Yeah but Bethesda can just use them as "updates".
I don't see how it hurts anyone since it's a 1 person game. It's not Halo 2 where you run super fast shooting scarabs out of a lightsaber. Lol
If bethesda released it as free dlc then would it still be a mod? I mean what constitutes something as a mod? Because it wasn't originally in the game? Or it was created by someone other than the creators?
Every single piece of content, every patch and update, every single little bit of data that goes over PSN and Xbox Live has to be manually validated by Sony or Microsoft respectively, that's why patches come so much later on the consoles than on the PC. User mods are not allowed unless they are restricted and distributed inside the game itself, like for example ModNation Racers or LittleBigPlanet, where the content can be tightly controlled by only giving players a very limited set of content to create things with. Even then, content is heavily moderated.
Neither Sony nor Microsoft will allow their networks to be flooded with user content created outside of game boundaries, where consistency cannot be guaranteed and where virtually no QA has been done - Most importantly, where they can't be sure it's actually safe to allow on the network at all. Bethesda has no say in this whatsoever, not a single developer does, let alone the people who "just" play the games.
That said, i agree for a different reason. Mods are fun, but console players have virtually no possibility of using them to their maximum potential. They have no console, whether they have a keyboard or not and this cannot quickly fix any problems that might occur. They have limited hardware and many modders do not mod for the limited performance of consoles - Trying to put the 2K HD textures on consoles will only make them crash. Script errors which can be fixed with a single console command on the PC can completely ruin the game on consoles. And so on.
Modding for consoles would be nice, but ill advised. The PC is an incredibly flexible platform where modders can do what they want, consoles do not have that same freedom. Ultimately they're limited by both company policies and hardware, both things modders will not be able to live with or change. If you want user created mods, get the PC version. It might sound harsh but hey, that's reality.
Imagine