I could imagine there being a Solstheim expansion DLC made, where the Dark Elf refugees would have built cities etc. Seems more feasible, although yes it would be revisiting a locale from a previous game.
they have been revisiting ever since the first game, arena , which contained all 9 provinces
You've obviously never played Daggerfall.
It's pretty much entirely randomly generated. The areas in quests are random, as you explore the wilderness is random, the dungeon layouts are random etc. You cannot make a game like that on the current engine.
Creating a DLC/Expansion inside a small part of Hammerfell is plausible. Re-creating Daggerfall is impossible. Due to the random nature of it it is absolutely GIGANTIC.
And world creators being busy? They've been working on Skyrim for the last 8 months :rolleyes:
Daggerfall was a follow up to Tamriel, which contained all 9 provinces.
In Daggefall (the game) they went to one extreme, hugue gigantic random world
At the same time, might and magic 6 came out, focusing on a smaller totally hand crafted world
with dragons and titans ... remind you of any recent game ..... perhaps ...
after daggerfall, bethesda went in a different direction with redguard, and battlespire, going for verry small area but much more detailled
then came morrowind, the marvel, and finally the rebound for bethesda, who had been in a bad financial situation before morrowind release
so I think they might be aiming at recreating the original tamriel, and maybe even larger than that (if they include akavir & altaria)
the remake of a partialy random world would need a new engine
Also, daggerfall wasnt random, it was generated through statistics and coerced in a specific shape. so while every iteration was random, overall it stayed the same,
and the most interesting spots were fixed. things like daggerfall city, orsinium and so on.
and daggerfall was not without defects, its main appeal were the size, total freedom, house, ship
might and magic 6 beat it to creature variety, quest variety and other stuff
and gob forbid... dragons and titans
skyrim is like the best from both elder scrolls and might and magic, in a single game
You misunderstood me. By traditional fantasy I mean more typical fantasy looking locales and enemies. The more "different" the look of the game the more sales you may lose to people who only like traditional fantasy. Go to any hardcoe RPG board and you will see a ton of people who hate anything that strays too far from traditional fantasy. Bethesda employees have made comments about this type of thing in the past.
Cyrodiil and Skyrim both offer traditional fantasy locales and enemies. A game set in Black Marsh, Elsweyr or Alinor would be much different and less "mainstream," for lack of a better word. I'm not saying it's impossible that they set a game there, I just expect them not to.
yes, dragonlance was verry unpopular because of the draconians, reptile like humanoids
you are right, black marsh would be such a flop
and morrowind couldnt sell more than a copy or two
and everyone hates cat peoples, that s why everquest never succeeded and mmorpg never took off
seriously, I m totally making fun of you
bessides, arena sold quite well and had all those provinces
oh, and final fantasy stuff ... that serie is doing so poorly
making fun of you again ....