Better 'current' RPG's than Skyrim list them here.

Post » Sun May 13, 2012 5:22 am

So did you play the Witcher 2 then? Cause it's probably one of the most choice-laden rpgs in some time. Every thing Geralt does has consequences, to the point that your choices actually determine whether or not you'll even meet main characters through the different play-throughs. And the combat is a bilion times better then Skyrim's. Magic is a bit sparse though.
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James Potter
 
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Post » Sun May 13, 2012 4:36 pm

THE ROOM
http://www.newgrounds.com/portal/view/547307

And best film-to-game adaptation ever!
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daniel royle
 
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Post » Sun May 13, 2012 5:03 am

So playing a pre-defined character is roleplaying? How does that work then? Oh look I'm 'him' or 'her' following their pre-determined story till the end of the game. That's an RPG? You may as well watch a movie and save yourself the time.

RPGs are RPGs because of their heavy stat element, not because I get to make a blank character at the start of the game.
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Marcin Tomkow
 
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Post » Sun May 13, 2012 11:23 am

So playing a pre-defined character is roleplaying? How does that work then? Oh look I'm 'him' or 'her' following their pre-determined story till the end of the game. That's an RPG? You may as well watch a movie and save yourself the time.

well...

i'd say that that's the definition of a role...
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Laura Hicks
 
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Post » Sun May 13, 2012 7:51 am

I'm with Priestly on the RPG thing. Technically, 99.9% of all games now have you playing as someone...if an RPG just means playing a pre-defined character's linear story, then, hell, even Call of Duty is an RPG in that case. RPG = customiseable character.

Always has been such.
According to his definition, mario 1 on the nes 8 bit is an RPG.
Which is why, as the saying goes, his logic is flawed.
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Emma Parkinson
 
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Post » Sun May 13, 2012 9:26 am

So did you play the Witcher 2 then? Cause it's probably one of the most choice-laden rpgs in some time. Every thing Geralt does has consequences, to the point that your choices actually determine whether or not you'll even meet main characters through the different play-throughs. And the combat is a bilion times better then Skyrim's. Magic is a bit sparse though.

I can see how some people dislike games that make you play as somebody else (Instead of a character created by you), they ussualy don't fell connected with the main character. I myself played The Witcher 2 (Great Game) but don't cared at all for Geralt. I like much more creating different characters with different personalities made by me than playing again and again with Geralt to follow different story paths. (IMHO)

Both are RPGs, they just are different RPGs.
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Jade MacSpade
 
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Post » Sun May 13, 2012 5:14 am

I'm with Priestly on the RPG thing. Technically, 99.9% of all games now have you playing as someone...if an RPG just means playing a pre-defined character's linear story, then, hell, even Call of Duty is an RPG in that case. RPG = customiseable character.

What do you mean "now?"

Final Fantasy pre-dates Arena by 7 years and is an RPG.

And Final Fantasy, in terms of "blank slate" only had you changing job classes.
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lexy
 
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Post » Sun May 13, 2012 10:05 am

Always has been such.
According to his definition, mario 1 on the nes 8 bit is an RPG.
Which is why, as the saying goes, his logic is flawed.

Except one giant difference between Mario and games like Final Fantasy.

Their gameplay.
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stacy hamilton
 
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Post » Sun May 13, 2012 8:14 am

Predefined characters have existed even in Pen and Paper rpgs. The roleplaying was still there though, because each person made different choices with them. If a game railroads you too much with their behavior, then that's not an RPG (you can't escape that completely either sometimes). Some people get mad that Mass Effect and DA2 has characters named Shepherd and Hawke.. as if that invalidates an RPG. I disagree with them.
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Unstoppable Judge
 
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Post » Sun May 13, 2012 8:19 am


The sad truth is that even a game where you only have to follow the arrow and never ever have to think or plan ahead and where your only choice is between winning and winning hard is the deepest youll get at this time.


You nailed it. We live in the era of RPG-lite. I wonder if it's going to stay that way? I hope not.
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Amber Ably
 
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Post » Sun May 13, 2012 8:28 pm

You nailed it. We live in the era of RPG-lite. I wonder if it's going to stay that way? I hope not.

Apparently you missed the entirety of the '90s in video gaming.
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Richus Dude
 
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Post » Sun May 13, 2012 2:23 pm

Predefined characters have existed even in Pen and Paper rpgs. The roleplaying was still there though, because each person made different choices with them. If a game railroads you too much with their behavior, then that's not an RPG (you can't escape that completely either sometimes). Some people get mad that Mass Effect and DA2 has characters named Shepherd and Hawke.. as if that invalidates an RPG. I disagree with them.

There are even some railroaded Pen and Paper RPG "Campaigns". You choose one character and follows what the Game Master says, always toward the same objective and usually by the same path, the only differences between one "Campaign" and another are battles and the character that you choose.
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dav
 
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Post » Sun May 13, 2012 10:44 am

Apparently you missed the entirety of the '90s in video gaming.

I haven't missed anything. I miss games with mystery and a sense of danger. These days there is no mystery at all you only have to stare at your compass and follow it like some dweeb to your next destination and danger? lol. You'd have to really go some to die in any RPG these days including Skyrim but this game is as good as it's going to get from all the ones I've played recently. It's no classic but it's a great game despite all the hand-holding. You take what you can get till something better comes along and right now there is no 'something better'.
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Marcia Renton
 
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Post » Sun May 13, 2012 10:42 am

There are even some railroaded Pen and Paper RPG "Campaigns". You choose one character and follows what the Game Master says, always toward the same objective and usually by the same path, the only differences between one "Campaign" and another are battles and the character that you choose.
I've never played ANY RPG less Railroaded than The Elder Scrolls games. Especially no Tabletop RPG.
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Fluffer
 
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Post » Sun May 13, 2012 1:08 pm

A better game than Skyrim that still has a good RPG feel and is 'current'?

Why not try Skyrim - Modded. Specially after modders get some time to work with the Creation Engine.



Eventually I imagine modders will be able to create new cities, bigger town and livelier worlds. Or at least one can dream. :ermm:
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David Chambers
 
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Post » Sun May 13, 2012 3:23 pm

I can see how some people dislike games that make you play as somebody else (Instead of a character created by you), they ussualy don't fell connected with the main character. I myself played The Witcher 2 (Great Game) but don't cared at all for Geralt. I like much more creating different characters with different personalities made by me than playing again and again with Geralt to follow different story paths. (IMHO)

Both are RPGs, they just are different RPGs.
I can see how some people dislike games that make you play as somebody else (Instead of a character created by you), they ussualy don't fell connected with the main character. I myself played The Witcher 2 (Great Game) but don't cared at all for Geralt. I like much more creating different characters with different personalities made by me than playing again and again with Geralt to follow different story paths. (IMHO)

Both are RPGs, they just are different RPGs.

Yeah, it was a game that seemed tailor made for me. I really liked all the characters, especially the Kingslayer(best rpg villian in a long time, IMHO). I loved the fast-paced combat, unforgiving difficulty and setting. Plus the devs are amazing. If they can knock out a more open-ended world where Geralt gets Roach to ride around on, then I'll be in heaven. Don't care if it's action/adventure or action/rpg or whatever. All I know is that I want more.
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Lauren Dale
 
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Post » Sun May 13, 2012 5:18 pm

I haven't missed anything. I miss games with mystery and a sense of danger. These days there is no mystery at all you only have to stare at your compass and follow it like some dweeb to your next destination and danger? lol. You'd have to really go some to die in any RPG these days including Skyrim but this game is as good as it's going to get from all the ones I've played recently. It's no classic but it's a great game despite all the hand-holding. You take what you can get till something better comes along and right now there is no 'something better'.

Turn your quest markers off.

You can't kill Ulfric whenever you want. That alone makes Skyrim not as good as New Vegas.

You want RPG? Play Dungeons & Dragons.

You want to play a video game that has that same feel, that's current?

New Vegas is closer to D&D than Skyrim is.
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mike
 
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Post » Sun May 13, 2012 8:49 pm

Clearly games need more classifiers. We already have 'open world' to classify a game that lets you go anywhere anytime you want. Now we need two more:

1. Open character - games that allow you to define your own character instead of using a premade character
2. Open narrative - games that make all of the quests, including the main quest narrative optional

BGS games then would be open world, open character, open narrative. What other games fall into that category?

Note, that's a classificatory or descriptive set of terms, not a qualitative set.
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Rhi Edwards
 
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Post » Sun May 13, 2012 6:45 am

What counts as "current"?

Recent RPGs that compete and possibly exceed Skyrim include New Vegas, Dragon Age: Origins, and Mass Effect 2.

I liked The Witcher games but they have been a bit too linear, too immature (six cards? really?), with button mashing combat, and you really only have one class so that at the end of the game all builds are fairly similar to each other.
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Inol Wakhid
 
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Post » Sun May 13, 2012 6:39 am

Clearly games need more classifiers. We already have 'open world' to classify a game that lets you go anywhere anytime you want. Now we need two more:

1. Open character - games that allow you to define your own character instead of using a premade character
2. Open narrative - games that make all of the quests, including the main quest narrative optional

BGS games then would be open world, open character, open narrative. What other games fall into that category?

Note, that's a classificatory or descriptive set of terms, not a qualitative set.

We don't need that at all.

RPG suffices.
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Melanie
 
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Post » Sun May 13, 2012 7:00 am

Screw the labels. If it fun, then good. Everyone's so caught up on classifying their games like some sort of mis-guided elitism. :banana:
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Jonathan Egan
 
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Post » Sun May 13, 2012 7:50 pm

Currently, in my view, Only dungeons and dragons suppress skyrim.
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Izzy Coleman
 
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Post » Sun May 13, 2012 10:55 am

Hmmm, I love Skyrim - but I feel that FO:NV had more depth and was more thought out in terms of world dynamics. .

J
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Arnold Wet
 
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Post » Sun May 13, 2012 6:19 am

Screw the labels. If it fun, then good. Everyone's so caught up on classifying their games like some sort of mis-guided elitism. :banana:

You have to classify games.
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Lou
 
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Post » Sun May 13, 2012 4:58 pm

Witcher 2 is Geralt's story not yours. No discernible magic system too which blows for me. It's an action adventure not an RPG imo. Deus Ex is also an action game now with a bit of stealth. Lost its way completely since the first one. I hated it.

you play a role you don't play yourself in RPG's XD
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Andrew Perry
 
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