* Generally doing anything (killing NPC's, clearing dungeons, finding items) that are required for a quest, BEFORE you ever see/receive that quest, breaks the quest. Quests all need to re-check for triggers having already been achieved the moment you accept them. This is a shame, as it goes against the very spirit of TES games, which is to explore freely - instead, exploring freely is currently dangerous as it can break many things.
Hello. Very nice work with this post, i know organising stuff like this is tedious. Quoted my favourite problem of them all.
I'd also like to add that i've seen reports of
Larceny Targets not starting the linked quest - to turn the stuff in to Delvin. I'm having this problem with the Left Eye of the Falmer, during the "Blindsighted" quest. I think it wasn't listed in either of the "items" or "quests" section of your post. Sorry if i missed it.
Thanks again for taking the time to compile this stuff
