detailed city.
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Steve Bates
 
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Post » Mon Nov 19, 2012 1:10 am

Thats all well and good, with the journal, but would a more detailed map REALLY hurt, or "dumb" down the game? Also, alot of the times u couldnt even use the marker, due to it being glitched or non existant, so all u had was the journal (lacking lots of info) and this pathetic excuse for a map to a super detailed city.
personally I would prefer a map like oblivion had insted of the 3d map that we have
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Danielle Brown
 
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Post » Mon Nov 19, 2012 2:55 pm

I disagree with you. If you're looking for the Clown's Bow....then an arrow shouldn't be on top of it, you can find it by reading the names of the items.

Hey hey guess what

YOU CAN TURN IT OFF :biggrin: so stop complaining, such a bloody useless thing to argue about.
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ijohnnny
 
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Post » Mon Nov 19, 2012 10:08 am

personally I would prefer a map like oblivion had insted of the 3d map that we have

Whats the difference besides it being 3d? They're basically the same still, Skyrims just looks cooler.
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Bitter End
 
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Post » Sun Nov 18, 2012 11:23 pm

Whats the difference besides it being 3d? They're basically the same still, Skyrims just looks cooler.
roads for the most part and clouds covering it dont get me wrong it looks cool as hell its just what I prefer
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City Swagga
 
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Post » Mon Nov 19, 2012 7:36 am

roads for the most part and clouds covering it dont get me wrong it looks cool as hell its just what I prefer

I C. I honestly forgot that Cyrodiils map showed roads...lol
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Da Missz
 
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Post » Mon Nov 19, 2012 1:06 pm

Whats the difference besides it being 3d? They're basically the same still, Skyrims just looks cooler.

Skryims may look cooler, just has a hader time showing us where the road is. How about those clouds? I can never see the roads that cut through the mountains to climb up proper mountian paths.

Hey hey guess what

YOU CAN TURN IT OFF :biggrin: so stop complaining, such a bloody useless thing to argue about.

It seems every time on the forums if people disagree with one another, one person is considered complaining. I'm making a statement and expressing an opinion. Not a complaint.
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Margarita Diaz
 
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Post » Mon Nov 19, 2012 6:40 am

Hey hey guess what

YOU CAN TURN IT OFF :biggrin: so stop complaining, such a bloody useless thing to argue about.

I didn't realize turning it off added detailed text into his journal. Oh, wait..

If you don't want to argue with him about it, stop arguing with him about it.
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Michael Russ
 
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Post » Mon Nov 19, 2012 3:17 am

Skryims may look cooler, just has a hader time showing us where the road is. How about those clouds? I can never see the roads that cut through the mountains to climb up proper mountian paths.



It seems every time on the forums if people disagree with one another, one person is considered complaining. I'm making a statement and expressing an opinion. Not a complaint.

I didnt mind since I never use the roads anyway, unless I had to. As for mountain paths, horse physics for the win! I prefer walking, but Arvak is perfect since I can summon him whenevs, and use him for the sole purpose of climbing mountains.
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Epul Kedah
 
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Post » Mon Nov 19, 2012 1:18 am

I C. I honestly forgot that Cyrodiils map showed roads...lol
np its just imo maps should have at least the major roads on them
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Matthew Warren
 
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