Bethseda Taking Lessons from Bioware

Post » Mon Nov 19, 2012 4:49 am

Maybe something to increase our armor rating in wolf form...

Well, theres the birth stone, but it only adds 50.
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Elisha KIng
 
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Post » Mon Nov 19, 2012 1:18 pm

Same oh and I just remembered something, fans have been wanting crossbows to return since Morrowind and the only reason, and Todd did admit this in an interview iirc, we got crossbows in Dawnguard is because a lot of people were disappointed that they weren't in skyrim. Honestly, Bethesda has been spoiling us a bit with wanted fan service.
That's true. But no one can be satisfied because they can't make there stupid Daedric xbow... I don't get that, since the Dwemer xbox does plenty of damage.
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Tamara Primo
 
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Post » Mon Nov 19, 2012 1:52 pm

Same oh and I just remembered something, fans have been wanting crossbows to return since Morrowind and the only reason, and Todd did admit this in an interview iirc, we got crossbows in Dawnguard is because a lot of people were disappointed that they weren't in skyrim. Honestly, Bethesda has been spoiling us a bit with wanted fan service.

This. Think back on the patches, adding things such as kinect shouts and mounted combat. Despite how insignificant you may have thought these to be they would have taken a lot of work, time, and money. And the only reason they were added is because players wanted them, and we got them FOR FREE
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Leticia Hernandez
 
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Post » Mon Nov 19, 2012 3:08 am

That's true. But no one can be satisfied because they can't make there stupid Daedric xbow... I don't get that, since the Dwemer xbox does plenty of damage.

Plenty? Understatement. It does more then the frikkin Dragon Bow. Especially if u did the Lexicon mission. I love the frikkin thing. A Daedric crossbow would look really cool, but could u imagine how op it would be?
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lauren cleaves
 
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Post » Mon Nov 19, 2012 12:00 pm

Plenty? Understatement. It does more then the frikkin Dragon Bow. Especially if u did the Lexicon mission. I love the frikkin thing. A Daedric crossbow would look really cool, but could u imagine how op it would be?
It would one hit legendary dragons... in expert at least.
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james reed
 
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Post » Mon Nov 19, 2012 9:07 am

A Daedric crossbow would look really cool, but could u imagine how op it would be?

And also seeing how all of the plans for the crossbow were dwemer and the dwemer spheres use crossbows it makes sense that these could be made. But why would there be daedric crossbows? And even if there were I'm pretty sure that the daedra wouldn't make nice exploded diagrams of it and leave it on nirn
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Breanna Van Dijk
 
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Post » Mon Nov 19, 2012 6:38 am

Bioware already did more than enough for its fans by giving a free dlc to add on to the ending. Which by the way was really well done. Its how it should've been the first time, but better late then never.

Exactly, the people still complaining about Bioware are just doing so to complain. They have given 3 pieces of free dlc and have fully acknowledged that people had issues with the endings and fixed them. They are hardly saying "screw you!" to the fans. DA2 was an experiment that fell victime to time constraints, it had a lot wrong with it but I still felt it was enjoyable. Imo the characters were far superior.

There is nothing worse than old long time fans. Like the conservatives they are totally unwilling to accept change and move forward with the industry, if a sequel does not pay heed to their nostalgia and copy the same exact features of before it is either:

a.) Dumbed down
b.) pandering to a new crowd that isn't them.

Sequels and continuations to their series will never be good enough because it isn't exactly the same as the original,
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Ezekiel Macallister
 
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Post » Mon Nov 19, 2012 5:23 am

Exactly, the people still complaining about Bioware are just doing so to complain. They have given 3 pieces of free dlc and have fully acknowledged that people had issues with the endings and fixed them. They are hardly saying "screw you!" to the fans. DA2 was an experiment that fell victime to time constraints, it had a lot wrong with it but I still felt it was enjoyable. Imo the characters were far superior.

There is nothing worse than old long time fans. Like the conservatives they are totally unwilling to accept change and move forward with the industry, if a sequel does not pay heed to their nostalgia and copy the same exact features of before it is either:

a.) Dumbed down
b.) pandering to a new crowd that isn't them.

Sequels and continuations to their series will never be good enough because it isn't exactly the same as the original,
This, good sir or madame, is genius.
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Erika Ellsworth
 
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Post » Mon Nov 19, 2012 1:29 pm

The only reason I could ever say I liked Oblivion better than Skyrim (which I won't say) is that there were some seriously amazing sidequests in Oblivion. Like the one were I went inside of a painting? That blew my mind. I'd say that's what Skyrim lacks, the little bits of storytelling that were truly magical. And then I got the Forgotten Vale and it was fixed.

This sums up my views. Skyrim lacks anything of my memory. I don't remember many of the quest in Skyrim.
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Aliish Sheldonn
 
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Post » Mon Nov 19, 2012 11:15 am

Skyrim is not as good as Oblivion.
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Laura Mclean
 
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Post » Mon Nov 19, 2012 10:52 am

Exactly, the people still complaining about Bioware are just doing so to complain. They have given 3 pieces of free dlc and have fully acknowledged that people had issues with the endings and fixed them. They are hardly saying "screw you!" to the fans. DA2 was an experiment that fell victime to time constraints, it had a lot wrong with it but I still felt it was enjoyable. Imo the characters were far superior.

There is nothing worse than old long time fans. Like the conservatives they are totally unwilling to accept change and move forward with the industry, if a sequel does not pay heed to their nostalgia and copy the same exact features of before it is either:

a.) Dumbed down
b.) pandering to a new crowd that isn't them.

Sequels and continuations to their series will never be good enough because it isn't exactly the same as the original,

There were a few probs with DA2, but I honestly still loved it, and bought every dlc. I dont know how many playthroughs I did on it. And I LOVE me some Merril!
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katsomaya Sanchez
 
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Post » Mon Nov 19, 2012 1:22 pm

Skyrim is not as good as Oblivion.
Except in the ways it is.
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Céline Rémy
 
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Post » Mon Nov 19, 2012 12:35 pm

Bioware released alot of crap in the past two years and i think TES games are alot better usually.Of course there are always exceptions.
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Aliish Sheldonn
 
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Post » Sun Nov 18, 2012 11:05 pm

This sums up my views. Skyrim lacks anything of my memory. I don't remember many of the quest in Skyrim.

So what you're saying is that it's not the same as the other main quests? Isn't the whole point of making a new game to create different content?
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Camden Unglesbee
 
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Post » Mon Nov 19, 2012 1:06 pm

Skyrim is not as good as Oblivion.

To me it is. I love both, and I played Oblivion since the xbox 360 came out, and played it all the way to Skyrim, and I'll do the same for the next game.
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Kaley X
 
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Post » Mon Nov 19, 2012 5:21 am

This sums up my views. Skyrim lacks anything of my memory. I don't remember many of the quest in Skyrim.

You need to play more then.
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Benito Martinez
 
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Post » Mon Nov 19, 2012 12:21 am

Skyrim is not as good as Oblivion.

Yea...skyrim just has unique level and dungeon designs, some characters sound different, beautiful and diverse landscapes, a better combat system, better character animation and design, unique areas like blackreach or the vale while oblivion had....one or three unique side quests and Shivering isles.
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kennedy
 
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Post » Mon Nov 19, 2012 7:31 am

While I don't like dumbing down games (Dragon Age 2 was like taking an axe to DA:O. DA2 was fun but horrible compared to how awesome DA2 was), Skyrim isn't that bad. I do miss the ability to increase different skills and more major RPG elements that were in Oblivion, Skyrim is still a great game.

By the way, I loved Oblivion, still do.
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мistrєss
 
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Post » Sun Nov 18, 2012 11:10 pm

Yea...skyrim just has unique level and dungeon designs, some characters sound different, beautiful and diverse landscapes, a better combat system, better character animation and design, unique areas like blackreach or the vale while oblivion had....one or three unique side quests and Shivering isles.
This. Also, I love your sig.
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Jonathan Egan
 
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Post » Mon Nov 19, 2012 4:32 am

Except in the ways it is.
Alright I'll give you that, SKyrim does do some things better. But for the most part Oblivion was abetter game.

An exampel of that would be side quests, in Skyrim they are boring and all the same, none of them feel handcrafted. In Oblivion there are some quests that are just as boring but there are many memorable, fun, more complex side quests that aren't as boring as run through random dungeon grab random object return for 100 coins. This applies to teh guilds in Skyrim as well, they are all except maybe the College (having not completed it yet) and the Companions, boring and rather not well done. The Thieves guild hardly compares to the Oblivion Thieves guild, and the Dark brotherhood in Skyrim is awful and boring when you compare it to Oblivions.
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Angus Poole
 
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Post » Mon Nov 19, 2012 4:38 am

Yea...skyrim just has unique level and dungeon designs, some characters sound different, beautiful and diverse landscapes, a better combat system, better character animation and design, unique areas like blackreach or the vale while oblivion had....one or three unique side quests and Shivering isles.

While I dont agree on the side quest part, since Oblivion was filled with unique sidequests, I do agree with the rest of the post. Skyrim in my opinion blows Oblivion out the water with pure epicness.
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Lalla Vu
 
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Post » Mon Nov 19, 2012 2:17 pm

Yea...skyrim just has unique level and dungeon designs, some characters sound different, beautiful and diverse landscapes, a better combat system, better character animation and design, unique areas like blackreach or the vale while oblivion had....one or three unique side quests and Shivering isles.
Notice how your entire list of improvements are visual aspects to teh game. That's my problem.

EDIT: And Shivering Isle's I won"t even consider a part of Oblivion, it is so amazing that if you add it Oblivion, SKyrim is [censored].
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Roy Harris
 
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Post » Mon Nov 19, 2012 5:56 am

You hear complaints about the last 15-20 minutes of Mass Effect 3, and you hear praise for the other 60 hours of the game. People really need to grow up.

I'd be kind of pissed too if a 120 hour journey is rendered meaningless by three endings with different colored Michael Bay explosions.
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Crystal Clarke
 
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Post » Mon Nov 19, 2012 2:36 am

Sequels and continuations to their series will never be good enough because it isn't exactly the same as the original,

Obviously you have misunderstood my views. I believe a Sequel Should be BETTTER than it's predecessor. I didn't like Bioshock 2 because I didn't think it lived up to it's predecessor, BIoshock 2 was still enjoyable, but. Bioshock the first game that came out was unique, it had a strong story, it led you on. It made you believe something, And "Would you kindly" still sticks into people's memories. Because that was a great plot tool. Was amazing, it was so sublte and so well done. Bioshock 2 was good, but it didn't live up to his predecessor.

Maybe I need to choose a different game because people will be like Bioshock was a First person shooter, blah blah blah so it doesn't count and your argument is null and void. Dragon Age Origins was something brought up. All though, yes it's story was a classic story. It was done before. What made DAO so good was the human connection with people. Your companions you felt for them, they became people they weren't just robotic AI. They were living and they emersed you into that world. DA2 did none of that. My sister dying, no emotional connection I barely had time to know the Hawke family before they killed them or took them away. There was no human connection. The cities were bland, small, and the NPCs were odd mannequins in this world. That's why DA2 didn't live up to its predecessor. I have no problem with the change of gameplay. But a sequel needs to live up to, it needs to be better than the game it was before.

Skyrim does not live up to Oblivion, doesn't even do better than Oblivion. Oblivion had flaws. And those flaws could have been fixed in its sequel and made better. A sequel doesn't have to have the same features of its predecessor, but it needs to be better than the game before it.
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Red Bevinz
 
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Post » Mon Nov 19, 2012 4:18 am

Alright I'll give you that, SKyrim does do some things better. But for the most part Oblivion was abetter game.

An exampel of that would be side quests, in Skyrim they are boring and all the same, none of them feel handcrafted. In Oblivion there are some quests that are just as boring but there are many memorable, fun, more complex side quests that aren't as boring as run through random dungeon grab random object return for 100 coins. This applies to teh guilds in Skyrim as well, they are all except maybe the College (having not completed it yet) and the Companions, boring and rather not well done. The Thieves guild hardly compares to the Oblivion Thieves guild, and the Dark brotherhood in Skyrim is awful and boring when you compare it to Oblivions.
The only thing I don't really like about Skyrim is that the quest arcs are short in feeling. In actuality, they're about the same, but Skyrim seems to get things done faster.
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scorpion972
 
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