Stop complaining , we are lucky to get anything at all, besides could you make a better game?
No.
You can say the same thing about a mediocre piano player: "We are lucky to hear his music at all. Besides, could you make better music? No."
It still doesn't change the fact that the music is mediocre. Same with Skyrim. It still doesn't change the fact that Skyrim needs more variety. Your complacency won't change anything for the better. Criticism is always needed to move forward. Complacency will move us back or make us stagnant. In anything, not just video games.
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As for Skyrim's choice functions, it's lacking, just like every TES game. For the Main Quest, just like in Oblivion, there's nothing to have a choice about. I didn't expect much. But the whole Blades vs. Greybeards or the Civil War should've been the big side plot to Alduin's reign. Instead of being shoved to the side.
However, I was severely disappointed with the Guilds:
Companions - No choice. You become a werewolf and you eat giant bananas in Narnia. Considering the Companions are basically a mercenary guild, it should've been a choice between being a werewolf and doing these quests or joining the Silver Hands and helping them destroy the Companions or helping them take it over for themselves.
College of Winterhold - Again, no choice. You follow a linear path to become Arch-Mage. Really, it should've been just you progressing through the ranks of the College while making choices that will affect the final battle, slowly unraveling the Eye of Magnus, not having the Eye of Magnus as the MacGuffin that everyone wants. Or having the Psijic order do something other than be a plot device.
Thieves Guild - I think some of you know how much I hate the Thieves Guild. But again, no choice! Why do you have to sell your soul to Nocturnal? Why can't you put your foot down and say, "No! I'm going after Mercer myself because I can shoot radioactive lasers!" Or at the very least, have some choice in management of the Guild.
Dark Brotherhood - No complaints other than the Destroy the Dark Brotherhood quest being an actual quest line instead of a single, kill everything that moves, quest.
DAWNGUARD - So, little complaint here other than there has to be three choices:
- Side with the Dawnguard and kill the Vampires. But Serana should be HUMAN before the final conflict or the Dawnguard will summary execute her. That's how it should've gone.
- Side with Serana, kill Harkon, and become the Master. That's the option that we get with the Vampires.
- Side with Harkon from the beginning. So after you talk to Valerica and get the scroll, you can talk to Harkon and betray Valerica. You can kill Valerica and then follow the trail to get Auriel's Bow. Of course, Serana won't be your companion anymore.
The second way to this quest will be to give Harkon the bow during your confrontation. He'll kill Serana and make you his new "son" of sorts and then, instead of a total blot out the sun thing, Harkon will allow you to blot out the sun every 24 hours like usual. Difference is that you don't get Auriel's Bow and instead, you get x amount of Vampire Lord perks for free.