You do realize that Morrowind is not just the big island, that island is specifically Vvardenfell, which is part of the larger region known as Morrowind.
http://zalthor.sitesled.com/cartes_tamriel.jpg
An island that was conveniently wiped out by a volcanic explosion,
Allowind them to fit the province to scale with Skyrim,
since ounly mournhold, and maybe cities far from the volcano like Sadrith mora would have survived the blast
this allow bethesda to rebuild as much or as few of the vardenfell cities as they want
also with the blight gone, blighted creatures are no more
and kwama, guar, and so on may be extinct
(When he said he wanted to revisit the Daggerfall area I figured he meant the area around the CITY of Daggerfall. That would be very feasable. No more effort then Oblivion)
Most daggerfall player spent a lot of time in the city itself, the rest was a bit repetitive.
But I do hope any remake will be closer to the arena version, which had lakes inside the town, and was more fancy than the rest
(So in a couple years they release a High Rock area, a couple years after that Hammerfell)
if they got high end terriain generation and management tools, it could go a lot faster than you think
*they have the engine done (look at the number of programmers, that was at least 50% of the work)
*they got the game mechanics, skills system, races, core armors.... all done
*they got the core architecture done
from there, if they standardized stuff a bit, they can modify existing sets to create the other provincial sets
for cyrodil and morrowind, they got a head start for the textures
so that really leave world creation, character and quests refinement, voice acting.
I think a province can be done in 6 months, 4 years for all of tamriel
if not, just improve the tools.
(I have a number of friends who work in game development, and it seems that the most likely reason for all of Tamriel to be included in Skyrim is that it would have taken too much time to remove it before launch. Bethesda has been developing games set in Tamriel since 1994. It's highly conceivable that they have had a full 3D map of the Tamriel landmass for some time, and it was just easier to plop Skyrim into an existing map than to make a new one from scratch for the game. )
wrong guess. technology change. this map is a lod map of tamriel, its new, it would probably be used as an overlay when fast traveling from skyrim to another province.
for that matter, its probably the map used as the 3d game map, why didnt anyone thought of it ....
(It's highly conceivable that they have had a full 3D map of the Tamriel landmass for some time)
nope, technology change too fast, and I can generate one from a 2d map and some extra data in less than an hour using some math formula
the same toy used to grab 3D digized data to make a model
(I very much doubt they will. I seem to remember Todd Howard saying in an interview there would not be a big-ass landmass expansion. )
And Pete kept saying some stuff wouldnt be in the game to tease us
like they did with werewolves.... for example
Skyrim is that one game where they kept saying *we cant tell you if its in there*
they even said at the last minute they were not sure if they would have horses
(I sincerely doubt a console could keep-up with adding an entirely new country (fully fleshed out) in the same world space. )
who said the same world space....
move province = unload old province + load new province
a console can handle that
worst case it would be cumbersome, like it would restart the fame
it s nothing new, old pc games used that trick when the pc was weak
anyway, to me it comes down to ... do they want the dlc to be profitable or not ....
it doesnt matter if you make 1000% profit on every horse armor you sell
what matter is the end picture.
if every province sell as many copy as skyrim, clearly it would be verry profitanle.
but it would not cost 4.99$, more like 40$ (price of bloodmoon)
still profitable at 50% of the game cost, because you dont redo the engine, animation system, and so on
much is shared between the provinces
it keep the world maker busy while the programmers work on the next engine for the next game
which can easilly take 2-3 years and sometime up to 5 years.
anyway, I think provinces are an easy sell.