Daggerfell remake and Morrowind Expansion

Post » Thu Dec 15, 2011 9:08 am

Yes they are making all of Nirn for a DLC. 50,000 hours of gameplay.
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Luis Longoria
 
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Post » Thu Dec 15, 2011 9:50 am

Ok it's near the Pineforest Towers and its a road that leads to a rock that has a unnatural cut inside of it.. Also their is dirt and not snow where the cave is.. Like dirt just around the cave

This has nothing to do with Morrowind, It has to do with the Thieves Guild.



That is about High Rock?? Did you not read the title.. Daggerfell or High Rock and Morrowind..
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Camden Unglesbee
 
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Post » Thu Dec 15, 2011 7:02 pm

They aren't going to make an expansion based on two provinces we've already seen.



And this is a false statement.. Todd Howard arleady basically confirmed a Daggerfell remake.. Sorry.. He said he wants to redo it at this years E3..
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Penny Flame
 
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Post » Thu Dec 15, 2011 5:56 pm

They just left the roads there this time for believability. It was kind of silly in Oblivion how Cyrodiil had no roads to any other provinces.

That said, they could do expansions set in other provinces and use those roads, you never know. I have posted a few times about how perfect Blacklight is for an expansion, since it is right next to Skyrim and the land around it is a thin mountainous strip that would be easy to cut off.
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Peter lopez
 
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Post » Thu Dec 15, 2011 7:05 pm

And this is a false statement.. Todd Howard arleady basically confirmed a Daggerfell remake.. Sorry.. He said he wants to redo it at this years E3..

I can't tell if that's bad sarcasm or you're actually being serious.
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Mark
 
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Post » Thu Dec 15, 2011 6:47 am

It would be cool if there were some monstrously invincible guards at the borders of Morrowind and High that prevented you from passing....But I guess the mountains will have to do.
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Mrs shelly Sugarplum
 
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Post » Thu Dec 15, 2011 6:12 pm

well todd did say he would like to do a dlc around illiac bay.
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Ice Fire
 
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Post » Thu Dec 15, 2011 11:58 am

I try not to get my hopes too high, but if they did province size expansions, it would be hot ! And sells like candy.


Especially since the engine is already done


The engine isn't a different engine at all, just a modified/updated version of the Gamebryo engine used on (partly) Morrwind, and comletely for Oblivion, Fallout 3 and Vegas.


So far, it feels a lot larger than morrowind (which was larger than oblivion)


Nope, Cyrodiil is the largest of the provinces.
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Noely Ulloa
 
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Post » Thu Dec 15, 2011 9:45 am

I can't tell if that's bad sarcasm or you're actually being serious.


I don't remember the exact quote but he did talk about revisiting the Daggerfall AREA, not the game itself. I'm pretty sure Bethesda want to stick to the more traditional fantasy areas of Tamriel for sales reasons, so it makes sense for them to be looking at High Rock and Hammerfell again as a setting for the next game.
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David John Hunter
 
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Post » Thu Dec 15, 2011 7:08 pm

I certainly hope there's a Morrowind expansion; when I tried to play the original game Morrowind, I wasn't able to get very into it. Mostly it was the [censored]-up disk I got from Gamestop for the original Xbox that would freeze on the load screen most of the time. But I liked what I saw when it was working.

I know there's no more Vvardenfell, but I think we'd all love to see some of the mainland in glorious HD, regardless of our mixed feelings on modern TES games.
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ashleigh bryden
 
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Post » Thu Dec 15, 2011 4:16 pm

I don't remember the exact quote but he did talk about revisiting the Daggerfall AREA, not the game itself. I'm pretty sure Bethesda want to stick to the more traditional fantasy areas of Tamriel for sales reasons, so it makes sense for them to be looking at High Rock and Hammerfell again as a setting for the next game.


Why would areas not used in any of the TES series not be "traditional"? High Rock and Hammerfell were used in Daggerfall (which, IMO, is the best of the whole series). Why not Blackmarsh, Elsweyr or Summerset Isle? The whole area of Tamriel is "traditional". Sales has nothing to do with it. They didn't re-do Hammerfell and High Rock in Morrowind for sales reasons, they made Morrowind to be in a province not yet used, and the same for Cyrodiil in Oblivion. Using your logic, Skyrim is not traditional because it hadn't been used until now.. Note, that the races of Tamriel come from different provinces.
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quinnnn
 
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Post » Thu Dec 15, 2011 12:55 pm

Here are images of all the places
http://elderscrolls.wikia.com/wiki/User_blog:Kacj321/Entire_Tamriel_Landmass_built_into_Skyrim
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Nicole Mark
 
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Post » Thu Dec 15, 2011 3:57 pm

I really don't see a Daggerfall remake happening, I mean its map was over 60000 km not including all the caves and everything. If it's graphics and engine were upgraded it would take like 5 years to download even on the most powerhouse of PC's. Morrowind remake is probably much more likely to happen but I really don't see it happening.
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Jacob Phillips
 
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Post » Thu Dec 15, 2011 1:09 pm

And this is a false statement.. Todd Howard arleady basically confirmed a Daggerfell remake.. Sorry.. He said he wants to redo it at this years E3..

I believe he said being able to revisit a modern 4th era Daggerfall? I wouldn't mind a High Rock expansion pack (including the eastern reaches of the province, which wasn't even in TES2).
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Charles Mckinna
 
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Post » Thu Dec 15, 2011 7:17 am

Interesting. It appears we will have a Morrowind and Cyrodiil expansion based on the White-Ivory tower being seen. Any pics on the Daggerfall place.

there is only one reason why these are in the game and that is view distance. you can see the red mountain from the throat of the world which is cool and theres probably a spot that lets you see the white gold tower too. all those roads to dead ends are there to enhance the immersion. ill bet a thousand bucks this stuff has nothing to do with dlc. . on the other hand, something dwemer-related is likely to be dlc. they tease us so much with their disappearance, its gonna get old if that branch of the lore isnt developed further now.
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carrie roche
 
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Post » Thu Dec 15, 2011 7:32 am

Misleading thread titles is misleading.
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Jeneene Hunte
 
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Post » Thu Dec 15, 2011 10:43 pm

I could imagine there being a Solstheim expansion DLC made, where the Dark Elf refugees would have built cities etc. Seems more feasible, although yes it would be revisiting a locale from a previous game.
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Taylrea Teodor
 
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Post » Thu Dec 15, 2011 7:40 am

Why would areas not used in any of the TES series not be "traditional"? High Rock and Hammerfell were used in Daggerfall (which, IMO, is the best of the whole series). Why not Blackmarsh, Elsweyr or Summerset Isle? The whole area of Tamriel is "traditional". Sales has nothing to do with it. They didn't re-do Hammerfell and High Rock in Morrowind for sales reasons, they made Morrowind to be in a province not yet used, and the same for Cyrodiil in Oblivion. Using your logic, Skyrim is not traditional because it hadn't been used until now.. Note, that the races of Tamriel come from different provinces.


You misunderstood me. By traditional fantasy I mean more typical fantasy looking locales and enemies. The more "different" the look of the game the more sales you may lose to people who only like traditional fantasy. Go to any hardcoe RPG board and you will see a ton of people who hate anything that strays too far from traditional fantasy. Bethesda employees have made comments about this type of thing in the past.

Cyrodiil and Skyrim both offer traditional fantasy locales and enemies. A game set in Black Marsh, Elsweyr or Alinor would be much different and less "mainstream," for lack of a better word. I'm not saying it's impossible that they set a game there, I just expect them not to.
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^~LIL B0NE5~^
 
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Post » Thu Dec 15, 2011 6:07 pm

I think BGS should remake Morrowind using Skyrim mechanics. If only because of the unbridled nerd rage it would cause would keep me entertained.
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Nicole Elocin
 
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Post » Thu Dec 15, 2011 7:32 pm

I can't tell if that's bad sarcasm or you're actually being serious.



its serious.. He said it at E3.. He said he wanted to remake Daggerfell because he didn't think he pulled it off the exact way he wanted it because of the lack of software
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xx_Jess_xx
 
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Post » Thu Dec 15, 2011 11:33 am

I found this really interesting:

http://images.wikia.com/elderscrolls/images/2/2f/Skyrim-map.png

What does "So, the Greater" means?

It points a road leading to Morrowind...
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Baylea Isaacs
 
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Post » Thu Dec 15, 2011 9:41 pm

someone have pics or videos of this :o
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Jamie Moysey
 
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Post » Thu Dec 15, 2011 6:18 pm

I found this really interesting:

http://images.wikia.com/elderscrolls/images/2/2f/Skyrim-map.png

What does "So, the Greater" means?

It points a road leading to Morrowind...



Wow nice find.. So, the greater?? hmmm... I have no idea
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Sweet Blighty
 
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Post » Thu Dec 15, 2011 4:45 pm

Wow nice find.. So, the greater?? hmmm... I have no idea


This map is inside Bethesda Game Studios
It's a giant poster on the wall

Pretty weird, huh?

I think I saw a video, of a tour inside there...
Making of? I don't really remember... But that poster was there.
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Etta Hargrave
 
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Post » Thu Dec 15, 2011 6:53 pm

someone have pics or videos of this :o



I can tell you where it is.. But I am on the PS3 so I can't take a picture.. Or atleast to well.. Their is just a long path that leads to a abnormal rock with dirt on the ground instead of snow.. I would assume we would take a cave to High Rock if we did happen to ever go..
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ZzZz
 
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