Better 'current' RPG's than Skyrim list them here.

Post » Sun May 13, 2012 3:28 pm

I have a bunch of "failed quests" in Skyrim. So much for that assertation.

name some


Quick question on FONV.

If you spawned one of the .50 cal sniper rifles in the docs office at char creation could a fresh outta the grave char take down the deathclaws blocking the direct route to Vegas?
Conversely could a fully decked char take a deathclaw down with a rifle you get at the start?

you can just sneak around them, without cheating. Once you know what your doing.
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Mimi BC
 
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Post » Sun May 13, 2012 4:18 pm

The Brother Verulus quest can fail, if Brother Verulus is killed before you get him to ++++. I think.
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Ann Church
 
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Post » Sun May 13, 2012 7:54 am

Quick question on FONV.

If you spawned one of the .50 cal sniper rifles in the docs office at char creation could a fresh outta the grave char take down the deathclaws blocking the direct route to Vegas?

Possibly, but you wouldn't be much good at aiming it in VATS so you would have to do it in real time. I wouldn't bet on killing the queen and the alphas in the quary but you could probably make it to Vegas.

Conversely could a fully decked char take a deathclaw down with a rifle you get at the start?

The varmit rifle? you'd have to be very lucky.
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Milad Hajipour
 
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Post » Sun May 13, 2012 1:24 pm

Well I took out deathclaws in the qurry with Ratslayer and AP ammo. You have to do it from extreme range while sneaking. It gets much more problematic if you facing anything else besides standard DC's.
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Tyrel
 
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Post » Sun May 13, 2012 6:00 pm



Is that out yet?

I liked XIII, but I won't mention it here. Looking forward to the changes in XIII-2 though.
Just released on the 31st, and some of the changes (random monster spawns) imo aren't necessarily for the best.
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Dragonz Dancer
 
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Post » Sun May 13, 2012 5:33 pm

I preferred NV to Fallout 3 too. i liked my companions, and I liked that you could join so many different factions. Even though Obsidian makes buggy ass games, they are some of the better rpgs out there.
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BaNK.RoLL
 
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Post » Sun May 13, 2012 9:31 am

name some
Join the Stormcloak Rebellion(I joined the Empire). Missing in Action - Thorald Grey-Mane was killed... there have been others I've failed, can't remember, and can't find on the wiki. Usually, caused by someone dying, or me doing something stupid.
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Myles
 
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Post » Sun May 13, 2012 8:51 pm

As to the FONV question

If the new char could take down a deathclaw with a .50 cal and the maxed out char couldn't take one down with the starting rifle then it seems to me that the combat mechanics have more in common with COD than old school rpgs.

If I remeber correctly in FO 1 a properly tricked out char could kill anything with the BB gun(the 25 damage one)
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TOYA toys
 
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Post » Sun May 13, 2012 2:13 pm

I did both Stormcloak and Imperial and never failed any of the missions. I've seen those named guys go down but just get back up again like the housecarls.


As to the FONV question

If the new char could take down a deathclaw with a .50 cal and the maxed out char couldn't take one down with the starting rifle then it seems to me that the combat mechanics have more in common with COD than old school rpgs.

If I remeber correctly in FO 1 a properly tricked out char could kill anything with the BB gun(the 25 damage one)

XD

25 damage was pretty good damage, plus that was a special easter egg weapon that gave you huge criticals.
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carrie roche
 
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Post » Sun May 13, 2012 2:11 pm

I would not say it is "better" but I am enjoying Borderlands again (since I have reformatted... starting new again!)
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P PoLlo
 
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Post » Sun May 13, 2012 6:52 pm

People here are way too radical. ?This game is [censored], this one is the best of all time, etc.? When I play a game, I don't constantly compare it to other games. I try to appreciate the uniqueness of each, especially concerning RPG's. Dragon Age Origins and The WItcher 2 were some amazing games. They have better stories, more interesting characters and better combat systems. But they didn't ?blow away? Skyrim, and Skyrim isn't a ?million times? better.
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Dalia
 
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Post » Sun May 13, 2012 4:47 am

The Witcher 2 is a better RPG if you disagree you have most likely not played it.
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Mike Plumley
 
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Post » Sun May 13, 2012 3:43 pm

It depends what kind of RPG you're looking for.

For 2011:

- Skyrim is the best open-world RPG currently available.
- The Witcher 2 is the best story-driven RPG currently available.
- Dark Souls is probably the best RPG currently available in terms of combat.

...of course, it also depends on your definition of "current". The above 3 are just for 2011, but if you consider "current" to be the start of the current console generation, then swap Skyrim for Oblivion in the open-world catagory, and swap Dark Souls for Mount & Blade: Warband in the combat catagory. :smile:
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Alycia Leann grace
 
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Post » Sun May 13, 2012 1:54 pm

oblivion
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Iain Lamb
 
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Post » Sun May 13, 2012 3:02 pm

All my GMs generally play like the DM of the Rings.

That's terrible. I've got tons of content lined up from when players take a hard left during gameplay. I've had them take the story to entirely different countries before.

The nice thing is the stuff you have planned can be recycled later with minor changes, so eventually you can drop in content to accommodate even the most ADD-prone players.
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Anne marie
 
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Post » Sun May 13, 2012 1:37 pm

With your statement, you just about eliminated 99.9% of the RPG market.

Way to go.

You don't have to be given a blank character to have an RPG.
To be able to successfully roleplay who you want to be, yes you do, and no one does it better than Bethesda.
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Hussnein Amin
 
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Post » Sun May 13, 2012 11:39 am

hmmm... viewing current as "post-Fallout 3", my candidate pool would look something like:

Borderlands, Dragon Age: Origins, Deus Ex: Human Revolution, Fallout: New Vegas, and as a bit of an action RPG stretch, Arkham City.

Mass Effect 1 is too old for consideration, and I haven't played 2 yet.
Same story for The Witcher. Note that in these cases, I actually own the sequel, but never finished the original.

So, of the candidates, Skyrim would only beat New Vegas and Borderlands in any capacity:

New Vegas is probably better at role-playing, but there's so many moments where I say to myself "who designs games that exacerbate the flaws of the preceding game?". Oh, and what kind of open-world game has invisible walls all over the inside of the map? So it loses.

Borderlands has about a teaspoon full of role-playing to it, if that. That said, it's a blast to play. More fun than Skyrim, just not a very good RPG.
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Trista Jim
 
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Post » Sun May 13, 2012 6:58 pm

So playing a pre-defined character is roleplaying? How does that work then? Oh look I'm 'him' or 'her' following their pre-determined story till the end of the game. That's an RPG? You may as well watch a movie and save yourself the time.

Playing a pre-defined character (or characters) is certainly an RPG if (and only if) the character (or characters) happen to match who you want to play. That's exactly the problem with Western RPGs (so-called) regardless of the supposed offering of creating a character. The problem is, we cannot create a character we identify with because we are not offered sufficient choice in character creation. If there is no way to create a character you can identity and empathize with, there is no point in character creation at all and it's merely one more marketing bullet point (and a lie, at that, if it is stated you can create any kind of character... and it always is, even though that's a lie).

Your argument is also true for playing TES games and doing various quests. They are all pre-defined and you are simply playing through the quest story (which is almost always poor compared to a storyline in a game with pre-defined characters since such stories know what they have to work with and can be far more complex).

Aside from the many excellent Japanese games, consider a Western game such as Mass Effect. The writing in Mass Effect is far superior to any of the quests in TES games. However, you really don't have any choice in creating a character (i.e., there are no real aesthetic options to speak of and it doesn't matter what you choose, anyway) and all the other characters are already chosen for you. The overall story is very linear and predefined, too. As an RPG, it's pretty poor, UNLESS you just happen to want to play the kind of character that stars in the story (i.e., military officer in a sci-fi naval setting). I'll always prefer a Japanese game like Xenosaga over Mass Effect even though they have similar settings because I actually identify and empathize with the Xenosaga heroines, but I cannot identify and empathize with the Mass Effect characters.
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Shelby McDonald
 
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Post » Sun May 13, 2012 9:06 pm

In terms of world(lore, exploration) and stuff Skyrim is the best imo.

But it is still missing something that FO:NV had. When you make a choice in FO:NV, the world changes(and the story too). So then you have to change the way you play the game, because you made a choice. This is very important for character and world development.

Best static world. But it's not very dynamic compared to other games.
Keep in mind that it'd be REALLY hard to make it dynamic. That's why only some parts of the game are dynamic. Maybe in the future we will see it.

It's still great and amazing though.
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Hearts
 
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Post » Sun May 13, 2012 7:19 pm

Final Fantasy XIII-2
Final Fantasy is by far some of my very favorite takes from the original all the way to XIII I have not gotten XIII-2 but I will within the next few days.

As for the OP of the past ten years Morrowind and Oblivion beat Skyrim for the best RPGs out there Skyrim is a third, I would have given it a second place only for its world because its one of the best ever take worlds ever created, and Oblivions copy pasted world does detract from the game but as far ad depth Oblivion has Skyrim beat, but I would like Skyrim more if it was not as bugged as it is. I do think we need more depth in the content that was cut from the game.

We could have had a redesigned attribute system with general perks, we definitely should have the reputation system back a basic one for yourself and faction reputation. Then bring back the old spell types and spell creation. Maybe some more factions, maybe a few that you cannot join if you join a certain faction.

I am ranting now.:P
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BRIANNA
 
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Post » Sun May 13, 2012 7:50 am

Eh, Kotor is still Mine, after all, story was rather epic along with alright fighting system, not everyone liked it but its Mine atleast ^^
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Amy Masters
 
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Post » Sun May 13, 2012 4:58 am

For me it does and I really liked FONV. It doesn't have the strong characters and storylines FONV had but the actual world is a lot more enjoyable to live in just my opinion of course. A best of both would be an ideal RPG but let's face it that's never going to happen.

Well you've got your wording wrong. Skyrim is NOT the best 'RPG', because that means literally best story and strong character depth, and all that jazz... as in r o l e p l a y i n g game. What you are impressed with is the big, beautiful open world sandbox to play in... which is quite apart from a strong characters/story aspect which is what roleplaying is all about, and Skyrim is only so-so with. It definitely has the sandbox part down good. But FONV is 10x the roleplaying game of Skyrim. They're both great games in their own ways though, of course.
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Christina Trayler
 
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Post » Sun May 13, 2012 4:46 pm

I should maybe check out this Fallout thing. I never even looked at it, but only seeing pictures of a guy with a gun on the cover, I figured the game was just a first person shooter, but if it's an open world RPG, I'd be interested.
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sexy zara
 
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Post » Sun May 13, 2012 10:47 am

well...

i'd say that that's the definition of a role...

A role in a movie with a straight path to the end and a single, unchanging fixed ending, sure. But not the definition of a good roleplaying game, by any metric.
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quinnnn
 
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Post » Sun May 13, 2012 12:39 pm

SkyRim by Blizzard
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Flesh Tunnel
 
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